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The recent state of play made me realize something concerning about Sony

A lack of first party games at the State of Play doesn't scream arrogance to me. I think they had plans for some games that never materialized due to some bad decisions and may feel it's premature to lift the lid on some other things they've been cooking up. It's a strategic choice and I'm sure that not too long from now they'll be back to their usual flow of first party content.

Arrogance to me is overpriced hardware, software, and services. It's taking advantage of your position in the market to impose stipulations on third party suppliers. It's ignoring what the customer actually wants because you assume they'll buy your product no matter what.
 

SNG32

Member
A lack of first party games at the State of Play doesn't scream arrogance to me. I think they had plans for some games that never materialized due to some bad decisions and may feel it's premature to lift the lid on some other things they've been cooking up. It's a strategic choice and I'm sure that not too long from now they'll be back to their usual flow of first party content.

Arrogance to me is overpriced hardware, software, and services. It's taking advantage of your position in the market to impose stipulations on third party suppliers. It's ignoring what the customer actually wants because you assume they'll buy your product no matter what.
But isn’t this what there doing with increase of in subscription and that incremental upgrade with the pro console?
 
As I've said before, they're now the nipple-rubbing South Park cable guys.
NZrBIPz.jpeg
 
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cireza

Member
PS5 sells despite the lack of a regular first party games. Why would they bother ? It is in their best interest to shelve games until the console needs a sales boost.
 
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But isn’t this what there doing with increase of in subscription and that incremental upgrade with the pro console?

I haven't been a Playstation customer for a long time so I'm not in a position to speak to the value of their service offerings or the Pro although not including a disc drive on a premium product did strike me as being cheap. State of Play just felt like your normal set of announcements that you see with most of these type of events with nothing particular to be alarmed about or make sweeping generalizations with.

Coincidentally the last Playstation product I did buy was the Playstation Classic which was actual peak arrogance. PAL versions of games on NTSC models, terrible emulation, only 1 controller, uses an open source emulator without crediting it, bad display options, and the controller was the original model even though they included games like R4 and MGS.
 

Perrott

Member
I thought people wanted Days Gone to get another chance.

I thought people wanted to know more about Sony's upcoming slate of traditional singleplayer titles from their award-winning first-party studios.

Hell, they didn't even show any of the live-service games that were rumored - Gummy Bears, Horizon Online - or already announced - Marathon, FAIRGAME$, Midnight Murder Club - which you very well know would've resulted in another meltdown of YT comments-level trolls like you asking where are the singleplayer games.

Stand down.
 
Arrogant Sony is back and full in effect. A Days gone remaster and a bullshit cgi trailer from Sony studios. They don’t need to rely on first party because they can have all third party showcase games now.

Also now with Microsoft throwing in the towel they are now the default console of choice which means the price of everyone on PlayStation is going up hardware, services and games.
Animated GIF
 
If you look at my old posts, I've already said that Playstation studio management is totally destroyed with woke, politics, and live services. They don't know what to do anymore, its too late.

And if you tell me that a new Naughty Dog game (image below) will do good, I bet my ass, it wont. Even the political Neil Cuckman, deleted all his posts from Twitter/X (maybe hate trump and Elon musk, tells you all you need to know), and already tell you how political these fucking PS studios are.

L2HTS8S.jpeg


If you ask me what is gonna happen to PS studios? 90% will bankuped in 3-4 years... because of their agenda and push to "like my ideology". Same with most of MS studios. Deal with it. Who will win? Gaming studios from the East, mainly China, imo.
 
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But isn’t this what there doing with increase of in subscription
Question for you, if every single subscription service is guilty of this, what makes Sony stand out enough to make them overly arrogant above the rest of them?

With the Pro console I won't bother discussing that as I've always seen them as a waste of money on a half-step and skipped them for the next numbered entry. If anything, with every company ever pushing their own version of DLSS and AI upscaling, it's going to make the argument for a PS6 Pro existing even more difficult in my opinion.
 

K' Dash

Member
2026 isn't 2 years away bud. Also don't see anybody complaining about e-day.

It's dumb, it doesn't matter who does it. The only reason Sony showed that shit was because the only first party thing they had was a Remaster of a game they hate.
 

Sooner

Gold Member
Arrogant Sony is back and full in effect. A Days gone remaster and a bullshit cgi trailer from Sony studios. They don’t need to rely on first party because they can have all third party showcase games now.

Also now with Microsoft throwing in the towel they are now the default console of choice which means the price of everyone on PlayStation is going up hardware, services and games.

