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Silent Hill 2 |OT| You promised you'd take me there again someday...

SlimySnake

Flashless at the Golden Globes


Can anyone say if this video does a good job at what it sets out to do? I'm trying to figure out if it's worth play this before I get an RT card. If this is accurate, I don't see a big reason to wait.

RT makes a pretty decent difference indoors and the game is mostly set indoors, but if that video doesnt look like a big difference then no reason to wait.
 

Kacho

Gold Member
Maybe it was already posted, but the game is playable in VR thanks to praydog injector. Motion control are emulated, but already working.



I'll finish it in 2D first, I don't want to die from a heart attack.

f47af04fe2cad0110a6f71fdffcc88c0.gif
 
Just beat it, so this was first time beating any version of SH2. I got the "Leave" ending.

Without reading too many theories, here are my newbie thoughts on just what exactly is happening, and I'm curious how it aligns with all your interpretations. Or if I'm totally off.

Silent Hill: Is a shared purgatory that's a blend of a real place, some kind of higher power's hell, and projections of the inhabitants' minds. It invites those who want to be punished in order to either succumb to or rise above their trauma.

James: A real person. Killed his wife. I think his saying he did it because he "hated her" isn't exactly accurate, but it's enough to be pulled into Silent Hill.

Angela: Another real person. She was abused by her father, and her mother enabled it. She's there because Silent Hill is trying to teach her to recognize the love her "Mama" gave her was twisted and evil; at the end, she still hasn't realized this.

Maria: A projection of Mary via James and not real. Silent Hill offers her to James in the case he wants to continue to believe he truly hated Mary and live out his life with the "perfect" version of her.

Eddie: A real person. Bullied and traumatized for being...Eddie. Took out his anger on animals and at least one person. He's in Silent Hill for a chance to redeem himself, but in the end, Eddie's gonna Eddie.

Laura: She's the one I'm most unsure about. Not a real person? Unless she actually did know Mary from the hospital...Either way, she doesn't seem to be in Silent Hill for the same reasons as the adults. I could see her being a projection of James' worst-case scenario of having the kid he and Mary never did, where she's bratty to the point of possibly getting James killed. But in the end, she un-brats and leaves Silent Hill for the real world with James. Curious what happens to her in the other endings.
 


Can anyone say if this video does a good job at what it sets out to do? I'm trying to figure out if it's worth play this before I get an RT card. If this is accurate, I don't see a big reason to wait.

I have a 3080 GPU, and I played it entirely without ray-tracing. I thought it played fine without RT. Even without ray-tracing and on medium settings with DLSS at Performance, I couldn't hold a solid 60fps sometimes at 4K. I eventually dropped it to 1440p to keep it locked at 60.

Not sure if this should get its own thread.

The fact they put this out is absolutely testament to why this games audio is the best in any horror game.



I think this would be worth it's own thread. Might get buried here on page 23! And more people ought to hear and see just how good the sound is and what went into making it.

I like her design apart from her eyebrows almost always make her look like she's worrying.
She's not as flirtatious looking either. She is in what she says or how she says it but her expressions don't give it off as much.
She's also meant to be 25 years old but I'd say she looks later 30's.
100%, I thought she was meant to be mid/late-30s, and that they nailed conveying what they intended to with her design and character. But 25?


what do we think?
Hm...I'm torn. I give SH2 Remake an easy 9 out of 10, but, like Bluepoint with the Demons Souls remake, I don't know if Bloober can deliver a worthy experience without that existing framework to hang their game on.
 
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simpatico

Member
RT makes a pretty decent difference indoors and the game is mostly set indoors, but if that video doesnt look like a big difference then no reason to wait.
The indoors for me have been hit or miss for RT in the comparison videos. Like a window in a dark hallway stamping a nice square of light looks awesome. But other times, like the thumbnail of the video I posted, I actually like the aesthetic of RT off more. Either way, I think I'm going to go ahead and pick it up tonight.
 
Just beat it, so this was first time beating any version of SH2. I got the "Leave" ending.

