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FINAL FANTASY XVI |OT| Ifrit Bleeds We Can Kill It

Are you playing in Quality or Performance mode?

  • Quality

    Votes: 274 59.8%
  • Performance

    Votes: 184 40.2%

  • Total voters
    458

FoxMcChief

Gold Member
I tried the game via remote play and I still experience the high pitched squeaks from Jill being in the party. I might need to put the game down until it’s patched. It literally hurts my ears.

This really sucks because the combat was finally gelling for me and the story finally picked up and I was experiencing some truly epic boss fights.

It’s just that noise really hurts my ears. In case others don’t know what I’m talking about, here’s a Reddit thread about it:

 

Sleepwalker

Member
For those pretty ahead in the game, how far am I in it?

I just made it to the Veil and met Isabelle. Currently doing the missing girl quest.

I'm purely asking this because the PS5 menu stats says that I'm currently at 41% of the main story, which I find it pretty odd.
You're around 25-30% id say

---

Just did the fire in the sky quest

Clive is such a badass "I am a shield of Rosaria and I will do my duty! *primes into ifrit*

- You fucking fight Bahamut in space?! What the actual fuck, I keep saying there's no way they are topping this and boom, you fuse with the phoenix, fly into space as Bahamut attempts to blow up the whole planet! Holy shit.

- Dion wakes up and instakills his little brother lmao, what a badass


By the way, the gay character people were concerned about is great, his sexual orientation doesn't define who he is or his actions. Kudos to SE.
 
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mortal

Banned
Holy. Fucking. Shit.

The return to Rosalith castle was insane. The bombardment, Torgal’s transformation, the semi-primed Hugo boss fight and Clive severing his hands off.
I highly recommend everyone get and equip the Berserker Ring if they haven't already. Makes evasion 100x more hype too.
 

Meicyn

Member
By the way, the gay character people were concerned about is great, his sexual orientation doesn't define who he is or his actions. Kudos to SE.
Yep, I appreciated the representation and the fact that Square Enix was unwilling to budge to outward pressure, causing the game to be banned in Saudi Arabia. Says more to me than sticking a pride flag on a Twitter account and calling it a day.

The fact that it was two dudes, and not two ladies, was also a gutsy move.
 

CrustyBritches

Gold Member
Can't believe some of you guys are so far into the game, or even finished. I'm about 11hrs in with another 5-6hrs in the demo. Looking forward to getting another 4-5hrs in tonight.
 

mortal

Banned
By the way, the gay character people were concerned about is great, his sexual orientation doesn't define who he is or his actions. Kudos to SE.
I appreciated how subtle it was. Far too often writers (mostly in the West) try to make being gay a virtuous trait in the absence of a well-written character.
Even for a minor NPC, it added to world-building in a very tasteful way, without beating you over the head.
 

Markio128

Member
It’s very rare that a game makes me want to take a sickie, but I’m tempted 😂
I reckon I’m around half way through now. I’ll be a bit sad once I’ve completed it, but I am looking forward to trying the game at a higher difficulty.
 
Got the game about 10-15 hours in if I gave the game a rating right now it would be between a 7.5-8.0.

Combat trash mobs/boss fights: mostly good/decent still have no idea why the game doesn't give you any other launchers outside of the hold Square for charge flame move, the phoenix upper cut and the garuda cyclone glade enemies have some what bloated health as compared to the demo. The boss fights I have done so far have ranged from ok to good if you played alot of character action games some of these sections are visual interesting but game play wise lacking. The infrit one where you fight garuda was interesting but that fact you had no combos and pretty much had just mashing was like the in between mini fights in bayonetta 3 but without any of the game play to keep it interesting the QTES in some of them dont evne fit and the ones where you pretty much wait then press R1 are terribly placed.

Story: So far at this point the GOT influence or whatever has been completely dropped in my eyes right now the game and its story is way more in line with something from Attack on titan, naruto, kingdom hearts, neon genesis evangelion, bleach, berserk ect. At this point you can literally not give a single care about the factions, kings or whatever you pretty much show up kill everyone there DMC style then leave perfect and going off of spoilers the story heads into the direction more.

