• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Has the PS5 already cemented itself as the worst Playstation generation in history?

What's Sony's worst generation?

  • Playstation

    Votes: 13 1.3%
  • Playstation 2

    Votes: 14 1.4%
  • Playstation 3

    Votes: 272 26.3%
  • Playstation 4

    Votes: 29 2.8%
  • Playstation 5

    Votes: 708 68.3%

  • Total voters
    1,036
No it’s not. PCs also are more expensive, the affordability gap hasn’t narrowed, if anything it’s widened as margins on PC components have soared
RTX 5070 is cheaper than PS5 Pro (GPU roughly equivalent to RTX 4060, which costs $299). Yes, I know you have to pair it with CPU/mobo/RAM, but a 12400f/B760/32GB DDR4 combo is very cheap and you're not limited to 30-60 fps, subpar RT and beta AI upscaling.

Consoles were cheap when they maintained the $399 price point. PS5 increased it to $499 (reasonable for 2020 standards). What makes you think PS6 will be cheaper compared to PS5 Pro? If anything, I expect it to cost $100 more.

$699-€799 is just too expensive compared to nVidia's offerings with DLSS4 + Transformer (PSSR is still roughly equivalent to DLSS1-2).

Sorry, but it's the truth. 5 years ago I would agree with you, but not anymore.

I still have PS5 + XSX + Switch for exclusives and physical media, but chances are I'll skip the PS6 generation (no reason to buy next-gen XBOX either). I'm only interested in Switch 2 (the last traditional console).
 
RTX 5070 is cheaper than PS5 Pro (GPU roughly equivalent to RTX 4060, which costs $299). Yes, I know you have to pair it with CPU/mobo/RAM, but a 12400f/B760/32GB DDR4 combo is very cheap and you're not limited to 30-60 fps, subpar RT and beta AI upscaling.

Consoles were cheap when they maintained the $399 price point. PS5 increased it to $499 (reasonable for 2020 standards). What makes you think PS6 will be cheaper compared to PS5 Pro? If anything, I expect it to cost $100 more.

$699-€799 is just too expensive compared to nVidia's offerings with DLSS4 + Transformer (PSSR is still roughly equivalent to DLSS1-2).

Sorry, but it's the truth. 5 years ago I would agree with you, but not anymore.

I still have PS5 + XSX + Switch for exclusives and physical media, but chances are I'll skip the PS6 generation (no reason to buy next-gen XBOX either). I'm only interested in Switch 2 (the last traditional console).

It’s disingenuous to compare gpu only to an entire system

PS6 may cost $699 in 4 years, I would not be surprised. A comparable PC is still going to cost double that

I have no reason to buy a PC, I’ll just stick to ps6 + switch 2 for less than the cost of a new pc
 
Last edited:
1) It’s disingenuous to compare gpu only to an entire system

2) A comparable PC is still going to cost double that
1) Are you dumb or what?

I said RTX 4060 costs $299, it offers superior upscaling with DLSS4 and I still have money left for the rest of the components.

12400f $100, B760 mobo $120, DDR4 32GB $50, 500W PSU $50, 2TB SSD $100, PC case $35, $15 for fans = $769 total

There's no way I'm paying €899 for PS6 digital + €150 for the BD-ROM drive. Enough is enough! Sony fanboys like you will eat it up though, I have no doubt.

If Sony wants to keep me as a customer, they better release a new Uncharted with zero wokeness and remaster Uncharted 3 MP (I can already play it in RPCS3). I'm not interested in Soulsborne/open world collectathons/RPG wannabes. I'm a linear/arcade guy (that's why I love the PS3 generation).

If not, it's their loss, not mine. I'm the type of person that others tend to consult for purchasing decisions, so rest assured Sony will lose money. Temporary Sony customers like you will switch back to MS as soon as they make XBOX great again. I supported Sony during hard PS3 times, while you didn't (former XBOX 360 fanboy).

2) It won't, but it will be able to play games from both Sony and MS, so no need to buy both consoles (double the cost).

By then we may even have a working Switch 2 emulator, so you may even be able to play games from 3 systems.

It's disingenuous to not consider the economics of an open platform that can play games from various systems, with free QoL updates such as DLSS4 nonetheless.
 
I said RTX 4060 costs $299, it offers superior upscaling with DLSS4 and I still have money left for the rest of the components.

12400f $100, B760 mobo $120, DDR4 32GB $50, 500W PSU $50, 2TB SSD $100, PC case $35, $15 for fans = $769 total

An 8GB card? Comical

You’re also missing controller costs, OS costs, and severely underpricing many components
 
Last edited:

Gorgon

Member
It’s disingenuous to compare gpu only to an entire system

PS6 may cost $699 in 4 years, I would not be surprised. A comparable PC is still going to cost double that

I have no reason to buy a PC, I’ll just stick to ps6 + switch 2 for less than the cost of a new pc

PC (and Xbox) do have one thing over the PS5, though: mods. I wouldn't have replayed in full games like Skyrim and Fallout 4 without them. It elevated the experience far beyond the vanilla games. Sony should adress that, although PS5-only gamers seem oblivious to how much mods bring to the hobby and without fanbase pressure Sony will just ignore it.
 
Last edited:
I voted PS3 mainly because I’ve always been into Japanese games.

Capcom, Konami, Namco, Sega and Square all pretty much had their worst ever generations as they struggled to adopt to HD while PC-oriented western developers hit the ground running.

Capcom’s Resident Evil and Devil May Cry games were either unfinished or awful

Konami’s Pro Evolution Soccer series tried too much on an outdated engine and became a clunky mess, Silent Hill was just awful that generation.

Namco were meh, Tekken 6 was no improvement and was shit online, god knows what they were doing with Ace Combat that generation either

Sega produced absolutely nothing of note (remember Sonic 06?)

Square’s Final Fantasy got its worst by far mainline entry with 13

Meanwhile the rest of games lineups on PS3 and 360 were dominated with piss-filtered shooters.

