Games frequently peak on Sundays as well.I think historically, it's Saturdays. People start prepping for the start of the work week on Sundays.
This gives a bit of insight into his thought process on the topic:
They lost the FIFA license over 2 years ago.EA owns FIFA and that will save their flat asses.
Unlimited money
Studio Zero is just 1 of three Atlus studios, and Atlus has a head count of a bit under 400 for all three studios, BioWare Edmonton alone had 320 employees in 2019Man if people think BioWare is in trouble with those numbers then Atlus must be about to close any day now. Metaphor did similar launch numbers and that game has been in development for almost 8 years. And no, I doubt Metaphor was significantly cheaper to make, it is also a massive RPG made by a studio larger then BioWare.
Games frequently peak on Sundays as well.
The moment u tried to compare the cost of this game with Metaphor and Atlus your already delusionalOh spare me. You started off the discussion by calling me delusional.
The salary progression has moved from obviously over double, then to 5 year old data, and now we’ve progressed to over $50k US average for a comparable company like Capcom. The median salaries for most game developer and programmer positions I can find for the financial juggernaught in salaries known as Edmonton is 40k-80k Canadian.
Of course I don’t disagree benefits are higher in Canada, but the salary gap between Tokyo and Edmonton seems a bit overstated. If BioWare was based out of Los Angeles I wouldn’t have even brought it up, as the salary difference would have been massively lopsided. But then again if BioWare was based out of Los Angeles they would have been closed years ago.
I think you'd have to be pretty foolish to claim that a sub 100+ top player count on Steam for a massive, triple AAA game is anything other than a disappointment. All you have to do is simply compare it to other games of similar scale, and the under performance is quite clear.
He's talking about EA Sports FC which is still doing gangbusters.They lost the FIFA license over 2 years ago.
That's a wrap for today boys
84,832 all-time peak 1 hour ago
See you tomorrow
Don't waste your time, brother. Ain't worth the headache.
Do more Americans game on Saturdays or Sundays? Will it go up or was that it?
It'll be funny if the reason they decided to announce no DLCs and working on Mass Effect so early is because they wanna avoid getting axed by EA. Like if they were doing DLCs for Veilguard than EA would be like "hmmm this game isn't doing well and they're wasting time doing dlcs for it which isn't going to work either so let's can them." vs "Veilguard isn't doing well so let's can them....oh wait they're already waiting for Mass Effect...fine we'll give them one last chance especially since they're already working on it as we speak."The only thing saving Bioware from getting shuttered is they're already working on Mass Effect. If Mass Effect underperforms they are gone.
Damn it! All these special days keeping Veilguard from reaching it's full potential!NFL. Sunday is football day in America.
Those were the timesHilarious they reference Cyberpunk 2077 as a big time queer friendly hit when that forum has it banned for transphobia from any new posts being made.
Not a sales peak. It’s the concurrent users peak which gives us insight into how popular a game is. These days a new blockbuster AAA game should be pushing 250-300k CCU at minimum. This likely won’t even crack 100k which is disastrous for what it is.What other games had that sales peak? This is my Concord, but for you guys, for me.
Do more Americans game on Saturdays or Sundays? Will it go up or was that it?
What other games had that sales peak? This is my Concord, but for you guys, for me.
Men_in_Boxes look at this for reference2024 Steam games ranked by peak CCU. Filtered by single player, but some primarily multiplayer games are also tagged as single player.
It'll be funny if the reason they decided to announce no DLCs and working on Mass Effect so early is because they wanna avoid getting axed by EA. Like if they were doing DLCs for Veilguard than EA would be like "hmmm this game isn't doing well and they're wasting time doing dlcs for it which isn't going to work either so let's can them." vs "Veilguard isn't doing well so let's can them....oh wait they're already waiting for Mass Effect...fine we'll give them one last chance especially since they're already working on it as we speak."
Damn it! All these special days keeping Veilguard from reaching it's full potential!
This gives a bit of insight into his thought process on the topic:
Not a sales peak. It’s the concurrent users peak which gives us insight into how popular a game is. These days a new blockbuster AAA game should be pushing 250-300k CCU at minimum. This likely won’t even crack 100k which is disastrous for what it is.
