Elektro Demon
Banned
So, I played Psy Ops the mindgate conspiracy back in the day on ps2. Never got around to finishing it. Right now I started playing it again and jesus christ I realized we really don't have games like this anymore.
Keep in mind this game came out on the ps2 and it had insane physics and ragdoll effects. This was before half life 2 came out.
But, as I look at modern shooters, there seems to be a lack of physics in those games. Recently I finished Doom Eternal. While it is an awesome game, there's not much physics in the game. Everything is static, pretty much.
Imagine doom eternal but with destructible walls, insane environmental physics and shit. That would be so awesome.
Every game just seems to use havok physics and that applies to some basic barrel physics.
Why do devs don't focus on this more? Physics is so awesome when done properly, and I feel this is unexplored territory.
I'm just stunned with psi ops, that's a ps2 game and it has better physics then most modern games.
What do you think?
Keep in mind this game came out on the ps2 and it had insane physics and ragdoll effects. This was before half life 2 came out.
But, as I look at modern shooters, there seems to be a lack of physics in those games. Recently I finished Doom Eternal. While it is an awesome game, there's not much physics in the game. Everything is static, pretty much.
Imagine doom eternal but with destructible walls, insane environmental physics and shit. That would be so awesome.
Every game just seems to use havok physics and that applies to some basic barrel physics.
Why do devs don't focus on this more? Physics is so awesome when done properly, and I feel this is unexplored territory.
I'm just stunned with psi ops, that's a ps2 game and it has better physics then most modern games.
What do you think?
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