ah yes because the opposite of a cuck would be someone crying over the size of your favourite female characters arse or how wide her jaw is.
A cuck accepts censorship and calls it progress.
I couldn't give a fuck about fan service in games, was never a fan, just don't see the problem with people enjoying sexuality in games, or anything else for that matter, if that's their thing. It also just so happens that the market seems to demonstrably prefer overtly sexual designs meant to appeal to straight males, and the data overwhelmingly supports this, and it's business 101 to cater to the demands of the marketplace, as trying to shift those demands almost never works out.
It's interesting, I don't restrict my daughter from anything unless it has sexual violence, like say Berserk and the like, but she's naturally taken to avoiding IP with overtly sexual content. She calls it "booty stuff" and doesn't care for it. In a loose sense, I'd think that means that the folks bitching about sexual content in games are actually kind of placing it on a pedestal and making it more attractive to people, more desirable. It's not unlike how America demonizes alcohol to such a large degree in most public and federal institutions, yet we have some of the worst alcohol related crime rates in the world. Many European nations have much less rigid views on alcohol consumption, and also far less alcohol related crimes.
I don't think people like being restricted in any capacity. It just doesn't make anything better....ever. Now yes, we can try to make the argument that criticism is not restriction, but look at what's happened in the AAA space with so many safe "inclusive" designs, and how almost all the games that adopt such a design philosophy crater spectacularly. Criticism, when performed en masse on a public forum, takes the practical form of a call for restriction, a call that is often misunderstood by publishers at large to be an opinion with consensus among the greater populace when it's anything but. This has led to literal billions of dollars lost for the industry right now, something that simply would not have ever happened if not for this push, (perceptibly massive though certainly not the case, as said push was organized and perpetuated by an extremely vocal and antagonistic minority), for inclusivity and "maturity" in character designs, particularly in the west.
I know I know, you're thinking, "Well I'm not advocating for restriction Poodaddy, I'm merely advocating against those complaining about the less sexual, more mature designs that have become more commonplace and in keeping with industry standards in the past fifteen years." And you're right, I get that and you certainly have a point. Here's the thing; the market has spoken, and they don't want those designs. Whether that's unfortunate or fortunate is subjective, but it's objective fact that this inclusivity push, this DEI push, this agenda push, this "mature" push, has categorically and catastrophicly failed, and to no small amount of glee and applause by the game enthusiast public at large, much to the chagrin of the mainstream media and publishers who were leading the charge. It turns out that games are meant to just be fun, they're not necessarily meant to appeal to our "better nature" and to help us "mature"; they're simply meant to be fun, and it turns out, well....sex is fun.
Whoda thunk it?