pacman4000
Neo Member
The leaked motherboard does not confirm TSMC N6, time to change topic title?
And I agree with you in all of that, I just added some differences apart from the efficiency against PS360, also remember that part of the reason why the XSS is much better than PS4 Pro is the CPU and I/O, which Switch 2 will also have. I'm not saying it's gonna be as powerful as XSS but I can see it not being so behind as many think it will beYes, u conviniently left out major difference between 90nm manufacturing process of x360 and 20nm manufacturing process of switch, which we wont have anymore in series s vs switch 2, difference in manufacturing process, that is crucial for powerdraw/performance ratio is very small between series s and switch2, while it was humongous between x360 and og switch, and that was major reason switch could be visibly more powerful from x360 even with its handheld powerdraw and formfactor.
From the leaks we got we know console is roughly on pair with ps4 when in handheld mode, ps4pr0 in docked mode( that doesnt mean exact exacly same tflop number on the gpu, switch2 will have weaker gpu, no doubts about it, just with much more modern features/archi it will be able to produce roughly similar quality of graphics).
Series S is stronger from ps4pr0 in every aspect, we know this not only by comparing specs, but by simply comparing same exact game that runs on both platforms, be it cp2077, hogwards legacy or jedi survivor, version for series S is always superior between those 2.
Switch2 will trade blows with ps4pr0 when docked, so will be 4sure weaker from series s, and it will be beyond any doubt.
Which is damn good and perfectly fine for a handheld hybrid. People expecting ps5 specs are in for a wake-up call.Comparable (if true) to an RTX 2080 or a stock PS4 if I'm not mistaken
RTX 2080 is way more powerful than PS4 GPU... are you saying Switch 2 GPU will be equal to RTX 2080?Comparable (if true) to an RTX 2080 or a stock PS4 if I'm not mistaken
Nobody is expecting PS5 specs… We have the specs leaked from a long time ago, and people are expecting PS4 to Pro level of performance.Which is damn good and perfectly fine for a handheld hybrid. People expecting ps5 specs are in for a wake-up call.
Why are you quoting some random company and not NVIDIA?
Different designs with different ratios of Logic/SRAM/Analog can have very different densities. Look at H100 vs AD102 as an example.
Been a while since I looked at the hacked NVIDIA data, but IIRC it showed T239 having half the cache for both CPU and GPU portions.
Clock gating adds minimal area.
No, but it's quite small on PS5/Xbox.
It definitely does.
You can remove a lot of stuff. As I said it's already confirmed that T239 doesn't have the NPU and all RAS features. A lot of I/O can be cutdown, encoder/decoder can be simplified due to targeting a fixed resolution.
Now that you mention it, Nintendo had a dedicated audio DSP in Wii/Wii U, but Switch didn't have one (IIRC, Tegra X1 has some kind of ARM cores for audio processing).They'll revise APE (audio processing engine) to lock down certain KHz and audio codecs?![]()
Sorry, but this will never get old (for me). A reminder of days long past.How many duct-taped Gamecubes is that?
Metroid Prime looks fucking gorgeous and runs at a locked 60fps.
This is technically irrelevant, the detail you put into a texture file doesn't have any incidence in the power required for rendering it on the screen, it's just an artistic choice.Sorry, but this will never get old (for me). A reminder of days long past.
Base PS4 on portable and PS4 Pro/XSS on docked.I should not expect PS4 Pro level, or PS5 level... But I'm expected to pay PS4 Pro level or PS5 level price, Interesting.
Comparable (if true) to an RTX 2080 or a stock PS4 if I'm not mistaken
I just want a new 3D Mario, man...
But we just had Odyssey?I just want a new 3D Mario, man...
But we just had Odyssey?
One of the benefits of getting old...
Of course. The point is, that doesn’t seem that long ago to me.That was 2017 though, we are due for a new 3D Mario game.
more modern less power BETTER performance dlss nvidia chip setSo between PS4 and PS4 Pro?
Fair enough, looks like T234 had some changes from announcement to release.Nvidia's slide is 3 years prior to releasing the platform
Do you not see anything wrong with that slide? It's 200 TOPS. The 2019 version of Orin AGX was not as strong as the T234 we got. In fact, 200 TOPS is the now AGX Orin 32GB which has 14 SMs, not 16.
This doesn't address my argument. Different dies even on the same node with the same architecture can have very different densities due to different ratios of Logic/SRAM/Analog cells or use of different libraries. FYI the most recent rumor from people with NVIDIA sources is that T239 is using 8LPU, which is slightly denser and more power efficient than 8LPP used by gaming Ampere/T234 due to smaller fin size.Nvidia / Nintendo APUs have never went offroad on existing platforms. Kopite7kimi, you know, one of the few credible leakers, is tapping on T234 as not having to guess anything on Switch 2 except for cutdown CPU cores and SMs.
