fatty
Member
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Okay, here's my "controversial" videogame opinion:
Wii Music is a great videogame. It's not a Guitar Hero clone but a true music program that focuses on improvisation and the group dynamic. Yes, you can play the songs as originally written, but the real challenge lies in twisting, bending and reinterpreting them in strange new directions. I can't think of a better software title that teaches the experience of creating music. It's wildly original and daring and Nintendo should be complimented for taking that chance.
It helps a lot if you are a musician yourself, or if you grew up playing the "construction set" games on the home computers. It rewards creativity and playfulness without imposing a lot of rules, and that lack of formal structure is very welcome, even if it did frustrate those looking for the next Rock Band.
Yes, there are a lot of changes and additions that I would make if I were in charge of the sequel, including higher quality music samples and better motion controls on some of the instruments. I'd also add more alternate music scales, greater freedom in assembling your band (like 6 drummers if you wish), and a "reverse mode" for the songs to allow for more improvisation. There should also be a far more involving tutorial mode.
I strongly advise that you watch the Wassi JJ and TIrelat videos on Youtube, where the Wii Music songs are completely smashed to bits and reassembled as original works. I even created a few such songs myself long ago, although I probably wasn't as successful.
Honestly, the only reason I'm not playing Wii Music more is because it would steal all of my time. Also, my Wii disc drive is busted and needs to be replaced and if I get it fixed, Segata Sanshiro will break down my front door.
I always kind of wrote off Wii Music after seeing them goof around on stage at E3, but reading your post makes me want to look more into the game (or at least watch the videos you recommended) to learn more about it.