Echoes of Pink
Member
Vera- Human Paly
Finally someone I can play with. lol
Finally someone I can play with. lol
Cerebral Palsy said:Actually, you should find a small letter in one of your bags, which gives you the Ravenholdt Manor quest line. The quest line is broken anyway, so I wouldn't even bother with it right now.
MrAngryFace said:You get the quest at level 24, but you can only learn disarm trap at level 30. If I recall correctlly you need disarm trap or you have to fight a level 30+ elite mob, which is hard at level 24.
firex said:nah, the longest ever is the horde Onyxia key quest, which is a boring ass worldwide series of lame fetch quests, while the alliance gets an awesome event and a very short jaunt into lower BRS that can be completed with a 5 man group.
:lol That's what I was thinking. Anyway, created a character today (Druid). This is the only server where Rorschach was already taken >:|Lonestar said:why oh why didn't you guys start this up earlier, back near launch![]()
MrAngryFace said:I saved some Tauren guy from death today while I was out herb gathering. He was being chased by two Worg things. I was on a cliff above him. So I jumped down like freaking batman and saved the day. Then I gave him a few of my potions.
Some noobs are actually worth saving.
Lonestar said:why oh why didn't you guys start this up earlier, back near launch![]()
In other news, we hereby revoke 2004 Game of the Year status for Blizzard's "World of Warcraft," effective immediately.
If you are familiar at all with the newspost, you know that it has been a spigot of almost unmitigated goodwill towards the title. We've been playing it for months in another form, and even chose to write thirteen comics for the guide. Understand that we don't need to take or even entertain projects if they are not utterly delicious, your readership of the site itself guarantees that. We took it because we loved the game and had faith that any hitches in the experience would be ground down before release. This has not been borne out.
I would not disagree with you if you said that the game was good - indeed, as delivered, I still maintain that in the Massive genre it provides the greatest reward for the least nuisance. It also succeeds in many ways corollary to that, but I've said plenty of things along those lines, and the puff piece phase is over - particularly with the European launch en route. Now is actually a good time to appraise their technology. It is, in a word, wanting.
I'm putting aside issues like class balance or Gamemaster abuse, because honestly those things are only a problem when the !&$%ing server is up. They will no doubt be very interesting topics eventually, but it's actually four and five times a week at this point that I can't even log in to the game. It's not like I'm sitting here trying to connect at odd hours so I can catch them in something, either - this is in prime time, or on a weekend. The mail system works when it is good and ready. The servers themselves appear to have other things on their mind.
Every week, there is some new calamity that necessitates some huge response on their part, servers are coming down, but if you think that the servers coming back up again will represent an improvement in the basic functionality of the game you're mistaken. They took them down most of the day Thursday (and again for "emergency service" on Sunday), and when they came back up it should have been something supernatural but it was actually utterly imperceptible. It should have been like when the Genesis device hit and a lifeless rock became a !&$%ing paradise. That didn't happen. So, if I say, as I'm about to, that their emergency service amounts to parlor tricks, what evidence can they give to the contrary? Because near as I can tell they've been doing "emergency service" since release, only they used to credit people's accounts for it.
If this happened in Galaxies, or Dark Age, or AO, of course it'd be everybody everywhere piling on. But it's Blizzard, and since they made a few good games years ago now they can do whatever the !&$% they want to. Great policy, and it totally serves consumers. Good job. Where's Lum The Mad when you need him.
When a young person comes into a noticeable sum of money, it is often the case that strictures are placed on its expenditure. The thinking is that such a person will plow their inheritance in things that are critical to them at the time but do not represent a wise long-term investment, such as Sweet Tarts. A trust fund protects this amount and purifies its purpose. So it can be said for the coveted Game of the Year award - it was given too early, and they have squandered it. It is now withheld. It will be released only when they prove themselves worthy stewards of it.
(CW)TB out.
Monk said:Well, i found out why pallys win against warriors in straight melee. Crusader and vengence is bugged.
Crusader doesnt maintain dps, but instead increases it by 40%. My dps goes from 70 to 120 when i use crusader.
Vengence increases crit chance aswell when it shouldnt. Lets just say that 3 crits in a row isnt a rare occurence for me.
Bregor said:Crusader increases attack speed by 40%, thus the increase in DPS.
I saw a post somewhere by someone who did a bunch of testing with crusader. At low levels, you lose damage per hit and gain some of it back due to the attack power bonus, but still are coming out ahead due to the increased attack speed.
The higher level versions of crusader, with the higher attack power bonus actually increase both your damage per hit and your speed.
Monk said:But from 70 to 120 dps?
Monk said:Thats for level 4. That is 40% more dps and an additionally more for the attack bonus crusader gives.
Crusader is only supposed to increase attack speed at the cost of damage per attack plus a small damage bonus given from the att power.
Monk said:But i do more damage per hit with crusader than without. It shouldnt be the case. The att bonus is only about 120, it shouldnt increase the damage by that much.