Sony’s first party output was good, and got better as the generation went on with the likes of Uncharted 2, God of War 3 and Last of Us.

For me, it was a generation I didn’t by many games in. True, EA, Activision, Ubisoft, Bethesda etc were at their peak then (where as now they just churn out dogshit), but for me this generation is delivering more games that suit my taste.
 
Last edited:
An 8GB card? Comical

You’re also missing controller costs, OS costs, and severely underpricing many components
Only Sony fanboys like you are comical in this thread.

https://github.com/NVIDIA-RTX/RTXNTC (96% reduction, so 8GB VRAM will be able to store tons more textures in the future... good luck waiting AMD to offer the same, it only took them 7 years to release FSR4/PSSR)

32GB RAM + 8GB VRAM = 40GB total vs 16GB unified on PS5

I can reduce RAM to 16GB and it will still be more than the PS5, but I'm being generous...

I'm not underpricing anything, you can check NewEgg prices. I'm talking about brand new components, not used ones.

Controllers are cheap, Win11 keys are cheap (some people don't even activate them and Microsoft doesn't even care, since they'd rather collect your data to train their AI).

Sony should release Uncharted 5 to make PS5 worthwhile, otherwise expect more and more people to abandon this platform.

Try to understand that some of us don't mind the PS5 hardware ($499 was VFM back in 2020 for RDNA2), as long as it offers worthwhile exclusives (like Uncharted).
 
Last edited:

SpokkX

Member
Xbox Series X going nowhere made me go all in for PS5 this gen (went ps4 over xbox one last gen and it delilveted imo)

Ps5 is barely better that Series X in software though - just remakes and the hardware (even pro) is really showing its age (same as Xb)

I switched to Steam a year ago and yeah… this is so much better in every single way
 
Only Sony fanboys like you are comical in this thread.

https://github.com/NVIDIA-RTX/RTXNTC (96% reduction, so 8GB VRAM will be able to store tons more textures in the future... good luck waiting AMD to offer the same, it only took them 7 years to release FSR4/PSSR)

32GB RAM + 8GB VRAM = 40GB total vs 16GB unified on PS5

I can reduce RAM to 16GB and it will still be more than the PS5, but I'm being generous...

I'm not underpricing anything, you can check NewEgg prices. I'm talking about brand new components, not used ones.

Controllers are cheap, Win11 keys are cheap (some people don't even activate them and Microsoft doesn't even care, since they'd rather collect your data to train their AI).

Sony should release Uncharted 5 to make PS5 worthwhile, otherwise expect more and more people to abandon this platform.

Try to understand that some of us don't mind the PS5 hardware ($499 was VFM back in 2020 for RDNA2), as long as it offers worthwhile exclusives (like Uncharted).

VRAM is the most important aspect, your bandwidth is extremely limited and the system is gimped

Sad how disingenuous you need to make your comparison
 
VRAM is the most important aspect, your bandwidth is extremely limited and the system is gimped

Sad how disingenuous you need to make your comparison
I'm done discussing with a troll like you, educate yourself on neural/AI technology (8GB with NTC is equivalent to 160GB) and shared RAM bandwidth problems (there's a reason console APUs don't support 16x AF, which means you get gimped anisotropic filtering on consoles, because your bandwidth is limited for concurrent CPU/GPU usage).

I'm pretty sure you were unborn 25 years ago when S3TC (google it) was released. Young guys like you are the plague in the gaming industry, zero tech/historical knowledge.

You don't even respect my wishes as a Sony customer.

Welcome to my ignore list.
 
I'm done discussing with a troll like you, educate yourself on neural/AI technology (8GB with NTC is equivalent to 160GB) and shared RAM bandwidth problems (there's a reason console APUs don't support 16x AF, which means you get gimped anisotropic filtering on consoles, because your bandwidth is limited for concurrent CPU/GPU usage).

I'm pretty sure you were unborn 25 years ago when S3TC (google it) was released. Young guys like you are the plague in the gaming industry, zero tech/historical knowledge.

You don't even respect my wishes as a Sony customer.

Welcome to my ignore list.

im salty rooster teeth GIF by Achievement Hunter
 

Lysandros

Member
ps5 is a better console than ps3, but this generation is much worse than the ps3 generation for actual games.
It would be a bit difficult for PS5 to be a worse console than PS3 technically knowing that it came two generations later, don't you think?
 
Last edited:
It would be a bit difficult for PS5 to be a worse console than PS3 technically knowing that it came two generations later, don't you think?
Yes, PS5 is miles ahead of PS3, but games have gotten worse. PS6 will be even more powerful, but games will keep declining (and I don't mean graphics by that, that's like saying that a hot woman is automatically relationship material -> it doesn't work that way). Engagement by graphics alone just doesn't work.

Personally, I'd like to have games with PS3 production values on PS5. Call them AA if you will, I don't really care.

A game like Uncharted 2 would cost a lot less than 20 million today (or maybe the same due to inflation, still low enough) and the industry would be healthier and more sustainable:
For this to happen, you need a CEO with guts to enforce it and stop pandering to former XBOX 360 fanboys and graphics whores. These guys are the plague of the industry, they're insatiable and they'll abandon Sony as soon as XBOX rebounds again.

Also, more focus on physics please! Especially physics tied to the gameplay (that's why I keep mentioning the Uncharted 3 ocean simulation again and again).

We have way more powerful machines these days, but the game worlds feel rather static, more "embalmed" than lively. It shouldn't be that way.

That's why for me PS3 was the peak. I would also argue that the PhysX era was the peak on PC (I would prefer an API like DirectPhysics, not sure why Microsoft didn't push into that direction).

This is the reason CPU requirements are so low these days and it's very rare to see video games maxing out the CPU at 100%. Game devs don't care about implementing next-gen physics, otherwise AVX-512 would have been the norm already, instead of seeing petitions on Steam to offer *.exe without AVX2.

