• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

GRID: Autosport - Announcement trailer and info

Milincho

Banned
Hopefully they are working on the engine upgrades for Dirt 4, which I hope will be their EGO Engine showpiece for the new consoles. Autosport comes only a year after GRID 2, so I wasn't expecting a lot. New cars, some new tracks and improved handling system are enough for me.

The thing is a lot of elements look better on Dirt2, a game using a 5 year old EGO engine.

dirt2_game-2010-12-26-14-04-07-94.png
 

Big_Al

Unconfirmed Member
Haha. Seriously. What the fuck. I'm impressed. Cockpit view is back, but it's so gimped that you can't even call it cockpit view.

Codemasters, the true creators of racing games. What a joke. Even Watch Dogs has cockpit view.

Yeah that cockpit cam is fucking terrible. I guess that's what happens when you make a game within a year, no time to detail the insides. (well I'm assuming it's a year in development due to Grid 2 coming out last year)
 
Could almost be a reskin of previous GRID games, handling still looks awful and twitchy, cockpit view is a joke is there something wrong with the characters eyes that makes cockpit so blurry?

I was excited for F1 2014 but looking at this I don't see there being an appreciable jump in graphics quality.

Makes me laugh that they decided to drop all other kinds of games and focus exclusively on racing games when they can't even do racing games right.

Put this up with Forza and Driveclub and it's just embarrassing.

How can a company that made TOCA Race Driver and Race Driver 2 make this........
 

kudoboi

Member
I wanted to say this a while back, but was afraid of getting flamed...

They really shouldn't be charging $49 for this game. It seems like a update + DLC to GRID 2 rather than a new game. I feel that $35 to $39 would be a better price for this game. Because all they did was added a cockpit view cam (which modders already accomplished), some new tracks and some new cars plus a rework on certain aspects of the game which could have easily been released as an update
 

Kichigo92

Banned
Oh shit haha. I watched for a good 3 minutes hoping there was another camera angle to show more of the cockpit view but alas there wasn't. That is terrible and so half assed, the joys of a quick release. I agree this seems more like a DLC update more than anything else, quick cash in I suppose. Very very disappointing and looks so twitchy, interest has dropped to like 10%.
 

MaLDo

Member


Of course, people are free to choose which product they want to buy.

I also think the gameplay changes for this title, are almost all a success, and that somehow, codemasters have to realize that many people hoped these changes.

But I can not stop feeling that this product, which is in fact a GRID 2 mod at full price, it is an insult to the consumer.



They have committed countless and huge mistakes in the aftermath of their great sagas. Now the consumer, buying mods, have to give them the funding for their next gen titles. Completely unfair.
 

Aerocrane

Member
I wanted to say this a while back, but was afraid of getting flamed...

They really shouldn't be charging $49 for this game. It seems like a update + DLC to GRID 2 rather than a new game. I feel that $35 to $39 would be a better price for this game. Because all they did was added a cockpit view cam (which modders already accomplished), some new tracks and some new cars plus a rework on certain aspects of the game which could have easily been released as an update

At least now you can say "I told you guys" :p

I liked GRID 2 well enough, but the fully arcade handling model was something I didn't like so the promise of new handling model was enough of a reason for me to get excited. I don't really care for the cockpit view, but what they've managed to scrape together is disappointing. I do agree that the price is a bit high for what essentially seems to be GRID: Reheated Leftovers Edition.
 
Haha. Seriously. What the fuck. I'm (not?) impressed. Cockpit view is back, but it's so gimped that you can't even call it cockpit view.

Codemasters, the true creators of racing games. What a joke. Even Watch Dogs has cockpit view.
The Watch Dogs cockpit view is exactly the same (low detail disguised by a DOF effect).

Could almost be a reskin of previous GRID games, handling still looks awful and twitchy, cockpit view is a joke is there something wrong with the characters eyes that makes cockpit so blurry?

I was excited for F1 2014 but looking at this I don't see there being an appreciable jump in graphics quality.

Makes me laugh that they decided to drop all other kinds of games and focus exclusively on racing games when they can't even do racing games right.

Put this up with Forza and Driveclub and it's just embarrassing.

How can a company that made TOCA Race Driver and Race Driver 2 make this........
How many times does it need to be said... this is not GRID 3. It should be clear from the title. It's using existing tech, but they claim it required more than just a patch to GRID 2 to make it happen. It has no bearing on what F1 2014 will look like. They have new tech coming. This is not it.

Whether it is a decent proposition in terms of value is another matter. Certainly on PC, it's not being sold at 'full price'. So take it or leave it I guess.
 

