Yeeah, both games are different enough to warrant this imoGet both!
Yeeah, both games are different enough to warrant this imoGet both!
I actually liked that. Nothing like taking a random car and just accelerating through *everything* and accidentally finding a road. The accidental discovery is what made that game mechanic work wonders. Some random hill in the middle of nowhere with no roads anywhere near it? Bet your arse I can get to it in my CCXR.TDU had that almost total freedom, but it didn't amount to all that much. Less can sometimes be more. I liked the idea though, and I don't like the invisible walls in Horizon (or in any game for that matter really)
Like FUEL? Bahahaha.That was my first impression. But then... "Open world DIRT?". Then I fainted from the awesome.
The rumble effects really need to be addressed.
As a game that features 65 different surfaces, being able to feel them is crucial.
Helios?
Early copy for liveries?Been playing the full game Helios, started around 6pm and couldn't stop til now, it's 4am now and I got to go to work in 2 hours lol
I've had this for a couple of weeks now and now the embargo is up I'm really happy to be able to say this is one of my favourite racing games in recent memory. I love almost everything about it. Happy to answer any questions folks have.
Like FUEL? Bahahaha.
It wasn't well received. I did enjoy it for the "aimlessly cruising" vibe, but the actual *game* (as in, the construction of it) was pretty bad. Engine = great and fun. Game design = woeful.I don't want to fall out with you but I will if necessary. FUEL was great.
I've had this for a couple of weeks now and now the embargo is up I'm really happy to be able to say this is one of my favourite racing games in recent memory. I love almost everything about it. Happy to answer any questions folks have.
I rather like the 'cheezy' story lines in my racing games. Does it feature prominently in Horizon?
Freudian slip?As far as length goes - the basic A to B of the 'campaign' is definitely way shorter than Forza 4 if you followed through and completed all the events, but that's understandable. This has cutscenes, people talking, rivalries, enemies... all that stuff that you really don't associate with racing games. It reminds me of the stuff Need For Speed has repeatedly tried to accomplish, but done much better here. Even then, this is an open world game - there's signs to smash, speed cameras to zip past, and 'barn finds' - abandoned cars hidden in barns around the world which, when found, can be repaired and added to your garage... so there's a lot to do. I spent a long time early on just driving around to rack up Kudos, take in the world and search for optional collectables and unlocks.
So, so prominently. The atmosphere - this sort of festival of driving, with loads of dubstep and scantily dressed girls -- it's something that should be obnoxious, but it's executed in such a way where it doesn't end up being too much.
The base concept is there's 250 racers and you're climbing through their ranks, winning cars, upgrading and fighting to be the most recognizable driver, which is where the PGR Kudos style system kicks in - how you drive even outside of racers rises you through those ranks, while racing pushes you through the available events.
Progression is tied to both completing races but also to that Kudos stuff, as being more 'popular' (you actually get a rank out of 250) causes people to challenge you and unlock stuff. There's a really nice sense of this rather insane event being a cohesive, believable world, which is weird. Every road in the open world has other named drivers streaking through them, and sometimes as you speed down a road to your next race two other racers, clearly racing each other, will speed in the other direction. It's a well-built world.
The cheese is handled with restraint but decently. This is an open world game and it's a racing game, so what's quite cutscene heavy for the first hour quickly tapers off to very little and lets you get to the business of racing, but what's there does its job well, I think. More than actual cutscenes the game embraces the cheese moment-to-moment, I suppose, in the colour and tone of the world and things.
As far as length goes - the basic A to B of the 'campaign' is definitely way shorter than Forza 4 if you followed through and completed all the events, but that's understandable. This has cutscenes, people talking, rivalries, enemies... all that stuff that you really don't associate with racing games. It reminds me of the stuff Need For Speed has repeatedly tried to accomplish, but done much better here. Even then, this is an open world game - there's signs to smash, speed cameras to zip past, and 'barn finds' - abandoned cars hidden in barns around the world which, when found, can be repaired and added to your garage... so there's a lot to do. I spent a long time early on just driving around to rack up Kudos, take in the world and search for optional collectables and unlocks.
Oh man, I fucking LOVED the cutscenes in the original NFS:MW, with the live actors superimposed over the game world. They were utterly awesome.People hated the cheesiness in the older NFS but I actually enjoyed it lol..
It wasn't well received. I did enjoy it for the "aimlessly cruising" vibe, but the actual *game* (as in, the construction of it) was pretty bad. Engine = great and fun. Game design = woeful.
Oh man, I fucking LOVED the cutscenes in the original NFS:MW, with the live actors superimposed over the game world. They were utterly awesome.
Back to Horizon: if some spotty little scallywag in a big-bore shitbox smashed through MY garden fence while playing dubstep at full volume, he would NOT be very popular in the five short minutes he had left to live. How come the opposite is true in FH?
If all goes as planned, the |OT| should be up by next Tues/Wed.
Looking forwards to seeing it Shortt Sirket, just hit me up with another PM if you need anything else. There should be lots of good videos after today that you can link to in the thread I'm guessing![]()
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(Credit to zorbsie for the awesome flyer!)
If all goes as planned, the |OT| should be up by next Tues/Wed.
Oh yeah! Definitely not a shortage of media anymore. Is there an "official" car list yet? I have seen BADNED's and others, but I didn't know if there was an official one out there.
Officially we're still revealing it on a daily basis on our Facebook page.
ho now this is a pleasant surprise
I was dead set on Most Wanted 2, but these reviews have me thinking over my one racing game for this year.
Thanks for helping host the MP review, HeliosT10.
Was our pleasure, you enjoy it yeah?
Mine:I found most of the answers to my original questions...
7. Are there any new aftermarket bodykits / rims available or are they all ported over from FM4 = Yep / Yep
So this demo should be available to silver members tomorrow right?
Desperate to play this but I'm not sighing just to play demos early.
Why dont you just download it from a website, forum, whatever, and put it on a USB or DVD? Then you can play the demo now.