Herbspiceguy
Member
It's the same with competitive Pokemon TGC... I have zero interest in any of it once the internet ruined card games by "just use this deck list!" and also, even worse, the "go to this website and pick out the deck you want, they'll mail you exactly those cards."
I played Magic back in the 90s when none of that existed, and it was a totally different experience. If someone brought a rare or powerful card to the table, you were huddled over to see it; it was amazing, and you knew they either got it by pulling it randomly or by trading with some other player.
And every deck build was totally different, since most people's strategy was downstream from the luck of whatever interesting cards they'd picked up over time.
For this reason, I'd much rather play the variation of Pokemon that I do with my son: we'll pick a couple colors of Pokemon randomly (he has a ton of cards organized by type in boxes), then we'll do a kind live "draft" round on the table where we flip over groups of them randomly and each player can take turns making their picks. We live build the deck like this, then shuffle up and split the supporter cards into decks for each person to pick through, then you build energy however you want. Building the deck is part of the battle.
I would love to see that kind of thing at a real tournament; it might actually be fun to watch for once. But the way things work now in trading card games, it's just boring as hell and everyone buys powerful cards they need online. I don't have any interest in the online mode of this game either, for the same reason. I enjoy the CPU battles and playing against my son, though. We've had a blast with about 10 matches the past 24 hours.
I'm not a huge MTG/TCG expert (like you, I used to play the game in the 90's when we were all just teens having casual fun), but I believe there's a growing community of TCG players that don't use the expensive meta decks, but prefer a level playing field. I think I've heard of game nights where ppl all buy boosters on the spot to make a deck.
I've also been noticing a similar trend amongst indie roguelites/-likes, autobattlers and deckbuilders; (thankfully) they're implementing anti-meta mechanics, like a having certain skills/cards randomly deactivate for everyone before a match starts.
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