Hmm, Don't know it you have already the opportunity to visit the DC photo thread, so in case you haven't :
This is not generally what people mean when they are talking about car models in this context.
Hmm, Don't know it you have already the opportunity to visit the DC photo thread, so in case you haven't :
I'm curious. If they don't mean the quality of car models, then what?This is not generally what people mean when they are talking about car models in this context.
I have yet to see any 4K or 8K screenshots of PC. But for now, DC looks better imo too It's crazy to see a game running on a high-end PC has worse graphics than one running on a console which has very limited specs. Very look forward to the end of this gen when graphics of racing games will be even more pushed and enhanced
Hmm, Don't know it you have already the opportunity to visit the DC photo thread, so in case you haven't :
I don't think anyone is arguing that Driveclub looks better or has an advantage for being 30 frames per second, but the framerate doesn't exclude it from the conversation as some have been suggesting for the last few pages of this thread. ("60 fps or bust!") Though I do think if they made it 60 fps, the visuals would have to be downgraded or significant slowdown would occur.Just saying, to those whose are arguing that DC is prettier than PC because of 30 fps...
I seriously doubt the filters in DC's photo-mode adds any of the kind of detail he was trying to highlight in that picture.Why would anyone visit a photomode thread when we're talking about real time graphics. They have nothing to do with each other.
Why would anyone visit a photomode thread when we're talking about real time graphics. They have nothing to do with each other.
Car models are the same in photomode as in-game.
Except spruced up of course.
Except no. It doesn't "spruce up" any of the detail in the car models.Except spruced up of course.
Except no. It doesn't "spruce up" any of the detail in the car models.
You don't seem to have any idea what you're talking about so I'm not going to continue to argue with you.Of course it does. It adds much better IQ and soft shadows. It's not real time simple as that.
You don't seem to have any idea what you're talking about so I'm not going to continue to argue with you.
Actually it seems you're the one that is confused about the subject so it'd be in your best interest not to continue to argue about it.
I can lend you my microfiber cloth for your glasses if you would like? What console racing game looks better then drive club at the moment? every game has it flaws and all you did was leave a vague counter opinion. Everyone in there right mind knows graphically no other console racer compares to DC. Also atleast DC has rain and weather, it can give people alittle more to critique or appreciate in a racing game.You can't throw out an opinion, claim it is fact and then stop other people talking. This is a discussion forum.
I find Driveclub's graphics rather murky, with the image exposure not well balanced to display the road ahead. I also find the lighting of rain rather ridiculous. This is based on owning the game since launch.
These are just my opinions. But they hold the same weight as yours, either worth something or worthless. But the same goes for both of us.
No, it's definitely you. The argument is that the car models are the same in-game as they are in photo-mode. You try to counter this by mentioning IQ and shadows, which have absolutely nothing to do with the fact that car models are the same in-game and in photo-mode. So you can't really blame them for saying you have no idea what you're talking about, because that's the way you're coming across.
The discussion about car models is about the underlying assets that are being rendered, not the cleanliness of the rendering.Of course it does. It adds much better IQ and soft shadows. It's not real time simple as that.
Nope it's definitely them. They're trying to say that those photomode shots are how they look ingame when that's not true. I know because I've played DC and the cars don't look nearly as good as the photomode shots. IQ and shadows has a lot to do with that.
Besides the improved IQ due to rendering passes, that is how they look in-game. They do not lose detail. I don't see what you are arguing here. When playing you obviously can't pick up all the details as cars go fast.
Did you play DC at a friends house, too?
Meanwhile you are gushing over PCars' graphics in other threads. Heh.
The detail that they have doesn't get resolved as well. They themselves do not lose detail.Of course they lose detail when they lose IQ.
Of course they lose detail when they lose IQ. Does it matter where I play DC at? I can play it anytime I want. What's wrong with gushing over PCars graphics? I think it looks amazing.
Nope it's definitely them. They're trying to say that those photomode shots are how they look ingame when that's not true. I know because I've played DC and the cars don't look nearly as good as the photomode shots. IQ and shadows has a lot to do with that.
Car models are the same in photomode as in-game.
The discussion about car models is about the underlying assets that are being rendered, not the cleanliness of the rendering.
Obviously photomode isn't real time, nobody is arguing otherwise. Nor is anyone arguing that the final renderings of the cars look as good in-game as they do in photomode. The argument is simply about how detailed the car models themselves are.
