Yep, tried telling people that NVIDIA leak was fake, it was even admitted to as being made up but people had their fingers in their ears.With his comments, you can kiss IX Remake goodbye.
It's not happening
Good. I thought the Junction system was the stupidest shit and such an unfun downgrade from Materia. An immediate turn off after coming off of every other thing Square related during that time. It was such a bummer for me because I loved the character and world design. Story seemed like it wouldve been ok too.
It sounded like a wishlist from a minority of fans which disregard logic.Yep, tried telling people that NVIDIA leak was fake, it was even admitted to as being made up but people had their fingers in their ears.
This is something I agree with, and it's mostly because the story focuses so much of the relationship of Squall and Rinoa that the other characters just feel there for the sake of being there. The others have their one moment in the main story to justify why they are there and are just tag alongs the rest of the way, at least from what I recall, though I admit it has been a long while since I last played it. I do really like my boy Irving, even though after the assassination attempt he is just "there" for the rest of it.Sadly, in my opinion, the characters are mediocre, and the game spends more time with a incredibly bland romance, then establishing the upcoming doom, with ______ and ______ awakening.
It sounded like a wishlist from a minority of fans which disregard logic.
FFVIII sold a shit tone more then IX so for a business why would they skip it to remake one that sold less just because a few fans want it.
I'd love for them to remake them both but if I had to choose one and left my own personal preference at the door, logically VIII would be the next.
But I doubt we'll see either in our lifetime sadly.
I think either one of these games would have a great audience in today's market. A lot of time is when companies talk about low sales are different figures from the 90s I just think about how much larger the market is today.Most agree a good chunk of VIII’s sales was due to coming immediately off of VII and having a similar style (well, in terms of cutscenes and battles, not so much with how characters looked outside of combat), so people picked it up without thinking about it too much.
IX turned lots of people off initially due to the different design style and appearing more light-hearted, though people gradually picked it up over time once people understood it was designed to resemble the older games’ art style plus realizing the story is actually really dark.
In 2024, it would be hard to say which has a bigger audience by this point. How either game sold about 25 years ago when taking in all these factors means we can’t say for sure who would come out on top today.
But it is worth noting Square released the HD version of IX before they released the HD version of VIII. This makes me suspect Square is aware that IX is possibly more popular than VIII these days, and that sales from 25 years ago aren’t a reliable indicator anymore. I mean, Batman Forever made more money in theaters than Batman Returns, but it’s a safe bet Returns would do better now if both films were re-released in theaters. You can’t always rely on pretty old sales numbers/records to gauge where can reception is in modern day.
They did release the mobile version of IX first.But it is worth noting Square released the HD version of IX before they released the HD version of VIII. This makes me suspect Square is aware that IX is possibly more popular than VIII these days, and that sales from 25 years ago aren’t a reliable indicator anymore.
The Laguna dream sequences were all so good. Loved the mystery surrounding them.Yeah, the mood/atmosphere in this game was unique. The soundtrack helps a lot.
Mayor, your city is about to be ruined !
Oh no, we have to do something quickly !
You are right... but first, let's play some Triple Triad
They did release the mobile version of IX first.
But VIII was Remastered and released physically, a lot more work went into VIII release then IX mobile port.
Kitase even said that it started out as a simple port like VII & IX but members of the original team joined in and started tinkering and got carried away, this was during FFVII Remake development and highlighted their desire to return to the game but it wasn't something they could fully commit to so they outsourced the rest to be finished as they already took the project pass what it was originally and we got that Remastered Version instead.
Kitase has already said VIII would the next remake if one was made and this is the 3rd time he has talked about it.
Does it though?my point stands that in the rerelease of IX came first which would suggest the executives saw it as more of a priority, and the reason VIII got more work done was due to developers and not most of the people in charge. Plus it may depend on how much the HD versions of any of the games sold.
I wouldn't say that. Same with FFVII, there are times where stuff is translated sloppily (like Edea's speech at the parade) but the important bits of the story are all there, nothing was screwed up or lost. The issues I noticed were more aesthetic. Like how they decided to get Laguna across in English. In Japanese, the idea is that is that he speaks to everyone in the "casual" politeness level, which normally you would only use with very close friends and family. Even if it's someone he just met, he talks to them as if they're an old friend. In real world Japan if you did that they'd think something was wrong with you, they'd wonder if you were sick with fever or just plain nuts. But in the context of the story it's supposed to make him unusually charming and disarming and charismatic. The translator had to think of a way to get the same thing across in English, but he ended up making Laguna sound like a dimwit. He never sounded stupid per se in Japanese. Just overly friendly.Whatever
Is the story presented in less of a mess in Japanese?
