Dark Dragon said:JPN F-Zero number please...
Wow, that's more then I expected. It's still "ok" for a port, right?Shenmue II: 162,480
I don't see this happening. I would bet any amount of money that the majority of people who were Dreamcast owners have since bought another console if they were that interested in playing Sega games. Then there are the early-adopters who weren't too interested in Sega -- just buying the Dreamcast. These people certainly wouldn't feel the need to track Sega's third-party games around, so no increased sales there, either.Lazy8s said:As this generation reaches the latter parts of its cycle, a lot of that old DC userbase will probably have moved on to one of the newer platforms since DC software availability has faded and since they were early adopters (enthusiast consumers) in the first place. Expect SEGA software sales to suddenly improve simply from this factor.
As this generation reaches the latter parts of its cycle, a lot of that old DC userbase will probably have moved on to one of the newer platforms since DC software availability has faded and since they were early adopters (enthusiast consumers) in the first place. Expect SEGA software sales to suddenly improve simply from this factor.
I still play my Dreamcast from time to time and buy games too (whenever i find one i want cheap enough). However, i have my GCN and PS2 besides it.DaCocoBrova said:lol! That's the dumbest sh!t I've read all day. Seriously. Nobody's playing w/ their Dreamcast anymore. No gamer has a DC as their sole console.
NWO said:79,507
Lazy8s said:The vast majority of consumers don't buy more than one console every five years.
FriScho said:REZ, Panzer Dragoon Orta and Jet Set Radio Future Sales are really:
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Deepthroat said:Shenmue II: 162,480
Wow, that's more then I expected. It's still "ok" for a port, right?![]()
TheGreenGiant said:ANIHAWK. YOU RULE!
when did this thread appear? Already.. its growing really fast![]()
TheGreenGiant said:From the sales number. Why the hell did SEGA even support XBOX to beginning with. Those JSRF/GunValkrie/Orta sales are really really bad. And they're still going to release OUTRUN2 on the console with the most racing games. It'd sell much better on the PS2 or gamecube (especially GC since it gets very little of these type of games). Are those JSRF number inclusive of the double disc bonus/pack ins?
TheGreenGiant said:Where do you guys think SAMMY will direct SEGA in the future. I hope its more PS2/GC.
TheGreenGiant said:Where are the numbers for Space Channel 5 I + II on the PS2? And SEGA Soccer Slam for the Gamecube? Weren't these released in the US?
Jumpman said:From looking at these numbers, one could make a strong argument that Sega's hardcore fans went with Gamecube this generation. However, the casual Sega fans seem to have migrated to the PS2, with the Xbox grabbing the leftovers.
TheGreenGiant said:?
its not a straight port per se. And the game comes with the bonus dvd movie. It makes the numbers pretty bad Imo. Spending all that time to port the game, make improvements (camera; phototaking) and for it to sell like crap... Comparatively, all you have to do is measure SONIC to see that it has bombed. Sonic Hereos also kind of bombed on the XBOX.
sonic4ever said:I still say all the Hardcore Sega fans didn't all go to Gamecube. Why you say, by the numbers it looks that way, think on this if a person is a hardcore Sega fan wouldn't they have owned sonic Adventure 1 and 2 on the Dreamcast and even Sonic Jam from the saturn days? Why Buy a Gamecube for those Games if you own them, and at the time non of the Sega fans which of the systems Sega was going to support the most. Alot of Sega fans would have owned the Sonic games. I think either early adopters bought the sonic adnenture 2 battle or maybe even kids that have seen te cartoons on fox. A TV show has alot of selling power, especially the recent trend to show the animie flavored kinds. Now the Monkey Ball Numbers are good but so are the Shinobi numbers and Virtua Fighters numbers on the PS2. I agree with the person alot of Sega fans are on the bench waiting to see what happens, or they decided to give up on Seag and it's game after the Dreamcast.
Jumpman said:I'm not saying all of Sega's hardcore fans went to Gamecube this gen, just a high percentage of them.
I hear what your saying about Sonic, but the truth is that SA2 only sold a couple hundred thousand on Dreamcast as opposed to close to a million and counting on Gamecube. I think that when Sega pulled support for the Dreamcast, it hurt the sales potential of all Dreamcast titles after that point, as seen in the sales of SA2 on DC.