Nintendo is the only company that seems to invest on physics these days and they do it with ancient 2015 hardware (Tegra X1) on Zelda BoTW/ToTK. Eye candy isn't the end all be all. Hopefully Switch 2 will keep on the same path.
 
Last edited:

SkylineRKR

Member
Yeah but the problem is all costs have risen. You won't make Uncharted 2 for 20 million today considering the voice work, mo cap, developer payrolls and the fact you keep to run ND studios in the first place. Don't forget UC2 was developed almost 20 years ago at that price.

Besides that, people want an improvement on that game. Its the spec race Sony and MS locked themselves into and Nintendo kind of noped out of. Uncharted feeds off graphics and animations of the highest standard in gaming. They won't get away with a demake or a next-gen version looking identical to 4. Lets be honest here, take away that eye candy from Uncharted and what remains? A quite linear story driven TPS. Its nothing special really. It holds your hand, it doesn't offer much freedom. Its a rollercoaster that looks good. Zelda offers much more game, and people generally accept lesser graphics if the overall scope is bigger.


I mean I am all for it. I didn't need shitty FFVII Remake in 3 parts which are all worse than the original game anyway. I needed a HD-2D remaster of it, I realized. Not cheap still, but cheaper than these ones and i guarantee it won't sell less. I don't need a bloated UC4, being twice as big as the older entries as well. After 8 hours I have my fill of these linear games offering the same shootouts over and over. But its how it is. On the other hand, people bitch Elden Ring for its mediocre graphics, but though I am not blind to its perf and shortcomings, I'd take it over any ND game any day of the week.
 
1) Yeah but the problem is all costs have risen. You won't make Uncharted 2 for 20 million today considering the voice work, mo cap, developer payrolls and the fact you keep to run ND studios in the first place. Don't forget UC2 was developed almost 20 years ago at that price.

2) Besides that, people want an improvement on that game.

3) Uncharted feeds off graphics and animations of the highest standard in gaming.

4) Lets be honest here, take away that eye candy from Uncharted and what remains?

5) After 8 hours I have my fill of these linear games offering the same shootouts over and over.

6) On the other hand, people bitch Elden Ring for its mediocre graphics, but though I am not blind to its perf and shortcomings, I'd take it over any ND game any day of the week.
1) Technology is deflationary.

Uncharted was released 15+ years ago, when AI didn't exist.

AI will replace actors and even artists.

You also have to realize that modern programming is way easier than writing assembly for the SPUs and juggling DMA transfers:


2) I don't consider those real fans of Uncharted.

Should Sony release an open-world version of Uncharted with tons of pointless filler missions in the name of "progress" and at the expense of storytelling?

3) Rest assured, I didn't spend 2200 hours on Uncharted 3 due to graphics.

Graphics are nice the first time you see them, but if you want maximum engagement, there are better ways to achieve it.

I get it though, many "gamers" are like ONS: they just wanna have sex with a hot girl and move on to the next hot chick. This is not sustainable though.

4) If you only play the SP, sure, but some people will play 2-3 times for the Platinum trophy and there's also a quite unique MP to explore.

Linear games tend to have more replay value compared to 200-hour open world RPG wannabe collectathons.

Nobody will play AC Odyssey for the 2nd time, while many people have played Uncharted 2-3 multiple times.

5) Maybe linear games aren't for you. You sound more like an RPG guy that would rather spend 2200 hours in Skyrim with tons of mods.

6) That's fine, but I'm not an RPG guy. I hate skill trees, endless grinding, pointless fetch quests. I never said ND games are or should be for everyone (Soulsborne is not for me either).

I like linear games like Uncharted and then hopping on the MP for the next 2-3 years.

Sony wants maximum engagement, right? Then they should stick to their tried and proven PS3 MP recipe:
There's a reason UC3 MP was by far the most popular MP game on PS3 (FYI: CoD only had 500k players at most), but you probably won't understand what I'm talking about if you've never played it (especially with friends).

It would shine on PS5 at 4K 60-120 fps with gyro aiming, adaptive triggers and haptic feedback! But no, Sony would rather release pointless, wokey MP games that nobody wants to play (not even MP fans).
 
Last edited:

Roronoa Zoro

Gold Member
No it’s not. PCs also are more expensive, the affordability gap hasn’t narrowed, if anything it’s widened as margins on PC components have soared
Yeah I love how PC people will compare performance of top end stuff, which keeps getting more and more expensive, but then act like $700 PS5 pro is supposed to compete with that lol. It's like they wanna compare the price of the old second hand parts gaming laptop but then throw in the top performance of a $5000 PC. They gotta pick one if they wanna compare to console
 

HogIsland

Member
Yeah I love how PC people will compare performance of top end stuff, which keeps getting more and more expensive, but then act like $700 PS5 pro is supposed to compete with that lol. It's like they wanna compare the price of the old second hand parts gaming laptop but then throw in the top performance of a $5000 PC. They gotta pick one if they wanna compare to console
as a mostly PC player, reality is the total opposite of this. the highest high end $5000 PC represents less than 1% of PC gamers according to Steam surveys. Nvidia's low end xx60 series comprise 8 out of the top 10 gpus:

Console players are the ones egregiously inflating the alleged cost of entry to PC gaming. It is completely valid to be a PC gamer on only a Steam Deck which starts at $400. Meanwhile Playstation die hards try to wave away the fact that it costs an extra $500 over the life of the console just to play online games.
 
Last edited:

Roronoa Zoro

Gold Member
as a mostly PC player, reality is the total opposite of this. the highest high end $5000 PC represents less than 1% of PC gamers according to Steam surveys. Nvidia's low end xx60 series comprise 8 out of the top 10 gpus:

Console players are the ones egregiously inflating the alleged cost of entry to PC gaming. It is completely valid to be a PC gamer on only a Steam Deck which starts at $400. Meanwhile Playstation die hards try to wave away the fact that it costs an extra $500 over the life of the console just to play online games.
And yet with the steam deck the power argument goes out the window
 

HogIsland

Member
And yet with the steam deck the power argument goes out the window
the power argument (between high and low end pc) is the least important. it only lasts for a few years until the xx60 card can play not that old games on max settings. what matters most is this is a library of games that goes back 30+ years and ways to play these games keep getting better. that's why the steam deck is a monster even when a few big budget AAA games are beyond its reach.
 