Without reading too many theories, here are my newbie thoughts on just what exactly is happening, and I'm curious how it aligns with all your interpretations. Or if I'm totally off.

Silent Hill: Is a shared purgatory that's a blend of a real place, some kind of higher power's hell, and projections of the inhabitants' minds. It invites those who want to be punished in order to either succumb to or rise above their trauma.

James: A real person. Killed his wife. I think his saying he did it because he "hated her" isn't exactly accurate, but it's enough to be pulled into Silent Hill.

Angela: Another real person. She was abused by her father, and her mother enabled it. She's there because Silent Hill is trying to teach her to recognize the love her "Mama" gave her was twisted and evil; at the end, she still hasn't realized this.

Maria: A projection of Mary via James and not real. Silent Hill offers her to James in the case he wants to continue to believe he truly hated Mary and live out his life with the "perfect" version of her.

Eddie: A real person. Bullied and traumatized for being...Eddie. Took out his anger on animals and at least one person. He's in Silent Hill for a chance to redeem himself, but in the end, Eddie's gonna Eddie.

Laura: She's the one I'm most unsure about. Not a real person? Unless she actually did know Mary from the hospital...Either way, she doesn't seem to be in Silent Hill for the same reasons as the adults. I could see her being a projection of James' worst-case scenario of having the kid he and Mary never did, where she's bratty to the point of possibly getting James killed. But in the end, she un-brats and leaves Silent Hill for the real world with James. Curious what happens to her in the other endings.
Bloober should do a direct sequel or dlc with adult laura going back
 

MiguelItUp

Member
Just beat it, so this was first time beating any version of SH2. I got the "Leave" ending.

Without reading too many theories, here are my newbie thoughts on just what exactly is happening, and I'm curious how it aligns with all your interpretations. Or if I'm totally off.

Silent Hill: Is a shared purgatory that's a blend of a real place, some kind of higher power's hell, and projections of the inhabitants' minds. It invites those who want to be punished in order to either succumb to or rise above their trauma.

James: A real person. Killed his wife. I think his saying he did it because he "hated her" isn't exactly accurate, but it's enough to be pulled into Silent Hill.

Angela: Another real person. She was abused by her father, and her mother enabled it. She's there because Silent Hill is trying to teach her to recognize the love her "Mama" gave her was twisted and evil; at the end, she still hasn't realized this.

Maria: A projection of Mary via James and not real. Silent Hill offers her to James in the case he wants to continue to believe he truly hated Mary and live out his life with the "perfect" version of her.

Eddie: A real person. Bullied and traumatized for being...Eddie. Took out his anger on animals and at least one person. He's in Silent Hill for a chance to redeem himself, but in the end, Eddie's gonna Eddie.

Laura: She's the one I'm most unsure about. Not a real person? Unless she actually did know Mary from the hospital...Either way, she doesn't seem to be in Silent Hill for the same reasons as the adults. I could see her being a projection of James' worst-case scenario of having the kid he and Mary never did, where she's bratty to the point of possibly getting James killed. But in the end, she un-brats and leaves Silent Hill for the real world with James. Curious what happens to her in the other endings.
This is all pretty accurate IMO. There is one thing you may have missed about Angela though....
She killed her father, and she did it with the knife that she carries. So, much like James and Eddie, she too killed someone. In the remake there's a newspaper before the Abstract Daddy fight that reveals it.
 
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This is all pretty accurate IMO. There is one thing you may have missed about Angela though....
She killed her father, and she did it with the knife that she carries. So, much like James and Eddie, she too killed someone. In the remake there's a newspaper before the Abstract Daddy fight that reveals it.
Ahhhh, ok. That makes sense. Then that S.O.B. deserved it! Silent Hill the town needs a morality recalibration.
 

tommib

Gold Member
Welp, it’s gotten to the point where I need Opie & Anthony on in the background while I’m down here 😂 Its just getting to be too much man.

I was actually dreading turning on the PS5.

