Not to single you guys out but these kinds of threads just show how unbelievable (and irrational) the gaming audience is. ONE game is mentioned as a rumor (unconfirmed) to be limited to 30fps and everyone is having a fit and calling the consoles weak. You guys spend all of last gen for more than 10 years wishing and hoping to get to a place where 60fps is more common and closer to the norm. So in the 3 years since the release of PS5 and Xbox Series, you do realize that >95% of ALL games released natively on these machines run at 60fps or higher! We've never had anywhere near that % in the past 30 years of console generations (3D era beginning with PS1). Want to think about the most graphically intensive games to come out this gen so far and tell me how many of them actually are limited to 30fps?
Cyberpunk 2077 ? 60 check!
Alan Wake 2? 60 check!
Avatar FOP? 60 check!
Jedi Survivor? 60 check!
Dead Space Remake? 60 check!
Callisto Protocol? 60 check!
Metro Enhanced (RT Only)? 60 check!
Witcher 3 Next Gen (RT)? 60 check!
Immortals of Aviem (UE5)? 60 check!
GOW R, Horizon Fobidden West, Spider Man 2, Rachet & Clank Rift Apart, Demons Souls, TLOU PT1 & 2, and virtually all Sony 1st parties releases so far?
60 Check!
RE3/4 Remake, Forspoken, FFVII Remake, FFXVI, Lords of the Fallen, Hogwarts Legacy, every Assassin's Creed release on current gen, Forza Horizon 5, A Plague's Tale Requiem, Hitman 3, Dying Light 2, Elden Ring, Diablo IV.......DO I NEED TO GO ON?
60 Check!
OK in fact, let's do it this way. Someone quickly name me 10 games this ENTIRE generation of consoles that are limited to 30fps max? Just 10 out of the >600 native current gen titles of titles that have released so far. Go ahead I'll wait.......actually I'll give you a headstart:
- Gotham Knights
- Starfield
- Industria
- The Quarry
- Microsoft Flight Sim (XSS/XSX)
Redfall? (Nope fixed with 60fps patch)
A Plague's Tale Requiem? (Nope fixed with 60fps patch)
Matrix Awakens Demo? (Nope not a full game release)
And yet all I see on these forums are people bitching and complaining about performance and weak consoles. If it has 60fps then it's complaining about the concessions made and how low the resolution is now. We have games with real-time ray tracing and 60fps in a $500 box when just 1 year before they launched, folks would have laughed in your face if you said that we'd see any ray traced games in a console so soon. Oh but now let's complain that the ray count is too low. We have >100 games pushing 120fps modes, we have VRR support with native 4K fidelity modes pushing 40-60fps. We have AAA games with <5s load times and super clean IQ with superior upscaling/reconstruction (see me if you remember how games looked on the PS2 and PS3). But then let's complain about how we
shouldn't need upscaling to deliver this performance because my $1500+ PC doesn't need it for the same settings.
Seriously, gamers are just impossible to please and it's pretty embarrassing to be honest