?Renji_11 said:Great games can possibly same a system would the Genesis have been a success without Sonic coming out?
?Renji_11 said:Great games can possibly same a system would the Genesis have been a success without Sonic coming out?
RumFore said:I'm sticking with it. Nintendo is under manufacturing the Wii. Sure it would still sell a lot if it was in stores but I think it would level out if there was an abundance of them. And what makes some of you think the Wii is that hard to manufacture?
you forgot Mario Galaxy.Aeon712 said:Is 74k good/normal for Ratchet? It usually tops out at a million right? Next mth should be interesting with Uncharted, Call of Duty 4, Mass Effect, Need for Speed and Rock Band.
skinnyrattler said:It's not that people get pissed off at the notion but more [ ... ]
Is there any reasonable justification for the claim that Nintendo is undershipping?
It's funny... this comic had it wrong all along!Leondexter said:Not this again. They're deliberately under-shipping the fastest-selling console ever? Really?
And I just love the "if they can't find it, then people buy MORE of it" theory. I understand what you're saying, but you can't manage something like that with sales this high. Maybe Sony should pull all PS3 stock from stores, then their sales will triple!
Someone earlier said that no non launch game has saved a system so that's why I mentioned Sonic, as without Sonic the Snes would have killed the Genesis in America. But no one game can save the PS3 but things should look up next year. Btw go CowboysDoubledex said:
yoopoo said:
Elios83 said:Sony has released a few stats for PS3 first anniversary:
http://www.gamedaily.com/articles/news/ps3-celebrates-its-first-birthday-56-million-sold/18572/
http://www.bloomberg.com/apps/news?pid=conewsstory&refer=conews&tkr=SNE:US&sid=aAFQFJAXas7o
http://blog.wired.com/games/2007/11/sony-reacts-to.html#more
5.6m units sold ww (up to the end of October), 2m sold in US.
Xbox360 has been outsold 3:1 in Japan and Europe in 2007 total sales.
192% increase in PS3 US sales in the week ending 11 November over previous weeks at top 10 retailers, 100.000 units sold.
Expected 11m ww installed base by the end of March 2008.
Titles are now being developed on PS3 and then ported on other platforms (Haze is an example.)
Blu Ray is winning bla bla bla.
"Developers are now creating games on PS3 and then porting them to other platforms. This shows the strides developers are making in creating content for PS3 and also provides developers with an advantage as it's harder to port from Xbox 360 to PS3. Ubisoft's Haze is the first title to be created on PS3 and ported to Xbox."
Elios83 said:Expected 11m ww installed base by the end of March 2008.
Interesting. YTD in Japan with Famitsu is something like 862K to 205K, so one could try to test values in an equation ofXbox360 has been outsold 3:1 in Japan and Europe in 2007 total sales.
JoshuaJSlone said:Interesting. YTD in Japan with Famitsu is something like 862K to 205K, so one could try to test values in an equation of
(862K + PS3Europe) / (205K + X360Europe) = 3
But I'm sure 3:1 isn't very exact.
Elios83 said:Titles are now being developed on PS3 and then ported on other platforms (Haze is an example.
Lightning said:I am still fucking pissed at Ratchet & Clank numbers. Sony never even bothered starting to advertise this until November and if this game doesn't pull 300,000+ numbers in then PS3 owners fucking suck and Sony fucking suck.
No Ratchet sales = FISSION FUCKING MAILED SONY.
Seriously, this is a travesty. Arguably Sony's biggest game of the year and Sony dropped the ball, so very depressing. Damnit.
DeaconKnowledge said:I thought Uncharted was their biggest game of the year.
Honestly though, 74k on a US userbase of what, 2 million? Is very good considering. That means over 25% of the people who own a PS3 bought R and Clank. That's good attachment.
Sony's problem begins and ends with the amount of hardware sold in the US, and they're finally taking steps to fix that. R and C was just a casualty of their earlier missteps.
DeaconKnowledge said:Honestly though, 74k on a US userbase of what, 2 million? Is very good considering. That means over 25% of the people who own a PS3 bought R and Clank. That's good attachment.
DeaconKnowledge said:I thought Uncharted was their biggest game of the year.
schuelma said:Err...isn't it more like 2.5%?
RBH said:What? :lol
Elios83 said:Expected 11m ww installed base by the end of March 2008.
Gekkonidae said:This is the line Sony has been pushing and has always seemed very optimistic. We can be sure that if they don't approach that goal there will be a reckoning. Althought they may just flood supply and then trumpet shipped numbers like Microsoft did to get to "10 million."
DeaconKnowledge said:Honestly though, 74k on a US userbase of what, 2 million? Is very good considering. That means over 3.5%[/25%] of the people who own a PS3 bought R and Clank. That's good attachment.
Rocksteady33 said:Did you ever stop to think that, you know, Twilight Princess is very western marketed while Phantom Hourglass is Japanese marketed? This isn't rocket science.
