fetus of god confirmed. yes!
I don't think that would be it.
Perhaps Aensland Castle?
Tower of arrogance or bust.
Let me Mahvel on the side of a building, Capcom.
Vanity Paradise would legit make me turn on "stage music".
fetus of god confirmed. yes!
I don't think that would be it.
Perhaps Aensland Castle?
Tower of arrogance or bust.
Let me Mahvel on the side of a building, Capcom.
Leak for DLC pack to be released Q3 2019I wonder if anyone can figure out why I hate leaks so much
I'm wondering if I should buy this game. It seems it's going to be DLC heavy. Are there going to be unlockable costumes or will it all be paid DLC. I don't think I can support a game like that. At least with something like Overwatch there is in game currency and loot boxes are easy to get.
I do want to play as X and Zero but it's just giving me a bad feeling.
And then I'd have to decide if I want the steelbook or to go digital. eugh.
It's 2017, it's the norm. Everything is paid dlc.. outside some colors.
The good old days are gone.
No in-game currency. Just good old "traditional" paid dlc. Nothing like the unethical loot box system or crappy and time consuming fight money system.Bad excuse. Will it be unlockable in game with in game currency? If it is, I don't mind.
I'm wondering if I should buy this game. It seems it's going to be DLC heavy. Are there going to be unlockable costumes or will it all be paid DLC. I don't think I can support a game like that. At least with something like Overwatch there is in game currency and loot boxes are easy to get.
I do want to play as X and Zero but it's just giving me a bad feeling.
And then I'd have to decide if I want the steelbook or to go digital. eugh.
It's 2017, it's the norm. Everything is paid dlc.. outside some colors.
The good old days are gone.
No in-game currency. Just good old "traditional" paid dlc. Nothing like the unethical loot box system or crappy and time consuming fight money system.
Costumes is something you can live without and non day one DLC fighters in fighting games is not a bad thing, sure it's not like ARMS where all the fighters will be free, but it's new content for one of my fave genres.
Bad excuse. Will it be unlockable in game with in game currency? If it is, I don't mind.
Yes. If only all characters were free and costumes were relegated to loot boxes for this game. It'd be a win-win.
Yes. If only all characters were free and costumes were relegated to loot boxes for this game. It'd be a win-win.
Tons of costumes since they'd be incentivized to make them, and everyone has access to all characters.
Loot boxes are trash.
Yes. If only all characters were free and costumes were relegated to loot boxes for this game. It'd be a win-win.
Tons of costumes since they'd be incentivized to make them, and everyone has access to all characters.
If it makes all stages and characters free I'm all for lootboxesLoot boxes are trash.
That's not something we would know the result of. If people don't give a crap about costumes, I don't see how making them standard paid DLC is any more of a win.win (for us) -lose (for Capcom) if there are so many people not giving a crap about costumes
If the costumes aren't expensive (they will be) and the initial roster wasn't holding back (it clearly is) then there's nothing wrong with paid dlc in a game like this in theory.
That's not something we would know the result of. If people don't give a crap about costumes, I don't see how making them standard paid DLC is any more of a win.
So tell us why Loot boxes from something like Overwatch is bad and paid DLC is the way to go
At least you can pick & choose what to buy. With loot boxes, there's no certainty that you'll even get the credits needed for the costume you want. I say this as someone who loves Overwatch, but the 2017 Summer Games grind was real.So tell us why Loot boxes from something like Overwatch is bad and paid DLC is the way to go
Loot boxes are real cute until necessary things like characters and stages are being rng shit. Costumes are whatever but even then you have to hit a good medium of percentages on drops. Blizzards economy isn't even that good so I don't know why people are listing it
At least you can pick & choose what to buy. With loot boxes, there's no certainty that you'll even get the credits needed for the costume you want.
So tell us why Loot boxes from something like Overwatch is bad and paid DLC is the way to go
Timed event contents are not a disadvantage of the system. It just so happens Overwatch makes use of it that way, doesn't mean another game employing the same system would have to have timed events.There are advantages and disadvantages to both systems, Loot boxes are awesome because you can randomly get free stuff, but they suck when timed event content comes out and you're at the mercy of the RNG gods because there is no direct real money purchase option and (in overwatch for example)
Marvel vs. Capcom Infinite is one such project that looks to apply the lessons of games-as-a-service to the console side. But it's a particularly unusual one as it gives Ong the chance to see things almost from the other side of the licensor-licensee equation. Just as Marvel has to worry about how Spider-Man or Captain America is portrayed in the game, so too will Capcom be protective about its own stable of characters like Street Fighter's Ryu or Mega Man. As one might expect, the two companies' priorities are not entirely aligned on every last issue.
One challenge might be in choosing which characters will go in the game. While the full roster for Marvel vs. Capcom Infinite has not been confirmed as yet, the series' fanbase has been vocal about the initial absence of staple characters from the X-Men and Fantastic Four universes. To hear fan forums tell it, Marvel is withholding Wolverine, Dr. Doom, and the like as part of a dispute over the movie rights to those franchises with 20th Century Fox.
