Explain. But use small words. I'm dead tired and haven't drank any coffee.
Metacritic.
Explain. But use small words. I'm dead tired and haven't drank any coffee.
Why do you hate Famitsu? =(
It's probably gonna take a couple of months before 2015 White Paper are available in libraries.
Hmmmm
Nope don't get the irony.
I don't know about the irony but that post was stupid because it compared metacritic score of a game which is only out in Japan to a game which is out everywhere (thus has a lot more reviews).
Metacritic isn't really a prominent influence in Japan either iirc.
Nothing to do with opinions really.
The original's NA release was a train wreck and screwed by Gamestop, then Xenoblade Chronicles 3D was tied to the new 3DS which has a stupidly low install base, and finally Xenoblade X is on the Wii U, currently on track to be the worst selling Nintendo home console of all time. Outside of handing Takahashi money, Nintendo's support for the franchise has been freaking clownshoes.
The majority of these decisions were made by Nintendo as a company whole, not the studio on its own. The late localization of Xenoblade was not because of Monolith, it was because many believe there to be no market for the title. The N3DS was a decision made by Nintendo as a whole as well and, all things considered, it was either that or not at all (certainly not a WiiU port/remake), and I don't think the portable is going to sell "badly" for what it is: a port. So when you take everything that there is to take from Xenoblade and its sales, the title probably has "earned its paycheck" so to speak. Also, as far as Takahashi is concerned, he's been given the creative freedom to make the game he wants to make. That's a rare treat in this day and age.
Xenoblade/Xenoblade X, and Monolith as a whole, fill a hole that Nintendo has not known how to fill in that they have always lacked strong RPG support from internal development. Nintendo doesn't willy-nilly pick up studios (and Monolith's acquisition was likely helped along by Bamco relations). Will they keep Monolith churning out just 5-year cycle mega-RPGs? Probably not. Will they cut them off?... has Nintendo ever done such a thing?
And, still, we don't actually know this game's budget or how the tools developed for it will carry over to other projects. Nintendo may well see more benefit in the development of tools that go on to make a better/easier to make Zelda that sells millions, than in worrying over if Xenoblade X went gangbusters or was a modest seller. So long as the title doesn't absolutely bomb worldwide (like Bayonetta 2 or W101), I don't think this will be the last Xenoblade we see.
If they put this as the winter title for the WiiU in the west...
that's what he said?
Hoping Xenoblade didn't do as bad as I fear it did. I'm loving the series and really want it to continue. The game is amazing in its own right, but releasing on Wii U almost feels like a death sentence at the moment. Monolith Soft hasn't exactly pulled in a lot of money for Nintendo, and considering they looked like they were bullied into going mobile I don't think they'll want to keep investing in large scale JRPGs that take forever to make and sell mediocre at best, regardless of the terrible conditions surrounding every single Xenoblade release.
The original's NA release was a train wreck and screwed by Gamestop, then Xenoblade Chronicles 3D was tied to the new 3DS which has a stupidly low install base, and finally Xenoblade X is on the Wii U, currently on track to be the worst selling Nintendo home console of all time. Outside of handing Takahashi money, Nintendo's support for the franchise has been freaking clownshoes.
Speaking of, is there any chance that the NX is just a portable, scaled down Wii U? I mean the new 3DS has literally all the same functionality doesn't it? Just upgrade it, add a second circle pad, and put a beefy micro SD card in it. Then every game they develop could be played on the big screen or on the go, they don't need to divide resources to support either platform, and they don't need to learn any new development techniques, which seemed to be one of Nintendo's big Achilles heels this gen.
Also, is it just me or would it be a waste to develop and release a new home console so soon that's going to have a shorter life span due to releasing late in the generation and having to fight against the monstrous PS4?
What? You seem to be somewhat misinformed.
1. New 3DS install base in Japan = 1.83M - considering that's not much less than the Wii U install base and higher than the PS4 install base in Japan, it's fine. Xenoblade 3DS is a port, and thus doesn't have super high expectations. In addition, they tried putting Xeno on the original 3DS and it just didn't work. It was technical decision, and it allowed a port to be one of the headline titles when releasing a new 3DS model.
2. The original Xenoblade did well enough to get BOTH a port and a full fledged, high budget sequel. For one, Western sales actually were more than Japanese sales, which surprised them a lot. Takahashi had confidence in the game selling well in Japan (it sold REALLY well used for example), but thought the West was through with JRPGs. As such, clearly it sold pretty well in the West and it looks like there's no question about Xeno X releasing in the West now. Sure the US had it only at Gamestop, but it was a normal release in Europe from what I understand. Also, the used sales of Xenoblade in the West probably made them release the new 3DS version, as it's a way for Nintendo to directly make money on leftover Xenoblade demand.
3. Xenoblade X - Where else was this supposed to go? You think because Y franchise sells bad on Wii U it's just screwed? Nintendo realizes it's the Wii U of all things. Monolith just got another go at Project X Zone, which didn't do too swell in JP but apparently did well in the West. I think it's way too early to start worrying about Xeno X's performance, as we don't even have a clear picture of Japanese sales (ironically everything we've seen so far seems to suggest it did alright considering it's on the Wii U), and Western sales are a complete unknown.
Edit: Also, what Vena said.
Even if the EU court did rule that RPM doesn't necessarily fall under Article 101 TFEU with CESPA (but not in the clearest of ways in my opinion), the Commission and the individual member states still treat any and all RPM agreements as anti-competitive; this article gives a good overview.
And I'm not sure why you bring up your book example since it pertains only to that specific industry, so for RPM to be considered legal with regards to games the lawmakers in those individual states would have to pass laws similar to Lang Law with the intent to allow publishers to control resale price. I don't think that would go over well.
