What will next gen graphics look like?

once the new consoles are out who is trading in their pcs?

Bad choice, next gen consoles will have 1-2 years of matching the PC versions visuals, barely...

Hell 360/PS3 were matched by PC ports basically right away. It's not like there were widespread cases of the console version being superior to the PC version even in 2005-6.

And it looks like PS4/720 will be farther back from cutting edge PC technically than 360/PS3 were.
 
i was talking about the games.

current high end pc is probably more powerful than the nextgen console.

current games though do not use it.


Same thing was said on every console lunch and yet every console for at least one year showed better graphic than most of PC..

People must understand that 1Ghz for PC is much diffrent than 1 GHz for Console.


So something like this for Console

4 core, 3 GHz
2GB VRAM
2 Core, graphic card

is MUCH MUCH MUCH stronger than PC:

4 core, 3 GHz
2GB VRAM
2 Core, graphic card

Simply beacause console only do Games and whole API is programmed for it.
 
Bad choice, next gen consoles will have 1-2 years of matching the PC versions visuals, barely...

Hell 360/PS3 were matched by PC ports basically right away. It's not like there were widespread cases of the console version being superior to the PC version even in 2005-6.

And it looks like PS4/720 will be farther back from cutting edge PC technically than 360/PS3 were.
Way to take the comment seriously.
 
This.

60fps will never be the standard. There was no reason it couldn't have been mandated in the PS2/GC/Xbox era, never mind on the current consoles. Developers will always choose graphics and effects over 60fps, and the same will be true next-gen.

Well it's not always graphics and effects but more enemies on screen, more complex geometry, make lighting as good as possible in games where it's important e.t.c. so choosing 30fps is also a game design choice.

60fps are always welcome and definitely better than 30fps in every aspect but when you work on fixed hardware you have to decide what you want to do with the limited resources (in comparison to the PC) you have in your hands even if you have the best possible hardware in the market.
 
Hi,

But in the past we got ps2 tech demo's and other demo's that showed allot of cool stuff and in the end none of it was true. So I would take this with a picnh of salt.

care to name a few examples?

I know one that's frequently cited is FFVIII dance scene - with the counter point been Silent Hill IV guy.

Another is Kill Zone E32005 - with the counterpoint been Killzone 2.

In this case, I just gave an example of a game that has it now (Mafia 2), this generation, no waiting.
 
Hi,

But in the past we got ps2 tech demo's and other demo's that showed allot of cool stuff and in the end none of it was true. So I would take this with a picnh of salt.

I suspect you don't remember ps2 tech demo at this point; the only demo impossible to reply was the CG showed to sony for the ps3 but because CG can't be catch to real time graphic even in the next future.
 
Good image quality with better physics and animation than we've seen thus far.

Graphics will improve all round with big budget games being built for the new consoles, even if they're not as strong as a current top-end PC. PC games will see the benefit of that.
 
Once the new consoles are out it will take them at least 2 years to get the most from it. It took a long time for the Xbox 360 to display "next gen" graphics and not just upscaled original Xbox. How long have current developers being working on Xbox 720 games?
 
Doom 3 on PC with 2005 PC hardware:

1245_full.jpg


Killzone 3 on PS3 with 2005 hardware:

kz3_img001.jpg


We have to keep in mind Killzone 3 came out after several years of optimization on the hardware. Nevertheless, it was still on hardware from 2005. There is also compression on both images, but I couldn't find any cleaner. If anybody has any better-suited Doom 3 shots from hardware from 2004 or 2005, feel free to show me so I can replace this one.

What looking at past generation comparisons with PC's from the same time tells me is that I don't believe that consoles will ever match the IQ shown in PC games. It hasn't happened in any of the past generations. In all other ways, or at least most other ways, though, it seems like it was surpass it. However, by the time it does surpass it, usually there are games out there on PC from newer hardware that look better.

i realize this post is over a year old and probably bait. but i believe this is more reflective of the poor state of the pc gaming industry as opposed to the technology.
 
Once the new consoles are out it will take them at least 2 years to get the most from it. It took a long time for the Xbox 360 to display "next gen" graphics and not just upscaled original Xbox.

360 had next gen graphics from day 1, nothing on the old consoles came even remotely close to games like Kameo, Call of Duty 2, King Kong, PDZ, Projekt Gotham Racing and Condemned.
 
