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NPD Sales Results For December 2016 (and the year's best selling games)

So what are the chances SE will cancel kingdom hearts 3 for xb1 now.

400k in sales in a month isn't bad. Assuming $40 a pop that's 16 million dollars. It will also continue to sell some over time. I'd say that's more than worth a port. How much would it cost to port? Doesn't need new assets or anything.
 
It also released 5 years after it came out on console.

There is an opportunity cost for SE for diverting funds toward an Xbox port as opposed to a PC port. The question is if that cost is greater or less than the profit they got from the Xbox port.

Considering the lack of physical copies, delivery costs, production costs, stock issues (issuing credits for unsold stock), cutting out one of the middle men (just Steam gets a cut, instead of retail store + Microsoft), I'm leaning towards the money they lost from not releasing on PC was probably greater than the profit they realized on the Xbox version.

If what you say is true... why couldn't they just have done a PC version too? If the profit outweighs the cost I don't see why they wouldn't honestly.
 
With more accurate info.

Final Fantasy XIII: 1,322,100
PS3: 828,200 (63%)
360: 493,900 (37%)

Final Fantasy XV: ~1,573,000
PS4: ~1,123,000(~71%)

If we include digital sales for PS4 version it's possible that this version alone sold more than FF XIII at launch. That's one hell of an achievement.
 

AudioEppa

Member
At this point it's confirmed. When rockstar drops some GTA 6 Intel. The whole world will stop moving for about an hour lol... Jesus christ beans n rice @ at how it's still selling so much!
 

RocBase

Member

WHOOOO GO MARVEL!

This bodes very well for the coming FFVII remake.

Assuming it even releases in this generation.

FF and Japanese AAA games don't sell anymore they said, doomed and worse than FF13 commercially they said

Despite my personal opinion on the game itself, i think we can all agree that this kind of information is good news.

Yeah absolutely. I'll be very curious to see how Persona does in the coming months, too. There's always that question and talk of its lack of marketing which I agree with, but it just might wind up being another sleeper hit on word of mouth alone, like Until Dawn.
 

nynt9

Member
Presumably Overwatch sales isn't tracking battle.net sales? Because Overwatch is at over 20 million users. No way every game above it sold 20m copies this year, unless I am missing something.

Edit: forgot this is just NPD but still the numbers don't make sense to me. For OW to have sold over 20m it should be doing very well in the NPD too.
 

Branduil

Member
The PS4 Pro percentage looks pretty close to what I expected. Not sure what Microsoft is expecting from Scorpio but I don't expect it will save the Xbox if the One S can play all the same games and is far cheaper.
 
Presumably Overwatch sales isn't tracking battle.net sales? Because Overwatch is at over 20 million users. No way every game above it sold 20m copies this year, unless I am missing something.

Edit: forgot this is just NPD but still the numbers don't make sense to me. For OW to have sold over 20m it should be doing very well in the NPD too.

Number of players is completely different from units sold for multiple reasons, especially in the case of Overwatch where the game became hugely popular in every south korean internet cafe ! Another example with Rocket League : 22 million players, but 8 million copies sold (like Overwatch it's a success of course, but you can see the gap).
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
If we include digital sales for PS4 version it's possible that this version alone sold more than FF XIII at launch. That's one hell of an achievement.

Putting it in that perspective...damn.

Yeah absolutely. I'll be very curious to see how Persona does in the coming months, too. There's always that question and talk of its lack of marketing which I agree with, but it just might wind up being another sleeper hit on word of mouth alone, like Until Dawn.

That's why i'm so irritated at Atlus/Index and Sony for not teaming up for a huge potential marketing run. They could have had a huge hit on their hands if it is marketed correctly and shown in the right channels.

Now i'm concerned whether or not people outside of fans even know it exists. I still think it will do well sales wise off of good reviews, but i don't know exactly how far it goes.
 

geordiemp

Member
Now i'm concerned whether or not people outside of fans even know it exists. I still think it will do well sales wise off of good reviews, but i don't know exactly how far it goes.