I just want to get the fuck out of here.
I promise there is light at the end of the abyss. And trust me, it will feel so liberating to see daylight again. You’ll breathe again. And then you go on a boat trip. Hang in there.

nLARFP.jpeg
 

Arachnid

Member
Just beat it, so this was first time beating any version of SH2. I got the "Leave" ending.

Without reading too many theories, here are my newbie thoughts on just what exactly is happening, and I'm curious how it aligns with all your interpretations. Or if I'm totally off.

Silent Hill: Is a shared purgatory that's a blend of a real place, some kind of higher power's hell, and projections of the inhabitants' minds. It invites those who want to be punished in order to either succumb to or rise above their trauma.

James: A real person. Killed his wife. I think his saying he did it because he "hated her" isn't exactly accurate, but it's enough to be pulled into Silent Hill.

Angela: Another real person. She was abused by her father, and her mother enabled it. She's there because Silent Hill is trying to teach her to recognize the love her "Mama" gave her was twisted and evil; at the end, she still hasn't realized this.

Maria: A projection of Mary via James and not real. Silent Hill offers her to James in the case he wants to continue to believe he truly hated Mary and live out his life with the "perfect" version of her.

Eddie: A real person. Bullied and traumatized for being...Eddie. Took out his anger on animals and at least one person. He's in Silent Hill for a chance to redeem himself, but in the end, Eddie's gonna Eddie.

Laura: She's the one I'm most unsure about. Not a real person? Unless she actually did know Mary from the hospital...Either way, she doesn't seem to be in Silent Hill for the same reasons as the adults. I could see her being a projection of James' worst-case scenario of having the kid he and Mary never did, where she's bratty to the point of possibly getting James killed. But in the end, she un-brats and leaves Silent Hill for the real world with James. Curious what happens to her in the other endings.
You're pretty spot on in your assessments.

The only thing I'd shift your mindset on is your interpretation of the town. It isn't a therapist trying to get them to redeem themselves or rise above their traumas. The town and it's gods are entirely evil and malicious. It succeeded with Angela and Eddie. If you get the Leave ending, James beats the town. It definitely wasn't actually trying to help him.

Think about Angela for example. She was all guilt and trauma, but if you know her situation, you know she didn't actually do anything wrong. Her killing her dad/brother is self defense IMO. She was a good person that saw herself as lesser due to the trauma, and the town honed in on that, broke her down, and ate her alive. IMO she's the most tragic person in the game, and second most tragic in the series after Murphy from Downpour. SH doesn't care if you're a good person. It finds any significant cracks and chips away.

Laura is real. Mary wanted to adopt her in life after their time spent together in the hospital, though James didn't really know her (not sure how, but maybe he was just an absentee partner while Mary was in the hospital due to the stress of it all). I always read theories that the town drew her in like the others, but it just didn't have anything to latch on to with her mentally because she's completely innocent. The idea of a kid making her way to Silent Hill is kind of laughable though.

My personal (wrong) interpretation for most of my life is that she was always there. If Mary was being treated at the hospital there like the game seems to imply and Mary died less than a week ago, I'd be inclined to think that Laura is there in a more populated town and she can perceive James because the town is using her to torment him. That part was all more personal headcanon, but it's the only thing thats made sense to me my whole life. A normal person in SH just perceives it as a quaint little getaway town. Unfortunately, this theory was thrown out the window when Ito himself confirmed years ago that Mary wasn't actually treated at Brookhaven. That means neither was Laura. That also means the above interpretation of Laura being drawn to the town, despite how weird it is, is the right one. TBH, I should have known since Brookhaven is more a mental hospital, but part of me just justified it as being both (I've worked at hospitals that treat both, so not entirely unheard of). There's also the whole "You promised you'd take me there again someday, but you never did." thing lol

Like you said, the last interpretation is Laura being a manifestation like Maria. I've always been inclined to believe that she's real because she has her own journey and is able to talk to anyone in the town like Eddie or James. She didn't really acknowledge Maria at all though, which inclines me to believe that she doesn't perceive her, just like she doesn't perceive the monsters. She's literally just an orphan that made her way to the town from a neighboring town lmao
 
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Arachnid

Member
I just got to Maria at the park for the first time.

