It's a port from a game that sold like 280k on PSP.
Wasn't Unlimited Cruise SP a port of Wii games that did less than 130k?
This is like the lowest debut for the franchise in forever.
It's a port from a game that sold like 280k on PSP.
Wasn't Unlimited Cruise SP a port of Wii games that did less than 130k?
This is like the lowest debut for the franchise in forever.
Wasn't Unlimited Cruise SP a port of Wii games that did less than 130k?
This is like the lowest debut for the franchise in forever.
LOL Yakuza tanked harder than I even imagined. Guess that's that for any mainline Yakuza titles for the wiiu in the future. I wonder if they will port them to the XBone to expand the western audience tho
Romance Dawn PSP came out eight months ago, the gap between Unlimited Cruise Wii and 3DS was muuuuch bigger.Wasn't Unlimited Cruise SP a port of Wii games that did less than 130k?
This is like the lowest debut for the franchise in forever.
i'm a little surprised at how well pikmin 3 bumped the wii u's floor. i thought it would be under 10k in mc two weeks ago. w101 is going to be less of a success, but as we saw with the vita, to raise the floor what you need is a stream of games, even if there aren't a bunch of surefire hits.
Who says the floor has been bumped? Also nslu, the new deluxe, and lego city all contributed
Question: How are LTDs determined?
i'm a little surprised at how well pikmin 3 bumped the wii u's floor. i thought it would be under 10k in mc two weeks ago. w101 is going to be less of a success, but as we saw with the vita, to raise the floor what you need is a stream of games, even if there aren't a bunch of surefire hits.
Who says the floor has been bumped? Also nslu, the new deluxe, and lego city all contributed
Who says the floor has been bumped? Also nslu, the new deluxe, and lego city all contributed
Who says the floor has been bumped? Also nslu, the new deluxe, and lego city all contributed
Nice Vita numbers, keep doing w'e you're doing Sony, it's working!.
11./12. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition # <ACT> (Bandai Namco Games) {2012.11.29} (¥5.040) - 4.570 / 492.360 <80-100%> (-10%)
10./11. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition # <ACT> (Bandai Namco Games) {2012.11.29} (¥5.040) - 5.588 / 497.948 <80-100%> (+22%)
11./10. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition # <ACT> (Bandai Namco Games) {2012.11.29} (¥5.040) - 5.277 / 503.225 <80-100%> (-6%)
17./11. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition # <ACT> (Bandai Namco Games) {2012.11.29} (¥5.040) - 5.237 / 508.462 <80-100%> (-1%)
15./17. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition # <ACT> (Bandai Namco Games) {2012.11.29} (¥5.040) - 4.873 / 513.335 <80-100%> (-7%)
17./15. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition # <ACT> (Bandai Namco Games) {2012.11.29} (¥5.040) - 6.257 / 519.592 <80-100%> (+28%)
15./17. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition # <ACT> (Bandai Namco Games) {2012.11.29} (¥5.040) - 6.312 / 525.904 <80-100%> (+1%)
24./15. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition # <ACT> (Bandai Namco Games) {2012.11.29} (¥5.040) - 5.404 / 531.308 <80-100%> (-14%)
26./24. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition # <ACT> (Bandai Namco Games) {2012.11.29} (¥5.040) - 4.793 / 536.101 <80-100%> (-11%)
[B]23./26. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition # <ACT> (Bandai Namco Games) {2012.11.29} (¥5.040) - 5.392 / 541.493 <80-100%> (+12%)[/B]
I don't know the details, but it's a holiday celebrated in Japan.What's obon?
I think Vita is saved in Japan.
Saved mean a viable platform for niche titles and a few major titles.
Sales this week are in nano and microunits.
697,427 Hot Shots Golf: Out of Bounds (SCE) {2007-07-26} (Hot Shots Golf: Out of Bounds / Hot Shots Golf: Out of Bounds [PlayStation 3 the Best] / Hot Shots Golf: Out of Bounds [PlayStation 3 the Best 2nd Print])
Yes, a more expensive disc version of a DLC that came out a month ago, a new color, and a Lego game that fell out of the top 30 after a week all contributed
i do. i say so.