They need a Personna demo - I have not played a turn based game ever.....I watch the P5 trailers to see what the GAF fuss is about....and have no idea what is going on other than press this button and watch the screen flash with squeeky voices shouting everywhere.

If its to break out of the JRPG fans to western audience it needs people to try it and see if it sticks. I try to watch trailers and videos and still have no idea what the game is, at all. Marketing would not help outside of JRPG circles IMO
 
Call of Duty stay winning. Even sacrificing Titanfall 2 as cannon fodder couldn't stop the beast. It was all for nothing! All the downvotes in the world can't stop it! @_@
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
They need a Personna demo - I have not played a turn based game ever.....I watch the P5 trailers to see what the GAF fuss is about....and have no idea what is going on other than press this button and watch the screen flash with squeeky voices shouting everywhere.

If its to break out of the JRPG fans to western audience it needs people to try it and see if it sticks. I try to watch trailers and videos and still have no idea what the game is, at all. Marketing would not help outside of JRPG circles IMO

Well yeah, i'm basically saying that Atlus, Sony, Sega, everybody should be firing on all fronts. Whether that be promotions, advertising, marketing,commercials, demos, whatever they have to do
 

Fady K

Member
To put into context.

Ico managed to sell 127k after 10 months on the market.

Shadow of the Colossus sold 94k in its launch month.



PS4 version will also get a small boost from the fact that PS2 did not have any digital sales.

Are these numbers true for Ico and SOTC? Cause, if so, the Last Guardian sales are incredible IMO. Outselling SOTC by more than 3x :0
 
Final Fantasy XIII: 1,322,100
PS3: 828,200 (63%)
360: 493,900 (37%)

Final Fantasy XV: ~1,573,000
PS4: ~1,180,000 (~75%)
XB1: ~393,000 (~25%)


And that's only the US split. Global split should be well above 80/20.

Nevertheless, those numbers bode well for FF VII-R.

Seems like it's going to be big after all.
 
Well yeah, i'm basically saying that Atlus, Sony, Sega, everybody should be firing on all fronts. Whether that be promotions, advertising, marketing,commercials, demos, whatever they have to do

Eh, Persona is a very specialised game so I don't expect there's much you could do to draw in people.

Anime + Turnbase + big sequel number
 
Speaking of japanese games gap, the Amazon hourly thing :

Resident Evil 7 [PS4] #5
Resident Evil 7 [Xbox One] #51

And about one week ago, the Xbox One version wasn't in the top 100 yet.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Eh, Persona is a very specialised game so I don't expect there's much you could do to draw in people.

Anime + Turnbase + big sequel number

FF15 also has a bigger number, and is pretty anime for all the criticisms of Nomura's design.

These kinds of cons you illustrated i feel are not all that pertinent when it comes to growing and expanding people's mindset about these sorts of things.

Turn based also is not as big a barrier as some people feel, although it is definitely one at some level.
 
FF15 also has a bigger number, and is pretty anime for all the criticisms of Nomura's design.

These kinds of cons you illustrated i feel are not all that pertinent when it comes to growing and expanding people's mindset about these sorts of things.

Turn based also is not as big a barrier as some people feel, although it is definitely one at some level.

Yeah but it's not Anime-Anime, like if you show Persona to someone they're go "That's Anime", if you show FFXV they'll be like "That's kinda Japanese I Guess."

I Guess the big sequel number does apply to FFXV too so you got me there.

Remember the "what do non-Anime fans think of persona 5 thread" ? That was kinda depressing.
 
To put into context.

Ico managed to sell 127k after 10 months on the market.

Shadow of the Colossus sold 94k in its launch month.



PS4 version will also get a small boost from the fact that PS2 did not have any digital sales.
10 years of cumulated preorders
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Yeah but it's not Anime-Anime, like if you show Persona to someone they're go "That's Anime", if you show FFXV they'll be like "That's kinda Japanese I Guess."

I Guess the big sequel number does apply to FFXV too so you got me there.

