Nope.
When it comes to CoD multiplayer -
CoD 4: A
Excellent maps, excellent weapon balance, killstreaks weren't the priority, simple and clean fun. Good spawns. Killing and dying felt smooth and fair.
CoD Black Ops: A
Great maps, excellent weapon variety and balance, tons of customization, perks were balanced, killstreaks were fun to use. Great spawns. Best firefight gameplay in the series.
CoD 2: B+
Good maps, realistic weapon variety, sniping was way too OP. Good spawns. Tons of weapons that drop you fast, deaths seemed fair.
CoD MW2: C
Okay maps, decent weapon variety, bad weapon balancing, shift to killstreaks mattering a lot more. Good spawns. Die really fast.
CoD MW3: C
Good and terrible maps, weapon variety was really dull, good weapon balancing. The start of terrible spawning. Die even faster.
CoD Ghosts: C-
Good maps mixed in with the worst maps in the series, good weapon variety, really bad weapon balancing, nerfed killstreaks, worst hitboxes/latency in the series, worst spawns in the series, die the quickest. When the game works like it should fightfights and combat are really satisfying.
CoD 3: D (Couldn't connect to matches)
CoD WaW: D
Just felt like swimming in mud.