Games like dragon quest heroes will help
Some ppl have witnessed Dragon Quest Edition once going out of stock getting replenished without announcement (so much for "limited "edition lol) so this may be helping a little too..
Games like dragon quest heroes will help
Going by Japanltdrank (which uses Famitsu numbers), the game is at 40,000 units sold. Don't know how recent is that, though. Still, I don't think the actual LTD is that different.
Famitsu
2012 CY {2011.12.26 - 2012.12.30} 236. [3DS] Ace Combat: Assault Horizon Legacy <STG> (Bandai Namco Games) {2012.01.12} (¥5.800) - 39.129 / 39.129
Media Create
2012 CY {2012.01.02 - 2012.12.30} 243. [3DS] Ace Combat: Assault Horizon Legacy <STG> (Bandai Namco Games) {2012.01.12} (¥5.800) - 38.992 / 38.992
2013 CY {2012.12.31 - 2013.12.29} 666. [3DS] Ace Combat: Assault Horizon Legacy <STG> (Bandai Namco Games) {2012.01.12} (¥5.800) - 5.688 / 44.680
Right. They also basically need to maintain a presence in Japan for Japanese publishers. That could change someday though.Im thinking Microsoft won't officially exit the Japanese market because of the PR and brand image mess that would come with it.
They probably think its better taking the financial hit of operating in the market than suffering further brand tarnishing.
sörine;150566822 said:Right. They also basically need to maintain a presence in Japan for Japanese publishers. That could change someday though.
Week | 2013 | 2014 | 2015 | Change 2014 -> 2015 |
------------------------------------
Week 1| 279,259 | 176,555 | 153,166 | Down 13.2% |
Week 2| 92,661 | 60,154 | 57,674 | Down 4.1% |
Week 3| 81,855 | 47,438 | 44,229 | Down 6.8% |
Week 4| 75,124 | 38,229 | 35,262 | Down 7.8% |
Week 5| 77,682 | 37,462 | 36,408 | Down 2.8% |
Week 6| 127,695 | 48,308 | | |
Week 7| 97,971 | 39,716 | | |
Week 8| 74,729 | 32,151 | | |
Now we have got two SmokyDaves. And the worst is that unlike Smoky, those don't seem to be half-joking.
We're getting Forbidden Magna, and we got basically all Atelier games, that sells like 15k units in NA. jRPG audience is on 3DS so it might work.
RPGs seem to have sold quite well on the 3DS, even niche ones. I don't think LoL will be localised(because FuRyu is apparently awful to work with) but I'm not seeing what "incentives" other games have over it.
The fact that it's story light would probably work in its favour actually because the script will be quite a bit smaller.
sörine;150561149 said:The incentive is following that built in Bravely audience. LOL looks close enough that if it manages even a quarter the sales of BD it'd be one of the best sellers for companies like Atlus, Natsume, Xseed, NISA, Aksys, etc.
JRPGs are doing really well generally on 3DS in the west these days.
We got the hentai game in your avi, I don't see why we wouldn't get a proper old school JRPG.
Media Create:
Code:Week | 2013 | 2014 | 2015 | Change 2014 -> 2015 | ------------------------------------ Week 1| 279,259 | 176,555 | 153,166 | Down 13.2% | Week 2| 92,661 | 60,154 | 57,674 | Down 4.1% | Week 3| 81,855 | 47,438 | 44,229 | Down 6.8% | Week 4| 75,124 | 38,229 | 35,262 | Down 7.8% | Week 5| 77,682 | 37,462 | 36,408 | Down 2.8% | Week 6| 127,695 | 48,308 | | | Week 7| 97,971 | 39,716 | | | Week 8| 74,729 | 32,151 | | |
The 3DS is continuing to hold well relative to last year. The hardest comp will be next week, in which two strong Dragon Quest games have released for the last two years.
Generally speaking, if you feel someone has a bad argument, you should point out why instead of just making a snide comment, even if you feel the reason why is obvious.