I fucking LOVE how intentional every frame of the cutscenes in this game are. There was one part in their initial meeting where James is thinking about potential other "special place"'es and he starts to look across the lake towards the truth, but Maria instantly steps in-front of his gaze and redirects him. Dude was so close to the answer. She then spends the entire conversation guilting and gaslighting the living fuck out of him. This entire interaction was GOLD if you know the twist, but entirely meaningless for a first time player. So fucking good.

Then when you walk through the park and look at a certain statue of a hooded woman from the towns history (killed by religious nuts), James asks who it is.

Maria answers "Just a normal woman, killed by moral upstanding folk through no fault of her own. Common theme I guess."

James asks what she means, and she just deflects with "Oh, you know. In history."

Gold. Fucking gold.
 
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TGO

Hype Train conductor. Works harder than it steams.
So far so good, one little thing though....
At the beginning when you walk through the forest, the pop in is pretty bad.
It might be just the fog but it looks like foliage just generating before your eyes.
Other then that it looks fantastic.
 

Madflavor

Member
Just beat the game. 15 hours on Hard mode difficulty. The 2nd to last boss fight was bar far the hardest encounter.

I just wanna get my only criticism of the game out of the way first. It's not story spoilers but it is gameplay related spoilers. The game is sorely lacking in post game unlockables. You get new graphics modes, the ability to achieve additional endings, and the chainsaw. That's it. There's no Great Knife from the OG, there's no other additional weapons, there's no infinite ammo mode, or anything else. So that's pretty disappointing imo.

Other than that this was was a 9.5/10 experience for me. One of the best Survival Horror games I ever played. There are some cutscenes that are better in the OG, and there are some cutscenes that are better in the Remake. But overall I actually prefer this version over the original. It plays better, it looks better (obviously), and it's the scariest Silent Hill game imo. It might be the scariest game of all time. The guy who played James knocked it out of the park. This version of James is one of my favorite survival horror protagonists. Just a fantastic character.
 

Arachnid

Member
Just beat the game. 15 hours on Hard mode difficulty. The 2nd to last boss fight was bar far the hardest encounter.

I just wanna get my only criticism of the game out of the way first. It's not story spoilers but it is gameplay related spoilers. The game is sorely lacking in post game unlockables. You get new graphics modes, the ability to achieve additional endings, and the chainsaw. That's it. There's no Great Knife from the OG, there's no other additional weapons, there's no infinite ammo mode, or anything else. So that's pretty disappointing imo.

Other than that this was was a 9.5/10 experience for me. One of the best Survival Horror games I ever played. There are some cutscenes that are better in the OG, and there are some cutscenes that are better in the Remake. But overall I actually prefer this version over the original. It plays better, it looks better (obviously), and it's the scariest Silent Hill game imo. It might be the scariest game of all time. The guy who played James knocked it out of the park. This version of James is one of my favorite survival horror protagonists. Just a fantastic character.
The guy who played James is a great actor. He played my favorite character in Black Sails, Woodes Rogers. Fantastic villain (ruthless governor and pirate hunter the main characters have to contend with).

He also played Arthur Dayne in Game of Thrones (the guy who wrecked Ned Stark and his crew in the flashback while dual wielding swords). He always puts his heart and soul into his parts.

Here he is practicing for the Tower of Joy scene in Thrones:
My boi putting in work
 
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Northeastmonk

Gold Member
Just beat the game. 15 hours on Hard mode difficulty. The 2nd to last boss fight was bar far the hardest encounter.

I just wanna get my only criticism of the game out of the way first. It's not story spoilers but it is gameplay related spoilers. The game is sorely lacking in post game unlockables. You get new graphics modes, the ability to achieve additional endings, and the chainsaw. That's it. There's no Great Knife from the OG, there's no other additional weapons, there's no infinite ammo mode, or anything else. So that's pretty disappointing imo.

