Bruno_Arrais85
Member
make it 900p
It's a question because screens of that size don't really benefit from higher pixel density. Switch 2 will likely have a 720p screen. It will be better on the battery life. Plus, think of how many games already struggled to run at 720p on OG Switch. It will just make a lot more sense to beef up the hardware while maintaining that 720p portable profile. I expect 1080p and 4K output though.1080p. Why is this even a question? The question is at what refresh rate.
think about what kind of advantages VRR for the switch would bring, especially if it works also works if the game is struggling with stable 30fps...yeah this is the rumor i dont believe in. The current consoles are struggling to hit 120fps consistently so I have to imagine why people believe the company that struggles to hit 30-60fps would even bother with specs that lign up around what the steam deck is
Someone was going to reply to this, but their battery died.Wait, what happened to 2017’s “lol my fucking entry level Chinese Android phone has a fucking 1080p screen in fucking 2017”?
Anyway, watch this be 1080p and people be like “lol my fucking phone has a 4K OLED screen!”
Ninteneo doesnt work with advantageous tech though. Again (because i cant emphasize this enough) if this thing ends up being a Nintendo-centric steam deck, even that would be a win.think about what kind of advantages VRR for the switch would bring, especially if it works also works if the game is struggling with stable 30fps...
120fps don't have to be reached that often with VRR mode. It is also makes your games butter smooth if you don't... On PS5/XSX it also helps if you "only" reach 70-90fps...
it is not that really advanced. Xbox introduced that feature arround 2018 (according to fast google search), similar technologies from AMD and nVidia were available before.Ninteneo doesnt work with advantageous tech though.
Switch2 is a proprietary hardware, which means Nintendo can add it without caring to much what others do. VRR should be pretty cheap to implement and should make a huge difference on a rather slow platform like switch.The only handheld that currently has vrr is the rog ally and even the cheaper iteration of that is still around $600
It probably would be system wide and easy to implement for game devs.Not to mention even vrr seems pointless since i imagine only the priority first party games would utilize it (like smash or mario kart) since games like zelda and pokemon can barely hit locked 30fps
The box comes with DLSS and I assume for 4k/1440p you need heavy upscaling...Though i find it hilarious people expect 4k out of this, the series s has twice the theoretical power and even that machine struggles to hit 1440p
This is where I stand too if it comes to that. I'm not picky with resolution to start and 720p is not that bad. As mentioned, if one wants anything above...just dock it.I’m not sure how big of a difference visually 1080p would be on a screen that small. If having 720p and a significant boost in battery is the other option I hope they go for 720p.
If I’m playing something where I want improved visuals I’d never play in handheld mode anyway.