Language is funny. See, unless the game is streaming off of actual Xbox hardware, I would very much hesitate to say that playing it on PS5 equates to playing it on Xbox.
Just, definitively, no, it bloody well isn't. It's, from my understanding, a native PS5 application being run on PS5 hardware.
This almost feels like a stealth post that's trying to normalize MS's ridiculous desire to see xbox as a separate entity than the hardware itself.
Xbox is a box. It plays games. PS5's Sea of Thieves application does not run on said box. I will die on this hill.
Thats clearly not the sole focus though. Why do Pentiment and Rush if thats the only objective. They want more sales and money full stop. They're simply moving towards being an unconstrained/3rd party publisher. Metrics may well be one of the benefits from that. But it does read like you're narrowing your view to only see what you want to see.Anything that's GaaS that needs a MS account. I don't see MCC but Infinite MP (which is a separate F2P client from the campaign) is probably coming soon.
Not quite the same, MLB is the main publisher of The Show and MLB forced Sony's hand into multiplatSo it is a nice way of misrepresenting their numbers.
Guess Sony was one step ahead, anyone playing MLB on Xbox is a PS5 player.
Pentiment was made by 13 people I think Jumping Taco 54 sold more copies on PSN. Rush has a sequel in development on Xbox.Why do Pentiment and Rush if thats the only objective.
The Xbox market is tapped out for games like SoT or Grounded so 66% of X amount of new sales is way better than a flat line
Its easy money much like Sony porting games to PC imo
Xbox was forced to go multiplatform by Microsoft. It wasn't Phil's choice.Not quite the same, MLB is the main publisher of The Show and MLB forced Sony's hand into multiplat
If you are asking my opinion of why Xbox is failing hardware wise I think its a mix of many people having gaming PCs plus the lack of banger must have gamesI agree but it does devalue the hardware. Every game reveal becomes a question of when it’s coming to ps.
Also MS hardware sales are now dropping below Xbox one. Was that a consequence of day 1 on pc?
It was MLBs decision, not MSXbox was forced to go multiplatform by Microsoft. It wasn't Phil's choice.
Xbox was forced to go multiplatform by Microsoft. It wasn't Phil's choice.
Yeah I know. Just messing with you.If you are asking my opinion of why Xbox is failing hardware wise I think its a mix of many people having gaming PCs plus the lack of banger must have games
It was MLBs decision, not MS
Doesn't matter.The Show doesn't log into PSN on Xbox or Switch. It's published by MLB on those platforms.
Dude, everyone knows the reasons why.MLB told Sony "make the game on every console or we give the license to EA". It was either let MLB release it everywhere or lose The Show and let EA put out a shit baseball game.
I reckon they wont limit themselves and will be wanting to move everything that they think will sell. And I predict they hope pretty much everything sells. I think we'll see Starfield later this year. And I'm also wondering if FH5 may come over sooner rather than later.Pentiment was made by 13 people I think Jumping Taco 54 sold more copies on PSN. Rush has a sequel in development on Xbox.
Doesn't matter, they are still playing a game made by WWS. If they were forced or not, that's irrelevant.Not quite the same, MLB is the main publisher of The Show and MLB forced Sony's hand into multiplat
The Sea of Thieves beta is ending early tomorrow morning on PS5, and I posted impressions on the improvements in the PS5 client here. I've put 12 hours into the beta so far and will probably play several more today, but something happened yesterday that was eye opening and revealed the real reason MS is porting these games to PlayStation, and it's not because "people don't buy games on Xbox and they'll buy them on PS5". In fact, I wouldn't be shocked if SoT (and possibly Grounded) show up on PS+ in the future as the true reason for their existence isn't sales of the game client.
When you download SoT on the PS5 it works exactly as it does on Steam. You are REQUIRED to link or create a Microsoft account. You cannot log into the game and play without one. While most people just shrugged and assumed it was for cross progression/cross play, the shocker is that when you're playing Sea of Thieves on a PS5, you're still playing it on Xbox.
Trophies are disabled in the beta (but they're still being tracked so they'll pop on release), and I unlocked two achievements while playing. While the PS5 trophies are disabled, my Xbox mobile app notification popped up showing the achievements were unlocked - while I was playing on the PS5. Those 12 hours I played in the PS5 beta were also added to my tracked playtime on Xbox for the game.
So even though you're using a PS5 to run the game and playing with a DualSense with its haptics, you're still logged into and playing the game on the Xbox services. Meaning MS is going to count every PS user in SoT as an Xbox user when reporting MAU.
Why are they doing this? Sony explained why in 2017:
Sony Talks Shift From Hardware to Monthly Active Users; Plans to Explore Microtransactions
Sony Executives talk about the shift of the business model from hardware units to monthly active users, and the possible exploration of microtransactions.www.dualshockers.com
Every single person playing SoT (and again possibly Grounded) on PS5 can be counted as part of Xbox's MAU metric as they are technically logged in and playing on an Xbox service despite using a PS5 as the doorway to access it. That's why these GaaS games are being ported and why CoD will forever be cross platform. As CoD uses the Activision account (which is now MS) they'll be counting CoD players as "Xbox" users in the MAU metrics going forward.
The explanation was that the activity is tied to a Microsoft account still and can be tracked as xbox engagement still. Hardware has nothing to do with it.
Doesn't matter, they are still playing a game made by WWS. If they were forced or not, that's irrelevant.
When I saw who the op was I thought the exact same thing.Why would this excite anyone other than Microsoft executives and corporate cocksuckers?