What is arrogant here? Might as well call it woke. Two words that seem to be used here to mean "I don't like thing".
 

reinking

Gold Member
The sudden outbreak of Sony doomed posts around here made me realize something…. ….some of you are vocalizing what you wish for (or really just echoing it) instead of what is currently happening, The PlayStation brand is as strong as it has ever been. Negativity about one brands situation is spreading like a virus.

Ally Love Negativity GIF by Peloton
 
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Ev1L AuRoN

Member
I'm good with Sony, I do wish they had more single-player AAA by now, I guess we are still suffering the Jim Ryan's lust for the GaaS. But I'm quite happy with my console, every month there is at least one new game that I want to play, now I have access to Microsoft games which means I don't have to deal with their crapy store on Windows anymore.

They can become arrogant but even if Microsoft becomes a full third-party they still aren't alone in the marketing, they can still flop.
 

seb85

Member
They don't have games to show , that's the reality , all their studios were working on gaas shit for about 4 years now and they started cancelling them one by one , so they all have to start from scratch except the ones who either never worked on gaas like suckerpunch or had 2 project like naughty dog , that's why they are pumping the remasters ,they need to make money to fund their studios somehow.
You'll most probably not going to see anything on PS5 , wait for ps6
 

Fbh

Member
I mean, Xbox doing so poorly these past few gens and Nintendo sort of doing their own thing has allowed them to become the default home console. The console has continued to sell well because for the vast majority of people it's a system to play all games, not only exclusives. I don't really care too much about Sony first party games these days and I've had a pretty good experience with my ps5 regradrless.

Also, their current lack of games seems to be less about arrogance and more about foolishly chasing GAAS. Studios like Bend and Bluepoint might have had something to release this year if they didn't waste a ton of time working on GAAS crap that ultimately ended up being cancelled.
 
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People fail to understand why we are not getting the same first party output that we are used to.
Games don't take 2 years to develop anymore. They take 6+ years and that is a whole console generation.
Development times must be cut down to 3 years tops.
Studios aren't going to ever do this on their own.
PS just needs a 'mainstream' platform that has built-in constraints. Maximum game size, less RAM, lower resolution equals lower development costs and faster development time.
Needs to be something based on esoteric HW that's not x86 and costs significantly less than the PS5 but still works with DualSense.
Bundle that HW with the PS5 for users with money and sell the 'mainstream' HW by itself for everybody else.
 

GermanZepp

Member
Arrogant Sony is back and full in effect. A Days gone remaster and a bullshit cgi trailer from Sony studios. They don’t need to rely on first party because they can have all third party showcase games now.

Also now with Microsoft throwing in the towel they are now the default console of choice which means the price of everyone on PlayStation is going up hardware, services and games.
8eCAjxi.jpeg
 
PlayStation has consistently delivered 2-3 GOTY contenders every year, (this year it will be Death Stranding 2 and Ghost of Yōtei, bookmark this post) but please, keep up with the "concern" 👌
 

blacktout

Member
Bitching and moaning about Sony doing remasters and remakes while that has largely been what the Switch generation has been comprised of.

You complained about the person you quoted being disingenuous, and then you roll out this tired talking point that is provably bullshit. Even if you take the most liberal possible definition of what counts as a remaster or remake, Nintendo has 40+ Switch first party titles that have sold over 1 million units and are not in any way remakes or remasters.

It has 14 totally original first party games that have sold *over ten million units.* And that's not counting Breath of the Wild, which released simultaneously on the Wii U, or Mario Party Superstars and the Pokemon Let's Go! games, which are only really remakes if you squint.
 

Kumomeme

Member
honestly if anyone to blame, those people who keep buy those remastered version of game that in state that doesnt even need one yet for quite long time.
 
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ZehDon

Member
Sony's not in trouble, but their customers certainly are. Sony's making three times the profits of the PlayStation 4 era because they're milking their customers for everything they're worth, and it'll only get worse as Sony needs to continue to deliver growth to its shareholders in a market space that isn't growing. Once Microsoft finishes its transition into a third party publisher, there's nothing left for Sony to eat to give the illusion of growth. After that, they'll have to squeeze their customers harder than ever. I don't lose sleep for an industry with an "arrogant Sony", I lose sleep for an industry with "only Sony".
 

diffusionx

Gold Member
It's much worse than "arrogant Sony", if that is a thing (it's not).

This is incompetent Sony. The idiot Hermen Hulst is driving PlayStation into a ditch.
 

IDKFA

I am Become Bilbo Baggins

Xbox (just about still in the hardware market) , Nintendo, Valve with the Steamdeck, PCs, laptops etc.

