This is a quote from you from another thread I was just reading, from February........... .. Mibu no ookami--"A long time ago I thought SCEJ should buy Acquire, funny that they've been purchased by Kadokawa who I wouldn't be surprised if SIE or Sony Corp purchases in the next fiscal year.". . Good call(potentially)
Thanks for the flowers bruv.
I try really hard to give solid analysis, so always appreciate when someone recognizes that.
To be fair, people have been discussing Sony Group and Kadokawa for a long time now, but the last part was a good call indeed, even if it most likely closes at the NEXT fiscal year, lol.
A lot of people said they sony should buy them, not that they would, nor did they put in a time frame.
How did I get this right? It wasn't luck or random. Sony announced their mid term strategy and how much they planned to spend on M&A. They said they weren't going to favor one segment over another. When you look at how much they had to spend and roughly divided into 3rds, you realize what was on the table and what wasn't. You look at what would give them the best bang for their buck and the answer was obviously Kadokawa/FromSoftware and that it would likely be easier and even less risky just to buy the entire parent company rather than just try and pay a premium for the studio. They also said this mid range plan covered the next 3 fiscal years.
Sony's vision seems pretty clear to me. They want to be a market leader in gaming across platforms, they want to grow their subscription base, and they want to build a IP juggernaut like Disney/Marvel.
In order to do that they need to be able to create their own PC Storefront. How do you do that? You need exclusives that perform well on console and PC. Who is a company they've worked with in the past, have a good relationship with, that sells well on console and PC? Who again is in the ballpark of their budget?
Acquire was a lucky accident.
But when I was younger, I thought they would have blossomed under Sony. I thought Tenchu and Way of the Samurai were great games that just didn't have the budget they needed in order to be major AAA games. I'd love to see them either work with Sucker Punch on expanding the ghost games or use the engine to make a Tenchu game.