Psycho_Mantis
Banned
Is this actually DriveClub....mother of god
http://a.pomf.se/evfbyu.gif
Is this actually DriveClub....mother of god
I think a lot of PS4 owners would be surprised at just how easy and integrated media sharing is with the Xbox - video especially. Several games will record clips automatically when they've detected you've done something cool - Horizon 2 does this with high skill chains and long air time - and boom, you can instantly share a link to it here.
I absolutely DESPISE when games do this. If I think something is cool enough to record, I'll record it!! Typically these auto-recorded videos are never anything of interest to me and some games do them at the most ridiculous of times (like for every Ultra you ever perform in Killer Instinct Classic).
There needs to be a system-level option to disable this imo.
Why do you act like its getting in your way?
so, I just completed a long session of drive club..
I completed the first 15 or something events, all with 3 stars etc etc.
aaand
I have a question:
is there ANYBODY, that has both consoles (ps4/xbone) and both games (driveclub/horizon)
that can come here and claim that overall graphically driveclub is equal (let alone better) to horizon?
please notice I dont ask this question to any other type of people, than the one I precisely described: both consoles/both games owner.
people who want to respond, please quote my post and write your thing.
Is this a lighting glitch? Seems kind of odd.
Transition from asphalt to dirt/gravel
Random grass shot texture
Random building
Random Fair Equipment
Asphalt to gravel to grass
A Hanger at the airport
Asphalt to dirt to grass
Shandy is that FH2? Looks great.
Awesome. I wish it was a hood cam though instead of 3rd person.Forza Horizon 2 Time Lapse on hill side....
https://www.youtube.com/watch?v=G5sA7gRt69s&feature=youtu.be
Forza Horizon 2 Time Lapse on hill side....
https://www.youtube.com/watch?v=G5sA7gRt69s&feature=youtu.be
Really impressive cloud tech for a racing game and a lot more advanced than in FH2.
The tech is awesome, but the result is far from ideal. In fact, I'd say old tech looks more convincing, although probably not as impressive.Both amazing looking games.
a lot more advanced than anything else, actually.
I doubt there are weather forecast softwares so accurate
I wonder if they could somehow use a similar tech for smoke and dust from cars one day.
The tech is awesome, but the result is far from ideal. In fact, I'd say old tech looks more convincing, although probably not as impressive.
See how I used the word convincing, rather than best. Arma 3 skies look far more convincing than DC's under most circumstances, IMO. Project CARS, from the latest blend and soft clouds videos I've seen (they're private to WMD members at the moment) also looks more convincing in general. The tech in PC is following a different approach, maybe not as advanced, but I find it more believeable and flexible for the purpose it's following (which is not doing timelapse videos, but having the whole package when it comes to time and weather cycles).Which game using this old tech looks better?
Which game using this old tech looks better?
I see some people have brought up textures. Here are some from just a few feet away...yet they're still pretty freaking good looking. I've not seen another arcade racer this detailed within a few feet.
Figure I'll grab some random shots I've taken from the hundreds I've done across the game.
It is.
Both amazing looking games.
a lot more advanced than anything else, actually.
I doubt there are weather forecast softwares so accurate
I wonder if they could somehow use a similar tech for smoke and dust from cars one day.
The previous vs thread for Forza/Gran Turismo seemed to do a good job of keeping other discussion threads a little neater, and made a heck of a fun "Reader's Digest" of the best of the genre. Screenshots, gifs and webms are all good. The only rules I'd like to see adhered to are as follows:
(1) Please name the game. In the title, in the post, whichever. Yes, it may be obvious to a lot of us, but it just keeps things simpler for everyone.
(2) Specify if it's from a photo mode or real-time.
(3) Please be careful with quoting long/large image-posts. It's gonna be choppy enough in here for mobile users as it is.
Mario Kart 8 Gameplay:
The format's down to whatever the person contributing them wants to use. That being said, things like the Lynda.com tutorial for how to easily produce WebM content might be worth a look for those of you thinking about contributing media.
Edit: FasTRapid gave the following formatting tip:
Those MK8 gifs are a really bad selection. They're only showing mono colored enthronements with nothing going on. Wouldn't it have been better to use something from a more detailed track?
a lot more advanced than anything else, actually.