Generally speaking, if you feel someone has a bad argument, you should point out why instead of just making a snide comment, even if you feel the reason why is obvious.
It'll obviously fall behind but I'm curious about whether or not the new Dragon Quest Monsters game will be 3DS bound and what effect it would have. DQM: Joker 2 was a sales monster.
@monpiece: Why do you think it would sell bad though? I don't think you've explained why particularly well.
Obviously emulating old school (SaGa) RPGs and going after the Bravely audience worked in Japan so why couldn't it work in the west?
Generally it is what is expected, but things don't happen in a vacuum. One of the users supporting the YoY argument is the one that spent the whole 2014 calling out those who mentioned the YoY thing, often ridiculing them. Do I really need to argue with that user that YoY is not a measurement for success of failure without context?
On that note, does SaGa actually have an audience in the West?
Old mainline Final Fantasy games definitely did, but I'm not sure how SaGa sold overseas.
It's fine to specifically call users out on their own contradictions, but the thing is that to show some basic courtesy, actually going through the process of doing that is important.
Generally it is what is expected, but things don't happen in a vacuum. One of the users supporting the YoY argument is the one that spent the whole 2014 calling out those who mentioned the YoY thing, often ridiculing them. Do I really need to argue with that user that YoY is not a measurement for success of failure without context?
I have pretty good reasons to expect that Legend of Legacy will be picked up for localization, unless there are business factors beyond the game itself which get in the way. FuRyu is not a large publisher with a western branch, so there is much less red tape in terms of availability. There's actually a lack of interesting mid-tier Japanese titles to license these days in the open market, and companies like NISA, XSEED, Aksys, Atlus, etc are always competing for any such titles which aren't locked in.
It's not a Tales game without a 90% second week drop.
Actually seems about right then. Zestiria might get close to 400k maybe? Still probably too optimistic though.01./00. [PS3] Tales of Xillia # <RPG> (Bandai Namco) {2011.09.08} (¥8.379) - 525.605 / NEW <87,12%>
02./01. [PS3] Tales of Xillia # <RPG> (Bandai Namco) {2011.09.08} (¥8.379) - 47.297 / 572.902 (-91%)
01./00. [PS3] Tales of Xillia 2 <RPG> (Bandai Namco Games) {2012.11.01} (¥8.380) - 364.439 / NEW <78,09%>
04./01. [PS3] Tales of Xillia 2 # <RPG> (Bandai Namco Games) {2012.11.01} (¥8.380) - 34.789 / 399.228 (-90%)
Forbidden Magna is Marvelous localizing Marvelous, Atelier has a story since PS2 days. During DS and PSP, a bazillion of games were localized, and a bazillion weren't, without a direct correlation between Japanese sales or such. JRPG audience is arguably everywhere.
Problems to work with the original developer is one of the main reasons to turn away companies (other are unreasonable fees and licensing hell). Niche RPGs have sold quite well everywhere, but not every RPG sells well or is fine to be localized.
Unless it is sold as a SaGa game, people will not make a connection with a SE game, published by Nintendo and properly advertised and a game that is not that appealing in the west (lacks story and many of the 1-star reviews are complaining it is not like SaGa at all). If every publisher would take the most successful game of a genre to measure the success they might have, they'd all be bankrupt by now.
Not a hentai game, published by the western branch of the developer's parent company, had a good reception in Japan, catered to an established fan base. I can't see Legend of Legacy not falling in Unchained Blades realm unless it is market as a SaGa game.
Media Create:
Code:Week | 2013 | 2014 | 2015 | Change 2014 -> 2015 | ------------------------------------ Week 1| 279,259 | 176,555 | 153,166 | Down 13.2% | Week 2| 92,661 | 60,154 | 57,674 | Down 4.1% | Week 3| 81,855 | 47,438 | 44,229 | Down 6.8% | Week 4| 75,124 | 38,229 | 35,262 | Down 7.8% | Week 5| 77,682 | 37,462 | 36,408 | Down 2.8% | Week 6| 127,695 | 48,308 | | | Week 7| 97,971 | 39,716 | | | Week 8| 74,729 | 32,151 | | |
The 3DS is continuing to hold well relative to last year. The hardest comp will be next week, in which two strong Dragon Quest games have released for the last two years.
