Weekly reminder that a Silent Hill 2 patch is STILL M.I.A.
Bloober team still remains to this day technically incompetent
How many days since the last patch?
Does anyone have any idea about what this stuff is about?
Is there details of what the patch is yet?Astro Bot PS5 Pro patch seems totally unnecessary. The game already runs at a dynamic 4K/60. This patch says that it will run at the max res at a constant 60…which sounds like what boost mode should already be doing. Pretty sure most would not notice a difference unless there is something else here.
The only meaningful additions would have been either a 120fps mode or added ray tracing effects (not easy to do). Otherwise, performance was already good
Yes I mentioned in my post: https://blog.playstation.com/2025/0...els-and-special-bots-begin-rolling-out-today/Is there details of what the patch is yet?
Alongside these five new levels, we are pleased to say that owners of the PS5 Pro will be able to enjoy an improved version of Astro Bot featuring a constant best resolution while still running at 60 frames per second.
Astro Bot PS5 Pro patch seems totally unnecessary. The game already runs at a dynamic 4K/60. This patch says that it will run at the max res at a constant 60…which sounds like what boost mode should already be doing. Pretty sure most would not notice a difference unless there is something else here.
The only meaningful additions would have been either a 120fps mode or added ray tracing effects (not easy to do). Otherwise, performance was already good
Dude ...i understand my posts being 75% complaining along with the tone I use might be unpalatable to most people but to say my arguments don't make logical sense is BS. I always try to support my points with good reasons. Lacking nuance? Maybe I'll have to try to be aware of whether that's true or not.Well it's a bit annoying hearing constant negativity about every single thing, though, especially when it's really not rooted in any sort of objective basis. I don't have any issue with him as a poster, but his arguments do not make logical sense and it seems like he just has a bone to pick. There's no nuance here, everything is bad/disaster.
Was the ps4 pro and One X $800?
I believe unlocked framerate was explicitly mentioned in the SoP.Day's gone on PSN mentions VRR and compatible TVs. Could be an unlocked frame rate mode coming.
If you got through the first part, you will be fine till you hit the lakeview hotel. And you will scratch your eyes for may be 5 minutes total there. The rest of it never gets worse than those 2 areas, if you notice it at all.I started silent 2 remake, and even though the first area is disgusting with the puddles it isn't as bad as you progress after that. I'm still early so not seen every area.
I've heard this before.Likely my last update to the list
I've heard this before.
Dude ...i understand my posts being 75% complaining along with the tone I use might be unpalatable to most people but to say my arguments don't make logical sense is BS. I always try to support my points with good reasons. Lacking nuance? Maybe I'll have to try to be aware of whether that's true or not.
Do I have a bone to pick with Sony right now? Yes, absolutely. The Pro isn't doing what was promised and Sony isn't taking steps to improve the situation. Was the Pro even mentioned in the State of Play two days ago? A simple comment such as "and for ps5 pro we have big improvements on the way (such as denoising solution for pssr) or maybe announcement of another Sony game getting a patch wouldve gone a long way towards people feeling like the Pro was a good purchase.
Nvidia is constantly working with devs to bring the latest tech to games, so that people buying their graphics cards get taken care of. Why do people on console just accept and defend Sony when they do so little for us? "Well your expectations were too high ...we already had a precedent with ps4 pro of how mid gen upgrades would be ...those 9 PS exclusives that didn't get patched don't NEED patches" ....it's always the same defense. Was the ps4 pro and One X $800? What about THAT precedent?
I do lack nuance your right but the reason is I think is im just SO tired of my fellow console people not realizing that we deserve way better than this. If an $800 console can't bring about a new set of standards amongst the people who bought it then we're screwed. It kills me to then see all the defending, excuses, and gaslighting that is done on behalf of the multibillion dollar company.
where we fundamentally disagree on is that you think Sony has done an acceptable job with the console and I don't
Weekly reminder that a Silent Hill 2 patch is STILL M.I.A.
Bloober team still remains to this day technically incompetent
Ok trying a different approach. What are you trying to accomplish with these post? What is your desired outcome?
The one thing this game needs the most is higher quality AO ...maybe they added that?Is there details of what the patch is yet?
YepMonkey, are you ABSOLUTELY sure that you're replying to the right people this time ?
