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XP-39C²
Yeah, shipment will be a factor. Its been fully in stock at Yodobashi for the last two days now, how is the situation otherwise?
To be fair, if it has any knock-on effect on hardware sales, I'd expect it to be mostly via word-of-mouth over time. Not that I am expecting much anyway.
PSV : Minecraft: PlayStation Vita Edition [PlayStation Store] {DL} ( Mojang ) { 2014-10-29 } - - / 268,549
PSV : Minecraft: PlayStation Vita Edition ( Mojang ) { 2015-03-19 } - 36,593 / 176,417
Total: 444,966
Minecraft's success in Japan on Vita is surprising for a multitude of reasons.
550k
Fun times at Konami PR:
Akira Sakuma, creator of Hudson's Momotaro Railway series, claims the 27 year old franchise is dead due to a lack of communication with Konami. Konami issued a press release today stating their intent to continue the series.
To recap:
Key personnel behind the Love Plus and Tokimeki Memorial series ditch Konami. The publisher claims they'll continue work on those properties.
Key personnel behind the Metal Gear Solid series are reportedly set to ditch Konami. The publisher claims they'll continue to work on that property.
Silent Hills gets cancelled. The publisher claims they'll continue to work on that property.
Key personnel behind the Momotaro Railway series ditch Konami. The publisher claims they'll continue to work on that property.
That's just in 2015.
Fantastic numbers for Splatoon, amazing when you think it's new IP in a not-so-beloved genre in japan: leaks were legit.
I'm happy for Spike C considering all the effort they've put into giving TW3 a day1 debut with full dub localization using top notch voice talent, well deserved and I hope the game will show some legs and ultimately climb to 150k/200kLTD with the help of a Best! release.
Also hey, Vita is now the new Gamecube while 3DS is the new PSP
Besides, Famitsu has it at 156k btw
Oh. Is the Famitsu sales chart out too?
Anyway. That's an 8K difference. Pretty big.
I'm sorry for asking this but do Media Create and Famitsu track digital sales too?
The famitsu chart is always out (famitsu.com/biz/ranking, refresh the page if you get a "Denied" error).
Famitsu tracks download card sales. Media Create doesn't. Famitsu also generally includes bundle sales whereas Media Create doesn't except in certain cases (Mario Kart 8 is counted probably b/c while it's "bundled" there's no price difference b/w buying the bundle or buying the system & game separately).
PSP is around 21 million lifetime right? I think the 3DS could reach that by the end of the year if it has a strong holiday. More than likely it will be closer to 20 million though, unless some Q4 megatons are announced at E3 for Japan
Oh. Is the Famitsu sales chart out too?
Anyway. That's an 8K difference. Pretty big.
I'm sorry for asking this but do Media Create and Famitsu track digital sales too?
The famitsu chart is always out (famitsu.com/biz/ranking, refresh the page if you get a "Denied" error).
Famitsu tracks download card sales. Media Create doesn't. Famitsu also generally includes bundle sales whereas Media Create doesn't except in certain cases (Mario Kart 8 is counted probably b/c while it's "bundled" there's no price difference b/w buying the bundle or buying the system & game separately).
Vita will pass lifetime sales of GC this summer... GC only sold around 4.05 million.Yeah, I don't think there's a chance for 3DS to surpass PSP before next year, my comment was in jest but they're actually pretty close to GC and PSP numbers, I doubt Vita will get that much higher than GC when all is said and done before Famitsu/MC stop tracking it.
What are people expecting from the 2nd week sales of Splatoon?
If it were multiplatform and marketed correctly like the Witcher 3 was, and released at the right time of year I think it could do incredibly. But its platform, and the nature of that platform's audience, are likely going to be an almost insurmountable problem. Which is to some extent what happens when Nintendo funds non-Nintendo-esque games for its platform,
When it comes to Nintendo understanding what market they're trying to appeal to is their biggest problem, and it goes beyond games. No idea what they're trying to accomplish when they release random games like Bayonetta 2 or Xenoblade X when the platform it-self isn't off the ground, but they must know the audience isn't on their platform, right?