MaLDo

Member

Aerocrane

Member
Whether it is a decent proposition in terms of value is another matter. Certainly on PC, it's not being sold at 'full price'. So take it or leave it I guess.

Most PC games (at least on Steam) launch at $50 instead of the $60 that is considered full price for console games. I have no problem paying the full price for the game, but I can see why someone else might balk at the price with how little completely new content there seems to be in the game.
 

R1CHO

Member
The Watch Dogs cockpit view is exactly the same (low detail disguised by a DOF effect).

Similar idea but the Watch Dogs one is actually more detailed:


That said, probably the one in Grid:Autosport is a better implementation for driving, but obviously worse than having a full cockpit with different camera positions.
 

Megasoum

Banned
Holy negativity Batman!

You guys should probably wait until you actually try the game before bitching about it? I've been playing the game for over a week now and it's nothing like Grid 2. Sure both games share content, since day one it's been clear that GridA is a bit of a "Final send off" for the EGO engine, using all the content created using the engine over the years and combining it in one final game before moving to next gen.

Sure the cockpits look kinda lame but it's better than nothing and in the end, it's a very small price to pay to finally get a racing game with good physics and a full fledged career on PC. We haven't got one of those in YEARS.

Oh and also, that video is showing a non final version of the game AND it doesn't have the HD Texture Pack that will be available on PC.
 

R1CHO

Member
Good to hear your impressions, video is in 1080p though, check with another browser.

PS: Well, youtube 1080p, it still looks like shit.
 

amar212

Member
Dirt 2 is visually and technically years ahead of Grid autosport. Not only cockpits with animated toys, tessellated flags and water and lighting shits over new ones.

5 years ago, fuck me

https://www.youtube.com/watch?v=cSdqiqcdDa0

https://www.youtube.com/watch?v=Zo4ziyuYRTA

How many cars are on the screen/track in DIRT games? How many of that enormous amount of cars are prone to inrace damage, AI scripts, etc in the same time as players car?

Do you have even the slightest idea about amount of the overhead when you have only one car - controlled by the player - compared to 15 AI cars on track?

These kind of "arguments" are very annoying.
 

JaoSming

Neo Member
Holy negativity Batman!

You guys should probably wait until you actually try the game before bitching about it?
Will there be a demo like GRID 2 though? Because if the only way to try it is buying it... that's an issue. CodiesLoore can you give any insight?
 
$50 in pc is not a great price for a mod imo. What's full price for you?

Wouldn't exactly call it a mod myself, but then I may be biased, I've seen first hand the work gone into the game, appreciate that's no always external facing :)

22 locations, 16 of which are circuits (More circuits and GRID 1 & 2 combined!)
Brand new handling model
Improved damage engine
80+ cars (GRID 2 had 50+ for comparison)
Improved AI

Everyone's entitled to an opinion though, if it doesn't appeal to you right now then we look forward to racing with you when it does :)

Will there be a demo like GRID 2 though? Because if the only way to try it is buying it... that's an issue. CodiesLoore can you give any insight?

None currently planned. All available hands are on getting the game finished and ready for launch.

Those extra hands have meant we've been able to keep improving the game right up until it's out the door. For example, AI is one area we've made a nice leap forward since the preview build was done, they are now much more competitive, especially on the harder difficulty settings.
 

Aerocrane

Member
Will there be a demo like GRID 2 though? Because if the only way to try it is buying it... that's an issue. CodiesLoore can you give any insight?

I don't think GRID 2 had a demo at launch. I think it came at a later date, so maybe expect one later if Codies have the time?
 

MaLDo

Member
How many cars are on the screen/track in DIRT games? How many of that enormous amount of cars are prone to inrace damage, AI scripts, etc in the same time as players car?

Do you have even the slightest idea about amount of the overhead when you have only one car - controlled by the player - compared to 15 AI cars on track?

These kind of "arguments" are very annoying.


8 cars on track. Maybe 9. Everyone with damage. I would not say the drivers AI in codemasters games seem very complex btw.

I am salty because I used to be a very loyal codemasters costumer. Until showdown.
 

The_Monk

Member
Who is making the OT| by the way? I hope GAF-races can be a thing like it was mentioned earlier in the thread. I want to at least check some screenshots from those championships until I can afford the game on PC. :)
 
Who is making the OT| by the way? I hope GAF-races can be a thing like it was mentioned earlier in the thread. I want to at least check some screenshots from those championships until I can afford the game on PC. :)

Who ever does it, let me know what info you need and I'll share it all up, or artwork etc :)
 

Aerocrane

Member
Who is making the OT| by the way? I hope GAF-races can be a thing like it was mentioned earlier in the thread. I want to at least check some screenshots from those championships until I can afford the game on PC. :)

Who ever does it, let me know what info you need and I'll share it all up, or artwork etc :)

I just posted in the |OT| |OT|, so I will probably do it. I would probably need some help for customizing artwork and such.
Won't be too difficult to outdo the GRID 2 |OT|
 

Milincho

Banned
8 cars on track. Maybe 9. Everyone with damage. I would not say the drivers AI in codemasters games seem very complex btw.