Side quest/crafting: By modern RPG standards terrible by ff14 standards better modern there terrible since most of them are fetch quest or delivery style missions or walk here talk and thats it. No way are they in the same league as anything CDPR has done or any modern jrpg even by tales of game standards the amount of fetch quest you do in those games is kept to a minimum most of them are either crazy bosses or anime style filler episodes. there better than ff14 in ff14 you read like 2 pages worth of text that is border line unimportant and doesnt do any world building at all this game has the same issues there is nothing in these side quest that is really world building or hasnt been explained or shown in some way in the MQL.

art style: With how the game is playing out story and game play wise the current art style is a huge disservice for what im seeing this generic medieval art style sucks especially if the GOT influence is getting dropped like a rock clive armor outfit sucks to bulky even the ninja enime you run into doesn't have armor that looks like it weights a million pounds. Everyone else outfit up to this point is way more in line with something out of attack on titan or berserk clids outfit looks like the lvl 30 knights armor in ff14 or the generic armor you get when starting out in dragons age 2 or skyrim boring. I expect that in a WRPG or a DND style game but most jrpgs have way more flair to there designs then what most western devs do.

graphics/HDR/performace- The graphics are in a range from ok- this looks good i played in both modes and the 30 fps mode is borderline unplayable it looks like its running at sub 30 fps after i got out of the castle boss fight section that you play in the demo the game looked like it was running in slow motion so i turned it off. Yes you get a higher base resolution but the frame rate and jutter is unplayable performance mode plays better but the resolution is sub par and beyond blurry you will visablely see when the resolution drops to 720p. Easily looks worst then any switch game running at that res and iv played a bunch of them docked on a high end 4k tv the HDR from the demo is half fixed but the part where yoshi said that the castle section is the darkest part of the whole game is beyond flase any section of the game that is night time or in dark areas you will literally not be able to see anything if you have an oled or a really good LED tv with good black levels areas like that are pitch black you up the brightness 2 much and it will ruin the rest of the HDR this is the only game that has this issue no other game has it even with the Series X and its HDR on game that didnt have it dont have this issue this issue will probably never get fixed.

crafting/rpging/party/loot/exploration/mini games: very minimal rpging at the points im at iv barely cared about stats at all expect cool down buffs thats it barely any choices or decisions to make regarding anything, crafting is useless so far unless you want to buff defense or attack nothing else matters, loot sucks and pretty much has no use outside of the limited crafting, There is no party and you dont need to manage or watch out for any of them thats insane that ashely in RE4R is more of a JRPG party memeber then anything in ff16, exploration is limited pretty much straight paths unless you want to fight style on trash mobs, no mini games even though if you go up to the lake there are giant fish that look like the fishing areas in ff15.

Overall the game as a character action game is decent/good I say that at this point if I had to rank it it would be in the same realm as GOW R which is higher then 2018 easily but GOW 2018 on the character action game chart wouldnt rank very high at all. If you want a DMC6 play this if you want a kingdom hearts game play this, if you want a jrpg or rpg experience you wont like it and I imagine the people who want a GOT type game wont like it once it reaches mid way through especially with me reading the spoilers.
 

Danjin44

The nicest person on this forum
wait to see the shit fest that ll be FF7Re story changes
200w.gif
 

Lokaum D+

Member
Got the game about 10-15 hours in if I gave the game a rating right now it would be between a 7.5-8.0.

Combat trash mobs/boss fights: mostly good/decent still have no idea why the game doesn't give you any other launchers outside of the hold Square for charge flame move, the phoenix upper cut and the garuda cyclone glade enemies have some what bloated health as compared to the demo. The boss fights I have done so far have ranged from ok to good if you played alot of character action games some of these sections are visual interesting but game play wise lacking. The infrit one where you fight garuda was interesting but that fact you had no combos and pretty much had just mashing was like the in between mini fights in bayonetta 3 but without any of the game play to keep it interesting the QTES in some of them dont evne fit and the ones where you pretty much wait then press R1 are terribly placed.
i will only answer that, u need to engage with the game combat in order to learn how to do shit.