If PlayStation was the only device that plays video games, then we could say that Sony has no competition.
 

Embearded

Member
The only thing that should concern you about Sony is their initiative to chase the GaaS goose.
Let's hope the cancellations are a good sign and they are trying to correct their course.
 

__SteakDeck__

Neo Member
Sony completely fucked up their first party lineup thanks to that illbegotten GAAS push. They are course correcting now but with development times as they are this gen is pretty much fucked from a 1st party standpoint, no way to really save it.

Luckily for them Xbox managed to fuck themselves up even worse...or rather just continued with it....so that they are now officially out of the race and Sony realistically doesn`t even need their first party anymore when they are getting literally everything from everyone bar Nintendo.
This gen is not fucked for 1st party. Ghost of Yotei, Intergalactic, Wolverine, Saros, SSM new IP, Horizon 3, and SM3 are coming.
 

__SteakDeck__

Neo Member
I'm amazed how there is apparently nobody at Sony or Microsoft thinking how they do it at Nintendo. I just explained here that's it's all a matter of trust and respect. I only buy my groceries at a store where I think they deserve my money.

Nintendo puts words into action and gives the players what they want and they'll happily pay full price for it because they'll get a guaranteed experience they can't get anywhere else.

There is nothing on PS that couldn't be on a Nintendo console. They have absolutely nothing unique. Their best game (AstroBot) was totally inspired by Mario. Go figure. It's very sad. Oh sorry, they have Gran Turismo.

Sony is constantly putting out crappy remasters for insane prices and are shutting studio's left and right. That doesn't bode well confidence wise. People don't trust Sony. People trust Nintendo. Why? Because their have earned the respect. They won't fuck you over. Sony fucks you over all the time.

PlayStation is the whiny and irritating girlfriend you put up with because otherwise you won't get laid.

Nintendo is the girlfriend you know will always be there for you. Oh and you'll get laid big time.
This is stupid. LMAO
 

Oberstein

Member
You people talking about arrogant Sony to describe current Sony show you were not there in 2006 and deserve to be ignored.

You can (and should) dislike many things about modern Sony and the recent State of Play, but they are obviously having issues with their output and being mismanaged.

They specialized in the kind of games that take longer and longer to make and should have invested in smaller studios. They made a bet on live services and failed spectacularly at it. This isn't arrogance, just incompetence.

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As a gamer, we don't have to excuse or “understand” that Sony has a problem with its first parties because they've made a mess of their Gaas policy and everything that goes with it. We're paying for a product, and Sony's guiding principle was to produce quality single-player games, and that was its strength. In fact, the latest State of play was just average, if not downright bad. CGI trailers where you have to wait 3 or 4 years for the game to be released, that's enough. Since Killzone 2, they've been doing it to us.
 
THere is no reason for not having vr support for astro.

It should be a given since astro started on psvr.

In fact the levels the characters the soundtrack till this day is the same as it was in rescue mission.

So why not respect the platform that made you popular?

Because that platform is dead market-wise. PSVR2 sales just aren't there, and I mainly blame SIE for that. They decided to make it PC-compatible as a last-ditch effort, but I doubt that's done anything long-term. That said, I hope they take another stab at VR, but if they do it needs to be a scalable technology that can offer "good enough" performance at the low end while also offering high-end performance at the premium end.

There is no reason to not have a cheap $99/$149 entry VR headset to accompany a mid-tier option or a $499+ premium feature-rich variant. It's the only way to get VR and other MR adoption growth (well, that and making VR a standard inclusion in the SKU offering, but that is probably two generations away from happening).

Any time Team Asobi would spend making PSVR2 content for Astro Bot means less content tuned for the base PS5 and PS5 Pro. Those are the high priorities, not PSVR2; besides Asobi isn't a massive studio so there's only so much they can do at once.

I can tell you if you put the 3 games side by side you will come to realise its just levels that make the difference. I would consider it as dlc. Even now their dlc is just adding more levels. In fact you can create infinite levels as they are all stand alone and not connected.

We can say the same thing about most Mario or Sonic games, but for some reason this "it's just DLC" comment only seems to always apply to Sony games. Is GT7 just DLC for GT6? Is TLOU2 just DLC to TLOU? Is Helldivers 2 just DLC to Helldivers?

Astro Bot is its own thing and builds off of what Astro's Playroom did, which built off from Rescue Mission. They are distinct offerings; no reason to downplay the new game calling it 'DLC'. Also if that were truly the case, I think a lot more people and media would have felt similar, and the game wouldn't be getting so much recognition.

