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Circana January 2025: #1 Black Ops 6 #2 Madden #3 FF7 Rebirth #8 Donkey Kong Country Returns ; PS5 #1 Units + Rev, NSW #2 Units, XBS #2 Rev

So you're saying even Xbox going 3rd party is false?

That's some denial, alright.

They’ve put their games on other consoles for years. I don’t consider them going third party unless they aren’t putting their games on their own console anymore. You’re welcome to disagree, you’re used to having bad opinions.
 
How are Indy or Avowed flops, they’re designed to keep gamepass subscriptions active with new content. They are not designed foremost to sell physical copies.

If SoT wasn’t a hit either was Astro if we’re going off sales.

Avowed has been out for 3 days 😆

Facts and reality, he says. You can’t reason with GameFAQS rejects. Done participating in his circus 🤡🤡🤡

edit, also I love your title 😆😆
 
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Killjoy-NL

Member
I don’t consider them going third party
I know, that's the denial part.

Even Phil Spencer gave up.

How are Indy or Avowed flops, they’re designed to keep gamepass subscriptions active with new content. They are not designed foremost to sell physical copies.
That's easy to say since they aren't selling copies.

That didn't go for Tango? Or is the bar really that low?
If SoT wasn’t a hit either was Astro if we’re going off sales.
Sure, I've always stated that Astro Bot was a glorified tech-demo that only sold decently.
 

Mibu no ookami

Demoted Member® Pro™
How are Indy or Avowed flops, they’re designed to keep gamepass subscriptions active with new content. They are not designed foremost to sell physical copies.

If SoT wasn’t a hit either was Astro if we’re going off sales.


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Astro Bot (September 2024) was the 13th best selling PS5 game in North America and launched after Sea of Thieves by a considerable margin (April 2024)...
 
You could say it is semantics, but I'd say there's a pretty big difference between being successful and being "a hit".

1M in sales may not seem like a “hit”, but this is a game that has annual content drops … it will continue selling as a GaaS title

It could be over 2M by now for all we know

That money is approaching AAA dev cost territory on a late port
 

Killjoy-NL

Member
1M in sales may not seem like a “hit”, but this is a game that has annual content drops … it will continue selling as a GaaS title

It could be over 2M by now for all we know

That money is approaching AAA dev cost territory on a late port
Given how people were hyping up SoT, how it's the one of the most successful and most active Xbox IPs, and given the size of the PS installbase, it's a joke.

I don't doubt it might be profitable, but it's really nothing to write home about.
 
Given how people were hyping up SoT, how it's the one of the most successful and most active Xbox IPs, and given the size of the PS installbase, it's a joke.

I don't doubt it might be profitable, but it's really nothing to write home about.

People were hyped for a 6 year old port?

It’s free money…and a decent amount of it
 

Mibu no ookami

Demoted Member® Pro™
Talking about the Xbox fans prepping the PS5 release.
I'm arguing that the PS installbase barely gives a shit about Xbox IPs.

But yh, money is money.

It's like the people saying Forza Horizon 5 will become the best selling racing game on PS5... That would make it a hit. I don't think selling 1-2 million copies would make it a hit.
 
It's like the people saying Forza Horizon 5 will become the best selling racing game on PS5... That would make it a hit. I don't think selling 1-2 million copies would make it a hit.
It will need to sell better than gt7( which is most likely the current best selling racing game on ps5). Gt7 has sold approximately 10 million units, half if not more than that is on ps5. I doubt horizon 5 can eclipse that even though arcade open world racing game are more popular than circuit sims.
 

Mibu no ookami

Demoted Member® Pro™
It will need to sell better than gt7( which is most likely the current best selling racing game on ps5). Gt7 has sold approximately 10 million units, half if not more than that is on ps5. I doubt horizon 5 can eclipse that even though arcade open world racing game are more popular than circuit sims.

Maybe if it had launched on PS5, but it really can't make up that time. People have already purchased a lot of other racing games. Will they add another to the list? Maybe... we'll see. I expect it'll supplant the Crew Motorfest, but even that will be a big question.
 
Maybe if it had launched on PS5, but it really can't make up that time. People have already purchased a lot of other racing games. Will they add another to the list? Maybe... we'll see. I expect it'll supplant the Crew Motorfest, but even that will be a big question.
It will have a lot of hype especially since its first of the big three tentpole Xbox franchise coming to ps, plus word of mouth has been good outside of racing communities. So expect it to sell well. Just not as well as gt 7. I am expecting 3-4 million units lifetime on ps5.
 
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Woopah

Member
IP is so important and so many companies give up on IP way too quickly.

Syphon Filter always lived in the shadow of Metal Gear Solid and Splinter Cell, but with Kojima being fired at Konami and Splinter Cell being relegated to the dustbins a revival actually makes a ton of sense of Bend Studios more so than whatever GaaS game they were making that got canceled. A high budget nextgen stealth/spy action AAA Syphon Filter with good gameplay would sell gangbusters right now.

Resident Evil is way more successful now than it ever was initially. And that's evidence that you can bring games back to become even more popular. The same was true of Tomb Raider until they exclusivity deal killed that franchise.

Red Dead Revolver became Red Dead Redemption/Online... think about that...Capcom must be happy with Monster Hunter and RE, but they must be kicking themselves on this one, but that's in hindsight. Red Dead Revolver was nothing special. Rockstar took their open world formula and mixed it with Red Dead.

Doom and Prince of Persia also had massive comebacks.

Top Gun Maverick did 1.5 billion at the global box office. The original movie while no slouch, only did 357 million.

Studios should be constantly doing portfolio reviews and take a look at old franchises and identify what they would look like in a modern setting. Super Mario Kart and Mario Kart 64 both sold less than 10 million units. On the Wii it hit almost 40 million and on Switch 63 million...

I think you should always try to bring franchises back at least once.

There's no snowboarding game on the market right now. Are you telling me there is ZERO potential for Coolboarders or SSX? I think Tony Hawk 1+2 remake sold really well, but just not well enough to please Activision. Good enough for 20th best selling game in North America in 2020. Not bad for a remake. Number 17 in the same year was DBZ Kakarot... and now look at DBZ Sparking Zero... you have to keep up with these franchises...

Look at College Football 25 becoming the best selling sports game in US history... after the franchise was shuttered because it didn't make sense alongside Madden... Yes, having actual licensing for the players helps a lot, but it was a game long overdue.

It's stunning that T2 didn't immediately announce College Basketball 2K26.
The other example that always stands out to me Animal Crossing. The first one never left Japan and the second wasn't even supposed to come to Europe.
What was the last really successful campaign focused FPS?
I would imagine it's Doom Eternal.
Took 4 months to get 1M sales.
That's not a success.

It's a years old port that sold a million copies on a single platform in 4 months. Of course that's a success
 
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