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FINAL FANTASY XVI |OT| Ifrit Bleeds We Can Kill It

Are you playing in Quality or Performance mode?

  • Quality

    Votes: 274 59.8%
  • Performance

    Votes: 184 40.2%

  • Total voters
    458

DragoonKain

Neighbours from Hell
I don't know how far into the game I need to be to have a full grasp of whether I like it or not.... I think it varies from game to game. For example, ToTK takes a while to get into before it hits its stride. I just unlocked the Ifrit abilities.

But I find this game very meh and I'm usually bored to tears with it. I think it's a well made game. Graphically impressive, etc. Good voice acting. But this is the farthest thing from Final Fantasy that I desire when I play an RPG. I just don't like it very much.

I'll see if my feelings change as I progress. I do enjoy the story though. I think it's way better than FFXV so far. But that's about the only thing I enjoy about the game right now. I'm not disappointed though, once I found out it was going to be stripped down and lean super heavy on action and be linear, I lowered my expectations significantly. So it's about what I expected going in.
 

Perfo

Thirteen flew over the cuckoo's nest
I’m moving very slowly apparently and just took down
my second crystal, drake’s breath
- speaking of which how far I’m into the game? I would like for it to never end tbh. For a FF14 and FF fan in general this game does the franchise huge justice after years of suffering.

Last dungeon was pure bliss visually, the HDR in this game really brings the experience to another level, seriously!

Incoming new screens

oLzqiAq.jpg
1zyeNIH.jpg
riePMFp.jpg
FzR6NGb.jpg
 

Sub_Level

wants to fuck an Asian grill.
I’m moving very slowly apparently and just took down
my second crystal, drake’s breath
- speaking of which how far I’m into the game? I would like for it to never end tbh. For a FF14 and FF fan in general this game does the franchise huge justice after years of suffering.

If you’re doing hunts and sidequests you’re about 40% through. If you’re doing main story only you’re about 60% through. Enjoy the rest fren.
 

rofif

Can’t Git Gud
I’m moving very slowly apparently and just took down
my second crystal, drake’s breath
- speaking of which how far I’m into the game? I would like for it to never end tbh. For a FF14 and FF fan in general this game does the franchise huge justice after years of suffering.

Last dungeon was pure bliss visually, the HDR in this game really brings the experience to another level, seriously!

Incoming new screens

oLzqiAq.jpg
1zyeNIH.jpg
riePMFp.jpg
FzR6NGb.jpg
You know how many crystals there are. There is your answer. There are no skips or jumps. You do all that + then some. The game is long
 

Aenima

Member
Just finished the game. Really strong ending. While the game has some flaws here and there, loved the story, characters and combat, so its one of my favorite FFs.

Already started a new run in NG+ in the hardest dificulty. Only 2 trophies left fo the platinum. I like that in NG+ they replace some of the enemies with different, stronger ones, and add some extra minibosses here and there. Thers also new gear to get during the NG+.
 

SCB3

Member
About halfway through ish
On Hugo
and really starting to enjoy it a lot more now, I'm used to slow starts in FF games (hell one of my favs is XIII) and its making me wanna replay or actually play a lot of the older games now
 
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jm89

Member
Probably been already said but side missions are absolute trash.

Square just ignored the criticisms they got from side missions in ff15. Mostly just fetch quests and go check on my buddy there. Not surprised to be honest, par the course for alot of square RPGs.
 
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Dthomp

Member
Man, like the first two thirds of the game this was easily a 9/10 game for me, however the last third was awful and honestly one of the worst endings IMO in the history of the franchise. We get it, you watched GoT before making this game, but after 60+ hours we want closure and maybe some type of happy ending. By the end of the post credits scene I went from wanting to platinuming the game to deleting it and never gonna touch it again. Still a solid 7/10, but the final arc of the game was beyond dumb and killed all the enjoyment I had building to the finale.
 

Danjin44

The nicest person on this forum
That Shiva's perfect dodge ability is really good, especially agains some of the fast moving bosses.
 

mortal

Banned
Square has an obsession with "worse for wear"
Both this and Final Fantasy XV overuse it.
lol indeed they do. A lot of reoccurring sacrificial themes, I guess it's one of the more very obvious means of conveying it.

FFXVI had probably the most death and suffering I've ever seen in any Final Fantasy game to date. It's actually rather morbid at points, despite all the romanticism.
 

