LectureMaster
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This one is more of general hands on resolution and framerate, need wait for DF's video of detailed technical dissect.
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How well does Monster Hunter Wilds run on PS5 and PS5 Pro? Having now played Capcom's action RPG for close to 100 hours, we wanted to give you an overview of how the game performs on Sony's system — especially since last year's poorly optimised beta sparked a lot of scepticism with regards to frame rates and resolutions.
The good news is that this final build performs much better than the aforementioned beta. Image quality is massively improved, and the frame rate has been smoothed out to a significant extent. However, as the headline of this article suggests, Wilds is still far from perfect at launch.
It's difficult not to recommend Prioritize Framerate on the Pro, if only because it provides such a smooth experience compared to your other options. However, you end up missing out on ray tracing, which does seem to be well implemented elsewhere, and the resolution takes a clear tumble.
The Balanced setting is probably worth checking out as well, but only if you can tolerate an especially jumpy frame rate. To our eye, the resolution difference between Balanced and Prioritize Resolution isn't major, and the image quality is in the same ballpark overall.
Unlike PS5 Pro, the game doesn't feature ray tracing at all on a regular console. That's hardly a deal breaker in our book, and probably a necessary sacrifice in order to get Wilds running as well as it does.
Prioritize Framerate mode offers the smoothest gameplay experience, but comes at a pretty heavy cost to resolution, with a noticeably blurrier picture than either of the other two modes. It's quite compromised, then, but if a higher frame rate is important to you, this is the clear winner, and it hits 60fps the vast majority of the time.
We ended up favouring Balanced mode, a middle-of-the-road solution with a much better image quality compared to the performance mode. Broadly sticking to 40fps and even exceeding it in places, this feels like a comfortable place to be on a standard PS5, if you're less concerned about frame rate.
Prioritize Resolution does what it says on the tin at about 30fps, but similar to the Pro, there's little discernible difference between it and Balanced in terms of picture quality, so the latter feels like a better choice.
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Hands On: Monster Hunter Wilds Performance Certainly Isn't Perfect on PS5, PS5 Pro
Monster mashed
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How well does Monster Hunter Wilds run on PS5 and PS5 Pro? Having now played Capcom's action RPG for close to 100 hours, we wanted to give you an overview of how the game performs on Sony's system — especially since last year's poorly optimised beta sparked a lot of scepticism with regards to frame rates and resolutions.
The good news is that this final build performs much better than the aforementioned beta. Image quality is massively improved, and the frame rate has been smoothed out to a significant extent. However, as the headline of this article suggests, Wilds is still far from perfect at launch.
Monster Hunter Wilds PS5 Pro Performance
On PS5 Pro, Wilds benefits from enhanced resolutions, smoother frame rates, and the addition of ray tracing across two of the three modes.It's difficult not to recommend Prioritize Framerate on the Pro, if only because it provides such a smooth experience compared to your other options. However, you end up missing out on ray tracing, which does seem to be well implemented elsewhere, and the resolution takes a clear tumble.
The Balanced setting is probably worth checking out as well, but only if you can tolerate an especially jumpy frame rate. To our eye, the resolution difference between Balanced and Prioritize Resolution isn't major, and the image quality is in the same ballpark overall.
Mode | Resolution | Frame Rate | Optional Frame Rate Cap(s) | Ray Tracing |
Prioritize Resolution | Highest | Around 30fps, often hovers just above | 30fps | Enabled |
Balanced | High | Fluctuates between 30fps and 60fps, usually hitting around 40-50fps | 40fps (only when using 120 Hz display) | Enabled |
Prioritize Framerate | Medium | Smooth 60fps with rare, minor drops | 60fps | Disabled |
Monster Hunter Wilds PS5 Performance
Unfortunately, Monster Hunter Wilds on a standard PS5 isn't in the best technical state — but it's not some unmitigated disaster.Unlike PS5 Pro, the game doesn't feature ray tracing at all on a regular console. That's hardly a deal breaker in our book, and probably a necessary sacrifice in order to get Wilds running as well as it does.
Prioritize Framerate mode offers the smoothest gameplay experience, but comes at a pretty heavy cost to resolution, with a noticeably blurrier picture than either of the other two modes. It's quite compromised, then, but if a higher frame rate is important to you, this is the clear winner, and it hits 60fps the vast majority of the time.
We ended up favouring Balanced mode, a middle-of-the-road solution with a much better image quality compared to the performance mode. Broadly sticking to 40fps and even exceeding it in places, this feels like a comfortable place to be on a standard PS5, if you're less concerned about frame rate.
Prioritize Resolution does what it says on the tin at about 30fps, but similar to the Pro, there's little discernible difference between it and Balanced in terms of picture quality, so the latter feels like a better choice.
Mode | Resolution | Frame Rate | Optional Frame Rate Cap(s) | Ray Tracing |
Prioritize Resolution | High | 30fps, occasionally slightly higher | 30fps | Disabled |
Balanced | Medium | Around 40fps most of the time, sometimes higher | 40fps (only when using 120 Hz display) | Disabled |
Prioritize Framerate | Low | 60fps, rare fluctuations | 60fps | Disabled |