Quezacolt
Member
I do. She stole my heart right away.Anyone else find Maria sexier in this version?
I do. She stole my heart right away.Anyone else find Maria sexier in this version?
I hear ya.I think the praise are for how they upgraded the combat, if this was the combat in the old one and they made no improvement to it i don't think people would praise it that much.
It is not an exceptional combat system in any way, shape or form except maybe the sound design, it is just much better than the absolute basic system they had in the first game.
Great post. Appreciate the detailed write up.Don't get me wrong I liked AITD enough to play through it twice but it's a totally different league - this is hitbox-based melee and feels incredibly janky and impactless in comparison to the animation connecting system of the Remake. Shooting is ok but I don't recall both systems having real synergy.
SH2R brilliantly expands upon a very limited set of mechanics by introducing new enemies that require a different approach to using them, so it feels very simple at the core but deep enough to remain engaging, challenging and tense, at least on "hard". Blood effects and hit reactions are on another level and that's without even mentioning 10/10 audio and haptics...
I'll give you an example: Lying figure is your basic bitch that teaches you dodging and punishes you for spamming attack if you hit it more than twice is succession. Has a projectile to outmaneuver, best strat is melee with dodge sidestep dance and then beat to death when on the ground. Bit later you face Mannequins, that are undetectable by the radio when hiding in pitch dark for a surprise (heart) attack. When spotted however and aimed at - they charge at you and make your flashlight malfunction! Melee is very risky here since they dodge your attacks just as much as you dodge theirs, so the best approach is to shoot them, ideally in the legs which stuns them so you can go in for a melee finisher. They make you explore dark areas slowly with your gun on constant aim taking every dark corner as are very susceptible to gunfire which has a lot of stopping power against their attacks. But then you introduced to Nurses where your gun has zero stopping power, unless you land a headshot they keep charging at you and are just super lethal in tight corridors... but can be stealth-killed, dropped and beat to death when approached from the back. However in order to do that - you have to switch off your flashlight! Otherwise, they will detect you, turn around and you're fucked. I could go on but we're constantly here at technically 4 basic combat actions - attack, dodge, aim, and shoot.
Homecoming's on the other hand is a 15 year old game which got a lot of shit for it's combat even back when it was new, I didn't hate it, saving grace is above-average enemy hit reactions but at the end, with some exceptions, it mostly comes down to rushing in and light attack spamming every enemy to death with your knife.
Combat is without a doubt improved but IMO they went a bit overboard with the amount of enemies later on in the game to the point it almost becomes a beat'em up.I think the praise are for how they upgraded the combat, if this was the combat in the old one and they made no improvement to it i don't think people would praise it that much.
It is not an exceptional combat system in any way, shape or form except maybe the sound design, it is just much better than the absolute basic system they had in the first game.
I heard that enemy variety is even more of a problem.Combat is without a doubt improved but IMO they went a bit overboard with the amount of enemies later on in the game to the point it almost becomes a beat'em up.
At least on hard.
I wouldn't consider it a problem at all. There's more variety that then the original.I heard that enemy variety is even more of a problem.
Ok but the game is also way longer, i heard people saying 15 to 20 hours, wasn't the original as long as your typical survival horror (6 to 8 hours)?!I wouldn't consider it a problem at all. There's more variety that then the original.
Mmm hmm, it wouldn't hold as a full priced title if it was still <10 hours. They fluffed it up with bigger areas, updated boss fights, etc.Ok but the game is also way longer, i heard people saying 15 to 20 hours.
I'm like 4 hours in and i only fought 2 type of enemies (3 if you consider the scarab but cmon) but my post was more about what i heard about enemy variety, i don't know the total number or even if it is true.
Sure, i wasn't saying that the remake is bad or anything like that, it's a great survival horror from what i played, and if enemy variety is not that big, so be it.Mmm hmm, it wouldn't hold as a full priced title if it was still <10 hours. They fluffed it up with bigger areas, updated boss fights, etc.
I gotcha. I loved the original, and loved the remake. In the end, everything felt like an improvement which is all I could ever want in a remake personally. But I guess if you're going in expecting a lot more of anything you may be disappointed, but this was never meant to be that type of game in the first place IMO.
People who unceremoniously shit on anything Silent Hill related that isn’t the first 4 games.What is a hipster? Tell me.
People who still say Fuck Konami unironically.What is a hipster? Tell me.
Join the club. I blame it on playing it on hard as well. I’m actually getting a bit burned out by the amount of enemies in the prison and tempted to switch to normal. I specially hate the new variant of the spider mannequins. They’re too creepy to begin with. As if being below the pits of hell and under the abyss with no light wasn’t enough.So far my play time shows 27 hours and Im not even out of the prison.
