Man seeing more and more from this game makes me realize that we are really seeing the differences between current gen and last gen games. RDR2 was on of the best looking open world game from last gen and this game wipes the floor with it. We are finally getting current gen looking games. Even with there shortcoming in some areas, they are miles ahead last gen games. The RT lighting, RT reflections, textures, shaders, details, weather and the amount of trees and foliage is really a step up from last gen.
Ofcourse you can show me some lacking areas, or character models that are a little less detailed than some linear games. But the overall graphics with all things considerd is really impressive for such a dynamic open world game.
I dont know about finally. I thought 2023 was when the gen first started. IIRC, it was star wars jedi the FF16 a few months later then Starfield, Forza, Alan Wake 2 and Avatar to close out the year with a bang.
Yes, there have been consistency issues and several duds like FF7 rebirth, spiderman 2, TLOU1 remake, Forspoken, and most recently Monster Hunter, but ive been fairly happy since mid 2023.
indeed, Shadows' strength comes from investing in dynamic elements like weather, seasons, destruction, and even, lighting. There was a good 10 hour stretch early on in the game where it just didnt look appealing but then as i explored more of the map, more seasons opened up, night time didnt look as bland, fog settled in, cities got more and more vibrant and populated. Yasuke's moveset opened up destruction. those dynamic elements that made the game look meh completely changed the visuals. It's great to see devs get rewarded for putting in the effort to add more dynamic features in their games.
I really hope we see more devs embrace this entire seasons gimmick because it adds so much to the game. Same goes for destruction. You can probably go hours without seeing destruction but when you finally see, it feels like it belongs in the game, and that adds so much to the game's believability.
One thing i will change is the character models. I love the hair, but these faces look terrible or i should say their facial animations look terrible. But other than that, i admire the team for pushing so many next gen features. literally everything is in, dynamic weather, dynamic wind simulations, dynamic destruction, dynamic hair physics, lighting. mesh shaders. just call up GG and get their algorithm or whatever black magic they pulled to make all those dynamic dialogue scenes and character models look that good. But overall, i hope sony devs see this game and stop chasing that native 4k or 60 fps dream. GG already told DF that friends dont let friends play in 30 fps so i guess they are lost. ND made a native 4k 60 fps trailer for Intergallactic, and Insomniac leaks confirmed Wolverine base target is 60 fps.