Celcius

°Temp. member
Did anyone else find it hard to understand Mid? I liked her character but I was glad I had subtitles on.
 

Lokaum D+

Member
My only real complaint so far is how God damn easy it is, and I hope the combat gets a little more technical. I genuinely nearly fell asleep while playing earlier as its that easy.

I just wish it had a hard mode from the get go.
Agree, i was thinking here and i wouldnt mind that they use this combat for FF17 but instead of summons u change Jobs and that they let us start the game on harder difficult.

And party member u can control like Torgal.
 

DragoonKain

Neighbours from Hell
Am I mistaken or do they pronounce Bahamut in this game different than previous FF titles?

In previous games if I remember correctly, they pronounced it Bah-huh-moot, and in this it's Buh-hah-mutt.

I always used to say the latter throughout my FF playing history.
 
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Aenima

Member
That Shiva's perfect dodge ability is really good, especially agains some of the fast moving bosses.
Yeah, also the Diamond Dust upgraded can put mini bosses in stagger mode instantly from the start of the battle and for most bosses just instant destroys half of the stagger bar. I use that Eikon for my Stagger damage, having Diamons Dust and Aerial Blast from Garuada. Since once u master an ability you can put it in any Eikon u like.
 
Yeah, also the Diamond Dust upgraded can put mini bosses in stagger mode instantly from the start of the battle and for most bosses just instant destroys half of the stagger bar. I use that Eikon for my Stagger damage, having Diamons Dust and Aerial Blast from Garuada. Since once u master an ability you can put it in any Eikon u like.
Love diamond dust!
 

adamsapple

Or is it just one of Phil's balls in my throat?
Unlocked 5 Eikons, but agree with that IGN article. I haven't felt the need to change from the first 3 as they are the best for attacks, combos and how fast they recharge.
 
Unlocked 5 Eikons, but agree with that IGN article. I haven't felt the need to change from the first 3 as they are the best for attacks, combos and how fast they recharge.
I would agree that there is no inherent need to change per se, but they are definitely viable and can fit more into certain play styles. The game should have just been more difficult forcing players to need to switch it up more often it would have been more fulfilling.
 

Yoboman

Member
Shit happened to me just today. That stupid eyeball with wings out in the marsh kept running off right before I'd finish it, then be back at full health. Happened several times and then it one-hit kills me with doom. So fucking annoying.

I'm also getting sick of dodge, dodge, dodge. I think my damn R1 button is going to fall off!
Try the titan parries to mix it up
 
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Thief1987

Member
Unlocked 5 Eikons, but agree with that IGN article. I haven't felt the need to change from the first 3 as they are the best for attacks, combos and how fast they recharge.
Ramuh is absolutely useless, I don't know how it can be best for anything. Garuda is only decent at will damage, but if you want to maximize your physical damage Bahamut is absolutely essential. So no, ign and you are wrong.
 
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Lokaum D+

Member
My build is:

Gauda: Impulse / Diamond Dust

Shiva: Ice Age / Mesmerize

Odin: Dacing Steel / Heavens Cloud

Its a anything melting build
 
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Liquid_015

Gold Member
Ramuh is absolutely useless, I don't know how it can be best for anything. Garuda is only decent at will damage, but if you want to maximize your physical damage Bahamut is absolutely essential. So no, ign and you are wrong.
Ramuh's Thunderbolt does crazy damage...
 

NahaNago

Member
Game definitely opens up a lot more after this point in the story. Side quests and hunt activities will start popping up.
That's good to know. The game was feeling too much like a more green version of devil may cry. The only difference at this point is they use a map instead of a chapter/mission based story progression. Which isn't completely a bad thing but I was expecting to do a bit of exploring and meeting interesting characters.
 
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Ramuh is absolutely useless, I don't know how it can be best for anything. Garuda is only decent at will damage, but if you want to maximize your physical damage Bahamut is absolutely essential. So no, ign and you are wrong.
Ramuh does solid damage. But the point he and maybe IGN are making is there really is no need to "maximize" damage.
 

adamsapple

Or is it just one of Phil's balls in my throat?
Ramuh does solid damage. But the point he and maybe IGN are making is there really is no need to "maximize" damage.

Yes, the original 3 Eikon abilities have been working extremely well in mob and sub-boss management. I have yet to hit any kind of a wall in the game so far that has necessitated me to need to seriously change my setup.
 

Clover904

Member
Man that Titan fight was a total roller-coaster ride all the way.