I think Bayonetta 2 sold as good as the first one on PS3 or XBox360. So it seems the market for such games is as big as on other platforms.
Putting it on wii u wouldn't have magically improved character models or textures. It would have just increased cost.The game just doesnt look appealing...
That and mixed reviews and impressions, demo too slow, etc. it would had done better if pushed as an Eshop release for 3DS and Wii U imo.
This is amazing and well deserved. Glad to see that even Japan is enjoyed TW3. I loved the little part of the Japanese dub that I've heard.Second week comparison
At this rate, Witcher 3 will have sold more than Xenoblade Chronicle X in Japan. Totally unpredictable.
In Japan or WW? Because the first Bayonetta sold 6 times more in Japan than the sequel, so I'm not sure what you mean. I'd say the first probably sold way more worldwide than the second, too.
no it wasn'tI believe he's probably thinking to the first NPD, which wasn't good but it was around on par with Bayo1's launch, IIRC. That said, WWLTD for Bayo1 is bloated from bargain bin clearance and it achieved over a million that way.
Bayo2 is probably still scrapping the lower rungs of the hundreds of thousands, but doing so at 45-60$ MSRP. I'd wonder if Nintendo hasn't for the most part recouped any losses on it as they picked it up as a packaged (bad) deal and it was half-complete. Man... they got screwed in the SEGA deal, lol.
no it wasn't
You might have gotten that confused with it actually being close to one SKU of the game...but even this does not translate to the rest of the world.
Yokai Watch has fallen off of the top 20 while Pokemon remains right about in the middle. I'm curious what the performance of the next game will be like. I remember when people said it would surpass Pokemon.
Yokai Watch has fallen off of the top 20 while Pokemon remains right about in the middle. I'm curious what the performance of the next game will be like. I remember when people said it would surpass Pokemon.
To be honest it did well all things considered (personally biggest surprise of last week).Psycho pass was pretty much sent out to die huh...
The Mario Kart series is a different beast. We know nothing about Splatoon's potential legs quite yet.
Not really. FF13 sold over a million copies in America in the first month. FF14 currently has over 4 million subscribers worldwide (many of whom aren't in Japan). Yeah, the spin-offs didn't sell as well, but the spin-offs never sell as well.
Yokai Watch has fallen off of the top 20 while Pokemon remains right about in the middle. I'm curious what the performance of the next game will be like. I remember when people said it would surpass Pokemon.
Xbox One games have some pretty decent attach rates in Japan.
+--------+------------+----------+------------+
| System | This Month | YTD | LTD |
+--------+------------+----------+------------+
| 3DS | 75.340 | 827.701 | 18.666.146 |
| PSV | 53.883 | 441.711 | 3.965.638 |
| PS4 | 51.849 | 530.219 | 1.500.886 |
| WiiU | 42.889 | 212.010 | 2.355.590 |
| PS3 | 13.051 | 139.999 | 10.308.990 |
| XB1 | 1.165 | 8.857 | 52.124 |
+--------+------------+----------+------------+
| ALL | 238.177 | 2.160.497 | 36.849.374 |
+--------+------------+----------+------------+
Something that I really wanted to know is what are the best selling Xbox One games so far in Japan?
Famitsu tracks download card sales. Media Create doesn't. Famitsu also generally includes bundle sales whereas Media Create doesn't except in certain cases (Mario Kart 8 is counted probably b/c while it's "bundled" there's no price difference b/w buying the bundle or buying the system & game separately).
Not really. FF13 sold over a million copies in America in the first month. FF14 currently has over 4 million subscribers worldwide (many of whom aren't in Japan). Yeah, the spin-offs didn't sell as well, but the spin-offs never sell as well.
the real loser here is mario party 10. looks like the franchise might be seriously done in japan at this point, at least as a reliable tentpole in a release schedule (like it is in america).
I'm looking forward to Mario Party 11 next year, where you'll need to scan seven amiibos just to access the title screen.
the real loser here is mario party 10. looks like the franchise might be seriously done in japan at this point, at least as a reliable tentpole in a release schedule (like it is in america).
splatoon did fine for what it was.