Remember the "what do non-Anime fans think of persona 5 thread" ? That was kinda depressing.

Those people are a minority of gaf though and were not even representative of even a portion of GAF members let alone gamers at large.

I truly feel that even if there are haters, there's a very decent potential market growth to be had for people who like anime and play games but may not know about Persona, people who like JRPG's but may not be know about Persona, and people who play games in general and are willing to give different kinds of games a shot if their interest is piqued
 
Happy for TLG doing well. Not bad sales alone for the title but to hands down beat the previous games is great to see too.

Persona won't be a sales monster but it will do very well. The series is certainly growing in popularity and it will hit it out the park and beat previous entries also.
 

bombshell

Member
And that's only the US split. Global split should be well above 80/20.

Nevertheless, those numbers bode well for FF VII-R.

Seems like it's going to be big after all.

Are you sure?

I read from an insider that the ROTW market is so miniscule that it will barely be able to change the almighty American platform split.


On a serious note, yeah. We already know it was 80/20 for UK launch week. Rest of the world will make a serious pull for an 85/15 total split.
 

Joni

Member
Final Fantasy XIII: 1,322,100
PS3: 828,200 (63%)
360: 493,900 (37%)

Final Fantasy XV: ~1,573,000
PS4: ~1,180,000 (~75%)
XB1: ~393,000 (~25%)

I'd suggest this is fairly in line with each other, maybe even a bit more positive towards the Xbox One than it looks. The Xbox One is trailing, the Xbox 360 was leading.
 
To put into context.

Ico managed to sell 127k after 10 months on the market.

Shadow of the Colossus sold 94k in its launch month.



PS4 version will also get a small boost from the fact that PS2 did not have any digital sales.

Let's just hope TLG has similar legs to Shadow of the Colossus, as it ended up selling 816k in the US.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
hahaha, no?! can i have a link to this please, need to see this lol

http://www.neogaf.com/forum/showthread.php?t=1328377

It was a disingenuous thread because it was number one, made by a guy who thought western people by default hated Japanese media unless they were weebs(and apparently he didnt even like anime or manga himself, just Persona). And number two, was predicated on the false asterisk that you had to actively dislike anime and JRPG's too to post your thoughts.

Many people who i'm talking about predicated on growing the series may not have any opinion on anime, or may like it casually but not know about Persona, or may not even know what it is but get pulled into the game content itself.
 
Are you sure?

I read from an insider that the ROTW market is so miniscule that it will barely be able to change the almighty American platform split.


On a serious note, yeah. We already know it was 80/20 for UK launch week. Rest of the world will make a serious pull for an 85/15 total split.
And the icing on the cake was that someone actually took that statement seriously
 

Zedark

Member
I'd suggest this is fairly in line with each other, maybe even a bit more positive towards the Xbox One than it looks. The Xbox One is trailing, the Xbox 360 was leading.

You are right, Welfare did the number crunching for us:
With more accurate info.

Final Fantasy XIII: 1,322,100
PS3: 828,200 (63%)
360: 493,900 (37%)

Final Fantasy XV: ~1,573,000
PS4: ~1,123,000(~71%)
XB1: ~450,000 (~29%)

PS3: 12,075,600
360: 19,719,400

PS4: ~17,500,000
XB1: ~15,850,000

Tie Ratio

PS3: 0.0686
360: 0.025

PS4: 0.0642
XB1: 0.0284

Basically the same % of people buying on each platform compared to last gen. Xbox One being behind in install base hinders its overall share, but more people bought FFXV on XB1 than FFXIII on 360 when you account for digital, so that is a success. I know I am a +1 for digital XB1 when I didn't buy XIII at all.
So, the tie ratio for FFXV is higher on XB1 than the tie ratio for FFXIII on XB360. Not a bad result I'd say, I personally expected less.

Edit:
You would think that everyone who wants to play GTAV would have bought their own copy by now lol
Zhuge on twitter posted this graph, which goes a long way in explaining why GTAV sells the way it does:
C2jghutXEAErHOS.jpg:large
Basically, GTAV is the game that people simply buy as a standard when they get a new console.
 

