Why Nintendo refuses to use Hal Effect on Switch 2 (and it makes total sense)

As somebody whose dissertation was based on miniaturised magnetic actuators, this is such a stupid video. If you put a magnet on an unshielded hall effect sensor, of course it will not work. This does not apply to a Switch 2 for the following reasons:
Firstly, Nintendo are not using a big ass 1cm^3 magnet, they are most likely using magnets whose volume and thus, magnetic field strength is lower. And the magnets in Switch 2 are sufficiently far away from the sticks that this will not pose an issue. Even if it were an issue, the sticks and sensor module can be shielded using high permeability material shield, which will "short" the magnetic field lines, just like metal foils block electric field lines.
The proof of this is in his video itself, the camera does not move even though the magnet is relatively close @4:00 - 4:01 again at 4:34-4:35, no movement when the camera is even slightly away from the hall effect stick.
Shielding costs money. Probably a significant fraction of a dollar. Nintendo will not risk losing 100 million (possible sales goal) * 50 cents + the cost delta to use Hall effect sticks over their slightly tweaked previous shit design. If they used hall effect sticks Mario Kart would have to be 100 bucks and include MTX
 
Hall effect sticks and analog triggers are old enough that cheapshit Chinese emulator handhelds use them.
Nintendo are so cheap that every penny matters. I am so surprised they actually price their games at 79.99 when they could do 80.00 and make a few more million during the gen.
 
Hall effect sticks and analog triggers are old enough that cheapshit Chinese emulator handhelds use them.
actually, those cheap shit Chinese has a lot of newer stuff because they don't care about regulations, they just want a edge on the competition. That's probably how Nintendo see it too.
 
It's a good deal for Nintendo, they skimp on the manufacturing of the NS2 joycons but sell them for more and when you have them, they'll have to buy others.
 
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Wouldn't using HAL effect sticks cost them money? I thought the patent was trademarked and using it would incur a licensing cost no?

If that is the case I can see why Nintendo opted out, plus they make a very good margin on controller sales. Why hurt that profit margin!?
 
Nintendo are so cheap that every penny matters.
Correct. When they're projected to sell 100+ million of the things, every dollar spent is a dollar not earned.
As mentioned in my previous message, Hall sticks are more expensive than pot ones; analog triggers are definitely more expensive than basic microswitch digital ones. Every dollar put into the Bill of Materials is a dollar that's deducted from the per-unit margin.

I am so surprised they actually price their games at 79.99 when they could do 80.00 and make a few more million during the gen.
That's probably because of the general market force. Even they can't fight that one.

actually, those cheap shit Chinese has a lot of newer stuff because they don't care about regulations, they just want a edge on the competition. That's probably how Nintendo see it too.
The Chinese cut a fair number of corners in their devices. The main two reasons why they put fancy controls in their higher-end emuhelds are a) marketing (everybody knows Hall sticks are about 80% less likely to start drifting randomly, so devices with them are more desirable); b) because those are supposed to run games from a lot of different platforms, some of whom use analog triggers in their game controls.
 
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The most obvious answer is because they would have to pay licensing fees, as "Hall effect" is patented/trademarked.

Nintendo basically just made their own version to circumvent having to pay licensing fees.
 
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The most obvious answer is because they would have to pay licensing fees, as "Hall effect" is patented/trademarked.

Nintendo basically just made their own version to circumvent having to pay licensing fees.

Any source for that? As of now they seem to still be using potentiometers, from what I've seen.
 
Thanks to the op I have now re-evalutated what I think about my legion go's controllers, after enjoying them without issue for over a year, I must conclude 'because Nintendo said so' I must be mistaken and in fact they are rubbish.
 
I made my peace on this in the previous thread. Hall effect isn't perfect, they can also drift, it's not as often but it is possible. Hall doesn't feel any different from pedometer in games and isn't anymore accurate. We don't know what Nintendo did with the Switch 2 sticks. We know it's not hall but that's it. Remember, one of the fixes for the Switch's drifting was just put a tiny peace of graphite in it and that would fix the drift. So long as they found a solid way to prevent drift, I don't care if it's Hall or not.
 
There is a reason why controllers break easier every year. These companies are making a killing on selling new controllers.

Nintendo isn't the worse offender with this, and while their sticks drift they have repaired like 6 joycons for me over the years for free, so at least they stand by there product.

Microsoft literally partners with Duracell so that you have to throw the batteries away by default, instead of a rechargeable pack. It is no wonder that their sticks have only gotten worse over the years. I abused the hell out of my OG Xbox controllers and never remember stick drift being a thing. The icing on the cake is when MS did an update that made 3rd party wireless controllers less compatible. At least Nintendo lets you go buy a wireless 8bitdo with Hall Effect sticks if you want to.
 
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