Its so good!

At first i was like"this is fun, but its a little vanilla. Squareenix must have decided to save some money and give us a straight forward mid-game boss battle."

Then it kept building. And then he ate a senzu bean and went all super saiyan! Squareenix has no chill.

What a roller coaster!
 

gow3isben

Member
After Titan and Bahamut I am so disappointed in
Odin
he is meant to be the strongest of all dominants (alongside Bahamut) and he did seem like an indomitable beast when he got more involved in the story easily beating the dogshit out of everyone multiple times. But such an average fight and overall underwhelming end.

I guess we are to assume Clive passively is way stronger now than before during the final clash with him?
 
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Sleepwalker

Member
After Titan and Bahamut I am so disappointed in
Odin
he is meant to be the strongest of all dominants (alongside Bahamut) and he did seem like an indomitable beast when he got more involved in the story easily beating the dogshit out of everyone multiple times. But such an average fight and overall underwhelming end.

Yeah he was held back a lot by the story, he never wanted to kill Clive and his end goal was to die and give him his power. he never really went full out despite being able to kill clive easily a few times in the story, as he said, he just wanted to make him presentable [/spoiler]
 
After Titan and Bahamut I am so disappointed in
Odin
he is meant to be the strongest of all dominants (alongside Bahamut) and he did seem like an indomitable beast when he got more involved in the story easily beating the dogshit out of everyone multiple times. But such an average fight and overall underwhelming end.

I guess we are to assume Clive passively is way stronger now than before during the final clash with him?
Yeah, felt the same way overall.
 

Aenima

Member
Yes, the original 3 Eikon abilities have been working extremely well in mob and sub-boss management. I have yet to hit any kind of a wall in the game so far that has necessitated me to need to seriously change my setup.
Titan Block for block/parry and counter is way too good and fun. Game is on the easy side so you can pretty much beat it just with the phoenix equiped. But if you wanna have fun with the combat is another story.

By the end of the game and now starting the NG+ my build uses abilities from 6 different Eikons.
 

Lokaum D+

Member
After Titan and Bahamut I am so disappointed in
Odin
he is meant to be the strongest of all dominants (alongside Bahamut) and he did seem like an indomitable beast when he got more involved in the story easily beating the dogshit out of everyone multiple times. But such an average fight and overall underwhelming end.

I guess we are to assume Clive passively is way stronger now than before during the final clash with him?
I agree with u that the fight is kind of a let down after those two, but i did get the context

Benedikta was afraid of Clive so she goes crazy, Hugo wanted to kill Clive so he goes crazy, Dion lost his mind after killing his father and goes berserker, Barnabas dont hate Clive, dont want to kill him, dont fear him, he is just bored and does what Ultimas want, to test Clive and pass Odin to him, that why he dosnt goe crazy like all the other bosses, at the end of te fight he start to enjoy not beig boring in a fight but imo Odin was never seriously, he was just doing his job and no i dont think Clive was stroger then Odin.
 
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gow3isben

Member
You guys make sense he was never fully committed to beating Clive.

Anyway, Almost done final batch of side quests/story to do.

If all the filler and fat was trimmed from the main quest and they only kept the top 30 side quests and 10 hunts, and overall this was a 25-30 hour game (doing almost everything) instead of 45-50 this would have been GOTY.

Such high highs and low lows damn
 
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NeoLed

Member
These shots look SO GOOD that I am unable to tell if it's real time or pre rendered. And neither you are.
Nobody knows now which sequences are pre rendered
Usually I check Clive's sword. If it's the same with the one I equipped, it hint to real time
 
My build is:

Gauda: Impulse / Diamond Dust

Shiva: Ice Age / Mesmerize

Odin: Dacing Steel / Heavens Cloud

Its a anything melting build
Swap out Mesmerize for Rift Slip and you can raise your safety and damage output.
Ramuh does solid damage. But the point he and maybe IGN are making is there really is no need to "maximize" damage.
I don't know, playing through NG+ and clearing all hunts on the way to getting Ultima Sword and killing the last boss again I definitely needed to "maximize" my damage.
 
Probably been already said but side missions are absolute trash.

Square just ignored the criticisms they got from side missions in ff15. Mostly just fetch quests and go check on my buddy there. Not surprised to be honest, par the course for alot of square RPGs.
Not 15 14 all of the quest in this Game mirror whats in FF14
 
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