U can launch enemies in the air doing the following: ( at ur play time u should already have all this skills unlocked )

Charge Blade + jump
Torgal Ravage ( Down Attack )
Charge Magic ( need upgrade 2 )
Garuda Wicked Whell

These are the methods I know so far, I'm still halfway through the game and dont have all the eikons abilities unlocked.
 
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Nankatsu

Member
i will only answer that, u need to engage with the game combat in order to learn how to do shit.

U can launch enemies in the air doing the following:

Charge Blade + jump
Torgal Ravage ( Down Attack )
Charge Magic ( need upgrade 2 )
Garuda Wicked Whell

These are the methods I know so far, I'm still halfway through the game and dont have all the eikons abilities unlocked.

Or you can combo on the ground, end your combo with a jump, use the grapple move from a said Eikon to pull the enemy upwards and extend your combo in the air.
 
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EviLore

Expansive Ellipses
Staff Member
The massive divergence was a surprise for the first one. No stopping the internet from complaining, of course, but it doesn't make much sense to still be complaining about differences for round 2 when heading into totally new territory.
 

Danjin44

The nicest person on this forum
The massive divergence was a surprise for the first one. No stopping the internet from complaining, of course, but it doesn't make much sense to still be complaining about differences for round 2 when heading into totally new territory.
But just like you said yourself people still going to complain about it even tho they know full well this is the direction the game is going and at this point complaining about it is absolutely pointless.
 

Guilty_AI

Member
Don’t worry we gonna go through same shit when Armored Core VI come close to release…..people just never learn.
With how old the last AC entry was (and how niche it was even then), doubt there are enough old-time fan purists around to complain about any changes, game doesn't really seem all that different either, just modernized in some ways.

I think its far more likely we'll have people complaining its not enough like Elden Ring.
 

Danjin44

The nicest person on this forum
With how old the last AC entry was (and how niche it was even then), doubt there are enough old-time fan purists around to complain about any changes, game doesn't really seem all that different either, just modernized in some ways.

I think its far more likely we'll have people complaining its not enough like Elden Ring.
Which is so fucking stupid, I bet you anything most reviewers going complaint about over the same shit, same way SMTV got criticized because it wasn't like Persona.
 

Dynasty8

Member
When the honeymoon phase ends for this game, I feel like people will look at it differently and then we can have a legit discussion.

There was a time during the 90's where the FF series was the golden standard for RPG's. Dominated in story, characters, presentation, battle system, music, art/graphics, epic world/freedom, secrets, minigames and endgame stuff.

Many of those things are just not present here. Most will argue, but again... honeymoon phase... I am enjoying the story and characters though and appreciate the more mature tone a lot. But as far as everything else goes, FF is no longer the gold standard... It's not even the silver standard. Many games nowadays just do it SO much better with the RPG aspects like level/world design, customization/builds, side quests, etc.
 

Danjin44

The nicest person on this forum
When the honeymoon phase ends for this game, I feel like people will look at it differently and then we can have a legit discussion.
People told me the same thing with games like Xenoblade 3 and Bayonetta 3 and still loved those games even now, my feeling hasn’t changed one bit.

I either liked the game or I don’t….there is no “honeymoon” phase for me.
 

Dr. Claus

Banned
When the honeymoon phase ends for this game, I feel like people will look at it differently and then we can have a legit discussion.

There was a time during the 90's where the FF series was the golden standard for RPG's. Dominated in story, characters, presentation, battle system, music, art/graphics, epic world/freedom, secrets, minigames and endgame stuff.

Many of those things are just not present here. Most will argue, but again... honeymoon phase... I am enjoying the story and characters though and appreciate the more mature tone a lot. But as far as everything else goes, FF is no longer the gold standard... It's not even the silver standard. Many games nowadays just do it SO much better with the RPG aspects like level/world design, customization/builds, side quests, etc.

I don't believe in "honeymoon phases" in games. A game is either fun or not. FFXVI is very, very fun. I find that people who tend to use the term just want people to think the same as them and try and trick themselves into thinking that everyone else has "deluded" themselves into thinking a game is good. Given the complaints a handful of people keep pushing, I question if they ever actually played the older Final Fantasy games. If you like the game, you like the game. If you don't like the game, you don't like the game. That is all there is to it.

