I played the cartridge version of Heavy Nova back when it first came out.
And I have a confession.
I had rented it from Blockbuster, and did not want to return it. For some reason I wanted to keep it. So I swapped the cart internals with Altered Beast, took out the capacitor, and put it back together. I told blockbuster it didn't work when I returned it.
What an idiot I was.
Wow! That's intense, and for Heavy Nova? Some strange dedication.
series of awesome box art, lol
Traysia.... what the hell?! I thought I knew of all the Genesis RPGs but I never heard of this in my life.![]()
genesis has a bunch of unheard of gems
I know, that's the best collection of random box art I've ever seen!series of awesome box art, lol
Yeah TG/PCE version had a larger playable roster for parity with arcade IIRCRolling Thunder 2, shit yeah! i know i rented Cadash in the day, TG16 version looked better though
some of the stuff came in another renovation game off the list only a couple left
Hahaha ouch. That RPGamer review says:Traysia isn't a gem. http://www.gamefaqs.com/genesis/586560-traysia/critic
It is true that the Genesis has a lot of interesting little-known games, though. I agree on that point.
That'd be inexcusable even in 1985, how did this happen in 1992? Haha, so weird.The goal seems to have been a more tactically-oriented version of the standard random battle, in which characters need to move around the map after mobile opponents, which bears comparison with Lunar: The Silver Star only as an example of a contemporary of Traysia that did this much better. The unfortunate result is a time-consuming affair that becomes boring almost immediately. All participants in a battle do need to orient themselves properly, and movement does take place on a single screen where combatants need to be next to each other in order to hit. Doing this is already somewhat tedious because the cursor that determines a target does not scroll when the D-pad is held in a direction, forcing the player to press it multiple times until a target is reached. Once blows are being exchanged, the player must nevertheless select targets anew after every turn, and this makes an already time-consuming business even slower.
[...]
Far more annoying things also lurk in Traysia's programming, such as the inability to observe the prices of items in shops before purchasing them, the invisibility of statistic changes to characters when equipping new things, and some issues with the text.
Blades of Vengeance looks like it would be interesting. Mystical Fighter...maybe?
If memory serves, Blades of Vengeance is a Euro style platformer. Mystical Fighter is a beat 'em up.
I liked Traysia
To be fair, I haven't played the game in 20 years. I did finish it, though. It only took me 4 days during summer break, so maybe a 20-30 hour game.
I always liked the idea of straight jRPG exploration and shopping, but the random battles having a Stratagy RPG bent to them
Hidden Gem RPGs for the Genesis? I think Sword of Vermillion gets unfairly crapped on, though I'll recognize its not for everyone (it was clunky in 1990, and downright archaic today...still a great soundtrack, though).
It always feels to me like Shining in the Darkness gets overlooked (dungeon crawler RPGS are also not everyone's cup of tea). If you do like them (dungeon crawlers) there's also a port of Might & Magic 2 for the Genesis that I seem to recall was decent.
I also, always like to through D&D Warriors of the Eternal Sun out there as well. It's a really difficult game to get started with, but its pretty funabuse the hell out of Entangle when you get that spell
Also, if you have the cash to get a copy I'd recommend Pier Solar or maybe one of the Super Fighter Team releases.
I'm not terribly fond of Beggar Prince, but I know people liked it. Pier Solar, I feel, compares favorably to 16-bit RPGs from the day and has some technical additions that are more modern (the use of flash memory instead of battery back-up for example to facilitate effectively being able to save anywhere).
Bullshit, really?Blades of Vengeance is a fantastic side-scrolling action-platformer. It might be my favorite Genesis game published by EA. (The developers were Australian, by the way.) The combat system requires some thought, and it even has two player co-op!
I love fantasy stuff, and of EA's fantasy-themed platformers on the Genesis, Blades of Vengeance is easily the best one. Risky Woods and Galahad are also alright, but aren't quite as good, while everyone knows how the other two turned out... (Dark Castle and Sword of Sodan) Blades of Vengeance has great music, too -- much better than most Genesis games have. It's reasonably long, requires skill, is full of secrets to find, two player co-op, good graphics... really good game.Bullshit, really?
Beam?
Had no idea!
Actually, maybe I did... I know I didn't buy it for that reason because it was a gift from my brother for Christmas (he went and bought three games in November, then decided it's probably easiest to wrap them up and give them to me a month later, lolz) but it sounds familiar.
Cool!
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Edit #2: Yup, was Beam. Surprised it's your favourite EA game though, they did so many great releases on there... like Road Rash (except for 3), Skitchin', the Strike series, FIFA, General Chaos and Lotus/II.
Fun fact: Jeff van Dyck, who did the music for FIFA and Skitchin' is now a part of Witch Beam Software, working on an amazing twin-sticker called Assault Android Cactus![]()
Yeah, Landstalker, Beyond Oasis, and Crusader of Centy are action-RPGs, or at least RPG-ish action-adventure games in the Zelda vein. All three are definitely very good games.Edit: Aren't Story of Thor and Landstalker considered RPGs as well? I'm vague on the whole classification of RPGs in the first place (I've always been sketchy in that department) but was always lead to believe they were default RPGs everyone recommended for the platform.
Interesting. Gonna have to check it out, thanks for the rec's. I also had only heard the name Pier Solar before but I know nothing about that game. What's it like?Blades of Vengeance is a fantastic side-scrolling action-platformer. It might be my favorite Genesis game published by EA. (The developers were Australian, by the way.) The combat system requires some thought, and it even has two player co-op!
