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Insiders say cutting-edge graphics are too costly for AAA games
The ongoing industry crisis may finally teach that more graphics do not equal more sales.
As former Square Enix executive Jacob Navok noted to The New York Times, "It's very clear that high-fidelity visuals are only moving the needle for a vocal class of gamers in their 40s and 50s. But what does my 7-year old son play? Minecraft. Roblox. Fortnite."
Rami continues, "How can we as an industry make shorter games with worse graphics made with people who are paid well to work less? If we can, there might be short-term hope. Otherwise, I think the slow strangulation of the games industry is ongoing."
Rings any bells?
Nintendo knows what they're doing, they have the most sustainable business model in the industry... whether you like it or not.