@monpiece: Why do you think it would sell bad though? I don't think you've explained why particularly well.
Obviously emulating old school (SaGa) RPGs and going after the Bravely audience worked in Japan so why couldn't it work in the west?
3DS:
YTD2015 - 389.812
YTD2014 - 382.390
PSV:
YTD2015 - 129.558
YTD2014 - 187.083
I don't know whether these posts were real or joking but...... 3DS just received a brand new hardware and several AAA games last holiday compared to what for PSV? PSV also had a lackluster TGS. This isn't exactly shocking. What would be shocking was if 3DS started to decline at the start of year, which hasn't happened yet but is inevitable later in the year.3DS keeping up with last years ytd sales so far is quite good. PSV on the other hand already shows a sharp decline of over 30%.
It'd be nice to have the proof that FuRyu is always hard to work with. Basing an argument on the fact that *maybe* FuRyu is hard to work with, while there were just some problems in the localization of Unchained Blades on 3DS is a bit reaching.
I think it would sell bad because it would be like Unchained Blades. Is Unchained Blades a bad game? Not at all. So why had it failed to sell both in PSP and in 3DS?
Unless we are talking about branding the game like SaGa and other Square Enix titles (and possibly failing to deliver, as many of the criticism I have read about the game pointed out), or advertising it a lot more than the average advertisement companies like XSEED, Aksys or NISA do, I can't see it doing better than the "random" games they usually publish and don't do much.
I have pretty good reasons to expect that Legend of Legacy will be picked up for localization, unless there are business factors beyond the game itself which get in the way. FuRyu is not a large publisher with a western branch, so there is much less red tape in terms of availability. There's actually a lack of interesting mid-tier Japanese titles to license these days in the open market, and companies like NISA, XSEED, Aksys, Atlus, etc are always competing for any such titles which aren't locked in.
Seriously. Companies like NIS are scraping the bottom of the barrel and are localizing games like the one that shall not be named on gaf .
I think it's really, really weird how unlikely some people seem to think that a more vanilla looking JRPG thats following quite closely in the footsteps of a big success in the West....which apparently doesn't even have much dialogue to translate... will be brought over.
Well we only have XSeed's word but they seemed pretty down on them and none of FuRyu's other games have been localised. I've seen a lot of requests for Lost Dimension too.
I think it would sell bad because it would be like Unchained Blades. Is Unchained Blades a bad game? Not at all. So why had it failed to sell both in PSP and in 3DS?
Unless we are talking about branding the game like SaGa and other Square Enix titles (and possibly failing to deliver, as many of the criticism I have read about the game pointed out), or advertising it a lot more than the average advertisement companies like XSEED, Aksys or NISA do, I can't see it doing better than the "random" games they usually publish and don't do much.
NIS and Aksys don't really bother with the 3DS though and XSeed only localises Marvelous games on the 3DS. Atlus has localised other companies games on 3DS though so they are a possibility.
Seriously. Companies like NIS are scraping the bottom of the barrel and are localizing games like the one that shall not be named on gaf .
I think it's really, really weird how unlikely some people seem to think that a more vanilla looking JRPG thats following quite closely in the footsteps of a big success in the West....which apparently doesn't even have much dialogue to translate... will be brought over.
Marvelous can also decide to leave a game in Japan because it might feel it will not sell well in the West. Forbidden Magna sold badly in Japan; it's also a new IP with no reputation other than "the Rune Factory guys worked on it", and not even an particularly good game. Perhaps, there is a market that can justify even quite low numbers. That's a the fanbase Legend of Legacy might hope to reach.
It'd be nice to have the proof that FuRyu is always hard to work with. Basing an argument on the fact that *maybe* FuRyu is hard to work with, while there were just some problems in the localization of Unchained Blades on 3DS is a bit reaching.
