borghe said:
overall software dollar rates are bigger than ever before. Outside of key franchises and titles, unit rates are pretty down, and even on the big titles (Halo 3, GTAIV, etc) unit rates are looking like they will end up down from last gen's final iterations as well. It should also be noted that as the "hardcore gamer's" system of choice, the 360 is selling woefully under last gen's "hardcore gamer's" system of choice. The core gamer market moved from the PS2 to the 360 yet the PS2 level numbers didn't move from the PS2 to 360... It's really nice to compare the 360 to XBox, but XBox's 3rd party numbers were already atrophied last gen compared to the PS2's anyway up until near the end of the generation.
it may seem like apples to oranges comparing 360 to PS2, but no more apples to oranges than comparing 360 to XBox. The bottom line is when looking at total 3rd party unit sales from last gen across all platforms and total third party unit sales across all platforms, unit sales are down, propped up by an average of 20% higher retail costs.
You are making generalities with nothing to back them up while ignoring that the sales figures from last gen were lifetime numbers on much larger userbases. We are not even halfway into this generation and games are breaking records left and right. Since you refuse to bring any kind of evidence to back yourself up, I will.
Call of Duty 4 has almost passed Halo 2, and it's still going strong.
After another year of sales, Halo 3 should pass Halo 2, and Halo 3 still has a smaller user base to sell to.
Guitar Hero 3 absolutely destroyed GH1 and GH2.
Madden 06-08 are the top-selling entries in the series.
GTA4 is already at 4.2 million in 33 days. Lifetimes for the other GTAs were 9.4 (SA), 7.3 (VC), and 6.2 (3). GTA4 is selling to a MUCH smaller user base and despite that, it should catch up to GTA3 by Christmas this year.
Aside from Halo and COD, other good shooters (BioShock, Vegas 2, Army of Two, Gears, etc.) are selling better than ever before. RPGs (Oblivion, Mass Effect) are selling better than ever before. Music games are selling better than ever before, often at outrageous prices.
Core games are doing just fine, thank you very much.
TheGrayGhost said:
I just did, sorry.
I think the two analog feel better and are more sensitive. Same with the analog shoulder buttons (I love the squishy feel), and d-pad is the best. It's as if Apple decided to make a controller.
edit: off-topic
Question - have you tried to play an FPS with a classic controller? I tried Mario 64 with it and it just did not feel right at all. It's still a good 2D controller, though!