I was addressing it as a side note because it wasn't a 1:1 analogue with what we're discussing, which is why I said as much in the post. The EC typically does not appreciate companies trying to artificially inflate prices and I'm fail to see on what basis you're trying to argue that this practice is common.
Yep. Nintendo got fined some years ago for this.
According to the arrangements, each distributor was under the obligation to prevent parallel trade from its territory, i.e. exports from one country to another via unofficial distribution channels. Under the leadership of Nintendo, the companies intensively collaborated to find the source of any parallel trade. Traders that allowed parallel exports to occur were punished by being given smaller shipments or by being boycotted altogether.
Animal Crossing: New Leaf shipped an additional 60.000 units in the last quarter of the fiscal year ending March 2015. It is safe to say that it will be the only 3DS title that manages to sell over 5 million units in Japan.
Animal Crossing: New Leaf shipped an additional 60.000 units in the last quarter of the fiscal year ending March 2015. It is safe to say that it will be the only 3DS title that manages to sell over 5 million units in Japan.
Pokémon X / Y didn't get a new shipment.
January - March, 2015 (shipments + download sales)
(4+ million sellers)
Animal Crossing: New Leaf - 60.000 / 4.840.000
Pokémon X / Y - 0 / 4.460.000
Monster Hunter 4 - 0 / 4.100.000
I don't really expect they hit that forecast even with a price cut, they're also still forecasting an operating profit, so whatever cut presumably isn't major. They didn't reach 3.4M this last fiscal year with the two largest titles in their stable of franchises, the current fiscal year doesn't really have anything to match that. So, I'm chalking it up to poor forecasting.
Maybe you're right. In fact, I'm certain you'll be right. Nevertheless, Wii U was up YOY in US, for example, without any significant software release this year. MK and SSB have long-lasting effects, and probably bundles should help in keeping sales afloat.
Why do you hate Famitsu? =(
It's probably gonna take a couple of months before 2015 White Paper are available in libraries.
Will you buy it if i part fund?
Will you buy it if i part fund?
Well, if it becomes a rational price, definetly.
It will come Friday because of Golden week
I can contribute most of the cost for you.
PM me.
well yeah, it has MK8/SSB4 now and it didn't last year
but moving forward, this won't be the case
Wouldn't mind contributing a few bucks myself
MK8 was released a year ago. SSB was released in November. Those games are having a long-lasting effect, and Wii U was able to be up YOY without having relevant releases during this year.
you seem confused
2014 January-April didn't have Mario Kart 8 and Super Smash Bros for Wii U
2015 January-April does
however, starting from (late) May, 2014 does have Mario Kart 8, meaning it's going to start going down YoY, and then in November Smash Bros also shows up in 2014, pulling it further down YoY
Eh, honestly I don't think Smash Wii U had much of a big effect in terms of hardware in Japan b/c its selling potential was cannibalized by Smash 3DS.
we're talking about the US, or more broadly, worldwide
in Japan it's down YoY already so whatever
86k for Xenoblade Chronicles X according to Dengeki Online.
178k for PazuMari.
89k for DQX Wii U
80k for DQX Wii.
86k for Xenoblade Chronicles X according to Dengeki Online.
178k for PazuMari.
89k for DQX Wii U
80k for DQX Wii.
86k for Xenoblade Chronicles X according to Dengeki Online.
178k for PazuMari.
89k for DQX Wii U
80k for DQX Wii.
Eh for Puzzle & Xenoblade
Moor and I were right about Puzzle.
That's better than I expected for the DQs and XenoX, not for PZM. Seems XenoX is opening very close to Xeno.
Why would it be "eh"? For XenoX? Did we expect it do better than Xeno? (This is a serious question.)
86k for Xenoblade Chronicles X according to Dengeki Online.
178k for PazuMari.
89k for DQX Wii U
80k for DQX Wii.
Why would it be "eh"? For XenoX? Did we expect it do better than Xeno? (This is a serious question.)
Not that bad for XCX for FW but if the game has no legs, it will be a horrible result in Japan. Hopefully it can pass >200k LTD.[3DS] Puzzle & Dragons: Super Mario Bros. Edition <RPG> (GungHo Online Entertainment) {2015.04.29} (¥4.320) - 178.525 / NEW <50%> [357.000 units shipped]
[WIU] Dragon Quest X: Inishie no Ryuu no Denshou Online <RPG> (Square Enix) {2015.04.30} (¥4.104) - 89.513 / NEW <80%> [112.000 units shipped]
[WIU] Xenoblade Chronicles X # <RPG> (Nintendo) {2015.04.29} (¥8.316) - 86.119 / NEW <70%> [123.000 units shipped]
[WII] Dragon Quest X: Inishie no Ryuu no Denshou Online <RPG> (Square Enix) {2015.04.30} (¥4.104) - 79.888 / NEW <80%> [100.000 units shipped]
You caught me before my edit Vena!
Eh for Puzzle & Xenoblade (though it performed like its predecessor, I guess Nintendo hardware is just less keen to JRPG's than Sony)
Well... that's not surprising, is it? jRPGs/RPGs are entrenched on the Sony machine with a lot of old franchises having their home there for a long, long while now (Tales of, Persona, FF). The Wii certainly had some Tales of, and has DQX but the latter isn't even a very traditional game, but the WiiU hasn't seen a Tales of or anything much else aside from Nintendo itself has provided and DQX.
Not that bad for XCX for FW but if the game has no legs, it will be a horrible result in Japan. Hopefully it can pass >200k LTD.