Wow HSG sells so much? And here i thought it sells like 200k max or something.
If Wii U stays at 9K for two more weeks, I'll agree with you.
What's obon?
Vita is on the path of being saved in Japan.
But it may not get saved because with those pitiful numbers outside of Japan, Sony will have to pull the plug sooner rather than later if things don't improve. They can't justify shipping/making 100k a month worldwide for much longer.
the last floor was what, 4.5k? 9-10k might not be the new floor, but it's probably not sub-5k either.
---Game and Wario released ---Pikmin 3 released
---Dragon Quest X released
Week 13 - 21,502 Week 28 - 20,728
Week 14 - 14,413 Week 29 - 14,024
Week 15 - 10,147 Week 30 - 10,937
[B]Week 16 - 8,047 Week 31 - 9,432
Week 17 - 8,058 Week 32 - 9,291[/B]
A 1K difference changes fuck all. It's looking like the exact same pattern right now.Wii U recent sales history, 2013:
---Game and Wario released
---Dragon Quest X released
Week 13 - 21,502
Week 14 - 14,413
Week 15 - 10,147
Week 16 - 8,047
Week 17 - 8,058
---Golden Week
Week 18 - 10,573
Week 19 - 6,744
Week 20 - 6,058
Week 21 - 5,536
Week 22 - 5,669
Week 23 - 4,549
Week 24 - 5,031
Week 25 - 4,236
Week 26 - 5,846
Week 27 - 6,380
---Pikmin 3 released
Week 28 - 20,728
Week 29 - 14,024
Week 30 - 10,937
Week 31 - 9,432
Week 32 - 9,291
Take note of the two hardware sales bumps:
Code:---Game and Wario released ---Pikmin 3 released ---Dragon Quest X released Week 13 - 21,502 Week 28 - 20,728 Week 14 - 14,413 Week 29 - 14,024 Week 15 - 10,147 Week 30 - 10,937 [B]Week 16 - 8,047 Week 31 - 9,432 Week 17 - 8,058 Week 32 - 9,291[/B]
While Pikmin 3 produced an identical bump to Dragon Quest X initially, its long-term effect on Wii U hardware sales seems to be slightly more pronounced (1K - 1.5K). That is, if it had an identical effect and Wii U was trending back towards <6K, it should have been at 8K by now.
Stretching that trend through the long-term, I believe we'll see Wii U bottom out at ~7K until further releases come out for the system.
Somewhere in between I heard...
Dont know if youre jokibg, but it was released 3 weeks ago and it still not out of the top 30.Yes, a more expensive disc version of a DLC that came out a month ago, a new color, and a Lego game that fell out of the top 30 after a week all contributed
A 1K difference changes fuck all. It's looking like the exact same pattern right now.
Dont know if youre jokibg, but it was released 3 weeks ago and it still not out of the top 30.
I agree with metalslimer on this one. Wiiu is stabilizing a little due to pikmin but also due to lego and luigy (to a minor degree). I think if there was obly pikmin, wiiu would fell faster. Lego was a minor sucess after all.
Vita is on the path of being saved in Japan.
But it may not get saved because with those pitiful numbers outside of Japan, Sony will have to pull the plug sooner rather than later if things don't improve. They can't justify shipping/making 100k a month worldwide for much longer.
What a waste of money and effort with Yakuza HD. Sega could have use the money instead to localize Yakuza 5 and sold more copies, even if it just sold 20K or so copies in NPD, it will still more than what Yakuza HD will ever sell.
I doevenn't think thats going to happen considering how important the handheld market is in Japan.
I didn't even think of this angle, and now you've massively depressed me
it's less about getting 1k more on average and more about the concept that the wii u is slowly becoming a more attractive console in general, through software.
I think Vita is saved in Japan.
Saved means a viable platform for niche titles and a few major titles.
The cost of the port was likely not close to localization costs. They probably had a couple of guys on this vs translation, distribution, and changes to the game if they took the yakuza 3 route.
Top 20
3DS - 14
PS3 - 4
PSV - 1
WIU - 1
If that's saved I'd hate to see it dead...
Top 20
3DS - 14
PS3 - 4
PSV - 1
WIU - 1
If that's saved I'd hate to see it dead...