Sometimes it's the same thing .
Indeed. I never really understood the mentality that companies are interchangeable or somehow divorced from their own actions. You'd be laughed at if you tried to say the same about people. Would you suggest it doesn't matter who your surgeon is, or who teaches your children, or who Obama appoints to the Court? #SCOTUS #WhyNotTrump
To be fair, Greenberg does have a tweet from a few years back where he says very specifically that when they say sold through, they mean to retailers, in his words "retailers are our customers."
Whether that is still their way of reporting sales, who knows with Greenburg..
That's a very MS attitude, actually. Traditionally, MS have put as much distance between themselves and users as is possible, and they certainly don't view users as their customers. As Greenberg explained,
retail is an XBox customer, because
they're the ones buying the hardware and software. Publishers are also XBox customers, when they pay MS to appear on the platform. You may be a Windows
user, but you're not a Windows
customer.
Dell is a Windows customer.
You're a Dell customer. Or a GameStop customer. Or an EA customer. "Someone else's problem," basically.
And not helping Xbone's situation at all. All around baffling deal. Desperation from MS's part and stupidity from SE. MS should have used that money to foster some own IP's, even though they take bit more time to be ready for market.
Phil said he already tried that, starting some, and "looking at" others. Remember he's been in charge of game development at MS for several years now, and while it may appear he's been twiddling his thumbs that entire time, he claims otherwise. Having tried and failed to both build and buy a compelling IP of his own, he decided to pay to keep Tomb Raider off the platforms he was competing with at the time; PS4, and to a lesser extent, Windows.
All NPD reflects is what dollar amount a consumer paid. Not the value the consumer received in return, know what I mean?
I do indeed. Thanks, as always. <3
It's not super secret. It's just, for some reason, the 1 "P" that gets ignored the most.
If absolute values for each aren't available, perhaps something relative? PS4 +7%, or whatever? Or is there enough marketing happening on one side or the other that a direct ASP comparison isn't particularly useful? Would that then also apply to MoM and YoY differences for a specific console, much less relative to each other? So Bone was discounted 5% on average, but we have no idea if they were also including an additional $50 gift card, so the 5% change doesn't really tell us much at all?
Which is dumb. Still doesn't make the ARPU point incorrect.
Seems like maybe it was just miscommunication. The "spin" comment had nothing to do with the math itself, but rather VentureBeat's use of it. Math is Math, and Spin is Spin. Sometimes Math is used to create Spin, and other times it isn't.
People give GameStop a lot of grief here. But no company pushes consumer rights more than GameStop, crazy as that might sound.
Pretty reasonable to assume there would be a fair bit of overlap there, yes.
Was it, though?
For one, as bad as it may have been, it couldn't have possibly been any worse than it was at the beginning of the generation. It also seemed that Sony had usurped the independent development community on consoles away from Microsoft at that point. Both Bungie and Blizzard were on stage at the reveal. Everything we heard from Gearbox, Avalanche, and
especially Epic games seemed incredibly positive about how Sony had looped developers in on the design process.
Well, Sony pretty much had the full support of the development community in years past, AFAIK. So if support that then dwindled to being half-hearted and/or patchy, that may feel like "basically zero" to Sony.
I'm not questioning the veracity of the claim, because I've heard it echoed from Jason Rubin and others but surely it must be qualified to certain developers and qualified as to what they actually meant by "winning."
If you're referring to the "Tara Reid speech," I think you misunderstood what he was saying. He wasn't really saying Sony were mistreating their developers in any way, or failing to provide the support they needed, or anything of the sort. And he certainly wasn't saying that Sony were worse than any publisher in this regard. The only reason his working at Sony was even relevant was because their
other business interests exposed the issue to him; namely, that developers should be treated like celebrities like movie stars, directors, etc. If anything was "addressed to Sony," it was that of all game publishers,
they should already understand that content creators should be celebrated, because of their dealings in the movie and music business. He actually made a very solid argument, and I think Sony have made a lot of positive moves in that area, as a matter of fact. Maybe you should watch the lecture again.
So, like a sports fan, I rooted for Sony to win despite the fact that I kinda hate their first party games and traditionally they have been an anti-consumer company. To watch them come out on top was like seeing a local team win the Superball or whatever.
In what way?
Math can even kill! Why have we not locked it up yet?!?!
"Killing bad guys with math" is the main appeal of RPG and strategy games for me.
SMT and Persona are different games in the same world, basically. Persona is more casual. You ought to have your gf play it on easy. She might like it.
And, yes, you have to save before closing the game if you aren't just suspending it to continue later.
Think of the shin Megami Tensei series as a spin off of sorts on Persona. They have their similarities and differences. Persona 4 Golden is fantastic and is also turn based but is far more in depth than Cyber Sleuth. You're looking at much more of a time and attention commitment for Persona. That said it's an absolutely incredible game so I think it's deserving of that personally. Between the two though Cyber Sleith would probably suit you better especially since you can save at anytime anywhere outside of battle which facilitates short bursts of pick up and play.
Thanks, I'll check them out. She used to play WoW, but I'm not sure she's ever played anything turn-based, so maybe I'll let her try Persona, seeing as how she's kinda adopted my Vita. lol
Oh you're in the tomorrow children beta? Totally jealous. Looking forward to that one. Q games never disappoints. They're brilliant.
Yeah, it's pretty awesome. Like anything, there's plenty of stuff I'd personally improve, but yeah, pretty much anything Q Games make is an insta-buy for me; always quirky and consistently quality. I guess I just figured out what the "Q" stands for.
You are dead to me. Real monstrous lizards are better than imaginary purple friends named Puff. Sorry not sorry.
How about a real, green friend, named Elliott?