But ask youself . After 4 years plus, we still just show trailers? Thats unheard of.

What about the actual games SIE published during those four years? Do they stop counting?

Also Saros is Housemarques' second game; their first came out in 2021. Saros is more ambitious than Returnal, so why is getting a reveal trailer four years later somehow a bad thing or cause for concern? AAA games take at LEAST five years to make nowadays, they don't just magically come out from thin air.

For studios like ND, we already know why it's taken them longer. They were working on a GAAS that was cancelled, which took up some resources. But they were working on Intergalatic in some form during that which is why it'll come out around 2026-2027. It is what it is. If we get some official word that Balrog's new space game is cancelled, or GT8 isn't happening, or Wolverine's been cancelled etc., I think then is when we can have some actual major concerns about their 1P pipeline.

As-is, the only titles that've been cancelled have been GAAS, and some studios weren't large enough to withstand a cancellation while having another project in deep production. The two main studios that seem most affected are Bluepoint and Bend, because we probably won't get new games from them this gen. That's 100% SIE's fault and they deserve to be criticized for it, but I've already done my criticism.

Right now it seems like they've realized that mistake, and have been course-correcting. But that course-correcting will take a bit of time.

Anyways , say what you want but even without 1p support , psvr2 has a lot of bangers. I cant say the same on the main plarform.

This actually, literally makes zero sense. The platform with FAR FEWER games and not much major 1P or 3P support, somehow has more bangers than the system which has both?

Okay, you have to accept you are in a very small minority with that take. Literally just dozens of you; you're entitled to it sure, but safe to say the vast majority wouldn't agree.

AT my age and experience, i dont fool myself into believing sony is respecting my time and money.

Then why did you buy a PS5 Pro? You knew it was coming months ahead of release, and it's not like that much suddenly changed with SIE between then and now in terms of 1P releases, or their services, or their hardware quality. 1P releases were light in quantity last year aside two major hits; services have been consistent in quality (tho got a price hike) aside the recent outage (which you got reimbursed for), and your PS5s are working just as well today as they were when you bought them, provided you do even the bare minimum in using them properly.

What changed in five months to make you go from throwing down $700+ on a PS5 Pro to feeling like Sony are ripping you off of your time & money?

I wouldnt even call it arogant sony anymore. They just switched their priorities as the console keeps selling, there is steady revenue, so they use the pigibank to experiment and expand. At our cost.

Well any successful company is going to do this. But you're going to have to clarify what you mean here, because it could mean anything.

I Keep drawing paralels to my business or any other business. At one point its just all about profit.
When i was working on custom homes for millwork and cabinetry it was all about the challenge and quality. The pride. Talking about high end multi million dollar homes.
BUt now i am in the shop and just produce parts components for third parties. I dont even know where it goes what it looks like at the end. Basically cut squares for a living i call it. As now its all about the profit margine for me.

So you're implying SIE aren't in it for the care of the craft anymore, when they're the only platform holder trying to address technical issues with custom solutions (PSSR), and putting forth a well-balanced 1P library (in most respects) between cinematic games (GOWR, Spiderman 2 etc.), platformers (Astro Bot), racing sims (GT7 continued support), sports (MLB The Show), co-op live service shooters (Helldivers 2) and working with 3P to bring fresh new IP to the market (Stellar Blade, Rise of the Ronin) as well as sequels to games they basically helped bring to life (Death Stranding 2)?

Look, I've long complained about their GAAS gambit. I was saying eons ago that I didn't like how GAAS was getting most of their funding, and worried it was going to throw some studios off-track. Didn't like they had so many in development, especially if they were turning out into games like Concord. I've been saying their PC strategy could have long-term ramifications since they've ported almost all of their current-gen offerings to Steam, conditioning users there who would have bought a console for 1P to just wait out for an eventual port and buy on Steam instead. How that could also convince some high-spending enthusiasts to consider switching to PC later on especially if they already dabble in PC gaming as-is.

Well going by recent events it'd seem like SIE are finally starting to consider this perspective too. Multiple GAAS projects cancelled. Zero mention of new PC ports at the recent SOP, or even in blog posts. Rumors of Demon's Souls remake & GT7 PC (Steam) ports cancelled. Realizing that PC gamers really only showed up big time for a single game over the past two years (Helldivers 2). It'd seem SIE have the data now to make these adjustments, so they are learning. Also outright mentioning they want to make more AA games like Astro Bot, among other things. It took a while, but they're finally making some much-needed changes.

FRom a business stand point it makes sense whats sony is doing but for the consumer this is a bad gen from start to finish.