I doubt there are weather forecast softwares so accurate
I wonder if they could somehow use a similar tech for smoke and dust from cars one day.
a lot more advanced than anything else, actually.
I doubt there are weather forecast softwares so accurate
I wonder if they could somehow use a similar tech for smoke and dust from cars one day.
I spent some time going back and forth between the two games. In Driveclub's favor, it has WAY better lighting, and much more impressive environments in scope and detail. For FH2, there is so little aliasing that the image looks WAY cleaner than DC. Seriously, looking back and forth, there is aliasing everywhere in DC, and it really tarnishes the image. I realized that the image is not necessarily softer than FH's like I had initially thought; it's just more the aliasing getting in the way of greatness. Also, FH2 has a proper bokeh-based DoF, while DC has an outdated and ugly looking blur filter.
It's a shame that DC has so much aliasing, because it's the only thing that stands in the way of an otherwise much more impressive looking game.
[volumetric cloud simulation in Driveclub] a lot more advanced than anything else, actually.
Are you sure you've got sharpness turned all the way down on your set? Calibration can help a lot too!
I spent some time going back and forth between the two games. In Driveclub's favor, it has WAY better lighting, and much more impressive environments in scope and detail. For FH2, there is so little aliasing that the image looks WAY cleaner than DC. Seriously, looking back and forth, there is aliasing everywhere in DC, and it really tarnishes the image. I realized that the image is not necessarily softer than FH's like I had initially thought; it's just more the aliasing getting in the way of greatness. Also, FH2 has a proper bokeh-based DoF, while DC has an outdated and ugly looking blur filter.
It's a shame that DC has so much aliasing, because it's the only thing that stands in the way of an otherwise much more impressive looking game.
LOL this is exactly how i feel based on watching HQ gamersyde videos, although i find overall driveclub to be more impressive, still the ps4 is 40-50% more powerful, it should have a much better looking game, is that lighting engine taxing the ps4 that much? a 30fps racer on PS4 should having amazing IQ and AF, i'm sorry but there is no excuse.
How many console games are running real-time global illumination?LOL this is exactly how i feel based on watching HQ gamersyde videos, although i find overall driveclub to be more impressive, still the ps4 is 40-50% more powerful, it should have a much better looking game, is that lighting engine taxing the ps4 that much? a 30fps racer on PS4 should having amazing IQ and AF, i'm sorry but there is no excuse.
The game doesn't screenshot well, nope. But in motion its absolutely fantastic - the whole effect of all of it coming together can be breathtaking at times. At a lot of times really.Driveclub has a bunch of simulations like wind, cloud, dust particles, atmospherics and a bunch of other nonsense. Evolution, IMO, might have missed the forest for the trees with this game. I look at their trailers and bullshots and I think "yeah, 30fps justified." I look at the screens people are posting and I don't get quite get it.
LOL this is exactly how i feel based on watching HQ gamersyde videos, although i find overall driveclub to be more impressive, still the ps4 is 40-50% more powerful, it should have a much better looking game, is that lighting engine taxing the ps4 that much? a 30fps racer on PS4 should having amazing IQ and AF, i'm sorry but there is no excuse.
I don't think there's a single other game out there that uses real time dynamic global illumination with time of day properly replicated. Pretty sure DriveClub is the first game in history to have it, and I'd imagine it'd be highly taxing.How many console games are running real-time global illumination?
Driveclub has a bunch of simulations like wind, cloud, dust particles, atmospherics and a bunch of other nonsense. Evolution, IMO, might have missed the forest for the trees with this game. I look at their trailers and bullshots and I think "yeah, 30fps justified." I look at the screens people are posting and I don't get quite get it.
The weirdest thing to me about the game are the honestly low-quality implementations of post-effects like depth of field and motion blur.
Are you sure you've got sharpness turned all the way down on your set? Artificial edge enhancements can really exasperate juggles. Calibration can help a lot too!
Driveclub has a bunch of simulations like wind, cloud, dust particles, atmospherics and a bunch of other nonsense. Evolution, IMO, might have missed the forest for the trees with this game. I look at their trailers and bullshots and I think "yeah, 30fps justified." I look at the screens people are posting and I don't get quite get it.