"It's something I really can't comment on right now," Ong said. "We haven't officially released the roster. Let's just say we think our fans will be pleased with what's being announced. And what we talked about earlier with games-as-a-service, we certainly expect Marvel vs. Capcom to be that. There's going to be content released over time. We're not seeing this as a one-off that ships this fall; it's a service that goes on for years. Therefore, if you look at it, content and new characters are going to be dropped over time, and I think fans will be happy with what's going to be dropped, not just in September but going on from there."
In that sense, Marvel vs. Capcom Infinite encapsulates much of the new approach for Marvel Games. The series began as a one-off X-Men arcade game with a port for consoles, but has grown broader over time, first crossing over with Street Fighter and then broadening each brand into its respective owner's larger portfolio. By the time Marvel vs. Capcom 3 launched in 2011, Capcom had begun experimenting with downloadable content in the form of two characters and an assortment of costumes. These days, much as the new game's name implies, the possibilities for expansion of the roster, for fans to keep playing, and for both the developer and licensor to benefit, are Infinite.
I'm wondering if I should buy this game. It seems it's going to be DLC heavy. Are there going to be unlockable costumes or will it all be paid DLC. I don't think I can support a game like that. At least with something like Overwatch there is in game currency and loot boxes are easy to get.
I do want to play as X and Zero but it's just giving me a bad feeling.
And then I'd have to decide if I want the steelbook or to go digital. eugh.
Timed event contents are not a disadvantage of the system. It just so happens Overwatch makes use of it that way, doesn't mean another game employing the same system would have to have timed events.
It's either SC or DMC.
SFV isn't going to have a ton of free shit like that.
And DBF might be supported but longer than GG? I dunno about that.
Timed event contents are not a disadvantage of the system. It just so happens Overwatch makes use of it that way, doesn't mean another game employing the same system would have to have timed events.
I've always been down with Super/Hyper/Ultra editions of games. I'm real sad that they've stopped with those.
These weren't received well. BUT almost any monetization method isn't received well by one person or another.I've always been down with Super/Hyper/Ultra editions of games. I'm real sad that they've stopped with those.
Perhaps. Though I'd argue they only need to turn a good profit, vs maximizing.If they want to maximise profits, it absolutely is inherent of the lootbox/gatcha system to have timed events. Limited time specials encourage spending if you want one particular thing.
- No timed event costumes, stages or any other content
Probably because xmen, and other movie studios would get free merch boost before the new Deadpool 2 film which just wrapped up filming.
Besides right now their big project is trying to copy the Harley Quinn craze of sexy crazy chick by shoveling Gwenpool into as much shit as possible.
Of course they're charging for returning MVC3 characters as DLC.That and I'm concerned as well if they will actually charge for UMvC3 characters. If that were to happen...
What if it's like what Overwatch did for Summer Games 2 where the stuff from the first summer games came back for a second go around? So stuff was still timed, but not "one time only" limited.
Because loot boxes need some timed stuff. Otherwise only whales would buy them.
This. It's what I'm gonna do.Stay away for now.
Wait until it's dirt cheap to get it.
Of course they're charging for returning MVC3 characters as DLC.
Yeah honestly if you want to post stuff like this do you mind backing it up. What do you mean characters and stages are rng shit and their economy isn't good
That's really uninformed. You get currency from lootboxes and can then purchase what you want. And if you really want to go down that route, you can still buy lootboxes
- Characters and Stages are Free
- Costumes are gained via loot box or purchased through in-game currency
- Loot boxes are purchasable or gained through reaching in-game milestones, every TBD# of opened loot boxes guarantees one rare costume
- Percent chance of item rarity displayed before purchasing any loot boxes
- In-game currency gained from continued play online, multiplayer, and story mode
- "Less rare" costumes gained through continued play of said character
- No timed event costumes, stages or any other content
- All characters have two or three costumes available to play by default
Of course they're charging for returning MVC3 characters as DLC.
You say this as if it was a bad thing [for the consumer].
I see no difference between that, and the way they're currently doing it. If no one pays for the character DLC, the same conclusion will be reached.Well, it might be. Probably not for Blizzard, who's big enough to support their games no matter what, but if someone like Capcom implemented loot boxes and no one spent money on them, I wouldn't expect them to keep supporting that game with any kind of meaningful extra content for much longer.
Loot boxes require a larger playerbase than FGs have.
Oh for sure. Loot box success is predicated on having enough whales to subsidize all of the other players that don't buy any of them because they either don't care about what's in them or are fine with unlocking that stuff a lot more slowly.
You might be able to get away with them in a WB fighter or a Smash game (were Nintendo the kind of company to do that), but not a Capcom fighter, and certainly not a modern Capcom one.
They could work in MK, maaaybe SF but this particular iteration sold like shit.Loot boxes require a larger playerbase than FGs have.