Other than that this was was a 9.5/10 experience for me. One of the best Survival Horror games I ever played. There are some cutscenes that are better in the OG, and there are some cutscenes that are better in the Remake. But overall I actually prefer this version over the original. It plays better, it looks better (obviously), and it's the scariest Silent Hill game imo. It might be the scariest game of all time. The guy who played James knocked it out of the park. This version of James is one of my favorite survival horror protagonists. Just a fantastic character.
That was my playtime as well. I clocked in at 15 hours.
The red pyramid heads weren’t so bad because the dodge mechanic worked real well. You just couldn’t stand in one place for very long. The second phase of the final boss was a bit strange. I remember getting a better kill shot in the PS2 version. Outside of that, they nailed just about everything else. I agree about the voice actor. He was superb. He had great pause and sincerity to his voice. He made all the nonaction events believable.

I died 14 times on both Standard difficulty. I’m thinking of NG+ but I want it to sink in. I did get the special helmets like the bunny and dog hats. I didn’t touch any of that during NG.

Definitely agree about it being 9.5/10. I’d give it GOTY or at least GOTY in Survival Horror. I haven’t been this amazed in a remake since RE4R. Here’s hoping it sells well and people don’t just watch it on YouTube.

Outside of revisiting the mansion in RER and then the RPD in RE2R. This has to be one of the best remakes to date.

I wish horror games had this much guidance in their development. Maybe we’d see better horror games.
 
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ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
Finished the game at 14 hrs.

The OG Silent Hill 2 had 2 stressful parts for me:

- The Pyramid Head labyrinth stalking
- The no-items part in the hotel

But the Silent Hill 2 remake had a lot of stressful parts:

- The alternate Silent Hill town constant battles, the one after the Brookhaven hospital
- The Toluca prison and it's entirety
- The Abstract Daddy boss fight
- The Pyramid Head labyrinth stalking
- The Eddie boss fight
- The no-items part in the hotel with the Mandarin's roaming

Loved the game but it's difficult to replay it coz it's actually terrifying and nerve-wracking.
 

The Saint

Member
Maybe I'm weird, but I kind of liked having Maria around for the time that we did. I know what her purpose is, but She's kind of getting screwed over as well. Having to play the SPOILERS









"Kenny from south park"

of the game must really suck. That and we can see that she does have honest emotions of doubt and fear at times. (The long hallway before PH shows up and gives chase, and outside Baldwin manor to name a few.)
 
Bloober wasn't messing around with the enemy count, lol. It's fun enough so far (combat), I just hope it's only the street enemies who rise from death.

Game looks and sounds so damn good, Japanese voices are giving it a cool vibe. I feel like I'm in the film Pulse just as much as I am in SH.

Combat and movement, it's incredibly reminiscent of Homecoming. Especially movement, though camera speed is slower in Homecoming, at least on PS3, and dodging is slower as well. Honestly so far, Homecoming combat/movement feels like the blueprint for this game. That's not a bad thing either, so don't get worked up. It's a nice give and take but I usually rush in like I'm Doom guy. Same tactic as AITD 2024, strategically spam dodge and don't get too greedy with attacks. Doom strafe too even for the projectile attacks.

The environments are stunning. Character models look fine but man, the environments look downright real at times, great lighting too. I've always enjoyed Bloober's atmosphere and set design, they did a damn good job again. This game on the 4K OLED w/ HDR, total benchmark game for visuals. Good use of haptics too. It hasn't been scary so far but the subtle use of haptics has definitely startled me at times.
 

Bartski

Gold Member
Just beat it, so this was first time beating any version of SH2. I got the "Leave" ending.

Without reading too many theories, here are my newbie thoughts on just what exactly is happening, and I'm curious how it aligns with all your interpretations. Or if I'm totally off.

Silent Hill: Is a shared purgatory that's a blend of a real place, some kind of higher power's hell, and projections of the inhabitants' minds. It invites those who want to be punished in order to either succumb to or rise above their trauma.

James: A real person. Killed his wife. I think his saying he did it because he "hated her" isn't exactly accurate, but it's enough to be pulled into Silent Hill.