Agreed, how can people look at this number and think its good? This is not only a sequel to the highest selling Dragon Age games to date but it also releases on one of the biggest PC platforms day 1 and its highest concurrent player count is a little better then a niche JRPG?Not a sales peak. It’s the concurrent users peak which gives us insight into how popular a game is. These days a new blockbuster AAA game should be pushing 250-300k CCU at minimum. This likely won’t even crack 100k which is disastrous for what it is.
This gives a bit of insight into his thought process on the topic:
EA owns FIFA and that will save their flat asses.
Unlimited money
Convincing themselves that 80k is acceptable for this type of game is absolutely insane. On what fucking planet?
Too lazy to google it but its crazy how much money EA could had saved if they dumped the FIFA brand years ago. Hindsight 20/20, but wasnt it something like $250,000,000/yr FIFA fee?Funny enough, without FIFA EA still banked lol
EA doesn't have the FIFA license
So to those that kept this weird idea that EA was just magically living off of a name....
How on Earth can anyone explain this
EA Sports FC 25 sets sales record for soccer games
EA Sports FC 25 saw double-digital sales growth from last year's franchise debut, making it the second highest sports game in U.S. history behind NBA 2K21.www.sportsbusinessjournal.com
EA Sports FC 25 launch breaks revenue record for soccer games | US Monthly Charts
EA Sports FC 25 debuted at the top of Circana's US charts for September, and reached the highest launch month dollar sa…www.gamesindustry.biz
https://www.videogameschronicle.com...rd-launch-to-top-us-chart-ahead-of-astro-bot/
So much for living off of that name lol I don't even know why people just thought those that bought FIFA, just looked at the name, didn't open the box and are just mindless zombies or something. They buy cause the teams that put them out do a great job, thus they return each year.
What evidence do we have that this IP would do more on Steam? This is the 4th title, its clear the audience understands what it is and I don't really buy it SHOULD be doing more, historically what do we have to go on with this IP to suggest that?
yes, I recall it being around that.Too lazy to google it but its crazy how much money EA could had saved if they dumped the FIFA brand years ago. Hindsight 20/20, but wasnt it something like $250,000,000/yr FIFA fee?
(1) the series was more PC focused. But really (2) the last one sold 12 million copies. (3) much smaller AA developers have had higher counts.Funny enough, without FIFA EA still banked lol
EA doesn't have the FIFA license
So to those that kept this weird idea that EA was just magically living off of a name....
How on Earth can anyone explain this
EA Sports FC 25 sets sales record for soccer games
EA Sports FC 25 saw double-digital sales growth from last year's franchise debut, making it the second highest sports game in U.S. history behind NBA 2K21.www.sportsbusinessjournal.com
EA Sports FC 25 launch breaks revenue record for soccer games | US Monthly Charts
EA Sports FC 25 debuted at the top of Circana's US charts for September, and reached the highest launch month dollar sa…www.gamesindustry.biz
https://www.videogameschronicle.com...rd-launch-to-top-us-chart-ahead-of-astro-bot/
So much for living off of that name lol I don't even know why people just thought those that bought FIFA, just looked at the name, didn't open the box and are just mindless zombies or something. They buy cause the teams that put them out do a great job, thus they return each year.
What evidence do we have that this IP would do more on Steam? This is the 4th title, its clear the audience understands what it is and I don't really buy it SHOULD be doing more, historically what do we have to go on with this IP to suggest that?
Not a sales peak. It’s the concurrent users peak which gives us insight into how popular a game is. These days a new blockbuster AAA game should be pushing 250-300k CCU at minimum. This likely won’t even crack 100k which is disastrous for what it is.
Oh no, Game Science's Wukong Black Benchmark tool CCU number almost got beaten by DAV. This is very troubling!2024 Steam games ranked by peak CCU. Filtered by single player, but some primarily multiplayer games are also tagged as single player.
That really says it all… holy shit
Amarillo's Butt Slapper looks like a good time amirite2024 Steam games ranked by peak CCU. Filtered by single player, but some primarily multiplayer games are also tagged as single player.
Is it really that surprising? I have yet to see an example of chasing the “modern audience” or trying to greatly expand the player base worked. From Software games are an antithesis to this - they stay the same, yet each entry gets more popular, aka you have new players joining.Veilguard, AAA Western made RPG, will end up between 5 and 6. There's no way EA making their money back on this game
I'm not sure sure it's a win, just a reminder that the cancer that has infested gaming and the people responsible are still there pulling the strings.I think steam ccu players will top out at under 85K.
