Gambit2483
Member
Going open-world with a Mario Kart game doesn't suddenly mean charging more than anyone else's standard edition in the last decade.
It does when you have an open world game with HEAVY Emphasis on online interaction/gameplay and you want to make sure Every single player has access to future DLC content.
E.g. If Nintendo adds an Entirely new Continent to the World with 8 completely new tracks and 10 new characters, they don't want a situation where 60% of their player base has purchased the DLC and 40% haven't. They want EVERYONE to have access.
How do you do that? You bake te extra costs into the base price of the game and offer it to EVERYONE at no additional costs.