I seem to recall T239 GPU only having 2MB of GPU L2 cache from either the NVIDIA hack or Linux open source patches. Same for the Ada clock gating features. No, I'm not gonna bother looking for proof of it. Ask someone at Famiboards and I'm sure they can tell you if I'm right or wrong.There's no mentions of T239 cache size I can find anywhere, not even from Nvidia hack years ago. Of course removing a row of ARM A78 cores will remove 2MB of L3 cache, like any binning of Orin. Gaming loves cache, ampere architecture performs better with cache. Nintendo historically loves cache.
As for Ada gates, again, you're pulling out of your ass that this is the only backported features.
I can't because it's too small.Point it out on the die shot then
Not sure about NVIDIA but AMD does that all the time. Intel does it sometimes too.lol, really, playing with video encode/decode size to simplify target resolutions? Dude, no GPU has ever done that to an architecture. Why would Nvidia edit NV multimedia and lock devs to specific formats. Who does that, find me a single SOC in modern ages that does this. Stop pulling things out of your ass. What's next? They'll revise APE (audio processing engine) to lock down certain KHz and audio codecs?![]()
You're right, this is a waste of time. Just wait 3 months and you'll be disappointed that Nintendo cheaped out on HW like they always do.Or don't waste my time.
Preferably a good one! Am I the only one who thought Odyssey was the worst 3D Mario game..?I just want a new 3D Mario, man...
Visually it was very ugly but it was a fun and competent Mario gamePreferably a good one! Am I the only one who thought Odyssey was the worst 3D Mario game..?
Probably. Unless you never played 3D Land, 3D World, or Sunshine.Preferably a good one! Am I the only one who thought Odyssey was the worst 3D Mario game..?
Preferably a good one! Am I the only one who thought Odyssey was the worst 3D Mario game..?
I think they are way better and more enjoyable, yeah. Well whatever, opinions opinions.Probably. Unless you never played 3D Land, 3D World, or Sunshine.
We can’t all have great taste.I think they are way better and more enjoyable, yeah. Well whatever, opinions opinions.
This doesn't address my argument. Different dies even on the same node with the same architecture can have very different densities due to different ratios of Logic/SRAM/Analog cells or use of different libraries.
FYI the most recent rumor from people with NVIDIA sources is that T239 is using 8LPU, which is slightly denser and more power efficient than 8LPP used by gaming Ampere/T234 due to smaller fin size.
H100 80B 814mm² = 98.3 MTr/mm²Ampere dies, Samsung 8nm
Very different densities?
- GA107 - 8.7B Tr, 200mm² = 43.5 MTr/mm²
- GA106 - 12B Tr, 276mm² = 43.5 MTr/mm²
- GA104 - 17.4B Tr, 392mm² = 44.4 MTr/mm²
- GA103 - 22B Tr, 496 mm² = 44.4 MTr/mm²
- GA102 - 28.3B Tr, 628 mm² = 45.1 MTr/mm²
- T234 - 21B Tr, 455 mm² = 46.1 MTr/mm²
I'm not talking about speculation from random famiboard users, but what people with actual sources at NVIDIA are suggesting T239 is using.Recent rumour? 8LPU has been looming in the Switch 2 discussions since 2021
BF does not blend 2d and 3d, it's basically an open Mario 3D playground.Although I never played Bowsers Fury, so maybe that approach works better.
Yeah, it does look a lot different compared to the regular 3D Land/World style. I’d probably have bought it if it had standalone release.BF does not blend 2d and 3d, it's basically an open Mario 3D playground.
if it's on sale, I really suggest it. it's really amazing.Yeah, it does look a lot different compared to the regular 3D Land/World style. I’d probably have bought it if it had standalone release.
Even then it seems like a bad deal considering I have zero interest in re-playing 3D World.if it's on sale, I really suggest it. it's really amazing.
SomeNobody is expecting PS5 specs… We have the specs leaked from a long time ago, and people are expecting PS4 to Pro level of performance.
H100 80B 814mm² = 98.3 MTr/mm²
AD102 76.3B 609mm² = 125.3 MTr/mm²
Some
Some
Agree with you, also the people that shoot that high in the majority of cases are non Nintendo fans or well known Nintendo haters that want to create a narrative of disappointment for the Switch 2 reveal, even in Nintendo centric forums have their expectations in check.You're always going to get delusional takes on Twitter, but the vast majority of what I read on forums is pretty reasonable.
Too many people (fanboys with only 1 platform?) are laughing at this thread, so let's make this clear:Agree with you, also the people that shoot that high in the majority of cases are non Nintendo fans or well known Nintendo haters that want to create a narrative of disappointment for the Switch 2 reveal, even in Nintendo centric forums have their expectations in check.
I wouldn't say it was the worst. But it steered more into the "collectathon-y" style of platformer. And that I still kinda liked it, even though I actually dislike all of Rare's collectathon games. Not a bad achievement! But I hope they don't lean even harder into the Odyssey direction for the next one. Either work off of the "tech demo" that was Bowser's Fury or do a Galaxy 3.Preferably a good one! Am I the only one who thought Odyssey was the worst 3D Mario game..?