Oh please, now you're just exaggerating. Almost no one but Xbox fanboys hated the start of this gen for PS5. Great reveal, great showcases, solid SOPs, great exclusives off the rip (Demon's Souls remake, Rift Apart, Kena etc.), strong 3P exclusives (FF VII Remake Interlude, etc.), outperforming the "more powerful" Series X in most multiplats, etc. The only true sour point early on was the lack of availability for the system, that's why certain games like GT7 & GOWR likely had to be cross-gen (I say this now; back in 2021 tho I know I most likely said it was a conspiracy and SIE wanted to make GT7 cross-gen the whole time xD).

Ironically, things only started getting off-course around the time Microsoft wanted to buy ABK. I think the combination of that, and it instantly wiping $20 billion off Sony's market cap, made them scramble and push harder with GAAS than they needed to. That's why they bought Jade Raymond's studio and Firewalk, among others. That's why they signed deals for stuff like Foamstars of all things. That's probably why they put studios like Bluepoint and Bend on GAAS that are now cancelled. That's when they started pulling back on showcases and SOPs. That's why we got that terrible 2023 PS Showcase. That's why we saw them go so gung-ho on profits and started increasing the cost of PS+. That's why we started seeing more and more frequent PC ports and remasters.

Now, I'm not absolving SIE from their role in those things happening. I'm just saying, we can probably trace a connective thread for those things occurring, to a point of origin, a single event that likely triggered a chain of misinformed choices on SIE's part. And I think that point of origin is Microsoft buying ABK. There was TONS on uncertainty in the industry what that would cause, and apparently even Microsoft weren't sure because what we're seeing from Xbox today is definitely NOT what they were wanting to happen when they first made the offer to buy ABK. We've got enough leaked internal emails to prove it.

But even through those dour periods, it's not like SIE completely shit the bed. They kept putting out games, and 1P-wise last year actually turned out to be among their best despite being very light on the AAA cinematic games they're heavily known for. PSVR2 might've been let down by them commercially, but it's a fantastic piece of kit. PS Portal and PS5 Pro released. They've been working with more Asian studios and studios globally in the Hero Project stuff. They've been changing course on two of the bigger oofs this gen (PC strategy, GAAS). They've been entering more partnerships and business alliances with various studios & publishers, the latest being Kadokawa & From Software.

I wont discount the games shown

But you've discounted the ones released :/

but it becomes more and more clear to me that the industry is changing to cater to the latest generation. Gen z. And us old fucks are not needed anymore.

So this is more about your personal tastes not being satisfied? Well, I won't say that shouldn't matter: it should. There are definitely some games I'd like to see return, some genres I'd love to see come back, that likely won't ever come back at the level they were at their prime.

But I haven't given up hope, either. Surprisingly some of those HAVE come back via re-releases (HOTD, Panzer Dragoon, Tomba, Lunar etc.); there are neat games coming out with the spirit of classics (Crow County, quite a few indie 3D platformers, etc.), quite a few Japanese studios are bringing back IP I had low expectations of returning (Shinobi, Jet Set Radio, Virtua Fighter, Crazy Taxi, Ninja Gaiden, Onimusha etc.), Asian studios in Korea & China are stepping up a ton (Tales of Annihilation, Stellar Blade, Black Myth Wukong etc.), we've got the Switch 2 launch coming up, SIE are fixing some mistakes and seem interested returning to AA, even MS have a few interesting things from the stuff they bought (new DOOM, still interested in Perfect Dark) etc....

Honestly I think if you aren't mostly focused on Western AAA (aside stuff like GTA6 or Witcher 4) I'd say things are looking quite strong.

I will never admit in public but i think more and more, pc is where my past resides. They still have what i am looking for .

Sadly i hate everything about pc gaming.

Well isn't that what companies like Valve are looking to address? Make PC gaming more approachable and easier in general? Maybe if you're lucking whatever MS are doing for the next Xbox appeals to you in that regard.

If it's more about the culture of PC gaming...just ignore that part?
 

Unknown?

Member
Arrogant Sony is back and full in effect. A Days gone remaster and a bullshit cgi trailer from Sony studios. They don’t need to rely on first party because they can have all third party showcase games now.

Also now with Microsoft throwing in the towel they are now the default console of choice which means the price of everyone on PlayStation is going up hardware, services and games.
Your funding is over, unfortunately. Please check your email for further instructions.
 

RoboFu

One of the green rats
It's even worse than arrogant Sony. No one from the original ps1 and ps2 days are in charge anymore.
 
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