Rats. I haven't got any friends stupid enough to buy it at full price.Well, I am just going to play the game by renting it from my friend for $0. Who wants to pay $1? lol.
Rats. I haven't got any friends stupid enough to buy it at full price.Well, I am just going to play the game by renting it from my friend for $0. Who wants to pay $1? lol.
Me: GamePass isn't sustainable in its current format.During cutscenes. FIFa locks it to 30 in cutscenes.
But X owners got huge advantage of playing it for free![]()
Ya i watched it and its optimisation issue. Its a known fact, new set of GDK arrived late to devs. Most use XDK still for optimisation which contains mostly Xbox one tool set. MLB not using any RDNA features, just straight port of PS5 version.Did you not watch the comparison
Now you are lying by saying you are playing it for free.![]()
A game which proves that Sony and its playstation 5 is truly a system based on a last generation Technology.
And only proves what I have been saying for a long time now that Sony is selling you old technology with a few new parts.
It's a old code base Running on a new technology, Xbox 1. PS4 , PS4 pro, X1X and PS5 are all GCN based that perform in that order, and the 1 ture next-gen architecture is still running in last Gen mode.
Right now we are in a cross Gen. Game situation where most of the games are built using old technology old coding paths of GCN. Where Sony and its playstation 5 Fits in perfectly due to its old Gcn hardware.
XSX lost no matter how we spin it.Ya i watched it and its optimisation issue. Its a known fact, new set of GDK arrived late to devs. Most use XDK still for optimisation which contains mostly Xbox one tool set. MLB not using any RDNA features, just straight port of PS5 version.
PS5 is lead platform. You all know it very well but you still just posting nonsense.
PS5 was ahead in this department plus its made by Sony studios.
It's the studios 1st PS5 game as well.It's not surprising the game performs worse on Xbox platforms, given it's the studio's first. What is surprising is for a game with such visual you'd expect it to lock at 4K 120 FPS on both next gen consoles, and yet ¯\_(ツ)_/¯.
Its not a loss when its due to bad optimisation. But hey if it makes you happy then i don't know what to say lolXSX lost no matter how we spin it.
Don't like people talking about it?
Don't be in the threads.
Pretty much, giving us his shit ports so xbox customers know they're not missing out on much. Good Guy Jim Ryan saving us time and money.Boss move by Jim Ryan.
Are you Ken Kutaragi?Its not a loss when its due to bad optimisation. But hey if it makes you happy then i don't know what to say lol
While true, like its been pointed out it runs better on the One X vs the Pro...so.....
Their first shot at multi platform they nail it with last gen consoles but are struggling with the next gen ones?
One X shows its true strengths but for next gen they drop the ball?
Maybe, just maybe....like its been stated for months, probably the last 2 years....
"these next gen consoles are closer than any consoles have ever been"
It's the studios 1st PS5 game as well.![]()
And like its been stated numerous times the past few months....Sony tools will also improve.“Digital Foundry editor Richard Leadbetter said he believes the last-gen performance suggests Sony gave its first Xbox ports “a good shot” and speculated that performance differences could be due to Sony’s engine and tools.
“Let’s remember that this is a PlayStation Studios title and what is presumably their first stab at a multi-platform release,” he wrote. “All versions run with an unlocked frame-rate, capped only by v-sync at 60fps. Actual in-game action runs nigh-on locked at 60fps on PlayStation 5, and it’s much the same on Series X – just a little less stable...
...“Remember, its engine was developed on PlayStation hardware and when it comes to Series consoles, we’re still very early on in the generation – and development tools are immature, especially on the Microsoft side.”
So we’re back to the discussion of Microsoft’s development tools being “immature”, presumably because they’re being updated for (among other things) seamless PC to XBox (and vice versa) conversion.
If the difference in this gen is this negligible so far and Microsoft hasn’t got their tools in place (and Sony presumably has), then this suggests much more of a potential upside left on the table for XSX development.
Regardless, it’s great that the game is available on both platforms now, and the more people with access to the title the better, even if it’s a little under baked.