Last edited:

HogIsland

Member
So PS3 compared to Xbox 360 vs PS5 compared to XSX hardware wise essentially (or vs PC)? Just to clarify out of curiosity.
ps3 was bad hardware and bad system functionality in 2006. the controller was also bad. ps5 was good hardware and good system functionality in 2020. the controller is great.
 
the power argument (between high and low end pc) is the least important. it only lasts for a few years until the xx60 card can play not that old games on max settings. what matters most is this is a library of games that goes back 30+ years and ways to play these games keep getting better. that's why the steam deck is a monster even when a few big budget AAA games are beyond its reach.
RTX 4060 with DLSS4 Transformer offers a better experience than PS5 Pro, even with a budget CPU (Intel 12400F), it costs roughly the same and it can play games from Sony, MS, Nintendo.

But some people are too fixated on consoles, even when they lose their advantages (VFM price, physical medium)...

Personally, I understand the ease of use (not everyone likes *.dll tinkering), but I don't understand price gouging, especially when console games already cost a whopping €80.

Remember the "consoles are cheap, but console games are a bit more expensive" mantra? What happened to that? We now have BOTH expensive consoles AND expensive games!

PS5 Pro uses GDDR6 14 Gbps (same as nVidia Turing/AMD RDNA GPUs back in 2019!), which is basically C-tier memory (GDDR6 20 Gbps is B-tier and GDDR7 is A-tier) these days. Bargain bin, literally. I bet Sony bought millions of chips for a very low price.

Zero improvement in terms of memory bandwidth (448 GB/s) compared to OG PS5 released in 2020. More powerful GPU + same memory BW = bottleneck. No wonder PS5 Pro performs worse (lower fps) in some games compared to OG PS5. Even Cerny knows this.


And why is that? It's because Sony wants to sell a budget console (€399) at a premium price point (€799).

PS4 Pro was a better proposition back in 2016. €399, huge GPU improvement.


It would be interesting if someone could calculate PS5 Pro BOM, because there's no way it costs €799, I'm willing to take a bet about it.

Strange that we had BOM calculations for PS5/XSX back in 2020, but nothing for PS5 Pro in 2024-2025, eh?
 
Last edited:

Roronoa Zoro

Gold Member
the power argument (between high and low end pc) is the least important. it only lasts for a few years until the xx60 card can play not that old games on max settings. what matters most is this is a library of games that goes back 30+ years and ways to play these games keep getting better. that's why the steam deck is a monster even when a few big budget AAA games are beyond its reach.
I tried playing some older games like Morrowind on there and wasn't really about it either.
 

Roronoa Zoro

Gold Member
RTX 4060 with DLSS4 Transformer offers a better experience than PS5 Pro, even with a budget CPU (Intel 12400F), it costs roughly the same and it can play games from Sony, MS, Nintendo.

But some people are too fixated on consoles, even when they lose their advantages (VFM price, physical medium)...

Personally, I understand the ease of use (not everyone likes *.dll tinkering), but I don't understand price gouging, especially when console games already cost a whopping €80.

Remember the "consoles are cheap, but console games are a bit more expensive" mantra? What happened to that? We now have BOTH expensive consoles AND expensive games!

PS5 Pro uses GDDR6 14 Gbps (same as nVidia Turing/AMD RDNA GPUs back in 2019!), which is basically C-tier memory (GDDR6 20 Gbps is B-tier and GDDR7 is A-tier) these days. Bargain bin, literally. I bet Sony bought millions of chips for a very low price.

Zero improvement in terms of memory bandwidth (448 GB/s) compared to OG PS5 released in 2020. More powerful GPU + same memory BW = bottleneck. No wonder PS5 Pro performs worse (lower fps) in some games compared to OG PS5. Even Cerny knows this.


And why is that? It's because Sony wants to sell a budget console (€399) at a premium price point (€799).

PS4 Pro was a better proposition back in 2016. €399, huge GPU improvement.


It would be interesting if someone could calculate PS5 Pro BOM, because there's no way it costs €799, I'm willing to take a bet about it.

Strange that we had BOM calculations for PS5/XSX back in 2020, but nothing for PS5 Pro in 2024-2025, eh?
Oh I've been against the keeping up of prices for years. PS4 should have gotten a cut to $199 back in 2019 especially knowing they'd have full BC the next gen. Lock those people in. Ps5 probably should be $400 for the disc version at LEAST by now and the pro should be $600 maybe.

That being said the physical collection is still a huge thing and that couples with prices which come down far faster than digital for most games. All this talk of $70 games I just respond with "wait a little and they'll come down especially if they don't sell well. Plus sales are great too on the digital front
 
Oh I've been against the keeping up of prices for years. PS4 should have gotten a cut to $199 back in 2019 especially knowing they'd have full BC the next gen. Lock those people in. Ps5 probably should be $400 for the disc version at LEAST by now and the pro should be $600 maybe.

That being said the physical collection is still a huge thing and that couples with prices which come down far faster than digital for most games. All this talk of $70 games I just respond with "wait a little and they'll come down especially if they don't sell well. Plus sales are great too on the digital front
Unfortunately prices don't drop like they did in the past...

For example, during PS4's lifetime you could easily find games for €20 (Black Friday sales), while these days €40 is considered a "sale" for 2020-2021 games (Returnal, Demon's Souls, Ratchet).

Dropping from €70 to €20 (God of War reboot) is a bigger discount than dropping from €80 to €40.

IMHO, PS5 Slim should cost €250, PS5 Pro €500 and Sony should focus on reviving beloved franchises like Uncharted and Killzone.

As soon as I saw PS5 Pro's price at €799, I knew some people would have second thoughts about jumping to PC, especially with the abundance of PC ports these days.