It is still impressive on base ps5. I'm enjoying the game in quality mode with its beautiful graphics, even at 30 fps only, it was for me, stable and playable. But I agree that it has to have a proper Ps5 pro update and I'm sure it will happen this year especially Pssr ml is evolving and learning at a fast pace and new sku kits being provided. There are allot of games , with big improvement in ps5 pro and upcoming games fully taking advantage of ps5 pro capability.Weekly reminder that a Silent Hill 2 patch is STILL M.I.A.
Bloober team still remains to this day technically incompetent
This doesn’t make sense though. PlayStation officially posted a modified version of the PC features trailer just 2 days agoSo according to several guys on the 'Graphical Fidelity', apparently AC Shadows no longer has RTgi on consoles and that probably applies to ps5 pro as well.
This doesn’t make sense though. PlayStation officially posted a modified version of the PC features trailer just 2 days ago
EDIT: whoa. The ray tracing mentions are actually not in their version of the trailer![]()
Source? Didn’t they just confirm it with comparison footage a week ago? They even said it won’t be available for the beta but patched day 1Theres a chance Monster Hunter wont even be getting a Pro patch too.
They have officially removed it for the base. Pro remains to be seen.Pretty sure the Pro will have RTGI for Shadows. The system requirements lists a 7800XT for standard RT at 1440p60fps. The Pro is a slightly slower GPU overall, but has better RT, so that should be something it could do.
It might have been dropped from the trailer because it lists both RTGI and reflections, it might only have the one.
Confirmed with resolution and frame rate targets on the official site. If you click the PS5 Pro Enhanced icon it takes you to the screen with info.Source? Didn’t they just confirm it with comparison footage a week ago? They even said it won’t be available for the beta but patched day 1
wow, FSR1 still aroundConfirmed with resolution and frame rate targets on the official site. If you click the PS5 Pro Enhanced icon it takes you to the screen with info.
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I was about the say this, mark cerney was all about the fact that using other upscale solutions involved licensing costs and so they decided to create pssr so that they could focus and fine tune specifically for Sony architecture rather than a broader solution (like the latest fsr versions I assumewow, FSR1 still around
I am pretty sure Cerny was talking about ML upscaling software that would need a license, like DLSS or possibly FSR4. Because those upscaling solutions need plenty of compute to brute force the learning part or the machine learning upscaling.I was about the say this, mark cerney was all about the fact that using other upscale solutions involved licensing costs and so they decided to create pssr so that they could focus and fine tune specifically for Sony architecture rather than a broader solution (like the latest fsr versions I assume
I didn’t contemplate prior to this that using modern fsr for example involved different licensing and fees payable to amd.. I just assumed this was driver level stuff at the o/s level or (like windows) a common DLL or two dropped into a game folder, anyone know anything about this?
Similarly I had assumed pssr was like a driver feature set that the game would plug-in and use once selected, perhaps I’m being too literal due to how modern pc games seem to handle the versions of fsr, diss etc and there is a lot more complexity to this?
FSR1 is for PS5, not the Pro. PSSR is not available for the base console.I was about the say this, mark cerney was all about the fact that using other upscale solutions involved licensing costs and so they decided to create pssr so that they could focus and fine tune specifically for Sony architecture rather than a broader solution (like the latest fsr versions I assume
I didn’t contemplate prior to this that using modern fsr for example involved different licensing and fees payable to amd.. I just assumed this was driver level stuff at the o/s level or (like windows) a common DLL or two dropped into a game folder, anyone know anything about this?
Similarly I had assumed pssr was like a driver feature set that the game would plug-in and use once selected, perhaps I’m being too literal due to how modern pc games seem to handle the versions of fsr, diss etc and there is a lot more complexity to this?
DF analyzed the Astro bot update. They think PSSR is being used.
DF analyzed the Astro bot update. They think PSSR is being used.
Lol it's typical DF.Really bizarre how much he criticizes “temporal issues” that are negligible, meanwhile you can see a clear increase in detail
Lol it's typical DF.
" If you zoom in x16 you can see the grass shimmering just a bit more". Their content has really steadily declined in recent years.
DF analyzed the Astro bot update. They think PSSR is being used.
Just watched that part, I think what he says is fair.Really bizarre how much he criticizes “temporal issues” that are negligible, meanwhile you can see a clear increase in detail