Link to the devs saying this?Its not a loss when its due to bad optimisation. But hey if it makes you happy then i don't know what to say lol
It's the studios 1st PS5 game as well.![]()
PS5 games usually have better performance than XSX games.Its the first ps5 game that we know uses an sdk that is based on the ps4 sdk. Basically, Sony first party making their first zboz game. I'm sure next years will be a lot better. Seems like they struggled with this year's release on both content and performance. It's like the first fifa release on the ps4, or was it the 360 ps3 one. It was proper shit. Looked awful and ran like poop. Then a year later it was a lot better.
Doesn't really matter, it's the same set of APIs and tooling, just like how you wouldn't say a new PC title is a studio's first game on Zen 3 or RTX 30 series cards.It's the studios 1st PS5 game as well.![]()
Sure does matter it's new hardware/tool environment.Doesn't really matter, it's the same set of APIs and tooling, just like how you wouldn't say a new PC title is a studio's first game on Zen 3 or RTX 30 series cards.
Define "free"During cutscenes. FIFa locks it to 30 in cutscenes.
But X owners got huge advantage of playing it for free![]()
You know, free, where you pay monthly to rent it and at some point, poof it's gone.Define "free"
Link to the devs saying this?
But X owners got huge advantage of playing it for free![]()
A game which proves that Sony and its playstation 5 is truly a system based on a last generation Technology.
And only proves what I have been saying for a long time now that Sony is selling you old technology with a few new parts.
It's a old code base Running on a new technology, Xbox 1. PS4 , PS4 pro, X1X and PS5 are all GCN based that perform in that order, and the 1 ture next-gen architecture is still running in last Gen mode.
Right now we are in a cross Gen. Game situation where most of the games are built using old technology old coding paths of GCN. Where Sony and its playstation 5 Fits in perfectly due to its old Gcn hardware.
Will you admit or say that you are wrong and im right?
So, No dev will ever admit that they optimised game poorly. Frame dropping in cutscenes on more powerful system like SX is a clear proof.
You guys can have the extra fraction of a frame per second. I just played on GP the other day with the 3 year $1 upgrade. Who wants to pay $70? lol
Actual comparison has been made.Will you admit or say that you are wrong and im right?
So, No dev will ever admit that they optimised game poorly. Frame dropping in cutscenes on more powerful system like SX is a clear proof.
That's an interesting way of looking at things, lol. Because the frames drop on PS5 also. It just drops more on XSX.Will you admit or say that you are wrong and im right?
So, No dev will ever admit that they optimised game poorly. Frame dropping in cutscenes on more powerful system like SX is a clear proof.
OR.... The inefficiencies in the xbox port are covered by the much wider disparity in performance between the PS4 Pro and the 1X.So...using this logic, they didnt optimize poorly with the last gen versions, correct? Because the One X has the frame rate advantage.
Its only with the next gen version where something went wrong.....
That's an interesting way of looking at things, lol. Because the frames drop on PS5 also. It just drops more on XSX.
Find some peace with all this, its there. Its not hard to find....
So...using this logic, they didnt optimize poorly with the last gen versions, correct? Because the One X has the frame rate advantage.
Its only with the next gen version where something went wrong.....
I think I saw this touched on earlier in this thread but lets say they didn't optimize anything at all.
If the last gen version is showing the advantages of the specs, why couldnt we also say the same about the next gen version?
...its a Sony studio first shot at multi platform development.....and they get it right with the last gen versions (One X has the advantage)....but something went wrong with the next gen version.....
Usually AFAIK, when a next gen version is only running last gen code, that shows where the XSX has a clear advantage. Thats not happening in this case.
Whats happening now isnt a new thing. There have been plenty of examples of frame rates being better on PS5 for next gen versions of games.
Why does it seem like another example where some ppl are reverting back to pre launch mindsets....
A game which proves that Sony and its playstation 5 is truly a system based on a last generation Technology.
And only proves what I have been saying for a long time now that Sony is selling you old technology with a few new parts.
It's a old code base Running on a new technology, Xbox 1. PS4 , PS4 pro, X1X and PS5 are all GCN based that perform in that order, and the 1 ture next-gen architecture is still running in last Gen mode.
Right now we are in a cross Gen. Game situation where most of the games are built using old technology old coding paths of GCN. Where Sony and its playstation 5 Fits in perfectly due to its old Gcn hardware.
Non interactive cut-scenes...