I am salty because I used to be a very loyal codemasters costumer. Until showdown.

My feelings exactly. Dirt Showdown was the first title in that CM policy of "appeal to wider audiences" in an attempt to take a bit of the NFS market. It was also one of the most disappointing games I ever tried.

GRID 2 was almost the same "let down", specially for GRID 1 fans.

Now as you said, CM seems to be trying to sell something where most of the features are more like a "mod" of GRID 2 ( www.bayetasmod.com ) with added circuits from other games.

I think the last good racing game from CM was Dirt3, and even in that case, it was certainly not the "WTF!" reaction of the quality of Dirt2 in 2009. I wonder where those people are now...

I remember reading somewhere that most of the people that where involved in Dirt2 left the company and went to work on Forza Horizon, a very good game for the 360 that featured a Rally DLC too.

I guess they must be working on FH2 now, which we will probably see at E3.
 
My feelings exactly. Dirt Showdown was the first title in that CM policy of "appeal to wider audiences" in an attempt to take a bit of the NFS market. It was also one of the most disappointing games I ever tried.

GRID 2 was almost the same "let down", specially for GRID 1 fans.

Now as you said, CM seems to be trying to sell something where most of the features are more like a "mod" of GRID 2 ( www.bayetasmod.com ) with added circuits from other games.

I think the last good racing game from CM was Dirt3, and even in that case, it was certainly not the "WTF!" reaction of the quality of Dirt2 in 2009. I wonder where those people are now...

I remember reading somewhere that most of the people that where involved in Dirt2 left the company and went to work on Forza Horizon, a very good game for the 360 that featured a Rally DLC too.

I guess they must be working on FH2 now, which we will probably see at E3.
Again, this can all be largely explained by the limitations of their engine and the hardware it is designed for.

Dirt Showdown was a stopgap between Dirt 3 and what should be the next proper Dirt game. It wasn't pretending or aiming to be Dirt 4. It was something different based off the same tech - there was no attempt to step forward.

Grid 2 caused a big controversy by removing cockpit view. This was explained by the devs that they could use the extra performance gained by removing the view to enhance the visuals. This was already an indication that they had already maxed-out the performance of their engine in combination with last-gen hardware.

Dirt 3 didn't have the wow factor of Dirt 2 because again, they were at the stage where the engine was already doing as much as it could with the 360/PS3.

Grid Autosport comes along and once again, it's the same engine designed for the same old hardware.

This doesn't mean Codemasters have lost their ability to make a cutting-edge game. And what they're doing now is nothing new - they did the same in the Colin McRae era in an even more blatant fashion, in the form of CMR 04 and CMR 2005 (both of which seemed like barely any advancement on CMR3). They have also done it with the yearly releases of F1.

When we see an all-new Codemasters game designed for One/PS4 and PC, then the wow-factor should return. They haven't all left to work on Horizon...
 
The thing is a lot of elements look better on Dirt2, a game using a 5 year old EGO engine.

dirt2_game-2010-12-26-14-04-07-94.png

This reminds me how cut back the water splashing effect was in Dirt 3, while Dirt 2 coats the window in everything you drive through and lots of it.

Dirt 3 was quite a letdown TBH.
 

Megasoum

Banned
Full track list is here

COTA, Bathurst, Indy, Brands, Istanbul, Jarama etc...

Great list.

Something I noted... I think it's the first time I see licensed real world circuit available in reversed? In other games it's always only the fictional tracks that are available in reveresed.

My brain is simply not able to process the idea of going through Eau-Rouge downhill at full speed after the longest straight of the circuit..... My god...


The only thing missing now is some great Point to point races.
 
Whats the max AI on track?

16 cars in SP, 12 in MP.

Great list.

Something I noted... I think it's the first time I see licensed real world circuit available in reversed? In other games it's always only the fictional tracks that are available in reveresed.

My brain is simply not able to process the idea of going through Eau-Rouge downhill at full speed after the longest straight of the circuit..... My god...

Am sure we've had reverse circuits before :)
 

mrklaw

MrArseFace
got a picture of the guy that designs the different camera views

Ii9HWKC.jpg



(to be fair there is a second, further back cockpit camera that isn't quite as blurry as the really close one)
 
Top Bottom