I also don't know what they aren't dominating at here? The Story is engaging, Characters are very memorable, Presentation is nearly flawless, Battle System is some of the best in the genre, if not the best, and the music/art/graphics are all here. The world is massive and you have plenty of reason to explore it for side content like increasingly good narrative side quests, fantastic hunts and some good trinkets/items. Minigames? That was never what made Final Fantasy Final Fantasy. The lack of them are hardly a downside. Secrets? Plenty of high ranking hunts that you have to actively explore to find are here. Plenty of crafting in the end game and NG+ to reward those with things to further do. Sure, the game has linear moments - like literally every Final Fantasy before it. Yes, the gear is mostly stat sticks - like nearly every Final Fantasy before it. Heck, its more rare when a FF game comes out and offers gear that isn't a simple stat stick, and even then the few times that happens it is a mixed bag.

The only thing the game is genuinely lacking is hardcore RPG mechanics. It is very much an RPG-Lite and they were very open in letting people know that from the outset. Any criticism of that is more to do with the player and not the devs. You don't go into a steakhouse and get angry when they don't carry lobster bisque. Same thing here.
 
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Synless

Member
When the honeymoon phase ends for this game, I feel like people will look at it differently and then we can have a legit discussion.

There was a time during the 90's where the FF series was the golden standard for RPG's. Dominated in story, characters, presentation, battle system, music, art/graphics, epic world/freedom, secrets, minigames and endgame stuff.

Many of those things are just not present here. Most will argue, but again... honeymoon phase... I am enjoying the story and characters though and appreciate the more mature tone a lot. But as far as everything else goes, FF is no longer the gold standard... It's not even the silver standard. Many games nowadays just do it SO much better with the RPG aspects like level/world design, customization/builds, side quests, etc.
I’ll bite, what RPG does it better?
 

Neolombax

Member
Just only realized that the Berserker Ring changed the precision dodge animation as well as the counter attack after a precision dodge. Is this accurate? Very cool if true, I really hope there's more ability altering acessories out there.
 

Northeastmonk

Gold Member
Has anyone wanted a list of the main missions?

I’ve got 4 quests left, but I want to do all the hunts right before the end or in NG+.

50

  1. A Flame Summoned
  2. To Kill a Dominant
  3. Pride
  4. Sunrise, Sunset
  5. Lost in a Fog
  6. Flight of the Fledgling
  7. A Chance Encounter
  8. Hide, Hideaway
  9. Fanning Embers
  10. Louder than Words
  11. The Dead of Night
  12. Headwind
  13. Wings of Change
  14. Awakening
  15. The Wages of Guilt
  16. The Hunter and the Hunted
  17. Homecoming
  18. Holding On
  19. Buried Memories
  20. The Meaning of Life
  21. Righting Wrongs
  22. The Crystals’ Curse
  23. Cid the Outlaw
  24. Home, Sweet Home
  25. The Gathering Storm
  26. Bloodlines
  27. Black Light Burns
  28. Here Be Monsters
  29. Fire and Ice
  30. After the Storm
  31. Capital Punishment
  32. Bolts from the Blue
  33. Riddle of the Sands
  34. Into the Darkness
  35. Out of the Shadow
  36. Onward
  37. Fire in the Sky
  38. Things Fall Apart
  39. Cloak and Dagger
  40. Evenfall
  41. A Song of Hope
  42. Full Steam
  43. Through the Maelstrom
  44. Across the Narrow
  45. Footfalls in Ash
  46. The Last King
  47. Brotherhood
  48. Streets of Madness
  49. Back to their Origin
  50. Of Gods and Men
 

Sleepwalker

Member
Just only realized that the Berserker Ring changed the precision dodge animation as well as the counter attack after a precision dodge. Is this accurate? Very cool if true, I really hope there's more ability altering acessories out there.
Yeah it does change how the dodge works.
 

Dynasty8

Member
The only thing the game is genuinely lacking is hardcore RPG mechanics. It is very much an RPG-Lite and they were very open in letting people know that from the outset. Any criticism of that is more to do with the player and not the devs. You don't go into a steakhouse and get angry when they don't carry lobster bisque. Same thing here.