I blame it on searching everywhere high and low for stuff and taking pictures
“Resident Evil was bad until Resident Evil 4” <— hipster speakWhat is a hipster? Tell me.
So far my play time shows 27 hours and Im not even out of the prison.
I blame it on searching everywhere high and low for stuff and taking pictures
The prison is too oppressive. I love my horror shit but this is just slightly too much. I’m taking a lot of breaks and playing GT7 to lighten up the mood.
this is gonna hurt
I don't even like 3 or 4...People who unceremoniously shit on anything Silent Hill related that isn’t the first 4 games.
If it makes you feel better, I tend to have insane hours compared to others. First RE2R playthrough somehow took me over 11 hours. I'm OCD as all hell with searching, and looking at, every pixel.So far my play time shows 27 hours and Im not even out of the prison.
I blame it on searching everywhere high and low for stuff and taking pictures
If it makes you feel better, I tend to have insane hours compared to others. First RE2R playthrough somehow took me over 11 hours. I'm OCD as all hell with searching, and looking at, every pixel.
Brother.. come the fuck on now. You know there's people reading already on the brink of insanity trying to hold out for the Pro..The prison is too oppressive. I love my horror shit but this is just slightly too much. I’m taking a lot of breaks and playing GT7 to lighten up the mood.
Did you fucking rewrite the code and add areas yourself goddamn!Pretty sure RE2R took me close to 40 that first time
"Resident Evil 4 is a bad Resident Evil game, I only play..."“Resident Evil was bad until Resident Evil 4” <— hipster speak
Jesus Christ I’m on fire today
Did you fucking rewrite the code and add areas yourself goddamn!
Us diehard classic era fans can meet in the middle."Resident Evil 4 is a bad Resident Evil game, I only play..."
Peak hipster.
Fuck yeah, cuh"RE4 is a GOAT-tier masterpiece of a game....but it's a bad RE title"
I have 0 problems affirming that the later areas in this remake are the scariest environments known to mankind in video games. And a lot of it is sound design, sure. You’re basically underneath hell itself for very, very long stretches of time.Brother.. come the fuck on now. You know there's people reading already on the brink of insanity trying to hold out for the Pro..
Bruh..I have 0 problems affirming that the later areas in this remake are the scariest environments known to mankind in video games. And a lot of it is sound design, sure. You’re basically underneath hell itself for very, very long stretches of time.
You’re in the abyss with the whore of Babylon overseeing you.
It absolutely gets under my skin.
And I love it.
I am very intrigued...I have 0 problems affirming that the later areas in this remake are the scariest environments known to mankind in video games. And a lot of it is sound design, sure. You’re basically underneath hell itself for very, very long stretches of time.
You’re in the abyss with the whore of Babylon overseeing you.
It absolutely gets under my skin.
And I love it.
It's hilarious, and worth seeing unspoiled. A twist on the one from OG I'll give you that, same goes for the DOGFor anyone who poop socked this game this past week, how well done was the alien play through/ending? Creepier than the OG?
They should make the SH2 DLC "Born from a Wish" before even thinking of other games.Should Bloober Team make the next Silent Hill after Silent Hill 2's remake?
After years of waiting, the Silent HIll 2 remake from Bloober Team has finally arrived and left critics and users floored by the magnificence the Polish developer has achieved in updating the iconic survival horror game for a modern aesthetic. Many have already taken to looking at the future of...screenrant.com
what do we think?
Alright boys, we got Homecoming stacked on top of Homecoming. Yes, that is the Official PS3 theme for the game.
Happy Silent Hill gaming everyone. What a time to be alive! Like with any beloved franchise, there are going to differences of opinion amongst enthusiasts. I think we can all agree that Homecoming and SH2 remake are in competition for the best combat system within the series, right????
lol.
had the same, I think it's bugged in a favorable wayKind of confused. The trophy popped for beating the game in under 10 hours, but my total game time was 24 hours and 30 minutes. Is the game drunk?
Now I can't decide If I want to play the game badly or stay the fuck away for the rest of my life.I have 0 problems affirming that the later areas in this remake are the scariest environments known to mankind in video games. And a lot of it is sound design, sure. You’re basically underneath hell itself for very, very long stretches of time.
You’re in the abyss with the whore of Babylon overseeing you.
It absolutely gets under my skin.
And I love it.
I just escaped a mini black hole and beat a zombie with a frying pan. Will it start adding up later?I like Downpour.