“And the thing about that system was the enemies levelled up in line with what the player’s level was. And obviously you had to then use the Junction system and how you customise that to overcome the challenge there. And I think it was a very difficult system for some people to get into.
Difficulty isn't the problem. It's fucking dumb. Enemies leveling up with you is stupid and ruins the point of grinding. Only a few games do it correctly.
Grinding was still a thing if you wanted to min-max. The scaling was essentially a non-issue. If you were maxed out with maxed defenses you would be invincible anyway. That was the point of grinding. And the superboss used to be fixed level 100 so you wanted to get there regardless.
There was no in-between with the junction system. Either you were hosed trying to play it the standard way, or you broke it using the spell "Mod" abilities.imagine "fixing" the one thing that is superior to every other FF game.
Can he make it so Squall can't attack and dies permanently in the first encounter?
Kitase’s words reinforce his recent comments about Final Fantasy 6, which he estimates would take around 20 years to remake.
Can I get a Magneto meme demanding more Jank?Nah. No need to change something that is already perfection
Does it though?
they ported a 2016 mobile of IX to consoles the year they announced the Remastered VIII.
it sounds like an afterthought to me more than a priority thing.
VII - Remake/Sequel
VIII - Remastered
IX - Mobile Port
I can't even think why anyone would think the handling of IX was of high priority over the others when this is the reality of it and the time between release (which you believe means they prioritise it) and the actual project means FFVIII Remastered went into production before they even started the very simple port of IX.
Grinding by drawing magic over and over again - dumb
Grinding by killing mobs - acceptable
Yeah, early on you mostly need to draw but as you progress it becomes less important to do so in most cases. But I don't really see all that much of a problem, in most cases having 85 or whatever junctioned is pretty close to 100, so casting isn't as bad as some make it out IMO. I like the idea of the tug and pull in so much as needing to keep resources vs expending them, but it's not executed as well as it maybe could be.You don't really need to draw though. I don't think I ever used it much. You can refine a lot of things. You can make easy 100 Triples etc. Triple Triad plays into this too, which you can refine into high tier stuff if you want.
The stupid thing is that casting magic from junctions is completely useless since it brings your stats down. Battles come down to attack, or spam limits. But then again, FFX endgame eventually comes down to just quick hit over and over.
Isn't this the combat system that the more battles you fight the harder it gets? I feel like I've read that, and by avoiding battles you can keep the game easier? I'm not sure!
Or you could say because the creator of FFVIII is the head of Square Enix's Creative Business Unit I, Final Fantasy series Brand Manager, and vice presidentBecause VIII only got the extra work done to it due to the developers themselves, it had nothing to do with executive decisions. You said that yourself. So why did IX get a mobile version and VIII didn’t for a good while? If VIII was such a priority, they sure didn’t get the ball rolling as quickly as they could have on working on it.
Or you could say because the creator of FFVIII is the head of Square Enix's Creative Business Unit I, Final Fantasy series Brand Manager, and vice president
And a member of the board of directors and an executive officer at Square Enix Co, Ltd and Square Enix Holdings.
That's the reason..
And they actually lost the source code
Why Did Final Fantasy VIII Take So Long To Remaster?
Final Fantasy VIII Remastered is finally on its way, but why did Square Enix take so long to create an updated port?www.thegamer.com
I didn't like this game the first time I played it, but upon a replay, I felt like I understood it better. It's actually pretty well written, it's just some people don't understand the emotions of the characters because it's all text and limited animation. I felt like it finally clicked for it, and I really appreciated it.FF8 is a wildly underrated and unappreciated game.
You don't really need to draw though. I don't think I ever used it much. You can refine a lot of things. You can make easy 100 Triples etc. Triple Triad plays into this too, which you can refine into high tier stuff if you want.
Hard disagree. Just played it for the first time all the way through last year and was slap-jawed at how good it was. I def wish it had a material system or traditional magic system than junction system, but the story was so good, the subtle details and breadcrumbs of character connections along the way was incredible and don't get me started on the music. If you haven't played it all the way through and beaten it, I'd highly encourage you to.FF8 was a mistake.
Favorite in the entire series and always will be, top 3 game for me personally.FF8 is a wildly underrated and unappreciated game.