Utterly missed you! I got engrossed in finishing my Quake 3 CTF4 Map off.![]()
They were asking about you in the chat. It was an exclusively UK show today with Sik and RockinHeads.
Utterly missed you! I got engrossed in finishing my Quake 3 CTF4 Map off.![]()
They were asking about you in the chat. It was an exclusively UK show today with Sik and RockinHeads.
Is the rule of thumb, if you can de-tach your camera there, you can forge there? I got out of Overgrowth and the area looks great for a back drop
Is the rule of thumb, if you can de-tach your camera there, you can forge there? I got out of Overgrowth and the area looks great for a back drop
Is the rule of thumb, if you can de-tach your camera there, you can forge there? I got out of Overgrowth and the area looks great for a back drop
Hire this man, Mr French.
Eh, the Forger captured the green and yellow walls really well and Sword looks nice, but all of the overhead aesthetics are distracting. There's too many different shape and color decorations for my tastes, especially all the pipes.It's probably the most accurate Pit remake to date though.
Wow, very nicely done. Really puts to shame the quality of the forge maps we currently have in matchmaking. At least from an aesthetic point of view, anyway.
This is awesome. I'll add it to the OP after work.
Selecting gametypes is really finicky for me. What I normally do is back out of the customs lobby, or choose a 343 gametype and then choose a custom gametype. Or a combination of both.Asked this in the community thread, but I think everyone at the time was pre-occupied with Halo 4 on AGDQ, and this is Forge related so here goes...
Is the file share not working for game modes? I was trying to show my friends Duck Hunt and Team Sumo but it won't let me access the game modes for it (it recognizes the maps though). :/
Add this one too while you are at itThis is awesome. I'll add it to the OP after work.
Quick question regarding the physics meter. What things use it up the most? I'm already over 95% so I must be doing something wrong.
I checked with Forge Hub and someone suggested that large terrain pieces could be the culprit. I have no "normal" physics pieces at the moment.objects with normal physics i think. switch some to phased
why am i even bothering to remake spire, someone will come out with a 1:1 graphical remake anyway
Forge game on fleekHOW THE FUCK DO THEY HAVE A WORKING SPIRE ALREADY
FSHDFJDKB
HOW
HOW THE FUCK DO THEY HAVE A WORKING SPIRE ALREADY
FSHDFJDKB
HOW
Someone did a Guillotine redux, that looks better though might be too dark. They need to get rid of the Lane dashes on the roads, it just ends up looking bad less is more there.Just wow. Honestly looks like a dev map. Absolutely beautiful. This guy needs to do a proper remake of Headlong.
Is there a legit Battle/Beaver Creek yet? I love Beaver Creek
It's actually pretty easy to set up it's mancannons (it's also much easier and faster to build maps now, even over Reach and 4)
I'm throwing mine out as a Spire remake though, I'll just make it an "inspired by Spire". Current version is "Super Cragmire WIP" on my files
edit: although Alpine's river side is almost exactly like the riverside of Spire in terms of layout (and having a river), hence why mine was on Alpine
Have you guys ever used the Far Cry 2 and Far Cry 3 map editors ? they are much better than anything forge has to offer.