KoopaTheCasual
Junior Member
The XBone's 5GB of available slower RAM is more than the 5.5GB available around launch for PS4? With another possible gig being released later on?
Stop it, you're ruining his fictional narrative.
The XBone's 5GB of available slower RAM is more than the 5.5GB available around launch for PS4? With another possible gig being released later on?
LMAO! I couldn't help but laugh. What does this mean?
I wanted that significant advantage we were all thinking was going to happen and now it's looking like much less of an advantage and also a lame launch lineup compared to XBone in my opinion.Sorry, which blade? I didn't get the part where Sony fucked up. Seems to me the RAM is all still there, some being saved for a later date, and every last dev is excited by the power of the console. Same as yesterday.
Did they replace the GPU with a hamster wheel or something?
Those face offs became pretty popular this gen. I imagine Digital Foundry would lose a lot of revenue if one console was clearly more powerful than the other.
LMAO! I couldn't help but laugh. What does this mean?
Here's a question for developers:
Is it possible that Sony has blocked off a certain amount of RAM from developers for now because having them under utilize a large amount of memory might in fact be detrimental to game performance? I'm just wondering if for launch window and 2014 games that will only really use 2-3GB realistically would having a large amount of GDDR5 being accessed but not used might actually hinder overall performance.
Just speculating, I don't know anything about programming, but wondering if that be something they're looking at as a reason for the 1GB of "flexible" RAM.
Dunno, at times it feels like they deliberately try to throw in some wrong information to create some sort of narrative. I mean, telling gaffers that MS paid publishers to not mention PS4 versions of their games is going to make people have negative sentiments going into the E3 conference. Perhaps I'm a bit paranoid over this.I for one enjoy their insider posts, even if they are wrong on occasion (though they seem to be mostly right). Maybe just not read their posts if they bother you? I'm sure I'm not the only one that appreciates the information they give us. Why ruin it for the rest of us by discouraging people that come forward with information just because you do not like to share?
Here's a question for developers:
Is it possible that Sony has blocked off a certain amount of RAM from developers for now because having them under utilize a large amount of memory might in fact be detrimental to game performance? I'm just wondering if for launch window and 2014 games that will only really use 2-3GB realistically would having a large amount of GDDR5 being accessed but not used might actually hinder overall performance.
Just speculating, I don't know anything about programming, but wondering if that be something they're looking at as a reason for the 1GB of "flexible" RAM.
what I would like to see questioned and answered, Is why is this 1gb separate, why isn't it available to everyone, IMO it has to do with the PSeye, they already have a back up for the OS to add stuff.
Why am I embarrassing myself. They took out the ps eye to lower the price which renders the controller features (i.e. light bar) useless and now are dedicating an awful lot of system ram to the OS.you guys are embarrassing yourselves
There is zero advantage, NADA, zilch that Xbox One has over PS4. One machine is clearly more powerful than the other.
I wanted that significant advantage we were all thinking was going to happen and now it's looking like much less of an advantage and also a lame launch lineup compared to XBone in my opinion.
Why am I embarrassing myself. They took out the ps eye to lower the price which renders the controller features (i.e. light bar) useless and now are dedicating an awful lot of system ram to the OS.
A few things:I wanted that significant advantage we were all thinking was going to happen and now it's looking like much less of an advantage and also a lame launch lineup compared to XBone in my opinion.
Why am I embarrassing myself. They took out the ps eye to lower the price which renders the controller features (i.e. light bar) useless and now are dedicating an awful lot of system ram to the OS.
There is zero advantage, NADA, zilch that Xbox One has over PS4. One machine is clearly more powerful than the other.
Stop it, you're ruining his fictional narrative.
If the rumors are true... does the PS4 still retain a noteworthy tech advantage over the Xbox One?.
If the rumors are true... does the PS4 still retain a noteworthy tech advantage over the Xbox One?.
This thread is moving too fast.100 pages overnight?
Very impressive.
If the rumors are true... does the PS4 still retain a noteworthy tech advantage over the Xbox One?.
Can't decide who's approach was better to letting me down as a consumer. Microsoft ripping the bandaid off all at once with their policies or Sony slowly sticking the blade in my back. This just persuades me to not keep any preorders because obviously both companies are playing cat and mouse with each other and consumers.
If the rumors are true... does the PS4 still retain a noteworthy tech advantage over the Xbox One?.
And that fictional narrative would be? I got on the One for using so much resources for non gaming purposes, and now that the PS4 is doing it, I don't exempt Sony from criticism. The only fictional narrative is the one where a lot of people on here were laughing at Microsoft for using so much RAM and resources for non gaming purposes, but now that Sony is reserving just as much, if not more, all of a sudden 'it's fine' and 'the developers can't use it all.' What I'm so curious is what exactly is the mean-lean, gaming machine doing that would require so much RAM if this story ends up being true.
And that fictional narrative would be? I got on the One for using so much resources for non gaming purposes, and now that the PS4 is doing it, I don't exempt Sony from criticism. The only fictional narrative is the one where a lot of people on here were laughing at Microsoft for using so much RAM and resources for non gaming purposes, but now that Sony is reserving just as much, if not more, all of a sudden 'it's fine' and 'the developers can't use it all.' What I'm so curious is what exactly is the mean-lean, gaming machine doing that would require so much RAM if this story ends up being true.