I respect that you're enjoying the game, but that statement is beyond idiculous to me. They weren't very open about the game being completely stripped of all the RPG depth. Action combat is not my issue here and I rather like the combat, it has potential.

In this case, the people going into the "steakhouse" are getting angry/disappointed because they don't carry any steak. FF is considered by many to be the grandfather of RPGs... Again, almost ALL the RPG depth that's been in FF games from the beginning has been completely removed here.

And the only thing that's lacking isn't just the missing "RPG stuff" honestly. It's lacking in so many different areas. I'm sorry, but level design, exploration, lack of difficulty balancing, side quests are just not good in this game. If people can't see this then I definitely think they're either in the honeymoon phase or haven't played any other games.

Again, I legitimately am glad some are enjoying it, but the standards have just changed drastically in the last 10+ years. To say it's the player's fault and not the developers is pure bias.
 

Danjin44

The nicest person on this forum
I respect that you're enjoying the game, but that statement is beyond idiculous to me. They weren't very open about the game being completely stripped of all the RPG depth. Action combat is not my issue here and I rather like the combat, it has potential.

In this case, the people going into the "steakhouse" are getting angry/disappointed because they don't carry any steak. FF is considered by many to be the grandfather of RPGs... Again, almost ALL the RPG depth that's been in FF games from the beginning has been completely removed here.

And the only thing that's lacking isn't just the missing "RPG stuff" honestly. It's lacking in so many different areas. I'm sorry, but level design, exploration, lack of difficulty balancing, side quests are just not good in this game. If people can't see this then I definitely think they're either in the honeymoon phase or haven't played any other games.

Again, I legitimately am glad some are enjoying it, but the standards have just changed drastically in the last 10+ years. To say it's the player's fault and not the developers is pure bias.
In GAF many people consider Witcher 3 as “one of the best RPG” and yet in my opinion it has one of the worst combat system I ever seen in RPG……people have different taste.

If that’s so called “standard” for good RPG then no thank you.
 
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Doom85

Member
But just like you said yourself people still going to complain about it even tho they know full well this is the direction the game is going and at this point complaining about it is absolutely pointless.

IIRC though, Nomura or one of the other head guys has clarified that the next two VII R entries won’t be as MASSIVE a change from the original as some fans are speculating. Like, yes, there will be difference, but I think it won’t be as huge as some are theorizing.
 

Danjin44

The nicest person on this forum
IIRC though, Nomura or one of the other head guys has clarified that the next two VII R entries won’t be as MASSIVE a change from the original as some fans are speculating. Like, yes, there will be difference, but I think it won’t be as huge as some are theorizing.
It could be or not I dont care either way because I really enjoyed FFVIIR and I trust them to do right by this game.
 

Dr. Claus

Banned
I respect that you're enjoying the game, but that statement is beyond idiculous to me. They weren't very open about the game being completely stripped of all the RPG depth. Action combat is not my issue here and I rather like the combat, it has potential.
Numerous interviews, demos, preview events, and more have stated exactly what kind of game this was and what level of RPG mechanics it had. Just because you avoided that doesn't mean that the info wasn't readily available for customers prior to their purchase. That is on *you*, not the developer.

In this case, the people going into the "steakhouse" are getting angry/disappointed because they don't carry any steak. FF is considered by many to be the grandfather of RPGs... Again, almost ALL the RPG depth that's been in FF games from the beginning has been completely removed here.
And the devs were very clear on what to expect. You just remained ignorant on what the game contained. It is as I said: you go into a steakhouse demanding a lobster, knowing the store it is. Though in this case, its clear you didn't even read the signage and made the assumption because said store is next to the ocean.

Also who thinks FF is the "grandfather" of rpgs? Ultima, Wizardry, etc - those came long before FF was even a twinkle in Sakaguchi's eye.