Except that's not what they're trying to say:
^^^ That's what you initially replied to. Benzy was specifically talking about car models. Not IQ or shadows, or anything else.
As to the latter half of your comment - you're talking out of your ass. IQ and shadows have nothing to do with the fact that the models used for photo-mode are identical to the ones used in-game. Provide proof of your claims or gtfo.
Exactly. He's clearly confused between the two.
Nope it's definitely them. They're trying to say that those photomode shots are how they look ingame when that's not true. I know because I've played DC and the cars don't look nearly as good as the photomode shots. IQ and shadows has a lot to do with that.
There is always something that gives you away...
Yes. That's exactly what the original point was.Great so they're identical minus the great IQ and shadowing and don't look nearly as good in real time. Done.
Great so they're identical minues the great IQ and shadowing but don't look nearly as good in real time. Done.
At least apply your nitpicking equally.
Anyway, besides the models, what most impresses me about DC is the dynamic lighting/weather/time of day. That puts it over the edge and everyone else has to catch up.
I'm seriously wondering how GT7 is going to improve on these aspects on the same hardware.
What's giving me away? Where am I wrong? Of course they don't look as good without the IQ and shadowing that photomode gives.
You're confused on the point. The car models don't get extra polygons/details in photomode improving their look. They are the same.
Are you intentionally ignoring what people are saying to you...or are you really just that dumb?
The argument is that car models, as in the assets used for each car model, are identical in-game and in photo-mode. This is simply a fact. IQ and shadows being better in photo-mode do not change that fact. The car models themselves are still identical.
Wow...
It may be hard to believe, but lighting will definitely be something that they'll improve on. Lighting has been PD's specialty since the PSone days. And they were doing things like gen that ran circles around everyone
https://www.youtube.com/watch?v=kQO6JHZl-Cs
They do get extra detail in photomode. Better shadowing and IQ are the definition of extra detail.
They do get extra detail in photomode. Better shadowing and IQ are the definition of extra detail.
Unbelievable...
"lalala, not listening"
They do get extra detail in photomode. Better shadowing and IQ are the definition of extra detail.
You obviously have no room to call anyone dumb if you don't think better IQ and shadowing doesn't change how they look.
It may be hard to believe, but lighting will definitely be something that they'll improve on. Lighting has been PD's specialty since the PSone days. And they were doing things like gen that ran circles around everyone
https://www.youtube.com/watch?v=kQO6JHZl-Cs
Wait, photomode improves shadows? Hmm, I've heard otherwise(that it sometimes makes shadows worse).You obviously have no room to call anyone dumb if you don't think better IQ and shadowing doesn't change how they look.
Wait, photomode improves shadows? Hmm, I've heard otherwise(that it sometimes makes shadows worse).
Anyway, photomode does not add any detail to the models themselves. It just makes some edges cleaner, though at times there is not much of a difference. The detail of the models doesn't change.
The shading isn't perfect, and in some circumstances the lighting can look sort of flat, but by and large they got the lighting looking very natural with great IQ and perf.It may be hard to believe, but lighting will definitely be something that they'll improve on. Lighting has been PD's specialty since the PSone days. And they were doing things like gen that ran circles around everyone
https://www.youtube.com/watch?v=kQO6JHZl-Cs
They do get extra detail in photomode. Better shadowing and IQ are the definition of extra detail.
True, but then again, real life lighting can be the same way.The shading isn't perfect, and in some circumstances the lighting can look sort of flat, but by and large they got the lighting looking very natural with great IQ and perf.
Don't bother.The geometry that makes the car models, man. It doesn't change. The shading doesn't change. The lighting on the cars does not change. The textures on the cars doesn't change. But you can keep trying, I guess.
Yeah, the comparisons I've seen have made shadows look worse imo.
And don't bother with the latter half of your comment, he doesn't know how to differentiate between IQ of assets and the assets themselves.
This is a crazy thread going round and round and at points turning to insults, why don't you guys try and agree a set of parameters against which you will judge the games and then you can have a sensible conversation about each of those parameters and how they related to the titles in question?
Corine, bow the fuck out, you're straight up shitposting at this point.
I know exactly how to differentiate between them and I never once said they didn't use the same amount of polys and such. I said they look better in photomode which I'm 100% right about. This is a thread about real time graphics and photomode has no place in it.
Car models are the same in photomode as in-game.
Except spruced up of course to the point where it's not running in real time.