Sony is testing the waters for next-gen in terms of pricing (PS6 should be more expensive, more so if China invades Taiwan in 2027) and game distribution (optional/expensive Blu-Ray add-on).

How can the Blu-Ray add-on cost €150-200, when I had bought PS3 Super Slim (with a built-in Blu-Ray drive) for the exact same price?

Did I get Cell + RSX for free? I bet not. ;)

That's why I'm furious about people who never experienced Humble Sony during the (late) PS3 era. Cheap consoles, cheap games, tons of exclusives/genres, better PS+ line-up.

Some people jumped straight from XBOX 360 to PS4-5 and they think they know Sony better. No, you don't!
 

Roronoa Zoro

Gold Member
Unfortunately prices don't drop like they did in the past...

For example, during PS4's lifetime you could easily find games for €20 (Black Friday sales), while these days €40 is considered a "sale" for 2020-2021 games (Returnal, Demon's Souls, Ratchet).

Dropping from €70 to €20 (God of War reboot) is a bigger discount than dropping from €80 to €40.

IMHO, PS5 Slim should cost €250, PS5 Pro €500 and Sony should focus on reviving beloved franchises like Uncharted and Killzone.

As soon as I saw PS5 Pro's price at €799, I knew some people would have second thoughts about jumping to PC, especially with the abundance of PC ports these days.

Sony is testing the waters for next-gen in terms of pricing (PS6 should be more expensive, more so if China invades Taiwan in 2027) and game distribution (optional/expensive Blu-Ray add-on).

How can the Blu-Ray add-on cost €150-200, when I had bought PS3 Super Slim (with a built-in Blu-Ray drive) for the exact same price?

Did I get Cell + RSX for free? I bet not. ;)

That's why I'm furious about people who never experienced Humble Sony during the (late) PS3 era. Cheap consoles, cheap games, tons of exclusives/genres, better PS+ line-up.

Some people jumped straight from XBOX 360 to PS4-5 and they think they know Sony better. No, you don't!
Sony priced competitively till probably late PS4. PS3 was expensive sure but if they're losing massively on each unit sold I ain't calling them cocky
 

ArtHands

Thinks buying more servers can fix a bad patch
Unfortunately prices don't drop like they did in the past...

For example, during PS4's lifetime you could easily find games for €20 (Black Friday sales), while these days €40 is considered a "sale" for 2020-2021 games (Returnal, Demon's Souls, Ratchet).

Dropping from €70 to €20 (God of War reboot) is a bigger discount than dropping from €80 to €40.

IMHO, PS5 Slim should cost €250, PS5 Pro €500 and Sony should focus on reviving beloved franchises like Uncharted and Killzone.

As soon as I saw PS5 Pro's price at €799, I knew some people would have second thoughts about jumping to PC, especially with the abundance of PC ports these days.

Sony is testing the waters for next-gen in terms of pricing (PS6 should be more expensive, more so if China invades Taiwan in 2027) and game distribution (optional/expensive Blu-Ray add-on).

How can the Blu-Ray add-on cost €150-200, when I had bought PS3 Super Slim (with a built-in Blu-Ray drive) for the exact same price?

Did I get Cell + RSX for free? I bet not. ;)

That's why I'm furious about people who never experienced Humble Sony during the (late) PS3 era. Cheap consoles, cheap games, tons of exclusives/genres, better PS+ line-up.

Some people jumped straight from XBOX 360 to PS4-5 and they think they know Sony better. No, you don't!

Idk, perhaps they will increase the PS+ price when PS6 roll around too.
 
Idk, perhaps they will increase the PS+ price when PS6 roll around too.
Here's the thing with PS+:

During the PS3/4 era we only had 1 tier.

Sony was "forced" (by market conditions/competition from XBOX 360/XBL Games with Gold) to give their best selection of games to every PS+ subscriber.

Then Game Pass appeared in 2017... people started crying that Sony should copy Game Pass.

And they did, but not in a way they had hoped so (ever heard of "be careful what you wish for, because you just might get it"?). They never released brand new 1st party games on PS+ day 1, not even on expensive tiers.

Sony now has 3 tiers of subscription. The "peasant" tier (PS+ Essential) rarely gets good games (we're in 2025 and you won't find 4-5 year old 1st party games like Returnal, Demon's Souls, Ratchet). I'll argue that even Epic Games Store has a better selection of free (and I mean truly free, no payment/subscription required) games.

This is unacceptable, because it never happened during the PS3/4 era. Back then, you were guaranteed to get 1st party games 1-2 years after their release.

Now you have to pay a more expensive PS+ tier to get Sony's 1st party games 1-2 years after release... and there's no guarantee they'll stay there forever. With regular PS+ you just "register" them in your account and they're yours forever, as long as you have an active PS+ subscription.

Now you probably understand why physical games don't have huge discounts (like in the past).

TL;DR: https://en.wikipedia.org/wiki/Upselling

So, yeah, I also expect the PS6 era to get worse. I see no compelling reason to be loyal to Sony anymore. Even ND's latest game doesn't seem like a system seller to me (tons of dislikes on YouTube -> this had never happened with Uncharted/TLOU1).
 
Last edited:

onQ123

Member
Ok say I'm a gamer who felt Xbox 360 was better than PS3 because of Halo , Forza & Gears of War does the cement loosen up if these games come to PS5 ?
 

Mibu no ookami

Demoted Member® Pro™
Ok say I'm a gamer who felt Xbox 360 was better than PS3 because of Halo , Forza & Gears of War does the cement loosen up if these games come to PS5 ?

It absolutely does.

Think about the state of these three franchises.

Imagine there is a group of 5 friends and they all play on Xbox. During the previous generation two of them moved over to play God of War and Spider-Man. One upgraded to XSX but the other two are still on Xbox One.

Halo Infinite was on Xbox One and it wasn't this great game. Forza Horizon 5 was also on Xbox One and now Gears eDay is going to be Day 1 on PS5 and play the best on PS5 Pro.