And the only thing that's lacking isn't just the missing "RPG stuff" honestly. It's lacking in so many different areas. I'm sorry, but level design, exploration, lack of difficulty balancing, side quests are just not good in this game. If people can't see this then I definitely think they're either in the honeymoon phase or haven't played any other games.
Difficulty is there, in NG+ and NG++. Side quests are the average side quest in any RPG, but it focuses on depth of character and lore building over prettifying a fetch quest/Travel quest like Elder Scrolls or Witcher 3 does. You just want people to agree with you so you keep pushing this "honeymoon phase" nonsense. You didn't like the game, that is fine. There is things to discuss there. Trying to assert that people are just deluded into thinking the game is good is not a good conversation starter and comes across as silly.

Again, I legitimately am glad some are enjoying it, but the standards have just changed drastically in the last 10+ years. To say it's the player's fault and not the developers is pure bias.
No, people's standards haven't changed. You just failed to do your proper duty as a consumer to research the product and got angry that it isn't what you wanted it to be, despite it never being billed as that to begin with. Try again.
 
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Boss Man

Member
I’ll bite, what RPG does it better?
Dragon’s Dogma from 2012 is a better action JRPG. This game has great story and characters though.

Kind of weird how people seem to think this game is unassailable? It doesn’t even have a 90 on metacritic. Frankly I think that’s underrated but it certainly is missing a lot of the elements that make for a compelling RPG. It feels like it could have been released episodically.

I like Yoshi P. He puts a ton of love into what he does and it shows. He makes very polished, very shallow games though.
 
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Lokaum D+

Member
I ll say something, my only complain is that i hate it most of the sidequest, i hate when my character is the flak "outlaw" and ppl ask me to grap 3 flower for no reason, i m the boss here, go ask someone else, its like in XV when as a prince someone ask me to grab 3 frogs.

Damn, put enemies quests, clear the camp quest, kill the mole quest, there is no problem if they are all fecth quest, but put something in there.

"Go grab 3 flowers in this cave that some ppl say that a beehemoth lives"

Thats y most of the witcher 3 quest are good, because they fit who geralt is.
 
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iorek21

Member
When the honeymoon phase ends for this game, I feel like people will look at it differently and then we can have a legit discussion.

There was a time during the 90's where the FF series was the golden standard for RPG's. Dominated in story, characters, presentation, battle system, music, art/graphics, epic world/freedom, secrets, minigames and endgame stuff.

Many of those things are just not present here. Most will argue, but again... honeymoon phase... I am enjoying the story and characters though and appreciate the more mature tone a lot. But as far as everything else goes, FF is no longer the gold standard... It's not even the silver standard. Many games nowadays just do it SO much better with the RPG aspects like level/world design, customization/builds, side quests, etc.

I get your point, but I don't really think there's a honeymoon phase for this game. It has its flaws, as some have already pointed out, but the highlights, setpieces, graphics, story and combat make the issues seem small.

At least for me, even during the honeymoon phase I can sense that there's something wrong in it all, GOW Ragnarok felt like that, as did Forbidden West and TLOU2.

I don't really feel anything wrong in FF16 aside from some flaws.
 

cheststrongwell

my cake, fuck off
This game isn't what I want from a mainline FF, but I'm really enjoying it. I love the characters, graphics, and music, but wish it wasn't so linear. Also loving the lack of small children with annoying squeaky voices. I just fought
my shadow
, and hope I'm not close to the end. All these amazing set-pieces getting me pumped up!
 

Danjin44

The nicest person on this forum
I ll say something, my only complain is that i hate it most of the sidequest, i hate when my character is the flak "outlaw" and ppl ask me to grap 3 flower for no reason, i m the boss here, go ask someone else, its like in XV when as a prince someone ask me to grab 3 frogs.

Damn, put enemies quests, clear the camp quest, kill the mole quest, there is no problem if they are all fecth quest, but put something in there.

"Go grab 3 flowers in this cave that some ppl say that some beehemoth lives"

Thats y most of the witcher 3 quest are good, because they fit who geralt is.
I don’t know, I don’t have much issues with its side quests, especially compare to game like original Xenoblade that can give you 20 - 30 fetch quests at once and in original Wii release it wouldn't even track those quests.

Also after Clive inheriting Cid name he gonna need help put we short on men after what Titan did to last hideout.

So to me those side quests make sense.
 
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