Dont give up!I would like to play this, but I was never able to beat the original. Any tips?
Concurent players in the first hours of a shadowdropped game....Concurrent player count is also good.
Concurent players in the first hours of a shadowdropped game....
I think roguelikes are a terrible genre most of the time. It feels like it's a way to just cheap out and make a short game with 5 small levels, but stretch it out for hours and hours out of laziness or low budget constraints. I still believe this to be true, but Hades is by far the best version of a roguelike you could hope for.Honestly I don’t get the hype. I guess I am just not into roguelites. Played the first one for a few hours and got bored basically.
How does it run on Steam deck, is it a stable 60 fps already?
Hades is one of the best games of its genre, really close to Binding of Isaac (the absolute unbeatable GOAT when it comes to content, challenge and run variation). I expect H2 to be a similar masterpiece.
Yeah, that is a lot better be vast majority of tiger roguelikes/lites/etc. I just couldn’t get into it. Might give it another shot down the line.I think roguelikes are a terrible genre most of the time. It feels like it's a way to just cheap out and make a short game with 5 small levels, but stretch it out for hours and hours out of laziness or low budget constraints. I still believe this to be true, but Hades is by far the best version of a roguelike you could hope for.
- Hell theme fits with the structure of a roguelike without any ludonarrative dissonance. It makes sense to play a time loop if you are trapped in hell and meant to suffer.
- The combat is generally very good, with a very large amount of variety between the various weapons and upgrades.
- The voice acting, writing, and story are great.
- The art is top tier.
- Music is above average.
- The real star of the show though is the gameplay loop. You get a dopamine hit when you play a run. You fail and get another dopamine hit instead of frustration because failure means you return home and get more story, dialogue and character interactions. These play out like social links in a persona game but better. Then you get to spend currency on some minor permanent upgrades so you don't feel like you wasted your time. Then you go out and fight again. Every aspect of the loop is a positive, and there's a surprising amount of content in the story and voice acting. I don't think I was hearing many repeated lines until close to 100 hours. Basically plays out like an arcade action game you can pick up and run through in 30 minutes. Only you get constant story progression throughout, with unlocks and a ton of variety in the power ups and upgrades over time.