Kaiserstark
Member
Gow was sony most important game of the past gen, i can't believe that they are treating the sequel like an after tought with the B team, ascension was made during the decline of the brand (same for kz4) but today the gow brand is healtier than ever, it must be something else but if that is the truth, then at sony they are really fucked in the mind.
Can you even imagine if horizon 2 was ps5 only...jesus if i have to wait ps6 for horizon 3 (crossgen with ps5) i'm going to kill the fucking jimbo...
Yep. I think the simple fact is that SSM is no longer the graphical powerhouse it used to be. Both studios are bound by the same constraints. GG is further limited by having to render a massive open world, and yet they look pretty much a gen apart.
It's possible that Cory took all the best designers and artists with him for his new IP leaving Ragnorak in the hands of the B team. We saw this play out with GOW Ascension and KZ Shadowfall, the A team was busy making new IPs. It's shocking how similar this looks to the first game. I am getting Ascension vibes here and that's never a good thing. I mean they are reusing the main midgard hub world. Oh now the lake is frozen, wow a new texture! Like come on. This is a $70 AAA sequel. Dont reuse anything on principle. When Insomniac did it for Miles they charged only $40 for it.
It's not the B team on GOW it's mostly the same team then the first one, for Cory new Ip Santa Monica has recruted new Leads and they are still looking for an Art Director for this project so they are only working on it with a small group of peoples and when GOW will be released most of the team will be going to work on Cory's game and a few peoples will start working on the next Gow.