Angela: Another real person. She was abused by her father, and her mother enabled it. She's there because Silent Hill is trying to teach her to recognize the love her "Mama" gave her was twisted and evil; at the end, she still hasn't realized this.

Maria: A projection of Mary via James and not real. Silent Hill offers her to James in the case he wants to continue to believe he truly hated Mary and live out his life with the "perfect" version of her.

Eddie: A real person. Bullied and traumatized for being...Eddie. Took out his anger on animals and at least one person. He's in Silent Hill for a chance to redeem himself, but in the end, Eddie's gonna Eddie.

Laura: She's the one I'm most unsure about. Not a real person? Unless she actually did know Mary from the hospital...Either way, she doesn't seem to be in Silent Hill for the same reasons as the adults. I could see her being a projection of James' worst-case scenario of having the kid he and Mary never did, where she's bratty to the point of possibly getting James killed. But in the end, she un-brats and leaves Silent Hill for the real world with James. Curious what happens to her in the other endings.


James killed Mary just days before the game takes place, out of frustration. Came to Silent Hill to commit suicide by driving into the lake. Mary's dead body is in the back seat of his car - you can almost see it at the beginning of the game.

This is what happens in the "In water" ending.

The town, however, has a background (insert SH1 and SH3 lore, evil gods, cultists, etc) and "takes over" on his arrival, wipes and rewrites his memory (there is no "physical" letter in your inventory) and takes him on a journey of punishment through his personal hell.

So I like "purgatory" theory but it's more about Silent Hill being the sort of gateway to the spiritual realm where people's sins can manifest or some shit like that. It's not even that important for this story imo. Maria is such manifestation as well, so she is as "real" as the monsters James fights.

Laura is a mystery tho, because, unlike Angela and Eddie, she has no personal reason to be there and she is interacting with both Eddie and James, so she's not a projection of either. She only appears in the "Leave" ending
 
One thing about this game that's a bit of a shame is that the flashlight messes up the game's incredible natural lighting. I've started turning my flashlight off at least once in every new area just to see the actual lighting.
 

dok1or

Member
People will always find something to whine about! :messenger_grinning_smiling:

Great lighting, bad flashlight
Great game, bad fight
Great atmosphere, bad Silent Hill

etc....
 

GymWolf

Gold Member
:messenger_tears_of_joy: First time ever playing it so I really really took my time soaking it all in and taking pics. It's not like Im bad at games (like I havent even died in SH2 yet) I just like taking my time with certain titles, especially remakes of stuff that I missed out on back in the day.

Another example, that Shadow of the Colossus remake definitely took me like, double what it should take a normal person :messenger_tears_of_joy:
You should try the original re2 sooner or later, i still prefer the og over the remake.

Btw people already completing the game and i'm still in the first dungeon and just solved the 3 coins puzzle :lollipop_squinting:
 
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Nankatsu

Member
I'm on the middle of Astro Bot, just got Metaphor and Sparking Zero but I'm really tempted to pull the trigger on this on my PC.

There's something about this game that is pulling me.

 

GrayChild

Member
After two playthroughs, there are still three things that I consider inferior to the original:

- The pacing. The game just drags in a lot of places, especially in the prison and labyrinth areas.
- Way too many monster encounters.
- Some scenes just lack the emotional impact of the OG, even if the voice acting is technically superior.
 
I did exactly the same thing whilst CD keys and Steam were screwing up my pro order.. :messenger_tears_of_joy:

But I'll have to put in on my Steam Deck. I didnt think it would play on it. Was it an easy set up?
It wasn’t that bad, I used this guide on YouTube.

The only thing I had to do differently was set the compatibility to Proton Experimental.

It runs great on handheld and the dock with a PS5 controller. I didn’t have to rebind the controller, just worked.

I learned something in the process. I ran out of internal storage, despite trying to install it on an SD card. I found the solution on Reddit and this answer helped a lot:

DwzWwRD.jpeg


Good luck! As someone who’s played the game a bunch of times, this version is fantastic. It’s fun to play on the TV and also have the option to use headphones on handheld. Can’t recommend it enough.