The weirdest thing to me about the game are the honestly low-quality implementations of post-effects like depth of field and motion blur.
As long as they integrate all of the rally stuff from the H1 expansion into Horizon 3 everything else would be gravy.Horizon has done night and rain, wondering if they'd have a bash at that next.
I'm not sure how you can try to claim it's someone's TV when we have images in this thread that show pretty poor IQ with DC with lots of aliasing:
Look at the hood of the car, for instance.
DC has a better lighting system but certainly has much worse IQ.
As long as they integrate all of the rally stuff from the H1 expansion into Horizon 3 everything else would be gravy.
I honestly expected a bigger jump from H1 to H2, but I don't doubt for one second what Playground can and will achieve given the time and comfort with the new hardware.
I'm not sure how you can try to claim it's someone's TV when we have images in this thread that show pretty poor IQ with DC with lots of aliasing:
Look at the hood of the car, for instance.
Am still very much in love with Forza 5. It was a great upgrade, the performance was absolutely 100% solid, and Turn 10 made the choice not to go the premium + standard route like GT5, instead focusing on less content of higher quality. I definitely agree with that choice. Drivatars need some work, but the idea behind them is absolutely rational if you want to see true to life intelligence behind other cars on the track.Like F5 I wasn't expecting huge things at the beginning of the gen, hope the games do enough to stay fresh next time.
I agree.
SO Canada has a million trees? the clouds are 3d? There are wind physics that effect the way water ripples?
Wtf does any of that matter if the cost of having those things results in poor IQ and chappy blur, no aliasing, af ect.
I actually do think drive club looks good, but even up to the release of the game I wondered why evolution focused on that stuff so much. Why map out a huge swath of land in 3d when the game is a circuit racer?
I'm not a programmer by any means but it seems they could have taken another less demanding solution for lighting and the environment and it's associated physics and vastly improved games IQ.
While clouds and global illumination are nice, when I'm racing I don't really pay much attention to the details around me anyway, so most of the time I'm not seeing the rippling water or the wind blowing the trees, instead I'm staring at my jagged dash, or jagged rear end of my car.
I'm also not convinced that these environmental physics are doing anything for the actual driving part of the game. It's not a sim anyway. How much difference could it actually make? How much does it really matter?
The fact that forza horizon 2 looks nearly as good, sometimes better and is open world speaks volumes about how important it is to put effort into the right areas for a given genre.
Edit.
Also, seeing time lapse of both games weather systems makes me think that forza horizon 2 clouds and weather are fine, they move in real time, cast shadows and seem to do everything that drive club clouds do. But cost less system resources to do. Drive club clouds just seems like there are more of them then anything else.
I'm not sure how you can try to claim it's someone's TV when we have images in this thread that show pretty poor IQ with DC with lots of aliasing:
Look at the hood of the car, for instance.
DC has a better lighting system but certainly has much worse IQ.
Driveclub has a bunch of simulations like wind, cloud, dust particles, atmospherics and a bunch of other nonsense. Evolution, IMO, might have missed the forest for the trees with this game. I look at their trailers and bullshots and I think "yeah, 30fps justified." I look at the screens people are posting and I don't get quite get it.
The weirdest thing to me about the game are the honestly low-quality implementations of post-effects like depth of field and motion blur.
I don't think the "ps4 is 40-50% more powerful, it should have a much better looking game" is really fair.
I don't care about fair. I care which console is producing the better looking game when they get a first party AAA game on them.
Let's ignore the power differences clueless fanboys have calculated and look at these games.
FH2 actually BEATS DC in some areas of image quality.... and it's OPEN WORLD! Holy shit. I'd seen all the screen shots and gifs and I didn't think FH2 had a chance. But in the end, DC looks worse than what was posted beforehand and FH2 looks better. Everyone was saying "Driveclub has jagged power lines, but I'm sure it'll be fixed by launch!" Instead it has more jaggies.
Add on top of that functioning weather and it's not even close. FH2 OWNS this. And if anyone wants to use this game as a referendum on consoles. .. the XB1 is more powerful using this measuring stick.