It is a win for chuds.
Metaphor was in development for almost 8 years. Not a small team that stopped and started preproduction over the years, but it had a brand new team created specifically for it. Even in Tokyo development costs for a game that long add up. Persona 5 was estimated to have a budget of ~$40-$50 million and that was on full production for 5 years.The moment u tried to compare the cost of this game with Metaphor and Atlus your already delusional
Nah mate, DA:V started full production just 6 months ago and Metaphor was being made since 2008, my uncle who works at Atlus told me. Stop being delusional and look at the credits scenes, you will know which game cost how much. Also, unlike DA:V (and like SH2), I would not be shocked to see a lopsided PS5 vs PC sales ratio for Metaphor.Dragon Age only started full production in 2021, which is a smaller production time that Andromeda had.
It's quite revealing how a fully fledged 'AAA' sequel only just beat a 4 year old port.2024 Steam games ranked by peak CCU. Filtered by single player, but some primarily multiplayer games are also tagged as single player.
Nah mate, DA:V started full production just 6 months ago and Metaphor was being made since 2008, my uncle who works at Atlus told me. Stop being delusional and look at the credits scenes, you will know which game cost how much. Also, unlike DA:V (and like SH2), I would not be shocked to see a lopsided PS5 vs PC sales ratio for Metaphor.
This isn't bioware anymore, pretty much everyone who made the games you liked moved on. They're just a skin walker carrying it's name and identity, hoping to seduce all the previous body owner's loved ones.
This gives a bit of insight into his thought process on the topic:
NFL. Sunday is football day in America. I noticed it’s harder for me to find co-op/pvp on Sundays
Opposite of here then when most people play/watch sport on Saturdays.I would guess Saturdays in the fall. On fall Sundays, tens of millions of people watch NFL games.
This gives a bit of insight into his thought process on the topic:
Just think if 5 years ago you said the sequel to Dragons Dogma would blow Dragon Age out of the water what people would have said to you…..Agree. Peak CCU correlates to game success.
Peak CCU of recent RPG to give you some perspectives
1. Elden Ring = 953K --> massive success
2. Baldurs Gate 3 = 857K --> massive success
3. Dragon's Dogma 2 = 290K --> meeting expectation for AAA RPG made in Japan
4. Granblue Fantasy = 114K --> meeting expectation for AA RPG made in Japan
5. Hades 2 = 105K --> meeting expectation for AA Western RPG
6. Metaphor = 85K --> meeting expectation for AA RPG made in Japan
Veilguard, AAA Western made RPG, will end up between 5 and 6. There's no way EA making their money back on this game
Maybe that will be a good thing. If they turn these games into AA games they could be more interesting.Looks like DA:V is going to be another ME:A and Anthem in terms of success for Bioware. A 7/10 game with sales that are just good enough to keep the lights on.
The real question is how long will EA keep throwing big money at Bioware when they can't produce big returns? Dragon Age and Mass Effect both have the potential for being massive franchises....in the right hands.
U reap what u saw, wanna push woke agenda- expect ur game to bomb, till devs/pubs will learn this simple truth they will keep losing money, its not us- players who suffer, we all got backlogs of tens if not hundreds of high quality games we can play, on the cheap.Once again GAF is proving its in pockets of Youtubers/Influencers.
Reading OT, it has minimal “controversial” stuff. Just same amount as BG3. It was however paraded front and centre, basically everywhere.
Just because of that, this game is being ridiculed.
Pathetic.
It's way more woke than BG3, it has a scene lecturing you about inclusivity and using correct pronouns. You can't make womens tits bigger than a B cup, you can't make them un-muscley and have a decent sized arse. BG3 was absolutely fine and wasn't hamfisted in anyway.Once again GAF is proving its in pockets of Youtubers/Influencers.
Reading OT, it has minimal “controversial” stuff. Just same amount as BG3. It was however paraded front and centre, basically everywhere.
Just because of that, this game is being ridiculed.
Pathetic.
Also consider overall quality of writing.It's way more woke than BG3, it has a scene lecturing you about inclusivity and using correct pronouns. You can't make womens tits bigger than a B cup, you can't make them un-muscley and have a decent sized arse. BG3 was absolutely fine and wasn't hamfisted in anyway.