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Will Switch launch with some Current games unplayable?

Gamer79

Predicts the worst decade for Sony starting 2022
Switch 2 of course! There are already 2 games on the top of my head that I can see the Switch 2 not being able to run at all.

Black Myth Wukon - They cannot even get it running on the Series S
Alan Wake 2: This Game brings my 4070 to it's knees. It runs like crap on both PS5 and PS5 pro. Games like this are an absolute monster and hard to see how a 3 teraflop machine can handle it.

Then the Question of Upcoming games like GTA 6. I just cannot see the scale of that game being able to scale down to a 3 teraflop or less platform. DLSS can help but it has it's limits. You cannot scale a much lower resolution like 360p/480p/720p to 4K and expect it to look good. That is why consoles games using PSSR or FSR have that weird shimmering effect. So back to the Original Question. Will the Switch 2 launch already not able to play some of the latest greatest games?
 
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kevboard

Member
Switch 2 of course! There are already 2 games on the top of my head that I can see the Switch 2 not being able to run at all.

Black Myth Wukon - They cannot even get it running on the Series S

Black Myth runs on the Steam Deck... the devs are just trash at using hardware properly (see the PS5 Port)

and yes, the Deck has 16GB of memory, but the most it can actually use as VRAM is about 5GB I think.
so the Deck also is Memory constrained in many titles, yet Black Myth works



the Deck also has to run a PC OS in the background, a very slimmed down one, but nonetheless.
The Switch 2's OS will very likely be way more lightweight than Steam OS, probably leaving a full 10GB for games to use as they please.

that's 2GB more than the Series S can use I think.

so honestly, WuKong should be possible on it, albeit VERY cut down in terms of image quality and asset quality.
it's just a question of if the devs want to degrade the quality this much to make it work.


as for GTA6,
that's gonne be more tricky as it seems to fully commit to raytracing.
so if there's no fallback in place and it is indeed mandatory for the game to work properly, then it's gonna be nearly impossible I think.

the Switch 2 should have decent RT hardware, but open world + RT + high traffic/pedestrian density is absolutely devastating on the CPU.
 
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Landr300

Neo Member
Switch 2 of course! There are already 2 games on the top of my head that I can see the Switch 2 not being able to run at all.

Black Myth Wukon - They cannot even get it running on the Series S
Alan Wake 2: This Game brings my 4070 to it's knees. It runs like crap on both PS5 and PS5 pro. Games like this are an absolute monster and hard to see how a 3 teraflop machine can handle it.

Then the Question of Upcoming games like GTA 6. I just cannot see the scale of that game being able to scale down to a 3 teraflop or less platform. DLSS can help but it has it's limits. You cannot scale a much lower resolution like 360p/480p/720p to 4K and expect it to look good. That is why consoles games using PSSR or FSR have that weird shimmering effect. So back to the Original Question. Will the Switch 2 launch already not able to play some of the latest greatest games?
This is not a 3 teraflops machine, as far as we know all games must run on handheld mode so is actually 1,7 tf with a less than 1ghz CPU (again, afawk)
 
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