Pack it up, it’s over folks, the blue warriors will claim victory![]()
Let him have this win, I think the whole Sony 1st party game being day one on Gamepass situation really hurt his feelings. Be empathetic.Its not a loss when its due to bad optimisation. But hey if it makes you happy then i don't know what to say lol
Will you admit or say that you are wrong and im right?
So, No dev will ever admit that they optimised game poorly. Frame dropping in cutscenes on more powerful system like SX is a clear proof.
I won't speak for others or for this Gamepass thing, but here is my definition of free in general:Define "free"
Yeah I mean we see this happen even with multiplatform devs where the main platform gets more love and the engine is better tailored and optimized for the system.“Digital Foundry editor Richard Leadbetter said he believes the last-gen performance suggests Sony gave its first Xbox ports “a good shot” and speculated that performance differences could be due to Sony’s engine and tools.
“Let’s remember that this is a PlayStation Studios title and what is presumably their first stab at a multi-platform release,” he wrote. “All versions run with an unlocked frame-rate, capped only by v-sync at 60fps. Actual in-game action runs nigh-on locked at 60fps on PlayStation 5, and it’s much the same on Series X – just a little less stable...
...“Remember, its engine was developed on PlayStation hardware and when it comes to Series consoles, we’re still very early on in the generation – and development tools are immature, especially on the Microsoft side.”
So we’re back to the discussion of Microsoft’s development tools being “immature”, presumably because they’re being updated for (among other things) seamless PC to XBox (and vice versa) conversion.
If the difference in this gen is this negligible so far and Microsoft hasn’t got their tools in place (and Sony presumably has), then this suggests much more of a potential upside left on the table for XSX development.
Regardless, it’s great that the game is available on both platforms now, and the more people with access to the title the better, even if it’s a little under baked.
The game was built for a narrow 20 CU profile (PS4). This means it won't scale as well on a XSX. I think this is also generally the reason why PS5 seems to be punching above its weight in cross gen games (not all of them of course).Just because a game runs worse or has more frame drops on the XSX, that doesn't mean its due to poor optimizations.
That COULD be one of the reasons why, but you guys seem to ignore that all engines are build differently and it's not all about teraflops.
Both consoles has its advantages as stated by developers.
While parallellism is the future .. let’s wait and see how this all unfolds the years ahead.The game was built for a narrow 20 CU profile (PS4). This means it won't scale as well on a XSX. I think this is also generally the reason why PS5 seems to be punching above its weight in cross gen games (not all of them of course).
because in what world does a machine with up to 3tf less,slower cpu and slower memory bandwidth will perform better?DF:
XSX > PS5, PS5 = bad HW performance .. will improve NOT.
PS5 > XSX, XSX = bad SW tools .. will SURELY improve.
That's an interesting way of looking at things, lol. Because the frames drop on PS5 also. It just drops more on XSX.
Find some peace with all this, its there. Its not hard to find....
So...using this logic, they didnt optimize poorly with the last gen versions, correct? Because the One X has the frame rate advantage.
Its only with the next gen version where something went wrong.....
I think I saw this touched on earlier in this thread but lets say they didn't optimize anything at all.
If the last gen version is showing the advantages of the specs, why couldnt we also say the same about the next gen version?
...its a Sony studio first shot at multi platform development.....and they get it right with the last gen versions (One X has the advantage)....but something went wrong with the next gen version.....
Usually AFAIK, when a next gen version is only running last gen code, that shows where the XSX has a clear advantage. Thats not happening in this case.
Whats happening now isnt a new thing. There have been plenty of examples of frame rates being better on PS5 for next gen versions of games.
Why does it seem like another example where some ppl are reverting back to pre launch mindsets....
Well if that helps you sleep at night then good for u lolActual comparison has been made.
You lose it runs better on PS5.
PS5 is more powerful.
because in what world does a machine with up to 3tf less,slower cpu and slower memory bandwidth will perform better?
The real world, as we have seen so far.because in what world does a machine with up to 3tf less,slower cpu and slower memory bandwidth will perform better?
The game was built for a narrow 20 CU profile (PS4). This means it won't scale as well on a XSX. I think this is also generally the reason why PS5 seems to be punching above its weight in cross gen games (not all of them of course).
Jokes on you, Series S is a beastAgreed. The Series S only has 20 CU’s so it can punch above it’s weight.