Bernardougf
Member
And the Sky is blue. Thanks.
Again, fully understood.Two games they brought......
But you can build around the games and studios you’ve bought and build an identity. Sony have done exactly that.
But Satya says he is in gaming for the games and not to test any other tool. And you know Microsoft never lies so you can take that to the bank.What if Nadella only keeps Xbox around to test and develop AI?
Of the western tech giants, Apple would be a far better fit and could yield some interesting and unique results
Activision... the most successful, number 1 games publisher in the business?I'm not sure if it's a criticism I'd be willing to accept from the man who's been in charge of motherfucking Activision for almost 2 decades.
Yet he sold Activision to them...
Yeah, Activision, the embodiment of "creatively bankrupt" when it comes to game publishers, the one that ended up killing basically their entire line-up/portfolio to push just iterations of Call OF Duty and the occasional Blizzard games.Activision... the most successful, number 1 games publisher in the business?
Yeah, quite the indictment /s
WTF?!
Yeah, Activision, the embodiment of "creatively bankrupt" when it comes to game publishers, the one that ended up killing basically their entire line-up/portfolio to push just iterations of Call OF Duty and the occasional Blizzard games.
Are you fucking serious?
Once they've acquired it, it can be discarded. As the true purpose has been served. That's how the rest of the Microsoft organization operates.They never were, in more than 20 years in the market they have not created any successful original IP, Halo was taken from Apple, Gears was bought from Epic, Rare was taken from Nintendo, etc... MS and Xbox are more about pulling out their checkbook and buying what they can't create themselves.
It's a fair point you make but it's hard to see them as creative.Again, fully understood.
Sony bought their games too. They’re an electronics giant and MS are a software giant.
But you can build around the games and studios you’ve bought and build an identity. Sony have done exactly that.
MS started to and then shat the bed.
There isn't what?There isn't. A studio is either first or third party.
The question is how much freedom does a first party studio have.
And Bungie did have a significant leeway to make the games they wanted, as long as they wanted to just make Halo.
When Bungie wanted to make other games, and MS wanted them to keep making Halo games, that's when they split up.
There isn't what?
Bungie was owned by MS when they released Halo = First party, there is no grey area.
Never mind mate busy day, wires crossed. The dude I originally responded to claimed Bungie wasn't owned by MS.I don't know what your doubt is, but yes, Bungie was a first party studio when they release Halo.
The fact that he did this is why MS bought them for $70B and subsequently let go of Toys for Bob who didn't want to be a CoD factory. Say what you will of Kotick and CoD but he made a creative entertainment juggernaut of ABK.Yeah on top of all the other problems with Kotick he turned formerly unique and creative studios into GaaS factories.
It still shocks me to this day that there are Kotick defenders existing somewhere on this planet.
100% the OG Xbox packed in Halo CE, was the very first console with a HDD standard, and an Ethernet port standard, and the very first online gaming service all broadband.Microsoft used to be creative like when the original xbox launched and the xbox 360 era as well. The issue is that they lost their identity as a gaming publisher at the beginning of the xbox one era and they never had the right person in charge to steer the ship in the direction that they needed to go after peter moore left the company.
Do you have a crippling mental impairment or what?I really don't understand WTF you're arguing??!
I would disagree on the “creative” part, they took studios like Beenox, Raven, Neversoft etc and reduced those to franchise milkers.The fact that he did this is why MS bought them for $70B and subsequently let go of Toys for Bob who didn't want to be a CoD factory. Say what you will of Kotick and CoD but he made a creative entertainment juggernaut of ABK.
It was a public company and it was literally his fiduciary responsibility to increase shareholder wealth. Microsoft made an offer too big to refuse.He's a fucking hypocrite, that's why. For money he would sold his mother to the devil.
He should keep his mouth shut.
The fact that he did this is why MS bought them for $70B and subsequently let go of Toys for Bob who didn't want to be a CoD factory. Say what you will of Kotick and CoD but he made a creative entertainment juggernaut of ABK.
I agree, but Microsoft were the ones who bought them which makes their judgement even worse than Kotick.I'm not sure if it's a criticism I'd be willing to accept from the man who's been in charge of motherfucking Activision for almost 2 decades.
The Kotick one?Anyone have a link to the full interview?
I would have loved to see an Xbox division run by Kotick.
The Kotick one?
One thing doesn't null the otherHe’s a business man, and a great one at that.
Yes, the "hypocrite" who pretty built Activision from scratch since taking them over in 1991.
Don't have the Satya one.
The original xbox was a boring console. X360 had Xbox Arcade and Live features highlighting it, making it stand out, so will give you that. IMO, best overall, would be Xbox One X — of course, they completed botched everything else around that console. XSX is a more refined version of XONE | X.Sadly, it’s not that simple.
MS *were* excellent. The original X and 360 were fantastic. And with Bungie and Gears, they had a clear, distinct identity.
It’s nothing to do with technology. They just forgot how to make good games.
And now they’re pointless.
Disagree. I think the OG Duke controller was awesome. And it saved me during a fight with some retard at an Xbox link party playing Halo.and the controller was pretty bad
I disagree. You seem to attribute that it was boring due to something that was lacking in all consoles at the time. The OG Xbox brought us Xbox LAN parties. The Duke is considered by many to be a legendary controller (it wasn't my fav but a lot of people liked it).The original xbox was a boring console.
Using it as a weapon did make me laugh but... I thought the controller itself was pretty bad. I didn't like using it and the placement of the black/buttons and how they were used in games didn't work well.Disagree. I think the OG Duke controller was awesome. And it saved me during a fight with some retard at an Xbox link party playing Halo.
Who knew you could knock a motherfucker out with the Duke controller. Good times.
I guess I shouldn't have it said it had nothing going for it, obviously being the first console designed with online gaming in mind. And I would say the duke is considered by some to be legendary and I think a lot of that has to do with just being nostalgic. I don't remember people being that fond of it during its generation and the duke itself was replaced by MS very quickly with the S.I disagree. You seem to attribute that it was boring due to something that was lacking in all consoles at the time. The OG Xbox brought us Xbox LAN parties. The Duke is considered by many to be a legendary controller (it wasn't my fav but a lot of people liked it).
I was managing an EB Games at the time. The Duke definitely had its following but for those of us with normal hands, the S was the better choice.I guess I shouldn't have it said it had nothing going for it, obviously being the first console designed with online gaming in mind. And I would say the duke is considered by some to be legendary and I think a lot of that has to do with just being nostalgic. I don't remember people being that fond of it during its generation and the duke itself was replaced by MS very quickly with the S.
the moment bobby said it........................
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Funnily enough it’s sim games that Microsoft do best at in terms of being ground up Microsoft games.
Flight Sim obviously being the other one.
But there’s no creativity here.
Forza and Gran Turismo are not the result of creativity in the same way that OutRun, Ridge Racer and Daytona were.