Deku said:Nothing to quibble about but where did you get this nugget?
Shigeru Miyamoto said:Well, I think a lot of people who bought the Wii are not necessarily the types of people who are interested in playing that kind of game. And a lot of the people who would want to play it [due to chronic shortages of the console] can't find a Wii! But mostly, I think it's that there are fewer and fewer people who are interested in playing a big role-playing game like Zelda.
Eiji Aonuma said:However, in comparison, sales figures were not what I had been hoping for in Japan, and so I believe that many users still have the impression that Zelda was too complicated and therefore too hard to play.
3.5% is probably the internet crowd. The need to get this game out, advertise the shit out of it, they should have been doing that for weeks leading up to release rather then sitting on their collective asses contemplating how to do a stealth price drop without informing anyone.DeaconKnowledge said:I thought Uncharted was their biggest game of the year.
Honestly though, 74k on a US userbase of what, 2 million? Is very good considering. That means over 3.5% of the people who own a PS3 bought R and Clank. That's good attachment.
Sony's problem begins and ends with the amount of hardware sold in the US, and they're finally taking steps to fix that. R and C was just a casualty of their earlier missteps.
edit: fixed some braindead math.
AstroLad said::lol bravo if you did this intentionally. Standing ovation if you did it unintentionally.
Would make sense given the PS3 launch... but I'm always wary of PR figures.Sho_Nuff82 said:If the PS3 has sold roughly 1.5 million in Europe this year, by Sony's 3:1 math, that means the 360 sold ~582k in Europe in 2007.
Weisheit said:Tell me genius, why doesn't every manufacturer of consumer electronics (Sony and MS especially) use this same method?
I mean if creating a phenomena as big as the Wii is a simple matter of manipulating supply and demand why doesn't everybody do this?
AniHawk said:Well I have some a little insight into November just based off of shipments and popularity of... things.
-Wii shipments have gone up like crazy. During August, we would get 3-6 every other week. Last week we had 6. Two days ago we received 12 more. Yesterday, they were gone. The holiday buying season has officially kicked in. Two months ago, those 12 would have stuck around until at least Saturday.
-Guitar Hero III is apparently sold out around these parts, particularly the 360 version based on a couple accounts. We wound up with a huge overstock of the game for pretty much every system, so I thought the thing was relatively easy to find. Not so.
-Assassin's Creed is going to do well, though I found a lot of people were asking me how it was before they bought it. So negative word of mouth may hurt it. Even saying that it's been getting some very mixed reviews (some very high and some very low) is turning some people off to the game. Everyone that bought the game today for the 8 hours I was there got it for the 360.
-Super Mario Galaxy is selling well to people walking in, but not a ton of people have picked up their reserved copies. If a ton of people don't come in by Sunday, I think we're gonna be stuck with a huge overstock like with GHIII... but I still think we'll be sold out of the game or close to it the closer we approach Christmas.
-Microsoft is dumping a shitload of 360s of all types. The Arcade bundle is a popular choice. They did the same thing last year to hit that magic 10m shipped number and systems sat on shelves for a very long time.
-PS3 has been selling better due to the increased advertisements and price drop. Some people look horrified when they found out the 40GB doesn't play PS2 games though. Uncharted only has a few reservations (5), much like R&C did. I imagine it will receive a big ad campaign, like all big Naughty Dog games do, so that should help it. Most PS3 owners I deal with tend to only buy sports games though.
-Kane & Lynch hasn't really been selling, but I was at school all day Wednesday, so I might've missed the big rush for it then (it was incredibly busy on Wednesday).
-PSP hardware continues to sell and PSP games continue to stay on the shelves where they are often looked at and rarely purchased.
Popular choice for MS to ship out, or popular purchase choice?Anihawk said:-Microsoft is dumping a shitload of 360s of all types. The Arcade bundle is a popular choice. They did the same thing last year to hit that magic 10m shipped number and systems sat on shelves for a very long time.
Stumpokapow said:Like last month's leak. How the fuck are they being allowed to post cash and sales states for the top ten for every platform?
BishopLamont said:Everyone remember the PS3 launch fiasco? Nothing but shortages, funny how well that worked.
Awesome, NPD's very own Vinnk's Village.
Westonian said:Summer 2006
Nintendo Marketing: "E3 was a huge success, we need to get factories on line now to start producing units for our world wide launch this fall. Let's set production goals of 6 million units world wide by the end of March 2007."
Nintendo Executive: "Six million by March 2007 would be more than any console in the history of the world. We're sure that demand will far exceed even that extremely aggressive production schedule. We should build an extra factory or two, just in case."
Nintendo Marketing: "Good idea, but let's keep those factories a secret. Erase them from satellite images, not list them as assets in our financial reports, and most importantly, not actually ship those few extra million units, let's only ship the six million."