Those two remaining Xbox One players are going to jump to PS5, especially if they see all the other Xbox games going there.

Xbox fans aren't going to buy PS5 for Halo MCC or Gears Trilogy, but it does signify to them that those franchises are now moving to PS5.

Anyone recommending an Xbox today or buying an Xbox today does so largely in bad faith or ignorance respectively. You can see casuals had zero interest in Xbox this holiday season and hardcore gamers won't the second Halo is announced on PS5.

People who have an Xbox One have a serious decision to make if they want to play GTA6 this year.
 

ArtHands

Thinks buying more servers can fix a bad patch
Here's the thing with PS+:

During the PS3/4 era we only had 1 tier.

Sony was "forced" (by market conditions/competition from XBOX 360/XBL Games with Gold) to give their best selection of games to every PS+ subscriber.

Then Game Pass appeared in 2017... people started crying that Sony should copy Game Pass.

And they did, but not in a way they had hoped so (ever heard of "be careful what you wish for, because you just might get it"?). They never released brand new 1st party games on PS+ day 1, not even on expensive tiers.

Sony now has 3 tiers of subscription. The "peasant" tier (PS+ Essential) rarely gets good games (we're in 2025 and you won't find 4-5 year old 1st party games like Returnal, Demon's Souls, Ratchet). I'll argue that even Epic Games Store has a better selection of free (and I mean truly free, no payment/subscription required) games.

This is unacceptable, because it never happened during the PS3/4 era. Back then, you were guaranteed to get 1st party games 1-2 years after their release.

Now you have to pay a more expensive PS+ tier to get Sony's 1st party games 1-2 years after release... and there's no guarantee they'll stay there forever. With regular PS+ you just "register" them in your account and they're yours forever, as long as you have an active PS+ subscription.

Now you probably understand why physical games don't have huge discounts (like in the past).

TL;DR: https://en.wikipedia.org/wiki/Upselling

So, yeah, I also expect the PS6 era to get worse. I see no compelling reason to be loyal to Sony anymore. Even ND's latest game doesn't seem like a system seller to me (tons of dislikes on YouTube -> this had never happened with Uncharted/TLOU1).

That makes sense. It also seems the pricing is also affecting the brand loyalty to an extend, where higher price lock its users deeper into the ecosystem.

Raising the PS+ price has resulted in positive revenue for Sony.
 

Infinity Gems

Neo Member
RTX 4060 with DLSS4 Transformer offers a better experience than PS5 Pro, even with a budget CPU (Intel 12400F), it costs roughly the same and it can play games from Sony, MS, Nintendo.

But some people are too fixated on consoles, even when they lose their advantages (VFM price, physical medium)...

Personally, I understand the ease of use (not everyone likes *.dll tinkering), but I don't understand price gouging, especially when console games already cost a whopping €80.

Remember the "consoles are cheap, but console games are a bit more expensive" mantra? What happened to that? We now have BOTH expensive consoles AND expensive games!

PS5 Pro uses GDDR6 14 Gbps (same as nVidia Turing/AMD RDNA GPUs back in 2019!), which is basically C-tier memory (GDDR6 20 Gbps is B-tier and GDDR7 is A-tier) these days. Bargain bin, literally. I bet Sony bought millions of chips for a very low price.

Zero improvement in terms of memory bandwidth (448 GB/s) compared to OG PS5 released in 2020. More powerful GPU + same memory BW = bottleneck. No wonder PS5 Pro performs worse (lower fps) in some games compared to OG PS5. Even Cerny knows this.


And why is that? It's because Sony wants to sell a budget console (€399) at a premium price point (€799).

PS4 Pro was a better proposition back in 2016. €399, huge GPU improvement.


It would be interesting if someone could calculate PS5 Pro BOM, because there's no way it costs €799, I'm willing to take a bet about it.

Strange that we had BOM calculations for PS5/XSX back in 2020, but nothing for PS5 Pro in 2024-2025, eh?
You know, not withstanding that ridiculous AI neural texture footprint reduction you’re trying to push that will somehow make a 8gb card actually be worthwhile when in reality, game sizes are ever increasing and game engines won’t optimize JUST for that.

You really like the sound of your own voice when you’re trying to talk down people or try to compare how “bad” the pro is compared to whatever talking point targets you’re coughing up. I suggest, you know, actually educating yourself on the Pro hardware and not using a site that can and often does have wrong information. Pro uses 18gbps GDDR6 which is 576, not 448. Sorry to rain on your wall of useless performance metrics that you’re using to push whatever point you’re trying to convey on why you’re right and everyone, especially sawyer is wrong
 
That makes sense. It also seems the pricing is also affecting the brand loyalty to an extend, where higher price lock its users deeper into the ecosystem.

Raising the PS+ price has resulted in positive revenue for Sony.
No matter how much they raise prices, this AAArms race seems totally unsustainable (Nintendo realized it back in the GameCube era and carved their own niche).

I still insist on my opinion that the PS360/DX9 era was a good compromise between graphics quality and development costs:

(AMD/ATi 2005 tech demo)

You can't say it hasn't aged well... unlike the PS1/PS2 era.

Yes, DX9/SM3 graphics look more "plasticky" compared to what we have now, but I think it's good enough and game devs don't have to exhaust themselves to death.

This insatiable "need" for better (more like vaseline smear judging by UE5) graphics is not healthy for the industry.

I really don't care if people are going to cry if we go back to PS360 production values, sometimes "democracy" (listening to the masses) just doesn't work (many people think Nintendo's hardline stance is more like "dictatorship").