360 had a few impressive launch titles that didn't just look like HD Xbox games. PGR3 had fairly convincing HDR. Kameo the DoF, particles effects, parallax mapping, that bit with thousands of goblins on screen.
 
Once the new consoles are out it will take them at least 2 years to get the most from it. It took a long time for the Xbox 360 to display "next gen" graphics and not just upscaled original Xbox. How long have current developers being working on Xbox 720 games?

Games like Kameo, Dead Rising, Oblivion, Prey & Ghost Recon: AW looked like "upscaled" XBOX games to you?

Also the first Gears came out a year after the launch of 360 and looked absolutely amazing back then.
 
A lot of the fancy "next-gen" games will be console exclusive for a while, as it was last time out.

I don't see that happening this time, not unless they're first party. This gen came up fast, it was propelled by the momentum and promising future that last generation consoles gave us. Manufacturers could not wait to get their shiny new system out, I mean the 360 was announced and shipped all within 5 months, only four years after the original Xbox launched. That momentum and hype was so strong it left PC by the wayside for a while. Back then PC didn't have digital to fall back on, and there was no way it could compete with that at retail.

That isn't the case this time around, the next generation of consoles have none of that, in fact they're so slow in getting here that developers are using the PC as a stop-gap platform between generations for games such as Star Wars 1313 and Watch Dogs. I strongly believe that all next-gen consoles should have been unveiled at or around E3 this year along with a release window for next year, it's just been too long.
 
I doubt that your current PC can display graphics like we´re going to see them in 3 or 4 years on the new consoles.

I doubt consoles coming next year will have anything close to 680s for the GPUs. Well, unless you are expecting $800+ consoles. If all of the leaks are anything to go by, next gen consoles won't even be more powerful than last year's top end PCs.
 
Once the new consoles are out it will take them at least 2 years to get the most from it. It took a long time for the Xbox 360 to display "next gen" graphics and not just upscaled original Xbox. How long have current developers being working on Xbox 720 games?

Madden 06 360 on launch day didn't look like upscaled OG Xbox version.

Can't wait to see Madden 14 next year on the next Xbox. Excite.
 
Serious question, if that is "way beyond anything of current high end pc" and it is running in real time (as it says at the start of the video), what is being used to run it? I honestly want to know.

I think Square Enix have confirmed it was running on a single gtx680 and that they were more concerned with the amount of ram in next gen machines.
 
Reason we dont see that much amazing on PC is developers hold themselves back using old stuff like direct x 8 so they can easily port to consoles (well most big titles now are ports to PC actually.. which is also a reason they dont look as special). Nothing is really pushing PCs at the moment.

Honestly.. I could care less. The future of AAA blockbusters next gen will just mean more studios closing. Ill probably just stick to indie/ smaller studio games next gen on PC.
 

LOL, looks like it's just an improvement on IQ...as expected. That was a damn beast PC vs. a 2005 console with 512MB RAM. Proof the majority of PC games are limited by today's consoles. Why SW 1313 impressed even PC gamers which was running on today's PCs. Plus, the camera is zooming in. Hooked up to my 55" LCD, sitting 8' away on my couch, the framerate is all I notice. Not optimal to cram my face into my tv.

Even zooming in further on the 360 version to make sure they can pick up aliasing better. First pic is pretty damn identical.
 
I'm so gonna bump this thread in a couple of years for all of the people who think that next-gen is BF3 on max settings.
 
If you make a PC game that only runs on the highest-end hardware, you're targeting an userbase of around 5 million worldwide users at most. Scalability (with or without console ports) will always place direct or indirect limits on how good the game can look beyond IQ (scope, level complexity, actual amount of stuff going on, etc).
 
LOL, looks like it's just an improvement on IQ...as expected. That was a damn beast PC vs. a 2005 console with 512MB RAM. Proof the majority of PC games are limited by today's consoles. Why SW 1313 impressed even PC gamers which was running on today's PCs.

What else would be added from this point to jack the graphics up to the next level? There's as much lighting as you could achieve, plenty of detail unless you want to start adding obscene amounts of small trinkets in the scene. Character models are pretty realistic unless you got up close, or started talking about making individual animations more true-to-life (which seems to be more an issue w/ the skills of animators than anything else).
 