Nintendo Executive: "But why? Why not sell the units as we manufacture them?"
Nintendo Marketing: "Because, if we can keep supply below demand we can effectively sell out for an entire calendar year, and then some, driving even more demand from consumers who want to jump on the next gadget bandwagon!"
Nintendo Executive: "Brilliant! Even though there is no historical precedence to believe the 6 million units won't meet demand, I like this plan! Run with it!"
-Guitar Hero III is apparently sold out around these parts, particularly the 360 version based on a couple accounts. We wound up with a huge overstock of the game for pretty much every system, so I thought the thing was relatively easy to find. Not so.
-Microsoft is dumping a shitload of 360s of all types. The Arcade bundle is a popular choice. They did the same thing last year to hit that magic 10m shipped number and systems sat on shelves for a very long time.
-PSP hardware continues to sell and PSP games continue to stay on the shelves where they are often looked at and rarely purchased.
Westonian said:Summer 2006
Nintendo Marketing: "E3 was a huge success, we need to get factories on line now to start producing units for our world wide launch this fall. Let's set production goals of 6 million units world wide by the end of March 2007."
Nintendo Executive: "Six million by March 2007 would be more than any console in the history of the world. We're sure that demand will far exceed even that extremely aggressive production schedule. We should build an extra factory or two, just in case."
Nintendo Marketing: "Good idea, but let's keep those factories a secret. Erase them from satellite images, not list them as assets in our financial reports, and most importantly, not actually ship those few extra million units, let's only ship the six million."
Nintendo Executive: "But why? Why not sell the units as we manufacture them?"
Nintendo Marketing: "Because, if we can keep supply below demand we can effectively sell out for an entire calendar year, and then some, driving even more demand from consumers who want to jump on the next gadget bandwagon!"
Nintendo Executive: "Brilliant! Even though there is no historical precedence to believe the 6 million units won't meet demand, I like this plan! Run with it!"
Lightning said:I am still fucking pissed at Ratchet & Clank numbers. Sony never even bothered starting to advertise this until November and if this game doesn't pull 300,000+ numbers in then PS3 owners fucking suck and Sony fucking suck.
No Ratchet sales = FISSION FUCKING MAILED SONY.
Seriously, this is a travesty. Arguably Sony's biggest game of the year and Sony dropped the ball, so very depressing. Damnit.
DeaconKnowledge said:I thought Uncharted was their biggest game of the year.
Honestly though, 74k on a US userbase of what, 2 million? Is very good considering. That means over 3.5% of the people who own a PS3 bought R and Clank. That's good attachment.
Sony's problem begins and ends with the amount of hardware sold in the US, and they're finally taking steps to fix that. R and C was just a casualty of their earlier missteps.
edit: fixed some braindead math.
dammitmattt said:I hope you are being sarcastic because there is no way to excuse the sales of Ratchet and Clank. Early in the 360's lifetime, top games like Oblivion, GRAW, Fight Night 3, and more all sold exceptionally well despite the 360's small userbase.
PS3 owners just aren't buying much, and when they do buy something it's a sports game or Guitar Hero. It hurts not having that pack of 250k or so hardcore gamers that move from game to game each month.
Suburban Cowboy said:how did Ratchet do compared to motorstorm, resistance, lair, and heavenly sword over the same amount of time?
oo Kosma oo said:I really fucking hope Uncharted cracks the top 10 next month.
Oh yeah and COD4 (PS3 +360) better outsell SMG too because I dont want to lose my awesome avatar for a week!
It'll be tough, due to the fact that GH alone will likely take up a few spots in November again, plus the big Wii and 360 releases.oo Kosma oo said:I really fucking hope Uncharted cracks the top 10 next month.
Oh yeah and COD4 (PS3 +360) better outsell SMG too because I dont want to lose my awesome avatar for a week!
oo Kosma oo said:I really fucking hope Uncharted cracks the top 10 next month.
I wouldn't be surprised if someone said half of all PS3s were employed exclusively as Blu-Ray players. Their emphasis on cost reduction and less focus on gaming features seems to imply that they woudln't mind if people did so. Sony's trojan horse may have worked too well.dammitmattt said:I hope you are being sarcastic because there is no way to excuse the sales of Ratchet and Clank. Early in the 360's lifetime, top games like Oblivion, GRAW, Fight Night 3, and more all sold exceptionally well despite the 360's small userbase.
PS3 owners just aren't buying much, and when they do buy something it's a sports game or Guitar Hero. It hurts not having that pack of 250k or so hardcore gamers that move from game to game each month.
DeaconKnowledge said:Don't expect every console to have monster attach rates like the 360 does. It's not a realistic proposition.
Bonfires Down said:Dumping? I thought stores are supposed to order however many they want, but maybe that doesn't apply to hardware?
Do you mean that people are picking up the Arcade pack or that Arcades are sent to you?