Sonic, Virtua Fighter, and Sports games are Sega's best examples of franchises with mainstream appeal. They are not really good examples to explore when trying to determine where Sega's hardcore fans migrated.
TheGreenGiant said:I am say that I'm not a massive SEGA fan prior to the DC. Played mostly SNES and didn't think too much of the GENESIS. But the DC changed all that. It had stacks of titles that I found to be really great games and because of that, I became a rather staunch Sega believer. (SC5, REZ, JSR, CT, BASSFISHING, that maraccas game.. more). They were briilliant.
As a result, I've picked up both the cube and the xbox (xbox @ launch was definitely a SEGA induced purchase decision - JSRF, GV, Crazy Taxi 3 and more). Their performance this gen has been nothing less than disappointing. :sighs:
sonic4ever said:Well Dreamcast is this Generation. I know some will argue otherwise....so overall they have done well this Generation. Actually I have enjoyed many of thier games since going 3rd party, thought I understand not all have. Shinobi, once you get the rhthym down on how to play the game, it was Great. Jet SEt Radio Future is sooo much Fun, Panzer Dragoon Orta is fantasitc rail the shooter like the old Satrun games, While many don't like Gunvalkrie..i fun once you learn to control it it is alot of fun, alot like Shinobi in a way. Heck, I actually like Sonic heroes. I think for many people Sega game play is too arcasey ,for someone that loved the 8 bit and 16 bit days, i think it is fine. Maybe next generation will be better to Sega.
BlackClouds said:I could name 5 game series right off the bat
BlackClouds said:Nights 2 (too many people clamoring for this one to ignore.
AniHawk said:Space Channel 5, Ecco, and Crazy Taxi were all published by other companies. Sega Soccer Slam's on the list.
BlackClouds said:Phantasy Star 5
Daytona 3 Ultimate (all old courses + new, net play, scam modes/tutorial)
VF5 (with enhanced tutorial and kumite or whatever)
New Sonic (a given)
Nights 2 (too many people clamoring for this one to ignore. With the next gen there's that possiblity of impressing people with great graphics again. Doesn't have to be full 3D, but should have a full 3D explore mode at least).
Ideally Sega would have some new blockbuster games in the works also.
Bog said:Who the hell cares if they're published by other companies? They're Sega games. Put them on the list.
TheGreenGiant said:ANIHAWK. YOU RULE!
From the sales number. Why the hell did SEGA even support XBOX to beginning with. Those JSRF/GunValkrie/Orta sales are really really bad. And they're still going to release OUTRUN2 on the console with the most racing games. It'd sell much better on the PS2 or gamecube (especially GC since it gets very little of these type of games). Are those JSRF number inclusive of the double disc bonus/pack ins?
REZ - This game needs a Sequel. FUCK THE NUMBERS :face mad:
Yes. SHocking. The Power of X
1. And this is most important to me, a new Sword of Vermilion.
2. A proper Phantasy Star RPG.
3. More of what Sega excels at, arcade type games, like perhaps a new Virtua Racing game.
4. A comprehensive and exstensive collection of all their classics.
5. Oh and while I'm dreaming, Shenmue III.
Phantasy Star 5
Daytona 3 Ultimate (all old courses + new, net play, scam modes/tutorial)
GigaDrive said:you and me both. Sword of Vermillion is one of my fav Genesis games. the music was amazingly good. especially 'Last City'
GigaDrive said:I very much enjoyed the typical medieval theme with Sword of Vermillion. I don't like things that get too weird like with most of the Final Fantasy games. the Phantasy Star series will always be number one in my book, but Sword of Vermillion is never far behind.
I read somewhere that the town graphics of Sword of Vermillion were kind of a test for what would be the town graphics of PS III.
we need a sequal or remake, Sega.
Jumpman said:Yeah, Final Fantasy games are sometimes a little convoluted. I still like me some Final Fantasy, but I'm yearning for something a little different. One thing I really liked about Sword of Vermillion was that you were a single warrior up against tremendous odds. One of my problems with many modern RPG's is that they insist on bogging you down with a ridiculously large party. I want to go it alone, or have no more than 2 or 3 companions in my party that can be with me for most of the game. This allows their individual stories to be told in much greater detail.