Maybe with AI it could become sustainable, but in that case, we could see Microsoft getting the upper hand (due to Azure):
 
Last edited:

StereoVsn

Gold Member
as a mostly PC player, reality is the total opposite of this. the highest high end $5000 PC represents less than 1% of PC gamers according to Steam surveys. Nvidia's low end xx60 series comprise 8 out of the top 10 gpus:

Console players are the ones egregiously inflating the alleged cost of entry to PC gaming. It is completely valid to be a PC gamer on only a Steam Deck which starts at $400. Meanwhile Playstation die hards try to wave away the fact that it costs an extra $500 over the life of the console just to play online games.
Yeah, if we want to have like for like then something with a mild CPU (PS5 and Pro CPUs are very mid), 32GB of RAM , 2TB NVME drive (Pro has 2TB) and a 4070/upcoming 5070/AMD equivalent should be the target. So say $1K or so. More accurate pricing sill be clear once Nvidia 5070 and AMD 9070 release in March.

Compare this setup vs Pro + disk drive (to account for being able to buy cheaper physical titles or play previous ones from PS4 and PS5) + 3 years of PSN+ (cheapest tier).

Both are in same ballpark where pricing goes. PS is easier to setup and run while PC is infinitely more flexible and generally will have cheaper games.
 
Last edited:

ArtHands

Thinks buying more servers can fix a bad patch
No matter how much they raise prices, this AAArms race seems totally unsustainable (Nintendo realized it back in the GameCube era and carved their own niche).

I still insist on my opinion that the PS360/DX9 era was a good compromise between graphics quality and development costs:

(AMD/ATi 2005 tech demo)

You can't say it hasn't aged well... unlike the PS1/PS2 era.

Yes, DX9/SM3 graphics look more "plasticky" compared to what we have now, but I think it's good enough and game devs don't have to exhaust themselves to death.

This insatiable "need" for better (more like vaseline smear judging by UE5) graphics is not healthy for the industry.

I really don't care if people are going to cry if we go back to PS360 production values, sometimes "democracy" (listening to the masses) just doesn't work (many people think Nintendo's hardline stance is more like "dictatorship").

Maybe with AI it could become sustainable, but in that case, we could see Microsoft getting the upper hand (due to Azure):


Seems that’s why Sony is saying that they are going to focus on lower budgeted, family friendly games like Astro Bot. It’s a stealthy way of saying “we’re going to lower our game budget”.

At the same time, this would means Nintendo Switch 2 port isn’t that technically impossible to handle those Sony games.
 
Seems that’s why Sony is saying that they are going to focus on lower budgeted, family friendly games like Astro Bot. It’s a stealthy way of saying “we’re going to lower our game budget”.

At the same time, this would means Nintendo Switch 2 port isn’t that technically impossible to handle those Sony games.
Yeah... I also have a suspicion that Astrobot (and Gravity Rush too) would sell a lot more copies on Switch.

The modern Sony audience has been indoctrinated to only appreciate AAAA cinematic games. Everything else is considered "meh".
 

David B

An Idiot
PS1 tons of great games. PS2 wow huge amount of great 1st and 3rd party games, it was so gigantic. PS3 it didn't start out great, but Infamous, Uncharted, Gran Turismo, Killzone, The Last of Us, woah! PS4 with Knack, more Uncharted, new God of War games, other new games, it was wow. But PS5 is like hmm, ok, remake, re remake, remaster of remake, astro games 2, ok 2 new ones. Not much though. So that's why PS5 is the worst generation of consoles. Nothing like the amazing games of the past, just so many remakes and re remakes. Sony is just super lazy at this point with all that remakes stuff. There needs to be a new Gran Turismo although the same type of game new graphics would be great! I say make a new Infamous as well, but I guess they left it done on the PS4 with Second Son. Uncharted is done. So come on Sony, it's time to create brand new games already.
 

onQ123

Member
Seems that’s why Sony is saying that they are going to focus on lower budgeted, family friendly games like Astro Bot. It’s a stealthy way of saying “we’re going to lower our game budget”.

At the same time, this would means Nintendo Switch 2 port isn’t that technically impossible to handle those Sony games.


They are making family games because this is around the time when the younger audience will have PS5s because it was on sale through the holidays & they most likely will do an official price drop soon .
 
RTX 4060 with DLSS4 Transformer offers a better experience than PS5 Pro, even with a budget CPU (Intel 12400F), it costs roughly the same and it can play games from Sony, MS, Nintendo.

But some people are too fixated on consoles, even when they lose their advantages (VFM price, physical medium)...

Personally, I understand the ease of use (not everyone likes *.dll tinkering), but I don't understand price gouging, especially when console games already cost a whopping €80.

Remember the "consoles are cheap, but console games are a bit more expensive" mantra? What happened to that? We now have BOTH expensive consoles AND expensive games!

PS5 Pro uses GDDR6 14 Gbps (same as nVidia Turing/AMD RDNA GPUs back in 2019!), which is basically C-tier memory (GDDR6 20 Gbps is B-tier and GDDR7 is A-tier) these days. Bargain bin, literally. I bet Sony bought millions of chips for a very low price.

Zero improvement in terms of memory bandwidth (448 GB/s) compared to OG PS5 released in 2020. More powerful GPU + same memory BW = bottleneck. No wonder PS5 Pro performs worse (lower fps) in some games compared to OG PS5. Even Cerny knows this.


And why is that? It's because Sony wants to sell a budget console (€399) at a premium price point (€799).

PS4 Pro was a better proposition back in 2016. €399, huge GPU improvement.


It would be interesting if someone could calculate PS5 Pro BOM, because there's no way it costs €799, I'm willing to take a bet about it.

Strange that we had BOM calculations for PS5/XSX back in 2020, but nothing for PS5 Pro in 2024-2025, eh?
Pro is so freaking disappointing ...even PSSR kinda sucks in quite a few games

Dragons Dogma 2 used to be one of the most beautiful games on base PS5, PSSR ruined the iq. Alan Wake 2 we were all hoping for pssr to fix the shimmering but it didn't...not even close in fact most areas are just as bad
Hogwarts Legacy doesn't look as clean.