And every hole a vagina.Every screen is an Xbox.
Dont say that, you'll blow his mind.Yeah.....it is called being a third party publisher.
I still don't see it as playing on an Xbox. I mean I understand how it affects their numbers but it doesn't eliminate the fact that people are still playing it on PS5. In other words it's just another multiplatform title.
The Show doesn't log into PSN on the other consoles though. So people playing The Show on Xbox or Switch aren't counted in PSN MAU.
It doesn't need to be counted for them to be PlayStation players.The Show doesn't log into PSN on the other consoles though. So people playing The Show on Xbox or Switch aren't counted in PSN MAU.
How do you know what internal metrics they use, to count on other platforms? Seriously curious.The Show doesn't log into PSN on the other consoles though. So people playing The Show on Xbox or Switch aren't counted in PSN MAU.
Sony doesn't publish MLB on Switch or Xbox. MLB Advanced Media does. This isn't the gotcha you think it is.
How do you know what internal metrics they use, to count on other platforms? Seriously curious.
I didn't say they were PSN users. You don't need to be logged in to PSN to be a PS player.I was replying to someone who was claiming The Show users were PSN users. I know they aren't.
are u sure about that ? cuz that is very me-ow if it pops trophies and xbox achvies at the same time ^^You're ignoring the fact that it unlocks achievements on Xbox and logs playtime on Xbox.
Ok, so Xbox is a third party. Is Ubisoft also competing with Sony by having its own service?You're unlocking Xbox achievements and accumulating play time on Xbox.
You're using PS5 hardware to play an Xbox game on Xbox services.
I unlocked two Xbox achievements not on Xbox hardware yesterday and clocked 12 hours of playtime in an Xbox game not running on Xbox hardware.
So playing those Sony published games on PC are actually Playstation players. 4d chess, trojan horse moves right there, turning PC users into Playstation users. Am I doing it right ManaByte?Not quite the same, MLB is the main publisher of The Show and MLB forced Sony's hand into multiplat
No, that's different GIF.So playing those Sony published games on PC are actually Playstation players. 4d chess, trojan horse moves right there, turning PC users into Playstation users. Am I doing it right ManaByte?
are u sure about that ? cuz that is very me-ow if it pops trophies and xbox achvies at the same time ^^
Sea of Thieves PS5 Trophy List is Absolutely Massive
Rare reveals the massive Trophy list for Sea of Thieves' PlayStation 5 port, which releases on April 30 and can be pre-ordered for $40.gamerant.com
And I gave up my MAU to Sony for a Miles Morales skin like a sucker.So playing those Sony published games on PC are actually Playstation players. 4d chess, trojan horse moves right there, turning PC users into Playstation users. Am I doing it right ManaByte?
You're ignoring the fact that it unlocks achievements on Xbox and logs playtime on Xbox.
Manabyte on Duty again
Does it matter though how Xbox are doing their cross platform metrics? Ubisoft have cross platform saves for Far Cry 6 for example. And everything syncs up between Xbox and PS5. This just reads as Xbox the publisher behaving like a 3rd party publisher. Xbox want to record player engagement metrics etc. Well, so does every other publisher.You're ignoring the fact that it unlocks achievements on Xbox and logs playtime on Xbox.
OP must’ve felt real giddy inside when he wrote this piece.The Sea of Thieves beta is ending early tomorrow morning on PS5, and I posted impressions on the improvements in the PS5 client here. I've put 12 hours into the beta so far and will probably play several more today, but something happened yesterday that was eye opening and revealed the real reason MS is porting these games to PlayStation, and it's not because "people don't buy games on Xbox and they'll buy them on PS5". In fact, I wouldn't be shocked if SoT (and possibly Grounded) show up on PS+ in the future as the true reason for their existence isn't sales of the game client.
When you download SoT on the PS5 it works exactly as it does on Steam. You are REQUIRED to link or create a Microsoft account. You cannot log into the game and play without one. While most people just shrugged and assumed it was for cross progression/cross play, the shocker is that when you're playing Sea of Thieves on a PS5, you're still playing it on Xbox.
Trophies are disabled in the beta (but they're still being tracked so they'll pop on release), and I unlocked two achievements while playing. While the PS5 trophies are disabled, my Xbox mobile app notification popped up showing the achievements were unlocked - while I was playing on the PS5. Those 12 hours I played in the PS5 beta were also added to my tracked playtime on Xbox for the game.
So even though you're using a PS5 to run the game and playing with a DualSense with its haptics, you're still logged into and playing the game on the Xbox services. Meaning MS is going to count every PS user in SoT as an Xbox user when reporting MAU.
Why are they doing this? Sony explained why in 2017:
Sony Talks Shift From Hardware to Monthly Active Users; Plans to Explore Microtransactions
Sony Executives talk about the shift of the business model from hardware units to monthly active users, and the possible exploration of microtransactions.www.dualshockers.com
Every single person playing SoT (and again possibly Grounded) on PS5 can be counted as part of Xbox's MAU metric as they are technically logged in and playing on an Xbox service despite using a PS5 as the doorway to access it. That's why these GaaS games are being ported and why CoD will forever be cross platform. As CoD uses the Activision account (which is now MS) they'll be counting CoD players as "Xbox" users in the MAU metrics going forward.
So playing those Sony published games on PC are actually Playstation players. 4d chess, trojan horse moves right there, turning PC users into Playstation users. Am I doing it right ManaByte?