Without a doubt, Sword of Vermillion has some of the best music ever put to a videogame. I still find myself humming it from time to time. Just thinking about Sword of Vermillion makes me want to break it out right now and run through it all over again.
Sega, if you can hear me, reassemble the SoV team now and get to work on my remake or sequel.
From looking at these numbers, one could make a strong argument that Sega's hardcore fans went with Gamecube this generation.
GhaleonEB said:Glad to hear there are other Sword of Vermillion fans out there. It's a really ambitious title, when you think about it. First-person exploration, realtime isometric-view combat, overhead town exploration and side scrolling boss battles. It all came together beautifully.
I actually mapped out the entire overworld on graph paper, taping about 10 sheets together. It came out the summer I had mono and was stuck in bed for six weeks, so I had nothing else to do.
I really agree with the comment about small parties and character development - that's one thing Skies of Arcadia did so brilliantly.
Neutron Night said:Yeah, the hardcore fans bought SA2 on GC instead of buying the superior DC version 6 months earlier.
These numbers on GC are indicitive of Nintendo drones who were exposed to Sega for the first time, that's all. Of course Sonic sold well, Nintendo fans love their platformers. Strangely, SOA: Legend, BY FAR the best Sega game on GC, one of the top 5 games on the system in fact, didn't sell so well. Maybe because mainstream GC owners have mental....difficulties? Nah, that couldn't be it.
Neutron Night said:Yeah, the hardcore fans bought SA2 on GC instead of buying the superior DC version 6 months earlier.
These numbers on GC are indicitive of Nintendo drones who were exposed to Sega for the first time, that's all. Of course Sonic sold well, Nintendo fans love their platformers. Strangely, SOA: Legend, BY FAR the best Sega game on GC, one of the top 5 games on the system in fact, didn't sell so well. Maybe because mainstream GC owners have mental....difficulties? Nah, that couldn't be it.
efralope said:actually, my bet is a lot of Nintendo fans (like me) may have been exposed to Sega games in the past and know Sega makes cool games... Before GCN, I owned a Genesis and Game Gear...
About SOA: Legends, don't forget that it had already had a shot at an audience in the Dreamcast, and unless it's Final Fantasy, most RPG's are pretty niche anyway, so it's impressive that it did so well on GCN (100,000 copies, about 3/4 of that at $50) in spite of being incredibly similar to it's predecessor, and also you have you consider that Sega did not6 market this on TV, unlike Panzar Dragoon Orta, which got a MASSIVE marketing campaign with Microsoft's help in January 2003...
TheGreenGiant said:Why the hell did SEGA even support XBOX to beginning with. Those JSRF/GunValkrie/Orta sales are really really bad.
Neutron Night said:Yeah, the hardcore fans bought SA2 on GC instead of buying the superior DC version 6 months earlier.
These numbers on GC are indicitive of Nintendo drones who were exposed to Sega for the first time, that's all. Of course Sonic sold well, Nintendo fans love their platformers. Strangely, SOA: Legend, BY FAR the best Sega game on GC, one of the top 5 games on the system in fact, didn't sell so well. Maybe because mainstream GC owners have mental....difficulties? Nah, that couldn't be it.
Jumpman said:Exactly. Many Nintendo fans like myself grew up with Sega along with Nintendo. We weren't just oblivious to Sega until one day suddenly, out of nowhere, they appeared on GC. This is why I believe that when Sega left the hardware business, many of Sega's long time fans moved on to what they had known before, Nintendo.
sonic4ever said:Once again I disagree..alot of Sega and Nintendo fans seem to dislike each other systems in the old days, and thier was rivalry back in the 16 bit days. Yes, sega fans knew about Nintendo ,but You make it sound like it was so heartwarming back in the 16 bit days, heck even last Generation you could hear people arguing who was better. Also , I am not saying all people were like that but if you were for one camp you were against the other. Just becuase People Know of a company doesn't make them fans of a company even when that company stops producing game machines, including old time hardcore players. I still Think Sonic sold becuase: 1.people Knew the Franchise, 2. it helped that the game was at the system launch or soon after, and the Gamcube has a smaller selection at the time, 3. soon after the cartoon sold sonic to the new Generation, and 4. Nintendo fans bought the game probaly becuase it was a trump card for Nintendo. their old enemey was now joining to thier side. I don't know where the Sega fans went, I think they grew smaller with each Generation.