What else would be added from this point to jack the graphics up to the next level? There's as much lighting as you could achieve, plenty of detail unless you want to start adding obscene amounts of small trinkets in the scene. Character models are pretty realistic unless you got up close, or started talking about making individual animations more true-to-life (which seems to be more an issue w/ the skills of animators than anything else).

look at the agnis philosophy?
 
What else would be added from this point to jack the graphics up to the next level? There's as much lighting as you could achieve, plenty of detail unless you want to start adding obscene amounts of small trinkets in the scene. Character models are pretty realistic unless you got up close, or started talking about making individual animations more true-to-life (which seems to be more an issue w/ the skills of animators than anything else).
What you don't realize is that people say this every single time.


I now fully support Nintendo's tech strategy. Please delay this forever.
 
At lower resolution, presumably.

And locked at 30fps?

bf3 looks like crap compared to agnis philosophy.

In all fairness, BF3 is an actual playable game that was designed to scale down to different lower end hardware configurations. While Agnis Philosophy is a tech demo that is running on current high end PC hardware. Didn't they say that it was using a Geforce 680?

If you want to make a tech demo on the PC that is comparable to Agnis Philosophy... well it's already there... and it's called Agnis Philosophy. :P

In many respects, BF3 really is just a current generation console game with an extra layer of effects and running at higher resolution and framerate. but it was designed that way on purpose so it could be scalable to lower end hardware. If the developers only ever targeted the highest end PC systems, then they would be limiting their market base to just PC gaming enthusiasts. I mean, they also want to make this game accessible to mid range PC owners as well.

The hardware is there on PC for developers to take advantage of. But you will never really see any developer target only the highest end system requirements. In the next generation console world, games will probably look like higher end PC titles (aside from Wii U), but if it will be anything like last gen, console titles won't look orders of magnitude better than their PC counterparts, and will be quickly supplanted by newer PC hardware.




what an annoying asshole.

My favorite part was him saying that "this was in no way a biased review" while he works for an online computer retailer called NCIX.

Simply beacause console only do Games and whole API is programmed for it.

Hmm... I don't know about that. The next generation consoles all spear to be having a lot more running in the background on the software level, than they did on previous systems.
 
i realize this post is over a year old and probably bait. but i believe this is more reflective of the poor state of the pc gaming industry as opposed to the technology.

It's more reflective on how having a CPU/GPU with billions of gigaflops of performance isn't that important when a developer can't program for that specific setup. The graphical difference between console and PC games will never representative of the hardware difference.
 

Haha wow that guy comes off as an unbelievable douche. Today we are going to compare an almost 7 year old console that released in 2005 to a brand new gaming pc. We are going to be comparing Battlefield 3, a game built from the ground up to utilize the latest PC hardware and was ported over to the Xbox 360 which is now ancient tech. Lets see how they compare.

Look at this sign, antenna, tree, pole and barb wire. That shit just utterly destroys my gaming experience.

God damn. I'm all for PC gaming and it having the superior tech, better features, customization options, etc. but this shit is shameful. A multi-plat game that released late 2011 looks better on a 2010-2011 PC then on a console that is build off tech over 6 years old? Really now, who would have guessed?

On the subject of what games will look like, launch titles will be glorified current gen graphics with all the bells and whistles while a couple years in, we will start seeing good shit from the majority of devs where the heavy hitters in graphics like Epic, Square, Naughty Dog, Sony Santa Monica, etc. will start releasing stuff that crushes the shit out of some of the best stuff today. I mean damn, I remember seeing screens of Uncharted 3 running in 1080p with AA and such and that shit was mindblowing. If the next consoles are truly 10x what we have now, then holy shit, these devs will bring a revolution in graphics.

I mean seriously, looking at Uncharted 3 and GoW Ascension, etc. and seeing how good they look for the old as shit hardware the games are running off... Magic will happen again.
 
what an annoying asshole.

Comparing IQ between a game running at 1080p versus a game at 704p...the IQ of the PC version is much better? no way! also dat reflection on teh barbed wires! :O

He also said that he didn't recognized that the game was BF3 when he saw the 360 version..lol.
 
BF3 on PC
Metro 2033 on PC
Witcher 2 on PC

This post still gets me every time. I can't believe there actually was a point where people's high end expectations for next-gen were The freaking Witcher 2. Thank God we finally have some information on next-gen engines to reassure people of the leap that will happen.
 
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