The game already gathered some interests on Western boards -unless previous FuRyu projects; also, MC stated that the game was mainly bought by SaGa fans... Even though it is not marketed as a SaGa game in Japan either. Finally, the game is more Saga-ish than what your "many 1-star Amazon reviews" are saying.
Which established fanbase? Because I don't remember any particular PSV card-game selling well in the West.
Seriously. Companies like NIS are scraping the bottom of the barrel and are localizing games like the one that shall not be named on gaf .
Link? I remember something on those lines, but it'd be nice to read what XSeed had to say.
Thats true, it would be out of their "comfort zone", thats why I think Atlus is the most likely candidate....
...but even then, Nis publishing is not that much of a stretch and unlikely as monpiece makes it sound.
You might actually be right. I remember reading that they had trouble getting FuRyu to divert attention to the localisation instead of Exxiv but I can't find anything with XSeed saying that so it might have been secondhand/conjecture.
Huh, what's the story behind this? It can't be that bad of a game...
Western sales must be also taken in account when speaking about PS4 port of Zesteria. Xillia sold pretty well in west (230k shipped during launch quarter) and with dying PS3 they are not going to reach anywhere close to those numbers with PS3 only release.1.) Tales of Zesteria PS3 -> PS4 (presumed)
This is a case where Tales is going from its best platform to its second best platform, which is not the case we've seen with other Tales recent ports (where they're usually going to better platforms). It's not unreasonable to think that the sales on PS4 would be rather marginal given how the PS4 is doing, the likelihood of how low effort the upgrade would be, and if I'm understanding these threads correctly, that Tales of Zesteria is not a very good game.
The hype is rising...
and XB1's downward trend continues. How low can it go?
1.) Tales of Zesteria PS3 -> PS4 (presumed)
This is a case where Tales is going from its best platform to its second best platform, which is not the case we've seen with other Tales recent ports (where they're usually going to better platforms). It's not unreasonable to think that the sales on PS4 would be rather marginal given how the PS4 is doing, the likelihood of how low effort the upgrade would be, and if I'm understanding these threads correctly, that Tales of Zesteria is not a very good game.
Taking a quick look at how Xillia 2 and Zesteria are doing, Namco isn't winning a ton of devotion here. Obviously quality factors in as well, and is plausibly the stronger factor. I still think how you're treating your customers though will impact their ability to go out and buy your game on faith.
Man, why does DeSu 2's English release have to be so far awaaay?
n3DS is already looking like a pretty smart idea.
Speaking of ports, is anyone kinda feeling we will indeed see Persona 3 on 3DS, maybe even at the event going on right now?
You got the movies coming out currently, you had P3 be half of Persona Q, and PQ did really well.
Not to mention that wasn't P3P a very scaled down version of its PS2 counterpart? Wouldn't a complete version on 3DS be very appealing?
Just for fun, isn't the main color blue in that game? Persona 3: Sapphire anyone?
Maybe you're only reading about people complaining about the lack of Alisha which, in the overall game, is a very very minor point.
You can take a look at the import thread for more detailled feedbacks, Zestiria is a pretty good game and a huge improvement over Xillia and Xillia 2 for the most part.
The irony being that overall Xillia is the weakest game quality wise.
I also don't think that quality is the most proeminent factor, Xillia 2 was a sequel release only one year after the original and sequel selling less is something normal.
Zestiria came out years after when PS3 software sales plummeted, it may have sold less than the two previous entries but it will still probably be in the top 3 PS3 software for 2015 (below DQH and maybe OPW 3)
I don't think that's a bad idea actually, especially since they keep including P3 in all the spin-off content.Speaking of ports, is anyone kinda feeling we will indeed see Persona 3 on Vita, maybe even at the event going on right now?
You got the movies coming out currently, you had P4G which did really well.
Not to mention that wasn't P3P a very scaled down version of its PS2 counterpart? Wouldn't a complete version on Vita be very appealing?
Just for fun, isn't the main color blue in that game? Persona 3: Indigo anyone?