The Pro has failed to provide many meaningful improvements to games that are demanding. The types of games where the PC version destroys PS5 were the ones that had the potential to be massively improved on a "PRO" console ...Silent Hill 2-not improved. Alan Wake 2- rt reflections are an improvement hut holy god they're noisy. SW Outlaws and Avatar-about the same visual quality as base PS5. Space Marine 2-performance mode is a big improvement but quality mode is where this game shines with 4k ultra textures that can only be played at 30 fps on Pro. Dying Light 2 supposed to be a "great" upgrade on Pro- it's not it's better but hardly transformative. Can't even get RT at 1440p/60 on Pro. Rise of the Ronin still can't play this in Fidelity mode at 60 fps WITHOUT RT. Black Myth Wukong we gained a whopping 10 fps in balanced mode with pssr and while it does look better now is this really what we're considering a a great upgrade?

Only games that have delivered on Cerny's promises of merging Quality mode visuals with 60 fps are- FF7 Rebirth, Spiderman 2 (but with RT at 60 fps has worse iq than it used to at 30 fps on base ps5), Ratchet, Horizon, and Last of Us 1+2, Callisto protocol, Stellar Blade (sort of its just pssr added to balanced mode no extra graphics improvements), gt7 (with caveat of iq taking a hit in RT mode). Black Ops 6 got some decent improvements but still suffers from "pssr noise" aka flashing specs of light and aliasing even after they "fixed it"

I've seen people try to hype God of War Ragnarok yet all this got was pssr which doesn't even look much different than TAA in this game ...and now it can't maintain 60 fps. Not only does pssr have issues it's also very expensive to implement. Seen F1 24 hyped so I bought that ...it's very aliased with pssr. Diablo 4 and AC Mirage barely look different on Pro. Apparently we just had the world's smallest Pro patches to Helldivers 2 and Astrobot because the resolution kinda sorta looks higher now lol.

$800 for this ...and no Cyberpunk, ff16 and many other games
 
Pro is so freaking disappointing ...even PSSR kinda sucks in quite a few games

Dragons Dogma 2 used to be one of the most beautiful games on base PS5, PSSR ruined the iq. Alan Wake 2 we were all hoping for pssr to fix the shimmering but it didn't...not even close in fact most areas are just as bad
Hogwarts Legacy doesn't look as clean.

The Pro has failed to provide many meaningful improvements to games that are demanding. The types of games where the PC version destroys PS5 were the ones that had the potential to be massively improved on a "PRO" console ...Silent Hill 2-not improved. Alan Wake 2- rt reflections are an improvement hut holy god they're noisy. SW Outlaws and Avatar-about the same visual quality as base PS5. Space Marine 2-performance mode is a big improvement but quality mode is where this game shines with 4k ultra textures that can only be played at 30 fps on Pro. Dying Light 2 supposed to be a "great" upgrade on Pro- it's not it's better but hardly transformative. Can't even get RT at 1440p/60 on Pro. Rise of the Ronin still can't play this in Fidelity mode at 60 fps WITHOUT RT. Black Myth Wukong we gained a whopping 10 fps in balanced mode with pssr and while it does look better now is this really what we're considering a a great upgrade?

Only games that have delivered on Cerny's promises of merging Quality mode visuals with 60 fps are- FF7 Rebirth, Spiderman 2 (but with RT at 60 fps has worse iq than it used to at 30 fps on base ps5), Ratchet, Horizon, and Last of Us 1+2, Callisto protocol, Stellar Blade (sort of its just pssr added to balanced mode no extra graphics improvements), gt7 (with caveat of iq taking a hit in RT mode). Black Ops 6 got some decent improvements but still suffers from "pssr noise" aka flashing specs of light and aliasing even after they "fixed it"

I've seen people try to hype God of War Ragnarok yet all this got was pssr which doesn't even look much different than TAA in this game ...and now it can't maintain 60 fps. Not only does pssr have issues it's also very expensive to implement. Seen F1 24 hyped so I bought that ...it's very aliased with pssr. Diablo 4 and AC Mirage barely look different on Pro. Apparently we just had the world's smallest Pro patches to Helldivers 2 and Astrobot because the resolution kinda sorta looks higher now lol.

$800 for this ...and no Cyberpunk, ff16 and many other games
Let's be honest:

Sony wants you to pay $800 for the "privilege" of being a proto-PS6 beta tester (I believe PSSR will reach DLSS3-4 quality in 2027-2028).

No, thanks.

You have to pay me for that job.

ps: I also wouldn't pay $3000 for being nVidia's beta tester (RTX 5090 shenanigans), but it's not like you need an RTX 5090 to compete against PS5 Pro.

Cards such as RTX 4060-4070 are good enough, they have decent power consumption and the power connector will never melt.
 
With Jim Ryan's push for GaaS from 1st party that incurred billions of losses and ultimately him getting fired, Phil's confused decisions for Xbox, long disruptions in gamedev due to strikes and COVID, an unstable world and economy, brainrot that promotes quick sessions of play and rise of mobile gaming, the consoles absolutely got decimated. PC gaming thankfully won this generation but PC hardware was and is still a sore loser as long as Nvidia has a near monopoly in GPU technology.

Fucked up times.
 
Last edited:
No matter how much they raise prices, this AAArms race seems totally unsustainable (Nintendo realized it back in the GameCube era and carved their own niche).

I still insist on my opinion that the PS360/DX9 era was a good compromise between graphics quality and development costs:

(AMD/ATi 2005 tech demo)

You can't say it hasn't aged well... unlike the PS1/PS2 era.

Yes, DX9/SM3 graphics look more "plasticky" compared to what we have now, but I think it's good enough and game devs don't have to exhaust themselves to death.

This insatiable "need" for better (more like vaseline smear judging by UE5) graphics is not healthy for the industry.

I really don't care if people are going to cry if we go back to PS360 production values, sometimes "democracy" (listening to the masses) just doesn't work (many people think Nintendo's hardline stance is more like "dictatorship").

Maybe with AI it could become sustainable, but in that case, we could see Microsoft getting the upper hand (due to Azure):

You mean like LITERALLY go back to PS3 graphics? I'd kms if that happened.
 
Top Bottom