Now this I disagree with. I like Popful Mail, but nothing beats Shining Force II and Phantasy Star IV in terms of RPG, and for action/adventure/RPG types I prefer Beyond Oasis and Wonder Boy 3 / Monster World 5.The best "Genesis" RPGs are on the Sega CD, though -- Lunar 2 and Popful Mail are better than anything on the Genesis.
The SNES has some European-style games -- Gods, Jim Power: The Lost Dimension in 3D, Super James Pond, First Samurai, Soldiers of Fortune, Super Turrican 1 and 2, and more -- but yeah, the Genesis probably does have more, you're probably right. It's probably because the Genesis did better in the UK, which is where a lot of the European console games then came from, so they released more games for that system. Also Sega's licensing fees were lower, and EA released a bunch of computer-to-Genesis ports, but nothing of the sort on SNES.Well, I think you managed to successfully address everything in my post without sounding at all like a dick. Colour me impressed AND thankful!
Oh, I almost forgot about Battle Squadron. I kinda liked that game, along with some of the other Amiga games that were ported to the MD. If nothing else, the MD was great for those of us who wanted to play Amiga and Amiga-style games. From what I can/could tell, the SNES didn't seem to have as many of those (if you know what I mean... the most common Amiga games have a very distinct feel to them in terms of style, playability, longevity etc.).
Pier Solar is a homebrew game released a few years ago. It's a very well-made game and really is as good as most Japanese-style RPGs released on the actual 4th gen consoles. Some ports of the game are in development, for Dreamcast and current-gen consoles though, so the full-price Genesis release soon won't be the only way to play it. I don't regret getting it for Genesis, though.Interesting. Gonna have to check it out, thanks for the rec's. I also had only heard the name Pier Solar before but I know nothing about that game. What's it like?
Now this I disagree with. I like Popful Mail, but nothing beats Shining Force II and Phantasy Star IV in terms of RPG, and for action/adventure/RPG types I prefer Beyond Oasis and Wonder Boy 3 / Monster World 5.
Ooooh right, that thing. I didn't know they were making ports, though. LOL @ Dreamcast port... for fuck's sake guys, put it on Steam or something. My Genesis is broken, dammit.Pier Solar is a homebrew game released a few years ago. It's a very well-made game and really is as good as most Japanese-style RPGs released on the actual 4th gen consoles. Some ports of the game are in development, for Dreamcast and current-gen consoles though, so the full-price Genesis release soon won't be the only way to play it. I don't regret getting it for Genesis, though.
You really should revisit PSIV. PS II is very grindy and tedious, I gave up on it, but PS IV is very streamlined and not at all grindy. I wouldn't call the story depressing either, though it does have some tragic moments.Lunar 2: Eternal Blue is easily my favorite JRPG of the 4th generation, never mind just the Genesis and its addons. Incredible game. Phantasy Star... I have PS II and IV, but they just don't hold my interest. The games are too tediously grindey, II particularly, and the stories are too depressing!
I admit I didn't play Lunar 2, only the first one for a bit, but I was slightly underwhelmed by Lunar SSS. I'm sure I'll disagree anyway, though, since ShF2 is one of my all-time favourites.As for Shining Force, I guess they are RPGs, but I've always thought of those games as being more strategy games than RPG. Even if you count them though, Lunar 2 is still better.
Ooooh right, that thing. I didn't know they were making ports, though. LOL @ Dreamcast port... for fuck's sake guys, put it on Steam or something. My Genesis is broken, dammit.
You really should revisit PSIV. PS II is very grindy and tedious, I gave up on it, but PS IV is very streamlined and not at all grindy. I wouldn't call the story depressing either, though it does have some tragic moments.
I admit I didn't play Lunar 2, only the first one for a bit, but I was slightly underwhelmed by Lunar SSS. I'm sure I'll disagree anyway, though, since ShF2 is one of my all-time favourites.![]()
did you guys see this? Mega-Amp, the universal Genesis audio circuit
How long does/would a first-time run take of PSIV? With all the talk about it, I'd love to tackle it... I've never played a full-on RPG on a 16-bit console before.The #1 reason why PSIV is one of my favorite RPGs of all-time is its lightning fast pace in almost every facet (fast battle animations, fast map transitions, fast cutscenes, attack macros, a competent starting party, an appropriate EXP curve, instant death spells that actually work as long as you know which kinds to use on which targets, etc).
As long as you grab the important equipment upgrades, you can just take a straight b-line though the game without ever stopping in one spot to level up. I once made a romhack that cut the EXP/MST gain in half, and even then I only had to power-level for 3 boss fights in the whole game.
It's pretty far from a "grindy" RPG.
Old playlist I made of a low-level PSIV run.
I love the way Google+ tiles picture galleries. That would actually make a good wallpaper with all the games sorted like that.MD/MCD Box art gallery (for your viewing pleasure):
https://plus.google.com/photos/110507989581185950715/albums/5874870024545363633
It's tough to say. For those who already know exactly what they're doing, it's roughly a 10-hour game, but for a first-timer I'd expect it to be twice that at the very least.How long does/would a first-time run take of PSIV? With all the talk about it, I'd love to tackle it... I've never played a full-on RPG on a 16-bit console before.
Last I checked, it was $250-300 CIB, but that was from a very small sample of eBay auctions....so what's a good price for CIB Snatcher these days