Also, Step 8 on this tutorial taught me how to change the icons of games which was cool too.

Here’s the site to grab some artwork.

silent-hill-james-sunderland.gif
 
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Erebus

Member
I'd swear that the stuttering has been progressively worse from the point I made it to the Hospital onwards. And the bizarre thing is that I haven't changed anything in the settings.

Is there a way to clean up the cache of the shaders or something?
 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
So, about 4 hours in. I'd been calling the game pointless in its run-up and hadn't even intended to play it until I heard some good word of mouth.

Happy to say I was wrong, at least at this point. For someone who never loved the original SH2, this fixes a lot of problems for me. The game itself feels a bit better to play, but mostly the horrid translation and VO is gone while still maintaining an eery Lynchesque vibe. I do still think there'll be a lot of SH2 OGs that hate everything that's changed, but this is way better for series newcomers than I thought it would be.

Not sure it needs to be 14 hours long, but we'll see how the next 10 go I guess. Quite keen to carry on later today. Was playing last night in a dark room with headphones and that really helped.
 

Ulysses 31

Member
James killed Mary just days before the game takes place, out of frustration. Came to Silent Hill to commit suicide by driving into the lake. Mary's dead body is in the back seat of his car - you can almost see it at the beginning of the game.

This is what happens in the "In water" ending.

The town, however, has a background (insert SH1 and SH3 lore, evil gods, cultists, etc) and "takes over" on his arrival, wipes and rewrites his memory (there is no "physical" letter in your inventory) and takes him on a journey of punishment through his personal hell.

So I like "purgatory" theory but it's more about Silent Hill being the sort of gateway to the spiritual realm where people's sins can manifest or some shit like that. It's not even that important for this story imo. Maria is such manifestation as well, so she is as "real" as the monsters James fights.

Laura is a mystery tho, because, unlike Angela and Eddie, she has no personal reason to be there and she is interacting with both Eddie and James, so she's not a projection of either. She only appears in the "Leave" ending
I thought that too but thinking about it some more, that can only be the case for the In Water ending. It would be pretty awkward with the Leave ending for Laura to see Mary's dead body in the back of the car.
 
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Big Baller

Al Pachinko, Konami President
The guy who played James is a great actor. He played my favorite character in Black Sails, Woodes Rogers. Fantastic villain (ruthless governor and pirate hunter the main characters have to contend with).

He also played Arthur Dayne in Game of Thrones (the guy who wrecked Ned Stark and his crew in the flashback while dual wielding swords). He always puts his heart and soul into his parts.

Here he is practicing for the Tower of Joy scene in Thrones:
My boi putting in work

I loved Black Sails but didnt recognize him one bit. Didnt even know James was based on a real actor until the latest dev diaries.
 
This game is dark, really fuckin dark. And I ain’t talking the themes or story, like I can’t see shit in the apartment complex.
I am assuming that is a big part of its design philosophy, but man, it makes it hard to play. I was thankful to finally find the flashlight, and that thing is the worst flashlight in a game ever, it barely helps at all.
I may end up having to fiddle with my TV settings, something that I’ve never had to do for a game before.
I’m old and my vision sucks ass, maybe that is a factor as well or maybe my TV is showing its age. But it’s fuggin dark in here man!
 

Big Baller

Al Pachinko, Konami President
This game is dark, really fuckin dark. And I ain’t talking the themes or story, like I can’t see shit in the apartment complex.
I am assuming that is a big part of its design philosophy, but man, it makes it hard to play. I was thankful to finally find the flashlight, and that thing is the worst flashlight in a game ever, it barely helps at all.
I may end up having to fiddle with my TV settings, something that I’ve never had to do for a game before.
I’m old and my vision sucks ass, maybe that is a factor as well or maybe my TV is showing its age. But it’s fuggin dark in here man!

Rick James Couch GIF


Hmmm, I dont have problems with it. Just be sure to play quality mode on PS5 until they improve performance lightning. And ofcourse, only play after dark

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