The One is running three OSs compared to Sony's one and it is STILL using less resources than the PS4 is full hog if these rumors are true, and that's pathetic.
The most important advantages (GPU, Bandwidth) are completely unchanged. Even when the PS4 was rumored to have 4gigs of RAM it was still believed to hold the graphical advantage.
1. The PS4 has a GPU that is 50% more powerful than Xbox One. (1.843 TF versus 1.23 TF).
2. PS4 has much higher quality RAM (176 GB/S versus an esoteric system with inherent complexities). The type of RAM is far more important than the amount. However, even if the PS4 has the worst case scenario presented in this thiread- it still has MORE RAM than the Xbox One given to developers.
TL;DR - PS4 is more powerful than Xbox One.
Yes, a very significant one. This changes very little, but does change some. The biggest advantage has always been the GPU. PS4 has a similar GPU(but does seem to be more heavily customized), that has 50% more raw power with 18 CUs, and double the ROPs(1.84tflops vs 1.23tflops). The 2nd biggest advantage has been the much faster memory and higher bandwidth that comes with DDR5. Both of these things remain unchanged.
The 3rd advantage was the amount of memory, which is no longer an advantage it seems.
edit: beaten. thuway has explained it nicely.
The XBone's 5GB of available slower RAM is more than the 5.5GB available around launch for PS4? With another possible gig being released later on?
People were also upset that Microsoft made the unoptimal decision of going with DDR3/ES RAM as a configuration instead of forking out the proper money (which they have in spades) for GDDR5 and a more powerful GPU.
Yes, a very significant one. This changes very little, but does change some. The biggest advantage has always been the GPU. PS4 has a similar GPU(but does seem to be more heavily customized), that has 50% more raw power with 18 CUs, and double the ROPs. The 2nd biggest advantage has been the much faster memory and higher bandwidth that comes with DDR5. Both of these things remain unchanged.
The 3rd advantage was the amount of memory, which is no longer an advantage it seems.
People were also upset that Microsoft made the unoptimal decision of going with DDR3/ES RAM as a configuration instead of forking out the proper money (which they have in spades) for GDDR5 and a more powerful GPU.
As said before, the difference is still less than the PS2 vs Xbox.
More like GameCube vs Xbox.
So, has Sony made a public statement yet? They need to nip this in the bud if it's a false rumour. Please, don't pull an MS and ignore it.
You really think Sony needs to issue a press release stating " That 8 gigs of RAM we said the PS4 had.... it's still there"
Honestly, let the games speak for the system.
.
Vaguely think of it as like say you can partition your harddisks and run two oses which have different hard disk spaces ... But for basically memory and resources ... Vaguely you can think of it that way .
Microsoft's box was an abomination when it came to gaming in my eyes, especially with their original policies. I'm not getting a One period, but when I see something Sony does that stinks, I'm not going to give them the okey doke.
There is zero advantage, NADA, zilch that Xbox One has over PS4. One machine is clearly more powerful than the other.
As said before, the difference is still less than the PS2 vs Xbox.
More like GameCube vs Xbox.
That won't stop DF/Eurogamer making it seem like they are comparable.
No, I meant the amount of RAM used for OS.
Wait, a sec, the 1GB for OS was never confirmed, right? It was based on speculation and leaks, yes?
When did these become a huge deal? As far as I'm aware that no one really cares about either is part of why the Wii U is tanking.No one could have predicted off screen play, asynchronous gaming ... would be such a huge deal
Wow this thread doubled in size. Has there been any confirmation or denial.
Are there any particularly good meltdowns to read?When did these become a huge deal? As far as I'm aware that no one really cares about either is part of why the Wii U is tanking.
reddit user said:DF has been really inaccurate lately and considering FreeBSD only uses a total of 1gb RAM I would file this under rumors.
Edit: The more I think about this, the more it doesn't make sense. Why would Sony double the RAM to 8gb just to use almost all of that extra RAM for the OS. I smell more bullshit from DF. This is probably a placeholder OS size for Devkits or their info is completely wrong. Killzone was using 3.5gb of RAM before the upgrade so the OS was only taking up .5gb of RAM. Why would it jump in size so much? They already had the sharing capabilites and things like cross game chat with the .5gb so what could be increasing its footprint by so much. This sounds like another error by DF like the time they were so adamant the PS4 only recorded 7 minutes of gameplay when in reality its 15 minutes.
Edit2: It looks more and more likely that this was an issue with Devkits only have 8gb of GDDR5 so dev tools bloat the OS to 3.5gb. They only have 5.5gb maximum RAM available until they release a Devkit with 10-12gb GDDR5 for developers. No one has a final PS4 devkit yet and launch games won't be using more than 5gb of RAM is my guess but hey its just a guess. We need to wait for more info from Sony but one thing we can count on is that the number won't be final and they will reduce the memory footprint over time.
There is zero advantage, NADA, zilch that Xbox One has over PS4. One machine is clearly more powerful than the other.
Wow this thread doubled in size. Has there been any confirmation or denial.
Are there any particularly good meltdowns to read?When did these become a huge deal? As far as I'm aware that no one really cares about either is part of why the Wii U is tanking.
Maybe this will allow multitasking of apps and games. I assume apps would be run from within the non games portion of ram.