Ashtar

Member
At the risk of exposing myself as a dummy somethings not adding up about final fantasy 16 being top 10 for the year. It's sales were estimated at 1.6 million even if all those were full price that 96 million dollars, uncharted sold 6 million copies (well more really ) even if 2.5 million of those were bundles and every single other copy was 40 dollars that'd still be more money (~140 million). but we know it had a strong opening ( I think it sold over a million in launch month) and most of those were at 60, so my question is how sway?
I mean did the season pass sell THAT well? I mean for the numbers to match more than 1 million ppl would have had to buy the season pass.
Someone please explain it to me
Edit ah I see Sony no digital papi
 

Kill3r7

Member
At the risk of exposing myself as a dummy somethings not adding up about final fantasy 16 being top 10 for the year. It's sales were estimated at 1.6 million even if all those were full price that 96 million dollars, uncharted sold 6 million copies (well more really ) even if 2.5 million of those were bundles and every single other copy was 40 dollars that'd still be more money (~140 million). but we know it had a strong opening ( I think it sold over a million in launch month) and most of those were at 60, so my question is how sway?
I mean did the season pass sell THAT well? I mean for the numbers to match more than 1 million ppl would have had to buy the season pass.
Someone please explain it to me

NPD only, retail only, no bundles.
 

Knuf

Member
I'd suggest this is fairly in line with each other, maybe even a bit more positive towards the Xbox One than it looks. The Xbox One is trailing, the Xbox 360 was leading.

So, the tie ratio for FFXV is higher on XB1 than the tie ratio for FFXIII on XB360. Not a bad result I'd say, I personally expected less.

FFXIII Xbox preordering prices had been discounted to $30/$35 on 360 at the time, too?
Those bomba preorder prices might also explain why the XB1/PS4 ratio is higher in US than UK.

Dead RisIng 4 and The Last Guardian came and no body cared
315 and 250

Glad to see TLG did good!
 
With more accurate info.

Final Fantasy XIII: 1,322,100
PS3: 828,200 (63%)
360: 493,900 (37%)

Final Fantasy XV: ~1,573,000
PS4: ~1,123,000(~71%)
XB1: ~450,000 (~29%)

PS3: 12,075,600
360: 19,719,400

PS4: ~17,500,000
XB1: ~15,850,000

Tie Ratio

PS3: 0.0686
360: 0.025

PS4: 0.0642
XB1: 0.0284

Basically the same % of people buying on each platform compared to last gen. Xbox One being behind in install base hinders its overall share, but more people bought FFXV on XB1 than FFXIII on 360 when you account for digital, so that is a success. I know I am a +1 for digital XB1 when I didn't buy XIII at all.

To those that thought the XB1 port would be a waste, and asking for PC lol. Probably near 800-900k on XB1 WW so far.

To put into context.

Ico managed to sell 127k after 10 months on the market.

Shadow of the Colossus sold 94k in its launch month.



PS4 version will also get a small boost from the fact that PS2 did not have any digital sales.

Nice to know TLG was a success.
 
Glad to see FF XV doing well on X1. At least half a million (including digital) only in US. I hope that will show MS and maybe other Japanese publishers that there is an audience for those kind of games in the platform.

I guess that DR4 selling ~350K is good too. In line with prior DR launches and not even including digital.

Edit - Any chance of getting a list of the 2016 Top 2016 revenue Chart per platform, MatPiscatella? Pretty please?
 

Chris1

Member
Number of players is completely different from units sold for multiple reasons, especially in the case of Overwatch where the game became hugely popular in every south korean internet cafe ! Another example with Rocket League : 22 million players, but 8 million copies sold (like Overwatch it's a success of course, but you can see the gap).
The gap isn't usually that big. Rocket league is different because of ps+. They don't count those as sales.

Also free weekends which Overwatch has had too but yeah. Ps+ probably adds a good 5m or so on.
 
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