Insane Metal
Member
The new track looks so good
Looks amazing but again only the player's car and headlights seems to cast shadows in the environment and on other cars
The new track looks so good
if im correct both in photomode in this videoCars in the track? This is photo mode and it was already discussed that GT7 switches to higher quality models compared to what is actually used during gameplay.
if im correct both in photomode in this video
GT7 2.0 PS5 gameplay
The new track looks so good
I'm playing RDR 2 right now and this reminds me of the snowy area in the game. Hopefully, they add tessellation with their dirt/snow physics in GT8 because as of right now it's just flat ground.GT7 2.0 PS5 Photomode
Those shots are incredible.the new photo mode aperture settings are divine blessings Oo Best photomode ever made !!
I prefer my photomode to be the actual game you play.
I prefer my photomode to be the actual game you play.
Was about to mention that, even the presentation and font used reminded me of DC. I like Assetto Corsa but haven't touched it in years... It might be the time to go back and revisit it.Xbox and PS5 are doing pretty well for the power they have. This gives me Driveclub vibes.
How real is this though? Like are there gameplay clips with this visual fidelity?
This is how Motorsport looks like after years of delays and as a next-gen exclusive? What a joke.In real game play,Forza seems to have a more detailed car model
How real is this though? Like are there gameplay clips with this visual fidelity?
It's not real. Cars and lighting really look that good but environments in Assetto Corsa look like late PS2 / early PS3 game. You can hide it using clever editing (like in that video) but when you're playing the game it's just painful. The highs are 2 generations above other games but the lows are 2 generations behind. It just doesn't look right during normal play.
That doesn't sound like my experience with AC at all. Only time I can think of this being the case is on a downloaded track that's early in development or uses poor assets. Sure these videos make things look a lot more exciting but to say tracks are two generations behind isn't accurate, at least not with CSP, Pure, a good PP filter (as seen in that video) etc.
Is that only on PC Turk? What's your impression of the new track?Some pretty nice improvements after patch 2.0. Higher quality RT reflections and lots of bug fixes like the missing badges on some cars. Also saw some track improvements here and there. And the brightness settings are again changed for me lol.
Car reflections on player car
Car reflections on ai cars
Don't own a Xbox so i don't know if the improvements are pc only.Is that only on PC Turk?
Its looks great and plays great with everything above A class. With slower cars its a bit boring since the track was designed for F1 cars.What's your impression of the new track?
In XSX, cutscenes and rolling start now work at 60fps (previously at 30fps). And it could be placebo but I think the lighting has been tweaked in some way.
Get it and enjoy both games. they’re both great.Whats the consensus on GT7 vs FM8? GT7 is on sale for Black Friday. I have a high end PC but FM keeps crashing post race.
I’m looking for the complete picture- sound, attention to detail like car mods, and curious about the Dualsense.
Whats the consensus on GT7 vs FM8? GT7 is on sale for Black Friday. I have a high end PC but FM keeps crashing post race.
I’m looking for the complete picture- sound, attention to detail like car mods, and curious about the Dualsense.
iRacing or Assetto Corsa Competizione if you want the best simulation racers out there. GT7 is better then FM8 if you just compare those two.Whats the consensus on GT7 vs FM8? GT7 is on sale for Black Friday. I have a high end PC but FM keeps crashing post race.
I’m looking for the complete picture- sound, attention to detail like car mods, and curious about the Dualsense.
and incase your a crab.
Is it really with its physics?GT7 is better then FM8 if you just compare those two.
Forza feels good with slow-mid cars, but all fast cars feel like shit.Is it really with its physics?
I chop and change all the time so probably not the best to ask because I can't even make my own mind up I'm using skydc at the moment. I wasn't using those videos to say pure was better or worse, someone wanted gameplay videos and that version of skydc had only just released and didn't want to muck around for too long looking for a video.Is he releasing updates for PURE 222 ?
I'm conflicted about using this or the new SKYDC
Just what the far majority of simulation racers are saying. Personally I enjoy GT7 more as well.Is it really with its physics?
The difference gonna be bigger when they add RTGI on pc.
This right before launchIs there any official word at all about that? dates?
So just played FM 2023...
Turn 10 has gone downhill.
I'll leave it at that.
Edited to be less violent.
Came to say basically the same. Photo mode comparison, what a let down. why is he not zooming in 400% in gameplay like they normally do.Just as i expected, John compared them for more than 70% in photomode and replays where 1 game gets seriously enhanced and the other don't. And i think that he finally saw my posts lol since he admited that the car models gets enhanced in GT7 during photomode and that Forza has higher quality car models during gameplay. Also he should know that when you zoom in in photomode Forza's tracks side details lods don't get enhanced like in GT7 when he did that tree comparison. For me that 30% of gameplay comparison was better than the one's with photomode since thats how they would look when you are playing. Also shame that he didn't capture them in HDR which makes both games look much much better.
However i do agree with him on 95% of what he said. On console i also think that GT7 looks a bit cleaner and better thanks to the more natural and sharper look. FM on console has too many sacrifices like low res iq, low quality textures, low quality reflections, low quality shadows, lower quality ai cars, lower quality clouds, almost no grass in RT performance mode and performance mode. But some of his footage has broken RTAO and RT reflections which happend in the old build in freeplay. They have fixed those issues in newer versions on pc but im not sure if its the same on console. So im not sure if he used the latest version when he compared them. And the material work and details on the cars in GT7 is just unmatched. Wish they would use the higher quality models during gameplay in time trial or free play whenever you are playing with only 1 car on track (similar to what FM did with FM4 til FM6 on Xbox One).
Overall its a very good comparison and he used actuall RL photo's to compare the real world tracks which showed that GT7 is more accurate to RL like we all knew. Even with some of the things i don't agree with him or things that he is wrong, its a very good video and i appreciate it since i know how much time it can take to make those comparison as close as possible. And props to him for calling out a winner. Tbh i expected him to spin the story to call it a draw.
This vidoe also just showed me how much better FM looks on pc now with all the updates it got, the textures, shadows, reflections, effects and track details (outside missing grass compared to visual mode) are much beter in the pc version after update 2.0. With Update 3.0 things got even better since they fixed most of the missing/broken car detail issues and RT problems that didn't work properly. The difference gonna be bigger when they add RTGI on pc.
This right before launch
“We're still committed to bringing [ray-traced global illumination] to the players. I might not be there on Day 1, but it is a technology that we think adds a lot to the game, and we will bring it in a future update. We do see Forza Motorsport as being a live title and we plan to keep bringing you new features and new technology with it.”
Im sure it wil come at some point early next year, just like the RT in FH5. But right now im not sure if they prioritise it over other things like bugs and other important stuff like tracks and cars. Just look how many improvements they made on the pc version with only 2 patches. The game could easily launched like this or better if they had put some effort in the pc version in the first place. They have the tools, they have the power, they have the money, they had the time and yet they are lacking the passion and experience.Launch was already more than 2 months ago. So they didn't say anything at all about the missing RTGI since?
The balls on these companies. FROM said the same about raytracing in Elden Ring and they took more than year to release a shitty patch that made the game run even worse. Let's see how much time Turn 10 take to release a feature they used to promote their game as 'state of the art' 'next gen' tech.